Module:Elderfield/Data/Armor

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-- Shared item facts and canonical page names.
return {
	["97"] = {
		id = 97,
		name = "Corvid Mask +10",
		title = "Corvid Mask",
		icon = 7489,
		description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 10,
		armorType = "Pockets",
		stats = {
			mhp = 18,
			mmp = 16,
			atk = 4,
			def = 12,
			mat = 2,
			mdf = 12,
			agi = 22,
			luk = 7,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Corvid Mask",
			icon = "7489",
			type = "Armor",
			in_game_name = "Corvid Mask +10",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+18",
			max_mp = "+16",
			attack = "+4",
			defense = "+12",
			m_attack = "+2",
			m_defense = "+12",
			agility = "+22",
			luck = "+7",
			hit_rate = "+2%",
			category = "Armor",
		},
	},
	["98"] = {
		id = 98,
		name = "Crimson Bandana +10",
		title = "Crimson Bandana",
		icon = 7504,
		description = "Its blood-red fibres connect to the bearer's nervous system.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 10,
		armorType = "Bloodbound",
		stats = {
			mhp = 22,
			mmp = 15,
			def = 8,
			mat = 2,
			mdf = 13,
			agi = 15,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Crimson Bandana",
			icon = "7504",
			type = "Armor",
			in_game_name = "Crimson Bandana +10",
			equipment_slot = "Head",
			armor_type = "Bloodbound",
			weight = "0",
			max_hp = "+22",
			max_mp = "+15",
			defense = "+8",
			m_attack = "+2",
			m_defense = "+13",
			agility = "+15",
			category = "Armor",
		},
	},
	["99"] = {
		id = 99,
		name = "Crusader's Helmet +10",
		title = "Crusader's Helmet",
		icon = 7426,
		description = "Medium armor, infused with the blood of the persecuted.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 22,
			mmp = 5,
			atk = 5,
			def = 14,
			mat = -8,
			mdf = 9,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Crusader's Helmet",
			icon = "7426",
			type = "Armor",
			in_game_name = "Crusader's Helmet +10",
			equipment_slot = "Head",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+22",
			max_mp = "+5",
			attack = "+5",
			defense = "+14",
			m_attack = "-8",
			m_defense = "+9",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["100"] = {
		id = 100,
		name = "Vile Hat +10",
		title = "Vile Hat",
		icon = 5795,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 10,
		armorType = "Enshrouded",
		stats = {
			mhp = 15,
			mmp = 20,
			atk = -5,
			def = 5,
			mat = 5,
			mdf = 13,
			agi = 15,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Vile Hat",
			icon = "5795",
			type = "Armor",
			in_game_name = "Vile Hat +10",
			equipment_slot = "Head",
			armor_type = "Enshrouded",
			weight = "0",
			max_hp = "+15",
			max_mp = "+20",
			attack = "-5",
			defense = "+5",
			m_attack = "+5",
			m_defense = "+13",
			agility = "+15",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["101"] = {
		id = 101,
		name = "Vile Helmet +10",
		title = "Vile Helmet",
		icon = 5799,
		description = "The ornate armor of a true warrior.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 28,
			atk = 3,
			def = 15,
			mat = -5,
			mdf = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Helmet",
			icon = "5799",
			type = "Armor",
			in_game_name = "Vile Helmet +10",
			equipment_slot = "Head",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+28",
			attack = "+3",
			defense = "+15",
			m_attack = "-5",
			m_defense = "+10",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["102"] = {
		id = 102,
		name = "Feathered Cap +5",
		title = "Feathered Cap",
		icon = 5821,
		description = "A colorful hat worn by nimble adventurers.\n+10% chance to skip normal enemy encounters.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 5,
		armorType = "Light",
		stats = {
			atk = 2,
			luk = 8,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+10% chance to skip normal enemy encounters.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Art Gallery",
				title = "Art gallery",
			},
		},
		infobox = {
			title = "Feathered Cap",
			icon = "5821",
			type = "Armor",
			in_game_name = "Feathered Cap +5",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			attack = "+2",
			luck = "+8",
			equip_effect = "+10% chance to skip normal enemy encounters.",
			category = "Armor",
		},
	},
	["103"] = {
		id = 103,
		name = "Mysterious Hat +6",
		title = "Mysterious Hat",
		icon = 1118,
		description = "A lightweight hat made from strange materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 6,
		armorType = "Pockets",
		stats = {
			mhp = 10,
			mmp = 10,
			atk = 3,
			def = 8,
			mdf = 8,
			agi = 5,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Mysterious Hat",
			icon = "1118",
			type = "Armor",
			in_game_name = "Mysterious Hat +6",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			attack = "+3",
			defense = "+8",
			m_defense = "+8",
			agility = "+5",
			luck = "+5",
			category = "Armor",
		},
	},
	["105"] = {
		id = 105,
		name = "Old Beanie",
		icon = 952,
		description = "Light, but warm.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		armorType = "Light",
		stats = {
			def = 2,
			mdf = 1,
		},
		status = "uncertain",
		infobox = {
			icon = "952",
			type = "Armor",
			in_game_name = "Old Beanie",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			defense = "+2",
			m_defense = "+1",
			category = "Armor",
		},
	},
	["106"] = {
		id = 106,
		name = "Tattered Hood",
		title = "Tattered Hood",
		icon = 1102,
		description = "Welcome to the cult.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		armorType = "Light",
		stats = {
			mhp = 2,
			def = 1,
			mat = 2,
			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Tree Mall f1",
				title = "Ancient Tree (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Tattered Hood",
			icon = "1102",
			type = "Armor",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			defense = "+1",
			m_attack = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
	["107"] = {
		id = 107,
		name = "Detective's Hat",
		title = "Detective's Hat",
		icon = 985,
		description = "Let's investigate!",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		armorType = "Pockets",
		stats = {
			mhp = 2,
			atk = 1,
			def = 1,
			mdf = 2,
			agi = 1,
			luk = 1,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Detective's Hat",
			icon = "985",
			type = "Armor",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+2",
			attack = "+1",
			defense = "+1",
			m_defense = "+2",
			agility = "+1",
			luck = "+1",
			category = "Armor",
		},
	},
	["108"] = {
		id = 108,
		name = "Eyeglasses",
		title = "Eyeglasses",
		icon = 936,
		description = "The best defense is a good optician.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		armorType = "Light",
		stats = {
			mhp = 2,
			atk = 1,
			def = 1,
			mat = 1,
			mdf = 1,
			agi = 4,
			luk = 1,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Tier 1",
				once = true,
			},
			{
				how = "event",
				name = "Mine Armor Roll",
				once = true,
			},
		},
		infobox = {
			title = "Eyeglasses",
			icon = "936",
			type = "Armor",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			attack = "+1",
			defense = "+1",
			m_attack = "+1",
			m_defense = "+1",
			agility = "+4",
			luck = "+1",
			category = "Armor",
		},
	},
	["109"] = {
		id = 109,
		name = "Hood of Darkness +1",
		title = "Hood of Darkness",
		icon = 1763,
		description = "Strengthens your Darkness resistance and magical proficiency.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 1,
		armorType = "Light",
		stats = {
			mhp = 4,
			mmp = 3,
			atk = -6,
			def = 1,
			mat = 3,
			mdf = 4,
		},
		effects = {
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
			{
				label = "M. Attack bonus",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mall F1 High Loot",
				once = true,
			},
		},
		infobox = {
			title = "Hood of Darkness",
			icon = "1763",
			type = "Armor",
			in_game_name = "Hood of Darkness +1",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+4",
			max_mp = "+3",
			attack = "-6",
			defense = "+1",
			m_attack = "+3",
			m_defense = "+4",
			darkness_damage_taken = "-5%",
			m_attack_bonus = "+5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall higher-tier loot|Mall higher-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["110"] = {
		id = 110,
		name = "3-D Glasses +1",
		title = "3-D Glasses",
		icon = 921,
		description = "Makes everything seem real.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 1,
		armorType = "Light",
		stats = {
			mhp = 2,
			atk = 3,
			def = 1,
			mat = 2,
			mdf = 1,
			luk = -2,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+3%",
			},
			{
				label = "Hit Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Ultra Video",
				title = "Mall",
			},
		},
		infobox = {
			title = "3-D Glasses",
			icon = "921",
			type = "Armor",
			in_game_name = "3-D Glasses +1",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			attack = "+3",
			defense = "+1",
			m_attack = "+2",
			m_defense = "+1",
			luck = "-2",
			critical_rate = "+3%",
			hit_rate = "+2%",
			category = "Armor",
		},
	},
	["111"] = {
		id = 111,
		name = "Pale Mask +1",
		title = "Pale Mask",
		icon = 2551,
		description = "Old and worn... but very sturdy.\nWearing it fills you with bloodlust.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 1,
		armorType = "Sturdy",
		stats = {
			mhp = 2,
			atk = 6,
			def = 3,
			mdf = 3,
			agi = 4,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Watcher Loot",
				once = true,
			},
		},
		infobox = {
			title = "Pale Mask",
			icon = "2551",
			type = "Armor",
			in_game_name = "Pale Mask +1",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+2",
			attack = "+6",
			defense = "+3",
			m_defense = "+3",
			agility = "+4",
			critical_rate = "+5%",
			hit_rate = "-10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Neighborhood Watcher loot|Neighborhood Watcher loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["112"] = {
		id = 112,
		name = "Gas Mask +2",
		title = "Gas Mask",
		icon = 951,
		description = "For the ultimate survivalist.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 2,
		armorType = "Pockets",
		stats = {
			mhp = 4,
			atk = 2,
			def = 3,
			mat = 2,
			mdf = 4,
			agi = 2,
			luk = -2,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "Hit Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Gas Mask",
			icon = "951",
			type = "Armor",
			in_game_name = "Gas Mask +2",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+4",
			attack = "+2",
			defense = "+3",
			m_attack = "+2",
			m_defense = "+4",
			agility = "+2",
			luck = "-2",
			critical_rate = "+5%",
			hit_rate = "+2%",
			category = "Armor",
		},
	},
	["113"] = {
		id = 113,
		name = "Crown of the Dead God +3",
		title = "Crown of the Dead God",
		icon = 2197,
		description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Sturdy",
		stats = {
			atk = 4,
			def = 4,
			mat = 2,
			mdf = 4,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Ancient Totem",
				once = false,
			},
		},
		infobox = {
			title = "Crown of the Dead God",
			icon = "2197",
			type = "Armor",
			in_game_name = "Crown of the Dead God +3",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			attack = "+4",
			defense = "+4",
			m_attack = "+2",
			m_defense = "+4",
			luck = "+3",
			category = "Armor",
		},
	},
	["114"] = {
		id = 114,
		name = "Hard Hat +3",
		title = "Hard Hat",
		icon = 2480,
		description = "Beware of falling objects.\nWhen Equipped: Reduces damage from debris by 25%.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 4,
			def = 4,
			mdf = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Reduces damage from falling debris by 50%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Campsite",
				title = "Campsite",
			},
		},
		infobox = {
			title = "Hard Hat",
			icon = "2480",
			type = "Armor",
			in_game_name = "Hard Hat +3",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+4",
			defense = "+4",
			m_defense = "+4",
			equip_effect = "Reduces damage from falling debris by 50%",
			category = "Armor",
		},
	},
	["115"] = {
		id = 115,
		name = "Crab Hat +1",
		title = "Crab Hat",
		icon = 968,
		description = "The perfect hat for crab enthusiasts.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 1,
		armorType = "Light",
		stats = {
			mhp = 15,
			def = 2,
			mdf = 2,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Silly Dog Loot",
				once = true,
			},
		},
		infobox = {
			title = "Crab Hat",
			icon = "968",
			type = "Armor",
			in_game_name = "Crab Hat +1",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+15",
			defense = "+2",
			m_defense = "+2",
			luck = "+3",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Silly Dog loot|Silly Dog loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["116"] = {
		id = 116,
		name = "Copper Helmet +1",
		title = "Copper Helmet",
		icon = 1146,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 1,
		armorType = "Sturdy",
		stats = {
			mhp = 6,
			def = 4,
			mat = -1,
			mdf = 1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Copper Helmet",
			icon = "1146",
			type = "Armor",
			in_game_name = "Copper Helmet +1",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+6",
			defense = "+4",
			m_attack = "-1",
			m_defense = "+1",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["117"] = {
		id = 117,
		name = "Iron Helmet +2",
		title = "Iron Helmet",
		icon = 1198,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 2,
		armorType = "Sturdy",
		stats = {
			mhp = 9,
			def = 6,
			mat = -2,
			mdf = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Iron Helmet",
			icon = "1198",
			type = "Armor",
			in_game_name = "Iron Helmet +2",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+9",
			defense = "+6",
			m_attack = "-2",
			m_defense = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["118"] = {
		id = 118,
		name = "Verdite Helmet +3",
		title = "Verdite Helmet",
		icon = 6059,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			def = 8,
			mat = -3,
			mdf = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Verdite Helmet",
			icon = "6059",
			type = "Armor",
			in_game_name = "Verdite Helmet +3",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			defense = "+8",
			m_attack = "-3",
			m_defense = "+4",
			luck = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["119"] = {
		id = 119,
		name = "Platinum Helmet +4",
		title = "Platinum Helmet",
		icon = 6058,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 5,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Platinum Helmet",
			icon = "6058",
			type = "Armor",
			in_game_name = "Platinum Helmet +4",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+5",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["120"] = {
		id = 120,
		name = "Plague Doctor Mask +4",
		title = "Plague Doctor Mask",
		icon = 6044,
		description = "The beaked mask's black eyes stare blankly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 4,
		armorType = "Pockets",
		stats = {
			mhp = 7,
			mmp = 5,
			atk = 1,
			def = 2,
			mat = 1,
			mdf = 4,
			agi = 2,
			luk = 4,
		},
		effects = {
			{
				label = "Insanity damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Plague Doctor Mask",
			icon = "6044",
			type = "Armor",
			in_game_name = "Plague Doctor Mask +4",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+7",
			max_mp = "+5",
			attack = "+1",
			defense = "+2",
			m_attack = "+1",
			m_defense = "+4",
			agility = "+2",
			luck = "+4",
			insanity_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["121"] = {
		id = 121,
		name = "Witch Hat +3",
		title = "Witch Hat",
		icon = 5887,
		description = "The standard attire of the magically-inclined.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 10,
			mmp = 3,
			atk = -4,
			def = 2,
			mat = 4,
			mdf = 6,
			agi = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+6%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods - Closet",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Witch Hat",
			icon = "5887",
			type = "Armor",
			in_game_name = "Witch Hat +3",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+10",
			max_mp = "+3",
			attack = "-4",
			defense = "+2",
			m_attack = "+4",
			m_defense = "+6",
			agility = "+4",
			luck = "+2",
			recovery_effect = "+6%",
			category = "Armor",
		},
	},
	["122"] = {
		id = 122,
		name = "Bluesteel Helmet +3",
		title = "Bluesteel Helmet",
		icon = 5954,
		description = "Vibrant and sturdy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 5,
			mdf = 3,
			agi = -2,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods - Closet (Cabin 2)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Bluesteel Helmet",
			icon = "5954",
			type = "Armor",
			in_game_name = "Bluesteel Helmet +3",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+5",
			m_defense = "+3",
			agility = "-2",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["123"] = {
		id = 123,
		name = "Mask of the Glutton +2",
		title = "Mask of the Glutton",
		icon = 5984,
		description = "For those born to consume.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 2,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			mmp = 6,
			def = 4,
			mdf = 4,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Mask of the Glutton",
			icon = "5984",
			type = "Armor",
			in_game_name = "Mask of the Glutton +2",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			max_mp = "+6",
			defense = "+4",
			m_defense = "+4",
			recovery_effect = "+15%",
			category = "Armor",
		},
	},
	["124"] = {
		id = 124,
		name = "Mask of the Beast +3",
		title = "Mask of the Beast",
		icon = 5929,
		description = "A mask for those born to destroy. The haunting visage was carved\nin honor of a terrible beast which dwells in the Old Woods.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Sturdy",
		stats = {
			atk = 5,
			def = 3,
			mat = 3,
			mdf = 3,
			agi = 6,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Mask of the Beast",
			icon = "5929",
			type = "Armor",
			in_game_name = "Mask of the Beast +3",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			attack = "+5",
			defense = "+3",
			m_attack = "+3",
			m_defense = "+3",
			agility = "+6",
			category = "Armor",
		},
	},
	["125"] = {
		id = 125,
		name = "Crown of Xxarteck +6",
		title = "Crown of Xxarteck",
		icon = 2202,
		description = "Bursting with forbidden power, this crown signifies the end.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 6,
		armorType = "Sturdy",
		stats = {
			mhp = 5,
			mmp = 5,
			atk = 5,
			def = 6,
			mat = 4,
			mdf = 6,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Boss lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Crown of Xxarteck",
			icon = "2202",
			type = "Armor",
			in_game_name = "Crown of Xxarteck +6",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+5",
			max_mp = "+5",
			attack = "+5",
			defense = "+6",
			m_attack = "+4",
			m_defense = "+6",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Farm second-tier boss loot|Farm second-tier boss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["126"] = {
		id = 126,
		name = "Straw Hat +4",
		title = "Straw Hat",
		icon = 5818,
		description = "Light, comfortable and blessed with divine power.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 4,
		armorType = "Light",
		stats = {
			mhp = 20,
			mmp = 10,
			atk = 2,
			mat = 2,
			agi = 8,
			luk = 8,
		},
		effects = {
			{
				label = "Light damage taken",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Straw Hat",
			icon = "5818",
			type = "Armor",
			in_game_name = "Straw Hat +4",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+20",
			max_mp = "+10",
			attack = "+2",
			m_attack = "+2",
			agility = "+8",
			luck = "+8",
			light_damage_taken = "-10%",
			category = "Armor",
		},
	},
	["127"] = {
		id = 127,
		name = "Gladiator's Helmet +5",
		title = "Gladiator's Helmet",
		icon = 5948,
		description = "Hard to see out of, but highly protective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 20,
			def = 8,
			mdf = 6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Gladiator's Helmet",
			icon = "5948",
			type = "Armor",
			in_game_name = "Gladiator's Helmet +5",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+20",
			defense = "+8",
			m_defense = "+6",
			hit_rate = "-3%",
			category = "Armor",
		},
	},
	["128"] = {
		id = 128,
		name = "Explorer's Hat +5",
		title = "Explorer's Hat",
		icon = 5873,
		description = "For those destined to plumb the depths.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 5,
		armorType = "Pockets",
		stats = {
			mmp = 10,
			atk = 3,
			def = 5,
			mdf = 5,
			agi = 10,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Explorer's Hat",
			icon = "5873",
			type = "Armor",
			in_game_name = "Explorer's Hat +5",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+10",
			attack = "+3",
			defense = "+5",
			m_defense = "+5",
			agility = "+10",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["129"] = {
		id = 129,
		name = "Steel Helmet +6",
		title = "Steel Helmet",
		icon = 1166,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 6,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 7,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Steel Helmet",
			icon = "1166",
			type = "Armor",
			in_game_name = "Steel Helmet +6",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+7",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["130"] = {
		id = 130,
		name = "Blacksteel Helmet +7",
		title = "Blacksteel Helmet",
		icon = 5981,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 19,
			atk = 1,
			def = 11,
			mat = -5,
			mdf = 8,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Blacksteel Helmet",
			icon = "5981",
			type = "Armor",
			in_game_name = "Blacksteel Helmet +7",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+19",
			attack = "+1",
			defense = "+11",
			m_attack = "-5",
			m_defense = "+8",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["131"] = {
		id = 131,
		name = "Cultist's Mask +7",
		title = "Cultist's Mask",
		icon = 6045,
		description = "Cloth, bone and rare metals, fused together into robes.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 7,
			mmp = 8,
			atk = -5,
			def = 3,
			mat = 3,
			mdf = 9,
			agi = 6,
			luk = 4,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Cultist's Mask",
			icon = "6045",
			type = "Armor",
			in_game_name = "Cultist's Mask +7",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+7",
			max_mp = "+8",
			attack = "-5",
			defense = "+3",
			m_attack = "+3",
			m_defense = "+9",
			agility = "+6",
			luck = "+4",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["132"] = {
		id = 132,
		name = "Archmage's Hat +8",
		title = "Archmage's Hat",
		icon = 5886,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 8,
		armorType = "Light",
		stats = {
			mhp = 9,
			mmp = 10,
			atk = -5,
			def = 4,
			mat = 4,
			mdf = 11,
			agi = 8,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Archmage's Hat",
			icon = "5886",
			type = "Armor",
			in_game_name = "Archmage's Hat +8",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+9",
			max_mp = "+10",
			attack = "-5",
			defense = "+4",
			m_attack = "+4",
			m_defense = "+11",
			agility = "+8",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["133"] = {
		id = 133,
		name = "Champion's Helmet +8",
		title = "Champion's Helmet",
		icon = 5875,
		description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 8,
		armorType = "Sturdy",
		stats = {
			mhp = 25,
			atk = 2,
			def = 12,
			mat = -5,
			mdf = 10,
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			},
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Champion's Helmet",
			icon = "5875",
			type = "Armor",
			in_game_name = "Champion's Helmet +8",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+25",
			attack = "+2",
			defense = "+12",
			m_attack = "-5",
			m_defense = "+10",
			luck = "+4",
			equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["134"] = {
		id = 134,
		name = "Crown of Thorns +7",
		title = "Crown of Thorns",
		icon = 5959,
		description = "The pain brings clarity.\n25% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Light",
		stats = {
			atk = 2,
			def = 6,
			mat = 2,
			mdf = 6,
			agi = 8,
		},
		effects = {
			{
				label = "Equip effect",
				value = "25% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			},
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pain Altar",
				title = "Pain Altar",
				once = false,
			},
		},
		infobox = {
			title = "Crown of Thorns",
			icon = "5959",
			type = "Armor",
			in_game_name = "Crown of Thorns +7",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			attack = "+2",
			defense = "+6",
			m_attack = "+2",
			m_defense = "+6",
			agility = "+8",
			equip_effect = "25% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			hit_rate = "+5%",
			category = "Armor",
		},
	},
	["135"] = {
		id = 135,
		name = "Helm of the One Point +7",
		title = "Helm of the One Point",
		icon = 5910,
		description = "A thick steel helmet, topped with a sharp spike.\n15% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 16,
			atk = 5,
			def = 12,
			mat = -2,
			mdf = 8,
		},
		effects = {
			{
				label = "Equip effect",
				value = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			},
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pain Altar",
				title = "Pain Altar",
				once = false,
			},
		},
		infobox = {
			title = "Helm of the One Point",
			icon = "5910",
			type = "Armor",
			in_game_name = "Helm of the One Point +7",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+16",
			attack = "+5",
			defense = "+12",
			m_attack = "-2",
			m_defense = "+8",
			equip_effect = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["136"] = {
		id = 136,
		name = "Wind Tiara +7",
		title = "Wind Tiara",
		icon = 5883,
		description = "As light as a cool summer's breeze.\n15% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 15,
			mmp = 10,
			def = 10,
			mdf = 14,
			agi = 5,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "15% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pain Altar",
				title = "Pain Altar",
				once = false,
			},
		},
		infobox = {
			title = "Wind Tiara",
			icon = "5883",
			type = "Armor",
			in_game_name = "Wind Tiara +7",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+15",
			max_mp = "+10",
			defense = "+10",
			m_defense = "+14",
			agility = "+5",
			luck = "+5",
			equip_effect = "15% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["137"] = {
		id = 137,
		name = "Bow of Destruction +7",
		title = "Bow of Destruction",
		icon = 781,
		description = "A bow once worn by a powerful occultist.\n5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|41|alt=Defensive Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 20,
			mmp = 10,
			atk = 2,
			def = 8,
			mat = 2,
			mdf = 8,
			agi = 3,
			luk = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pain Altar",
				title = "Pain Altar",
				once = false,
			},
		},
		infobox = {
			title = "Bow of Destruction",
			icon = "781",
			type = "Armor",
			in_game_name = "Bow of Destruction +7",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+20",
			max_mp = "+10",
			attack = "+2",
			defense = "+8",
			m_attack = "+2",
			m_defense = "+8",
			agility = "+3",
			luck = "+3",
			equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["138"] = {
		id = 138,
		name = "Rogue's Hood +5",
		title = "Rogue's Hood",
		icon = 5823,
		description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 5,
		armorType = "Pockets",
		stats = {
			atk = 5,
			def = 5,
			mat = 2,
			mdf = 5,
			agi = 15,
			luk = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Rogue's Hood",
			icon = "5823",
			type = "Armor",
			in_game_name = "Rogue's Hood +5",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			attack = "+5",
			defense = "+5",
			m_attack = "+2",
			m_defense = "+5",
			agility = "+15",
			luck = "+6",
			equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["139"] = {
		id = 139,
		name = "Bone Helmet +5",
		title = "Bone Helmet",
		icon = 7150,
		description = "A Light, sturdy and versatile piece of equipment.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 7,
			mdf = 7,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Helmet",
			icon = "7150",
			type = "Armor",
			in_game_name = "Bone Helmet +5",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+7",
			m_defense = "+7",
			category = "Armor",
		},
	},
	["140"] = {
		id = 140,
		name = "Helm of the Mind +7",
		title = "Helm of the Mind",
		icon = 5640,
		description = "It focuses your attention to a single point.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = 10,
			def = 7,
			mdf = 8,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Catacombs 1",
				once = false,
			},
		},
		infobox = {
			title = "Helm of the Mind",
			icon = "5640",
			type = "Armor",
			in_game_name = "Helm of the Mind +7",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+10",
			defense = "+7",
			m_defense = "+8",
			hit_rate = "+10%",
			category = "Armor",
		},
	},
	["141"] = {
		id = 141,
		name = "Fire Tiara +7",
		title = "Fire Tiara",
		icon = 5655,
		description = "It channels the heat of your inner rage.\n10% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 15,
			def = 6,
			mdf = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "10% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Catacombs 1",
				once = false,
			},
		},
		infobox = {
			title = "Fire Tiara",
			icon = "5655",
			type = "Armor",
			in_game_name = "Fire Tiara +7",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+15",
			defense = "+6",
			m_defense = "+6",
			equip_effect = "10% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["142"] = {
		id = 142,
		name = "Obsidian Helm +7",
		title = "Obsidian Helm",
		icon = 5635,
		description = "Heavier than all life's regrets.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 30,
			atk = -8,
			def = 12,
			mat = -8,
			mdf = 12,
			agi = -20,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Catacombs 2",
				once = false,
			},
		},
		infobox = {
			title = "Obsidian Helm",
			icon = "5635",
			type = "Armor",
			in_game_name = "Obsidian Helm +7",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+30",
			attack = "-8",
			defense = "+12",
			m_attack = "-8",
			m_defense = "+12",
			agility = "-20",
			hit_rate = "-10%",
			category = "Armor",
		},
	},
	["143"] = {
		id = 143,
		name = "Pumpkin Mask +6",
		title = "Pumpkin Mask",
		icon = 2959,
		description = "Wet and squishy on the inside, but has great defense.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 6,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 8,
			mdf = 8,
		},
		status = "player-facing",
		infobox = {
			title = "Pumpkin Mask",
			icon = "2959",
			type = "Armor",
			in_game_name = "Pumpkin Mask +6",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+8",
			m_defense = "+8",
			category = "Armor",
		},
	},
	["144"] = {
		id = 144,
		name = "Police Hat +3",
		title = "Police Hat",
		icon = 874,
		description = "A hat, infused with the power of the law.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			atk = 1,
			def = 5,
			mdf = -3,
			agi = 2,
			luk = 6,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Police Station - Closet",
				title = "Police Station",
			},
		},
		infobox = {
			title = "Police Hat",
			icon = "874",
			type = "Armor",
			in_game_name = "Police Hat +3",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			attack = "+1",
			defense = "+5",
			m_defense = "-3",
			agility = "+2",
			luck = "+6",
			category = "Armor",
		},
	},
	["145"] = {
		id = 145,
		name = "Nomad Hood +2",
		title = "Nomad Hood",
		icon = 1114,
		description = "A pale hood made from strong sinew.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 2,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			mmp = 4,
			atk = 2,
			def = 4,
			mdf = 4,
			agi = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Nomad Hood",
			icon = "1114",
			type = "Armor",
			in_game_name = "Nomad Hood +2",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			max_mp = "+4",
			attack = "+2",
			defense = "+4",
			m_defense = "+4",
			agility = "+4",
			category = "Armor",
		},
	},
	["146"] = {
		id = 146,
		name = "Rockshell Helmet +4",
		title = "Rockshell Helmet",
		icon = 1150,
		description = "Hard as a rock, but surprisingly light.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = 6,
			atk = 1,
			def = 6,
			mdf = 6,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Rockshell Helmet",
			icon = "1150",
			type = "Armor",
			in_game_name = "Rockshell Helmet +4",
			equipment_slot = "Head",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+6",
			attack = "+1",
			defense = "+6",
			m_defense = "+6",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["148"] = {
		id = 148,
		name = "Tattered Shirt",
		title = "Tattered Shirt",
		icon = 795,
		description = "Better than nothing.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		armorType = "Pockets",
		stats = {
			mhp = 2,
			def = 1,
			mdf = 1,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Town",
				title = "Town",
			},
			{
				how = "event",
				name = "BUG FIXES",
				once = false,
			},
		},
		infobox = {
			title = "Tattered Shirt",
			icon = "795",
			type = "Armor",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+2",
			defense = "+1",
			m_defense = "+1",
			category = "Armor",
		},
	},
	["149"] = {
		id = 149,
		name = "Old Sleeveless Shirt",
		title = "Old Sleeveless Shirt",
		icon = 2534,
		description = "Stylish, but not very defensive.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		armorType = "Light",
		stats = {
			mhp = 2,
			atk = 2,
			def = 1,
			mat = 1,
			mdf = 1,
			agi = 1,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
			{
				how = "event",
				name = "Tier 1",
				once = true,
			},
			{
				how = "event",
				name = "Mine Armor Roll",
				once = true,
			},
		},
		infobox = {
			title = "Old Sleeveless Shirt",
			icon = "2534",
			type = "Armor",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			attack = "+2",
			defense = "+1",
			m_attack = "+1",
			m_defense = "+1",
			agility = "+1",
			category = "Armor",
		},
	},
	["150"] = {
		id = 150,
		name = "Crab Shirt +1",
		title = "Crab Shirt",
		icon = 827,
		description = "Tough as chitin.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 1,
		armorType = "Light",
		stats = {
			mhp = 10,
			mmp = 2,
			def = 2,
			agi = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Crab Shirt",
			icon = "827",
			type = "Armor",
			in_game_name = "Crab Shirt +1",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+10",
			max_mp = "+2",
			defense = "+2",
			agility = "-2",
			category = "Armor",
		},
	},
	["151"] = {
		id = 151,
		name = "Varsity Jacket +1",
		title = "Varsity Jacket",
		icon = 825,
		description = "For cool, athletic people only.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 1,
		armorType = "Pockets",
		stats = {
			mhp = 3,
			def = 3,
			mdf = 1,
			agi = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sewers F1",
				title = "Sewers F1",
			},
		},
		infobox = {
			title = "Varsity Jacket",
			icon = "825",
			type = "Armor",
			in_game_name = "Varsity Jacket +1",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+3",
			defense = "+3",
			m_defense = "+1",
			agility = "+2",
			category = "Armor",
		},
	},
	["152"] = {
		id = 152,
		name = "Cloak of Darkness +2",
		title = "Cloak of Darkness",
		icon = 1746,
		description = "Strengthens your Darkness resistance and magical proficiency.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 2,
		armorType = "Light",
		stats = {
			mhp = 4,
			mmp = 3,
			atk = -4,
			def = 1,
			mat = 3,
			mdf = 4,
		},
		effects = {
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
			{
				label = "M. Attack bonus",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mall F1 Low Loot",
				once = true,
			},
		},
		infobox = {
			title = "Cloak of Darkness",
			icon = "1746",
			type = "Armor",
			in_game_name = "Cloak of Darkness +2",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+4",
			max_mp = "+3",
			attack = "-4",
			defense = "+1",
			m_attack = "+3",
			m_defense = "+4",
			darkness_damage_taken = "-5%",
			m_attack_bonus = "+5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall lower-tier loot|Mall lower-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["153"] = {
		id = 153,
		name = "Robe of Curses +3",
		title = "Robe of Curses",
		icon = 1713,
		description = "Strengthens your Curse resistance and magical proficiency.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 4,
			mmp = 6,
			atk = -10,
			def = 2,
			mat = 3,
			mdf = 6,
		},
		effects = {
			{
				label = "Curse damage taken",
				value = "-5%",
			},
			{
				label = "M. Attack bonus",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Watcher Loot",
				once = true,
			},
		},
		infobox = {
			title = "Robe of Curses",
			icon = "1713",
			type = "Armor",
			in_game_name = "Robe of Curses +3",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+4",
			max_mp = "+6",
			attack = "-10",
			defense = "+2",
			m_attack = "+3",
			m_defense = "+6",
			curse_damage_taken = "-5%",
			m_attack_bonus = "+10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Neighborhood Watcher loot|Neighborhood Watcher loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["154"] = {
		id = 154,
		name = "Tuxedo Jacket +3",
		title = "Tuxedo Jacket",
		icon = 2499,
		description = "If looks could kill...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			def = 3,
			mat = 2,
			mdf = 4,
			agi = 4,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Tuxedo Jacket",
			icon = "2499",
			type = "Armor",
			in_game_name = "Tuxedo Jacket +3",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			defense = "+3",
			m_attack = "+2",
			m_defense = "+4",
			agility = "+4",
			luck = "+5",
			category = "Armor",
		},
	},
	["155"] = {
		id = 155,
		name = "Thick Jacket +3",
		title = "Thick Jacket",
		icon = 2502,
		description = "Light, but dense.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Pockets",
		stats = {
			mhp = 12,
			atk = 3,
			def = 4,
			mdf = 3,
			agi = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Thick Jacket",
			icon = "2502",
			type = "Armor",
			in_game_name = "Thick Jacket +3",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+12",
			attack = "+3",
			defense = "+4",
			m_defense = "+3",
			agility = "-2",
			category = "Armor",
		},
	},
	["156"] = {
		id = 156,
		name = "Bark Armor",
		title = "Bark Armor",
		icon = 1103,
		description = "Made from the cobbled strippings of old logs.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		armorType = "Light",
		stats = {
			mhp = 4,
			def = 1,
			mdf = 1,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bark Armor",
			icon = "1103",
			type = "Armor",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+4",
			defense = "+1",
			m_defense = "+1",
			category = "Armor",
		},
	},
	["157"] = {
		id = 157,
		name = "Cockroach Armor +4",
		title = "Cockroach Armor",
		icon = 1195,
		description = "Dark, dense and ribbed, like an insect.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			atk = 5,
			def = 5,
			mdf = 5,
			agi = -4,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sewers F1 (North)",
				title = "Sewers F1 (North)",
			},
		},
		infobox = {
			title = "Cockroach Armor",
			icon = "1195",
			type = "Armor",
			in_game_name = "Cockroach Armor +4",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			attack = "+5",
			defense = "+5",
			m_defense = "+5",
			agility = "-4",
			luck = "+4",
			category = "Armor",
		},
	},
	["158"] = {
		id = 158,
		name = "Chestplate of the Dead God +3",
		title = "Chestplate of the Dead God",
		icon = 1179,
		description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			mmp = 7,
			def = 4,
			mdf = 3,
			luk = 3,
		},
		effects = {
			{
				label = "Experience",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm t1 Boss Loot",
				once = false,
			},
		},
		infobox = {
			title = "Chestplate of the Dead God",
			icon = "1179",
			type = "Armor",
			in_game_name = "Chestplate of the Dead God +3",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			max_mp = "+7",
			defense = "+4",
			m_defense = "+3",
			luck = "+3",
			experience = "+5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Farm early boss loot|Farm early boss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["159"] = {
		id = 159,
		name = "Copper Chestplate +1",
		title = "Copper Chestplate",
		icon = 1147,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 1,
		armorType = "Sturdy",
		stats = {
			mhp = 6,
			def = 4,
			mat = -1,
			mdf = 1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Copper Chestplate",
			icon = "1147",
			type = "Armor",
			in_game_name = "Copper Chestplate +1",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+6",
			defense = "+4",
			m_attack = "-1",
			m_defense = "+1",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["160"] = {
		id = 160,
		name = "Iron Chestplate +2",
		title = "Iron Chestplate",
		icon = 1199,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 2,
		armorType = "Sturdy",
		stats = {
			mhp = 9,
			def = 6,
			mat = -2,
			mdf = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Iron Chestplate",
			icon = "1199",
			type = "Armor",
			in_game_name = "Iron Chestplate +2",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+9",
			defense = "+6",
			m_attack = "-2",
			m_defense = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["161"] = {
		id = 161,
		name = "Verdite Chestplate +3",
		title = "Verdite Chestplate",
		icon = 6075,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			def = 8,
			mat = -3,
			mdf = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Verdite Chestplate",
			icon = "6075",
			type = "Armor",
			in_game_name = "Verdite Chestplate +3",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			defense = "+8",
			m_attack = "-3",
			m_defense = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["162"] = {
		id = 162,
		name = "Platinum Chestplate +4",
		title = "Platinum Chestplate",
		icon = 6074,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 5,
			luk = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Platinum Chestplate",
			icon = "6074",
			type = "Armor",
			in_game_name = "Platinum Chestplate +4",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+5",
			luck = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["163"] = {
		id = 163,
		name = "Plague Doctor Robe +4",
		title = "Plague Doctor Robe",
		icon = 6060,
		description = "The gloomy cloak flutters like a crow's wings.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 4,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			mmp = 5,
			atk = 1,
			def = 2,
			mat = 1,
			mdf = 4,
			agi = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
			{
				label = "Light damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Plague Doctor Robe",
			icon = "6060",
			type = "Armor",
			in_game_name = "Plague Doctor Robe +4",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			max_mp = "+5",
			attack = "+1",
			defense = "+2",
			m_attack = "+1",
			m_defense = "+4",
			agility = "+4",
			luck = "+2",
			darkness_damage_taken = "-5%",
			light_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["164"] = {
		id = 164,
		name = "Witch Robe +3",
		title = "Witch Robe",
		icon = 5903,
		description = "The standard attire of the magically-inclined.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 10,
			mmp = 5,
			atk = -4,
			def = 2,
			mat = 4,
			mdf = 6,
			agi = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+7%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods (South-East)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Witch Robe",
			icon = "5903",
			type = "Armor",
			in_game_name = "Witch Robe +3",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+10",
			max_mp = "+5",
			attack = "-4",
			defense = "+2",
			m_attack = "+4",
			m_defense = "+6",
			agility = "+4",
			luck = "+2",
			recovery_effect = "+7%",
			category = "Armor",
		},
	},
	["165"] = {
		id = 165,
		name = "Bluesteel Chestplate +3",
		title = "Bluesteel Chestplate",
		icon = 6126,
		description = "Vibrant and sturdy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			atk = 2,
			def = 5,
			mdf = 2,
			agi = -2,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods (Bus Stop)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Bluesteel Chestplate",
			icon = "6126",
			type = "Armor",
			in_game_name = "Bluesteel Chestplate +3",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			attack = "+2",
			defense = "+5",
			m_defense = "+2",
			agility = "-2",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["166"] = {
		id = 166,
		name = "Bloated Chestplate +4",
		title = "Bloated Chestplate",
		icon = 6014,
		description = "Thick and incredibly heavy, but tough to cut through.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 35,
			def = 6,
			mdf = 6,
			agi = -5,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-5%",
			},
			{
				label = "Pharmacology",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Bloated Chestplate",
			icon = "6014",
			type = "Armor",
			in_game_name = "Bloated Chestplate +4",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+35",
			defense = "+6",
			m_defense = "+6",
			agility = "-5",
			hit_rate = "-5%",
			pharmacology = "+15%",
			category = "Armor",
		},
	},
	["167"] = {
		id = 167,
		name = "Gladiator's Chestplate +5",
		title = "Gladiator's Chestplate",
		icon = 5964,
		description = "Highly protective, but uncomfortable.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 20,
			def = 8,
			mdf = 6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Gladiator's Chestplate",
			icon = "5964",
			type = "Armor",
			in_game_name = "Gladiator's Chestplate +5",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+20",
			defense = "+8",
			m_defense = "+6",
			hit_rate = "-3%",
			category = "Armor",
		},
	},
	["168"] = {
		id = 168,
		name = "Explorer's Vest +5",
		title = "Explorer's Vest",
		icon = 5889,
		description = "For those destined to plumb the depths.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 5,
		armorType = "Pockets",
		stats = {
			mmp = 10,
			atk = 3,
			def = 5,
			mdf = 5,
			agi = 10,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Explorer's Vest",
			icon = "5889",
			type = "Armor",
			in_game_name = "Explorer's Vest +5",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+10",
			attack = "+3",
			defense = "+5",
			m_defense = "+5",
			agility = "+10",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["169"] = {
		id = 169,
		name = "Steel Chestplate +6",
		title = "Steel Chestplate",
		icon = 1167,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 6,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 7,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Steel Chestplate",
			icon = "1167",
			type = "Armor",
			in_game_name = "Steel Chestplate +6",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+7",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["170"] = {
		id = 170,
		name = "Blacksteel Chestplate +7",
		title = "Blacksteel Chestplate",
		icon = 5893,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 19,
			atk = 2,
			def = 11,
			mat = -5,
			mdf = 8,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Blacksteel Chestplate",
			icon = "5893",
			type = "Armor",
			in_game_name = "Blacksteel Chestplate +7",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+19",
			attack = "+2",
			defense = "+11",
			m_attack = "-5",
			m_defense = "+8",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["171"] = {
		id = 171,
		name = "Cultist's Robe +7",
		title = "Cultist's Robe",
		icon = 6061,
		description = "Cloth, bone and rare metals, fused together into robes.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 7,
			mmp = 8,
			atk = -5,
			def = 3,
			mat = 3,
			mdf = 9,
			agi = 6,
			luk = 4,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Cultist's Robe",
			icon = "6061",
			type = "Armor",
			in_game_name = "Cultist's Robe +7",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+7",
			max_mp = "+8",
			attack = "-5",
			defense = "+3",
			m_attack = "+3",
			m_defense = "+9",
			agility = "+6",
			luck = "+4",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["172"] = {
		id = 172,
		name = "Archmage's Robe +8",
		title = "Archmage's Robe",
		icon = 5902,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 8,
		armorType = "Light",
		stats = {
			mhp = 9,
			mmp = 10,
			atk = -5,
			def = 4,
			mat = 4,
			mdf = 11,
			agi = 8,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Archmage's Robe",
			icon = "5902",
			type = "Armor",
			in_game_name = "Archmage's Robe +8",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+9",
			max_mp = "+10",
			attack = "-5",
			defense = "+4",
			m_attack = "+4",
			m_defense = "+11",
			agility = "+8",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["173"] = {
		id = 173,
		name = "Champion's Chestplate +8",
		title = "Champion's Chestplate",
		icon = 5962,
		description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 8,
		armorType = "Sturdy",
		stats = {
			mhp = 25,
			atk = 2,
			def = 12,
			mat = -5,
			mdf = 9,
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			},
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Champion's Chestplate",
			icon = "5962",
			type = "Armor",
			in_game_name = "Champion's Chestplate +8",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+25",
			attack = "+2",
			defense = "+12",
			m_attack = "-5",
			m_defense = "+9",
			luck = "+4",
			equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["174"] = {
		id = 174,
		name = "Dress of Destruction +7",
		title = "Dress of Destruction",
		icon = 797,
		description = "A dress once worn by a powerful occultist.\n5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 20,
			mmp = 10,
			atk = 2,
			def = 8,
			mat = 2,
			mdf = 8,
			agi = 3,
			luk = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pain Altar",
				title = "Pain Altar",
				once = false,
			},
		},
		infobox = {
			title = "Dress of Destruction",
			icon = "797",
			type = "Armor",
			in_game_name = "Dress of Destruction +7",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+20",
			max_mp = "+10",
			attack = "+2",
			defense = "+8",
			m_attack = "+2",
			m_defense = "+8",
			agility = "+3",
			luck = "+3",
			equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["175"] = {
		id = 175,
		name = "Chestplate of Stone +7",
		title = "Chestplate of Stone",
		icon = 5894,
		description = "Heavy, but highly defensive.\nStart each battle with +2{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 30,
			atk = -4,
			def = 10,
			mat = -4,
			mdf = 10,
			agi = -15,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Hit Rate",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Hiding Skeleton",
				title = "Hiding Skeleton",
				once = true,
			},
		},
		infobox = {
			title = "Chestplate of Stone",
			icon = "5894",
			type = "Armor",
			in_game_name = "Chestplate of Stone +7",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+30",
			attack = "-4",
			defense = "+10",
			m_attack = "-4",
			m_defense = "+10",
			agility = "-15",
			equip_effect = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
			hit_rate = "-5%",
			category = "Armor",
		},
	},
	["176"] = {
		id = 176,
		name = "Rogue's Cloak +5",
		title = "Rogue's Cloak",
		icon = 5870,
		description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 5,
		armorType = "Pockets",
		stats = {
			mhp = -5,
			atk = 5,
			def = 5,
			mat = 2,
			mdf = 5,
			agi = 15,
			luk = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Rogue's Cloak",
			icon = "5870",
			type = "Armor",
			in_game_name = "Rogue's Cloak +5",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "-5",
			attack = "+5",
			defense = "+5",
			m_attack = "+2",
			m_defense = "+5",
			agility = "+15",
			luck = "+6",
			equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["177"] = {
		id = 177,
		name = "Bone Chestplate +5",
		title = "Bone Chestplate",
		icon = 7149,
		description = "A Light, sturdy and versatile piece of equipment.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 7,
			mdf = 7,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Chestplate",
			icon = "7149",
			type = "Armor",
			in_game_name = "Bone Chestplate +5",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+7",
			m_defense = "+7",
			category = "Armor",
		},
	},
	["178"] = {
		id = 178,
		name = "Gilded Chestplate +7",
		title = "Gilded Chestplate",
		icon = 5672,
		description = "Gleaming with a thick plating of gold.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			def = 7,
			mdf = 6,
		},
		effects = {
			{
				label = "Experience",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Catacombs 2",
				once = false,
			},
		},
		infobox = {
			title = "Gilded Chestplate",
			icon = "5672",
			type = "Armor",
			in_game_name = "Gilded Chestplate +7",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			defense = "+7",
			m_defense = "+6",
			experience = "+15%",
			category = "Armor",
		},
	},
	["179"] = {
		id = 179,
		name = "Angler's Vest +7",
		title = "Angler's Vest",
		icon = 5837,
		description = "A well-worn vest, perfect for a day on the lake.\nWhen equipped: +5% chance to catch extra large fish.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 7,
		armorType = "Pockets",
		stats = {
			def = 4,
			mdf = 4,
			luk = 8,
		},
		effects = {
			{
				label = "Light damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Eldritch Angler Loot",
				once = true,
			},
		},
		infobox = {
			title = "Angler's Vest",
			icon = "5837",
			type = "Armor",
			in_game_name = "Angler's Vest +7",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			defense = "+4",
			m_defense = "+4",
			luck = "+8",
			light_damage_taken = "-5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Eldritch Angler loot|Eldritch Angler loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["180"] = {
		id = 180,
		name = "Police Jacket +3",
		title = "Police Jacket",
		icon = 876,
		description = "A jacket, infused with the power of the law.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Pockets",
		stats = {
			mhp = 8,
			atk = 2,
			def = 6,
			mdf = -2,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Police Station - Closet (2)",
				title = "Police Station",
			},
		},
		infobox = {
			title = "Police Jacket",
			icon = "876",
			type = "Armor",
			in_game_name = "Police Jacket +3",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+8",
			attack = "+2",
			defense = "+6",
			m_defense = "-2",
			luck = "+5",
			category = "Armor",
		},
	},
	["181"] = {
		id = 181,
		name = "Chaos Robe +5",
		title = "Chaos Robe",
		icon = 1745,
		description = "A tattered, shifting robe, worn by the chaos ritualists of old.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 5,
		armorType = "Light",
		stats = {
			mmp = 25,
			def = 3,
			mat = 4,
			mdf = 6,
			luk = -10,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "-20%",
			},
			{
				label = "Magical Damage",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Harvest Chambers",
				title = "Harvest Chambers",
			},
		},
		infobox = {
			title = "Chaos Robe",
			icon = "1745",
			type = "Armor",
			in_game_name = "Chaos Robe +5",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_mp = "+25",
			defense = "+3",
			m_attack = "+4",
			m_defense = "+6",
			luck = "-10",
			recovery_effect = "-20%",
			magical_damage = "+10%",
			critical_rate = "+3%",
			category = "Armor",
		},
	},
	["182"] = {
		id = 182,
		name = "Mirror Chestplate +8",
		title = "Mirror Chestplate",
		icon = 5670,
		description = "A sturdy chestplate that reflects more than just light.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 8,
		armorType = "Sturdy",
		stats = {
			def = 7,
			mdf = 7,
		},
		effects = {
			{
				label = "Counter Attack",
				value = "+3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Harvest Chambers",
				title = "Harvest Chambers",
			},
		},
		infobox = {
			title = "Mirror Chestplate",
			icon = "5670",
			type = "Armor",
			in_game_name = "Mirror Chestplate +8",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			defense = "+7",
			m_defense = "+7",
			counter_attack = "+3%",
			category = "Armor",
		},
	},
	["183"] = {
		id = 183,
		name = "Illusory Cloak +15",
		title = "Illusory Cloak",
		icon = 5695,
		description = "A shifting cloak which adapts to the will of its bearer.\nWhen equipped: Increases total HP, MP, Defense and M. Defense by 10%.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 15,
		armorType = "Light",
		effects = {
			{
				label = "Max HP bonus",
				value = "+10%",
			},
			{
				label = "Max MP bonus",
				value = "+10%",
			},
			{
				label = "M. Defense bonus",
				value = "+10%",
			},
			{
				label = "Defense bonus",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Harvest Chambers",
				title = "Harvest Chambers",
			},
		},
		infobox = {
			title = "Illusory Cloak",
			icon = "5695",
			type = "Armor",
			in_game_name = "Illusory Cloak +15",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp_bonus = "+10%",
			max_mp_bonus = "+10%",
			m_defense_bonus = "+10%",
			defense_bonus = "+10%",
			category = "Armor",
		},
	},
	["184"] = {
		id = 184,
		name = "Nomad Cloak +2",
		title = "Nomad Cloak",
		icon = 1115,
		description = "A pale cloak made from strong sinew.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 2,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			mmp = 4,
			atk = 2,
			def = 4,
			mdf = 4,
			agi = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Nomad Cloak",
			icon = "1115",
			type = "Armor",
			in_game_name = "Nomad Cloak +2",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			max_mp = "+4",
			attack = "+2",
			defense = "+4",
			m_defense = "+4",
			agility = "+4",
			category = "Armor",
		},
	},
	["185"] = {
		id = 185,
		name = "Rockshell Chestplate +4",
		title = "Rockshell Chestplate",
		icon = 1151,
		description = "Hard as a rock, but surprisingly light.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = 6,
			atk = 1,
			def = 6,
			mdf = 6,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Rockshell Chestplate",
			icon = "1151",
			type = "Armor",
			in_game_name = "Rockshell Chestplate +4",
			equipment_slot = "Top",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+6",
			attack = "+1",
			defense = "+6",
			m_defense = "+6",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["186"] = {
		id = 186,
		name = "Mysterious Tunic +6",
		title = "Mysterious Tunic",
		icon = 1119,
		description = "A lightweight tunic made from strange materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 6,
		armorType = "Pockets",
		stats = {
			mhp = 10,
			mmp = 10,
			atk = 3,
			def = 8,
			mdf = 8,
			agi = 5,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Mysterious Tunic",
			icon = "1119",
			type = "Armor",
			in_game_name = "Mysterious Tunic +6",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			attack = "+3",
			defense = "+8",
			m_defense = "+8",
			agility = "+5",
			luck = "+5",
			category = "Armor",
		},
	},
	["187"] = {
		id = 187,
		name = "Vile Robe +10",
		title = "Vile Robe",
		icon = 5796,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 10,
		armorType = "Enshrouded",
		stats = {
			mhp = 15,
			mmp = 20,
			atk = -5,
			def = 5,
			mat = 5,
			mdf = 13,
			agi = 15,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Robe",
			icon = "5796",
			type = "Armor",
			in_game_name = "Vile Robe +10",
			equipment_slot = "Top",
			armor_type = "Enshrouded",
			weight = "0",
			max_hp = "+15",
			max_mp = "+20",
			attack = "-5",
			defense = "+5",
			m_attack = "+5",
			m_defense = "+13",
			agility = "+15",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["188"] = {
		id = 188,
		name = "Vile Chestplate +10",
		title = "Vile Chestplate",
		icon = 5800,
		description = "The ornate armor of a true warrior.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 28,
			atk = 3,
			def = 15,
			mat = -5,
			mdf = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Chestplate",
			icon = "5800",
			type = "Armor",
			in_game_name = "Vile Chestplate +10",
			equipment_slot = "Top",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+28",
			attack = "+3",
			defense = "+15",
			m_attack = "-5",
			m_defense = "+10",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["189"] = {
		id = 189,
		name = "Corvid Cloak +10",
		title = "Corvid Cloak",
		icon = 7444,
		description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 10,
		armorType = "Pockets",
		stats = {
			mhp = 18,
			mmp = 16,
			atk = 4,
			def = 12,
			mat = 2,
			mdf = 12,
			agi = 22,
			luk = 7,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Corvid Cloak",
			icon = "7444",
			type = "Armor",
			in_game_name = "Corvid Cloak +10",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+18",
			max_mp = "+16",
			attack = "+4",
			defense = "+12",
			m_attack = "+2",
			m_defense = "+12",
			agility = "+22",
			luck = "+7",
			hit_rate = "+2%",
			category = "Armor",
		},
	},
	["190"] = {
		id = 190,
		name = "Crimson Robe +10",
		title = "Crimson Robe",
		icon = 7520,
		description = "Its blood-red fibres connect to the bearer's nervous system.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 10,
		armorType = "Bloodbound",
		stats = {
			mhp = 22,
			mmp = 15,
			def = 8,
			mat = 2,
			mdf = 13,
			agi = 15,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Crimson Robe",
			icon = "7520",
			type = "Armor",
			in_game_name = "Crimson Robe +10",
			equipment_slot = "Top",
			armor_type = "Bloodbound",
			weight = "0",
			max_hp = "+22",
			max_mp = "+15",
			defense = "+8",
			m_attack = "+2",
			m_defense = "+13",
			agility = "+15",
			category = "Armor",
		},
	},
	["191"] = {
		id = 191,
		name = "Crusader's Chestplate +10",
		title = "Crusader's Chestplate",
		icon = 7441,
		description = "Medium armor, infused with the blood of the persecuted.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 22,
			mmp = 5,
			atk = 5,
			def = 14,
			mat = -8,
			mdf = 9,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Crusader's Chestplate",
			icon = "7441",
			type = "Armor",
			in_game_name = "Crusader's Chestplate +10",
			equipment_slot = "Top",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+22",
			max_mp = "+5",
			attack = "+5",
			defense = "+14",
			m_attack = "-8",
			m_defense = "+9",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["217"] = {
		id = 217,
		name = "Worn Underwear",
		title = "Worn Underwear",
		icon = 907,
		description = "I'd feel better about wearing these if they were mine...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		armorType = "Light",
		stats = {
			mhp = 2,
			mdf = 2,
			agi = 5,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Man Jackson's House - Closet",
				title = "Town",
			},
		},
		infobox = {
			title = "Worn Underwear",
			icon = "907",
			type = "Armor",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			m_defense = "+2",
			agility = "+5",
			luck = "+2",
			category = "Armor",
		},
	},
	["218"] = {
		id = 218,
		name = "Old Green Jeans",
		title = "Old Green Jeans",
		icon = 1001,
		description = "A normal pair of hand-me-down pants.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		armorType = "Pockets",
		stats = {
			mhp = 2,
			atk = 1,
			def = 2,
			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Old Green Jeans",
			icon = "1001",
			type = "Armor",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+2",
			attack = "+1",
			defense = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
	["219"] = {
		id = 219,
		name = "Yellow Pants +1",
		title = "Yellow Pants",
		icon = 1033,
		description = "Not the best for hiding, but made of thick material.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 1,
		armorType = "Pockets",
		stats = {
			mhp = 4,
			atk = 1,
			def = 2,
			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Yellow Pants",
			icon = "1033",
			type = "Armor",
			in_game_name = "Yellow Pants +1",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+4",
			attack = "+1",
			defense = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
	["220"] = {
		id = 220,
		name = "Leather Chaps +2",
		title = "Leather Chaps",
		icon = 890,
		description = "Protects the \"leg\" parts of your legs especially well.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 2,
		armorType = "Pockets",
		stats = {
			mhp = 2,
			mmp = -3,
			atk = 2,
			def = 4,
			mdf = 4,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Candles Sewer f1",
				title = "Candle Altar",
				once = false,
			},
		},
		infobox = {
			title = "Leather Chaps",
			icon = "890",
			type = "Armor",
			in_game_name = "Leather Chaps +2",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+2",
			max_mp = "-3",
			attack = "+2",
			defense = "+4",
			m_defense = "+4",
			luck = "+3",
			category = "Armor",
		},
	},
	["221"] = {
		id = 221,
		name = "Scrap Pants +3",
		title = "Scrap Pants",
		icon = 955,
		description = "Made from the best parts of some terrible stuff.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Pockets",
		stats = {
			mhp = 8,
			mmp = 2,
			def = 4,
			mdf = 4,
			agi = 8,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Scrap Pants",
			icon = "955",
			type = "Armor",
			in_game_name = "Scrap Pants +3",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+8",
			max_mp = "+2",
			defense = "+4",
			m_defense = "+4",
			agility = "+8",
			luck = "+4",
			category = "Armor",
		},
	},
	["222"] = {
		id = 222,
		name = "White Shorts +3",
		title = "White Shorts",
		icon = 1017,
		description = "Great protection above the knees.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 2,
			atk = 4,
			def = 2,
			mat = 2,
			mdf = 2,
			agi = 8,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Closet",
				title = "Town",
			},
		},
		infobox = {
			title = "White Shorts",
			icon = "1017",
			type = "Armor",
			in_game_name = "White Shorts +3",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			attack = "+4",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+2",
			agility = "+8",
			luck = "+3",
			category = "Armor",
		},
	},
	["223"] = {
		id = 223,
		name = "Void Leggings +3",
		title = "Void Leggings",
		icon = 4864,
		description = "A metallic pair of pants, straight from the void.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			mmp = 4,
			atk = 2,
			def = 4,
			mdf = 5,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Old Woods 1",
				once = false,
			},
		},
		infobox = {
			title = "Void Leggings",
			icon = "4864",
			type = "Armor",
			in_game_name = "Void Leggings +3",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			max_mp = "+4",
			attack = "+2",
			defense = "+4",
			m_defense = "+5",
			luck = "+4",
			category = "Armor",
		},
	},
	["224"] = {
		id = 224,
		name = "Leather Shorts +3",
		title = "Leather Shorts",
		icon = 4700,
		description = "Not very comfortable in warm weather...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 4,
			mmp = -6,
			atk = 2,
			def = 4,
			mat = 2,
			mdf = 4,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Silly Dog Loot",
				once = true,
			},
		},
		infobox = {
			title = "Leather Shorts",
			icon = "4700",
			type = "Armor",
			in_game_name = "Leather Shorts +3",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+4",
			max_mp = "-6",
			attack = "+2",
			defense = "+4",
			m_attack = "+2",
			m_defense = "+4",
			luck = "+4",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Silly Dog loot|Silly Dog loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["225"] = {
		id = 225,
		name = "Copper Legguards +1",
		title = "Copper Legguards",
		icon = 1149,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 1,
		armorType = "Sturdy",
		stats = {
			mhp = 6,
			def = 4,
			mat = -1,
			mdf = 1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Copper Legguards",
			icon = "1149",
			type = "Armor",
			in_game_name = "Copper Legguards +1",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+6",
			defense = "+4",
			m_attack = "-1",
			m_defense = "+1",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["226"] = {
		id = 226,
		name = "Iron Legguards +2",
		title = "Iron Legguards",
		icon = 1067,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 2,
		armorType = "Sturdy",
		stats = {
			mhp = 9,
			def = 6,
			mat = -2,
			mdf = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Iron Legguards",
			icon = "1067",
			type = "Armor",
			in_game_name = "Iron Legguards +2",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+9",
			defense = "+6",
			m_attack = "-2",
			m_defense = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["227"] = {
		id = 227,
		name = "Verdite Legguards +3",
		title = "Verdite Legguards",
		icon = 6123,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			def = 8,
			mat = -3,
			mdf = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Verdite Legguards",
			icon = "6123",
			type = "Armor",
			in_game_name = "Verdite Legguards +3",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			defense = "+8",
			m_attack = "-3",
			m_defense = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["228"] = {
		id = 228,
		name = "Platinum Legguards +4",
		title = "Platinum Legguards",
		icon = 6122,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 5,
			luk = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Platinum Legguards",
			icon = "6122",
			type = "Armor",
			in_game_name = "Platinum Legguards +4",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+5",
			luck = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["229"] = {
		id = 229,
		name = "Plague Doctor Legguards +4",
		title = "Plague Doctor Legguards",
		icon = 6138,
		description = "Black like an oil slick.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 4,
		armorType = "Pockets",
		stats = {
			mhp = 7,
			mmp = 5,
			atk = 1,
			def = 3,
			mat = 1,
			mdf = 4,
			agi = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Curse damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Plague Doctor Legguards",
			icon = "6138",
			type = "Armor",
			in_game_name = "Plague Doctor Legguards +4",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+7",
			max_mp = "+5",
			attack = "+1",
			defense = "+3",
			m_attack = "+1",
			m_defense = "+4",
			agility = "+4",
			luck = "+2",
			curse_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["230"] = {
		id = 230,
		name = "Witch Leggings +3",
		title = "Witch Leggings",
		icon = 6139,
		description = "The standard attire of the magically-inclined.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 10,
			mmp = 3,
			atk = -4,
			def = 2,
			mat = 4,
			mdf = 6,
			agi = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+6%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods - Cabin (3)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Witch Leggings",
			icon = "6139",
			type = "Armor",
			in_game_name = "Witch Leggings +3",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+10",
			max_mp = "+3",
			attack = "-4",
			defense = "+2",
			m_attack = "+4",
			m_defense = "+6",
			agility = "+4",
			luck = "+2",
			recovery_effect = "+6%",
			category = "Armor",
		},
	},
	["231"] = {
		id = 231,
		name = "Bluesteel Legguards +3",
		title = "Bluesteel Legguards",
		icon = 6140,
		description = "Vibrant and sturdy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			atk = 1,
			def = 5,
			mdf = 2,
			agi = -2,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods (Ancient Tree)",
				title = "The Old Woods (Ancient Tree)",
			},
		},
		infobox = {
			title = "Bluesteel Legguards",
			icon = "6140",
			type = "Armor",
			in_game_name = "Bluesteel Legguards +3",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			attack = "+1",
			defense = "+5",
			m_defense = "+2",
			agility = "-2",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["232"] = {
		id = 232,
		name = "Comfy Shorts +3",
		title = "Comfy Shorts",
		icon = 4677,
		description = "Easy to wear.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 6,
			mmp = 6,
			atk = 2,
			def = 3,
			mdf = 3,
			agi = 5,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Boss lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Comfy Shorts",
			icon = "4677",
			type = "Armor",
			in_game_name = "Comfy Shorts +3",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+6",
			max_mp = "+6",
			attack = "+2",
			defense = "+3",
			m_defense = "+3",
			agility = "+5",
			hit_rate = "+5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Farm second-tier boss loot|Farm second-tier boss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["233"] = {
		id = 233,
		name = "Gladiator's Legguards +5",
		title = "Gladiator's Legguards",
		icon = 5949,
		description = "Highly protective, but uncomfortable.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 20,
			def = 8,
			mdf = 6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Gladiator's Legguards",
			icon = "5949",
			type = "Armor",
			in_game_name = "Gladiator's Legguards +5",
			equipment_slot = "Bottom",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+20",
			defense = "+8",
			m_defense = "+6",
			hit_rate = "-3%",
			category = "Armor",
		},
	},
	["234"] = {
		id = 234,
		name = "Explorer's Pants +5",
		title = "Explorer's Pants",
		icon = 891,
		description = "For those destined to plumb the depths.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 5,
		armorType = "Pockets",
		stats = {
			mmp = 10,
			atk = 3,
			def = 5,
			mdf = 5,
			agi = 10,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Explorer's Pants",
			icon = "891",
			type = "Armor",
			in_game_name = "Explorer's Pants +5",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+10",
			attack = "+3",
			defense = "+5",
			m_defense = "+5",
			agility = "+10",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["235"] = {
		id = 235,
		name = "Steel Legguards +6",
		title = "Steel Legguards",
		icon = 6191,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 6,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 7,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Steel Legguards",
			icon = "6191",
			type = "Armor",
			in_game_name = "Steel Legguards +6",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+7",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["236"] = {
		id = 236,
		name = "Blacksteel Legguards +7",
		title = "Blacksteel Legguards",
		icon = 6207,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 19,
			atk = 2,
			def = 11,
			mat = -5,
			mdf = 8,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Blacksteel Legguards",
			icon = "6207",
			type = "Armor",
			in_game_name = "Blacksteel Legguards +7",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+19",
			attack = "+2",
			defense = "+11",
			m_attack = "-5",
			m_defense = "+8",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["237"] = {
		id = 237,
		name = "Cultist's Legguards +7",
		title = "Cultist's Legguards",
		icon = 6223,
		description = "Cloth, bone and rare metals, fused together into robes.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 7,
			mmp = 8,
			atk = -5,
			def = 3,
			mat = 3,
			mdf = 9,
			agi = 6,
			luk = 4,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Cultist's Legguards",
			icon = "6223",
			type = "Armor",
			in_game_name = "Cultist's Legguards +7",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+7",
			max_mp = "+8",
			attack = "-5",
			defense = "+3",
			m_attack = "+3",
			m_defense = "+9",
			agility = "+6",
			luck = "+4",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["238"] = {
		id = 238,
		name = "Archmage's Sash +8",
		title = "Archmage's Sash",
		icon = 5934,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 8,
		armorType = "Light",
		stats = {
			mhp = 9,
			mmp = 10,
			atk = -5,
			def = 4,
			mat = 4,
			mdf = 11,
			agi = 8,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Archmage's Sash",
			icon = "5934",
			type = "Armor",
			in_game_name = "Archmage's Sash +8",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+9",
			max_mp = "+10",
			attack = "-5",
			defense = "+4",
			m_attack = "+4",
			m_defense = "+11",
			agility = "+8",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["239"] = {
		id = 239,
		name = "Champion's Loincloth +8",
		title = "Champion's Loincloth",
		icon = 5891,
		description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 8,
		armorType = "Sturdy",
		stats = {
			mhp = 25,
			atk = 2,
			def = 12,
			mat = -5,
			mdf = 9,
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			},
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Champion's Loincloth",
			icon = "5891",
			type = "Armor",
			in_game_name = "Champion's Loincloth +8",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+25",
			attack = "+2",
			defense = "+12",
			m_attack = "-5",
			m_defense = "+9",
			luck = "+4",
			equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["240"] = {
		id = 240,
		name = "Crystal Legguards +5",
		title = "Crystal Legguards",
		icon = 4848,
		description = "Hard and shiny. Not easy to walk in, but very protective.\nStart each battle with +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = 5,
			def = 6,
			mdf = 7,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (3F)",
				title = "Catacombs 3F",
			},
		},
		infobox = {
			title = "Crystal Legguards",
			icon = "4848",
			type = "Armor",
			in_game_name = "Crystal Legguards +5",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+5",
			defense = "+6",
			m_defense = "+7",
			equip_effect = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
			category = "Armor",
		},
	},
	["241"] = {
		id = 241,
		name = "Rogue's Chaps +5",
		title = "Rogue's Chaps",
		icon = 5855,
		description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 5,
		armorType = "Pockets",
		stats = {
			mhp = -5,
			atk = 5,
			def = 5,
			mat = 2,
			mdf = 5,
			agi = 15,
			luk = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Rogue's Chaps",
			icon = "5855",
			type = "Armor",
			in_game_name = "Rogue's Chaps +5",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "-5",
			attack = "+5",
			defense = "+5",
			m_attack = "+2",
			m_defense = "+5",
			agility = "+15",
			luck = "+6",
			equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["242"] = {
		id = 242,
		name = "Bone Legguards +5",
		title = "Bone Legguards",
		icon = 7151,
		description = "A Light, sturdy and versatile piece of equipment.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 7,
			mdf = 7,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Legguards",
			icon = "7151",
			type = "Armor",
			in_game_name = "Bone Legguards +5",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+7",
			m_defense = "+7",
			category = "Armor",
		},
	},
	["243"] = {
		id = 243,
		name = "Rubber Pants +5",
		title = "Rubber Pants",
		icon = 954,
		description = "A bit tight.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = 15,
			atk = 2,
			def = 4,
			mat = 2,
			mdf = 4,
			agi = -5,
		},
		effects = {
			{
				label = "Insanity damage taken",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Eldritch Angler Loot",
				once = true,
			},
		},
		infobox = {
			title = "Rubber Pants",
			icon = "954",
			type = "Armor",
			in_game_name = "Rubber Pants +5",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+15",
			attack = "+2",
			defense = "+4",
			m_attack = "+2",
			m_defense = "+4",
			agility = "-5",
			insanity_damage_taken = "-10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Eldritch Angler loot|Eldritch Angler loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["244"] = {
		id = 244,
		name = "Pumpkin Pants +7",
		title = "Pumpkin Pants",
		icon = 987,
		description = "Wet and squishy on the inside, but they have great defense.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 7,
		armorType = "Pockets",
		stats = {
			mhp = 20,
			def = 12,
			mdf = 12,
			agi = -10,
		},
		status = "player-facing",
		infobox = {
			title = "Pumpkin Pants",
			icon = "987",
			type = "Armor",
			in_game_name = "Pumpkin Pants +7",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+20",
			defense = "+12",
			m_defense = "+12",
			agility = "-10",
			category = "Armor",
		},
	},
	["245"] = {
		id = 245,
		name = "Police Trousers +3",
		title = "Police Trousers",
		icon = 988,
		description = "Pants infused with the power of the law.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Pockets",
		stats = {
			mhp = 2,
			def = 3,
			mdf = -3,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Police Station",
				title = "Police Station",
			},
		},
		infobox = {
			title = "Police Trousers",
			icon = "988",
			type = "Armor",
			in_game_name = "Police Trousers +3",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+2",
			defense = "+3",
			m_defense = "-3",
			luck = "+3",
			category = "Armor",
		},
	},
	["246"] = {
		id = 246,
		name = "Nomad Legguards +2",
		title = "Nomad Legguards",
		icon = 1149,
		description = "Pale legguards made from strong sinew.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 2,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			mmp = 4,
			atk = 2,
			def = 4,
			mdf = 4,
			agi = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Nomad Legguards",
			icon = "1149",
			type = "Armor",
			in_game_name = "Nomad Legguards +2",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			max_mp = "+4",
			attack = "+2",
			defense = "+4",
			m_defense = "+4",
			agility = "+4",
			category = "Armor",
		},
	},
	["247"] = {
		id = 247,
		name = "Rockshell Legguards +4",
		title = "Rockshell Legguards",
		icon = 1149,
		description = "Hard as a rock, but surprisingly light.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = 6,
			atk = 1,
			def = 6,
			mdf = 6,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Rockshell Legguards",
			icon = "1149",
			type = "Armor",
			in_game_name = "Rockshell Legguards +4",
			equipment_slot = "Bottom",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+6",
			attack = "+1",
			defense = "+6",
			m_defense = "+6",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["248"] = {
		id = 248,
		name = "Mysterious Legguards +6",
		title = "Mysterious Legguards",
		icon = 1226,
		description = "Lightweight legguards made from strange materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 6,
		armorType = "Pockets",
		stats = {
			mhp = 10,
			mmp = 10,
			atk = 3,
			def = 8,
			mdf = 8,
			agi = 5,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Mysterious Legguards",
			icon = "1226",
			type = "Armor",
			in_game_name = "Mysterious Legguards +6",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			attack = "+3",
			defense = "+8",
			m_defense = "+8",
			agility = "+5",
			luck = "+5",
			category = "Armor",
		},
	},
	["249"] = {
		id = 249,
		name = "Overalls",
		title = "Overalls",
		icon = 2496,
		description = "Light but tough, and easy to modify.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		armorType = "Pockets",
		stats = {
			mhp = 15,
			mmp = 10,
			def = 6,
			mdf = 6,
			agi = 20,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Mall Loot",
				once = true,
			},
		},
		infobox = {
			title = "Overalls",
			icon = "2496",
			type = "Armor",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+15",
			max_mp = "+10",
			defense = "+6",
			m_defense = "+6",
			agility = "+20",
			luck = "+5",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall Basement creature loot|Mall Basement creature loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["250"] = {
		id = 250,
		name = "Vile Leggings +10",
		title = "Vile Leggings",
		icon = 5797,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 10,
		armorType = "Enshrouded",
		stats = {
			mhp = 15,
			mmp = 20,
			atk = -5,
			def = 5,
			mat = 5,
			mdf = 13,
			agi = 15,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Leggings",
			icon = "5797",
			type = "Armor",
			in_game_name = "Vile Leggings +10",
			equipment_slot = "Bottom",
			armor_type = "Enshrouded",
			weight = "0",
			max_hp = "+15",
			max_mp = "+20",
			attack = "-5",
			defense = "+5",
			m_attack = "+5",
			m_defense = "+13",
			agility = "+15",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["251"] = {
		id = 251,
		name = "Vile Legguards +10",
		title = "Vile Legguards",
		icon = 5801,
		description = "The ornate armor of a true warrior.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 28,
			atk = 3,
			def = 15,
			mat = -5,
			mdf = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Legguards",
			icon = "5801",
			type = "Armor",
			in_game_name = "Vile Legguards +10",
			equipment_slot = "Bottom",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+28",
			attack = "+3",
			defense = "+15",
			m_attack = "-5",
			m_defense = "+10",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["252"] = {
		id = 252,
		name = "Corvid Legguards +10",
		title = "Corvid Legguards",
		icon = 6139,
		description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 10,
		armorType = "Pockets",
		stats = {
			mhp = 18,
			mmp = 16,
			atk = 4,
			def = 12,
			mat = 2,
			mdf = 12,
			agi = 22,
			luk = 7,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Corvid Legguards",
			icon = "6139",
			type = "Armor",
			in_game_name = "Corvid Legguards +10",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+18",
			max_mp = "+16",
			attack = "+4",
			defense = "+12",
			m_attack = "+2",
			m_defense = "+12",
			agility = "+22",
			luck = "+7",
			hit_rate = "+2%",
			category = "Armor",
		},
	},
	["253"] = {
		id = 253,
		name = "Crimson Sash +10",
		title = "Crimson Sash",
		icon = 6094,
		description = "Its blood-red fibres connect to the bearer's nervous system.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 10,
		armorType = "Bloodbound",
		stats = {
			mhp = 22,
			mmp = 15,
			def = 8,
			mat = 2,
			mdf = 13,
			agi = 15,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Crimson Sash",
			icon = "6094",
			type = "Armor",
			in_game_name = "Crimson Sash +10",
			equipment_slot = "Bottom",
			armor_type = "Bloodbound",
			weight = "0",
			max_hp = "+22",
			max_mp = "+15",
			defense = "+8",
			m_attack = "+2",
			m_defense = "+13",
			agility = "+15",
			category = "Armor",
		},
	},
	["254"] = {
		id = 254,
		name = "Crusader's Legguards +10",
		title = "Crusader's Legguards",
		icon = 6191,
		description = "Medium armor, infused with the blood of the persecuted.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 22,
			mmp = 5,
			atk = 5,
			def = 14,
			mat = -8,
			mdf = 9,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Crusader's Legguards",
			icon = "6191",
			type = "Armor",
			in_game_name = "Crusader's Legguards +10",
			equipment_slot = "Bottom",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+22",
			max_mp = "+5",
			attack = "+5",
			defense = "+14",
			m_attack = "-8",
			m_defense = "+9",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["273"] = {
		id = 273,
		name = "Old Socks",
		title = "Old Socks",
		icon = 971,
		description = "Better than nothing, I guess...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		armorType = "Light",
		stats = {
			mhp = 2,
			def = 1,
			mdf = 1,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Town",
				title = "Town",
			},
		},
		infobox = {
			title = "Old Socks",
			icon = "971",
			type = "Armor",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			defense = "+1",
			m_defense = "+1",
			category = "Armor",
		},
	},
	["274"] = {
		id = 274,
		name = "Weathered Sandals",
		title = "Weathered Sandals",
		icon = 986,
		description = "At least we're not barefoot.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		armorType = "Light",
		stats = {
			mhp = 2,
			atk = 1,
			def = 2,
			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Weathered Sandals",
			icon = "986",
			type = "Armor",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			attack = "+1",
			defense = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
	["275"] = {
		id = 275,
		name = "Used Work Boots +1",
		title = "Used Work Boots",
		icon = 1117,
		description = "Falling apart, but made of tough stuff.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 1,
		armorType = "Pockets",
		stats = {
			mhp = 4,
			atk = 2,
			def = 2,
			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
			{
				how = "event",
				name = "Arcade Mall f1",
				title = "Arcade Machine (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Used Work Boots",
			icon = "1117",
			type = "Armor",
			in_game_name = "Used Work Boots +1",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+4",
			attack = "+2",
			defense = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
	["276"] = {
		id = 276,
		name = "Sturdy Boots +2",
		title = "Sturdy Boots",
		icon = 2512,
		description = "Thick and solid.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 2,
		armorType = "Sturdy",
		stats = {
			mhp = 6,
			atk = 3,
			def = 3,
			mdf = 2,
			agi = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Arcade Mall f1",
				title = "Arcade Machine (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Sturdy Boots",
			icon = "2512",
			type = "Armor",
			in_game_name = "Sturdy Boots +2",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+6",
			attack = "+3",
			defense = "+3",
			m_defense = "+2",
			agility = "-2",
			category = "Armor",
		},
	},
	["277"] = {
		id = 277,
		name = "Red Sneakers +2",
		title = "Red Sneakers",
		icon = 930,
		description = "Stylish, and protective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 2,
		armorType = "Light",
		stats = {
			mhp = 5,
			mmp = 5,
			atk = 2,
			def = 2,
			mat = 2,
			mdf = 2,
			agi = 5,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Red Sneakers",
			icon = "930",
			type = "Armor",
			in_game_name = "Red Sneakers +2",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+5",
			max_mp = "+5",
			attack = "+2",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+2",
			agility = "+5",
			luck = "+4",
			category = "Armor",
		},
	},
	["278"] = {
		id = 278,
		name = "Flthy Shoes +1",
		title = "Flthy Shoes",
		icon = 1612,
		description = "Old, dirty, and... not bad, actually.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 1,
		armorType = "Light",
		stats = {
			mhp = 5,
			mmp = 5,
			atk = 2,
			def = 1,
			mdf = 2,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Abandoned Building",
				title = "Town North East - Abandoned Building",
			},
		},
		infobox = {
			title = "Flthy Shoes",
			icon = "1612",
			type = "Armor",
			in_game_name = "Flthy Shoes +1",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+5",
			max_mp = "+5",
			attack = "+2",
			defense = "+1",
			m_defense = "+2",
			luck = "+5",
			category = "Armor",
		},
	},
	["279"] = {
		id = 279,
		name = "Greaves of the Dead God +3",
		title = "Greaves of the Dead God",
		icon = 1181,
		description = "Large and old, they glimmer with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 6,
			mmp = 4,
			def = 4,
			mdf = 4,
			luk = 4,
		},
		effects = {
			{
				label = "Experience",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm t1 Boss Loot",
				once = false,
			},
		},
		infobox = {
			title = "Greaves of the Dead God",
			icon = "1181",
			type = "Armor",
			in_game_name = "Greaves of the Dead God +3",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+6",
			max_mp = "+4",
			defense = "+4",
			m_defense = "+4",
			luck = "+4",
			experience = "+5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Farm early boss loot|Farm early boss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["280"] = {
		id = 280,
		name = "Wayfarer's Shoes +1",
		title = "Wayfarer's Shoes",
		icon = 4660,
		description = "Flexible as a leaf.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 1,
		armorType = "Light",
		stats = {
			mhp = 2,
			atk = 1,
			def = 2,
			mdf = 4,
			agi = 8,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Old Woods Low Loot",
				once = true,
			},
		},
		infobox = {
			title = "Wayfarer's Shoes",
			icon = "4660",
			type = "Armor",
			in_game_name = "Wayfarer's Shoes +1",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+2",
			attack = "+1",
			defense = "+2",
			m_defense = "+4",
			agility = "+8",
			luck = "+3",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Old Woods lower-tier loot|Old Woods lower-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["281"] = {
		id = 281,
		name = "Copper Greaves +1",
		title = "Copper Greaves",
		icon = 1215,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 1,
		armorType = "Sturdy",
		stats = {
			mhp = 6,
			def = 4,
			mat = -1,
			mdf = 1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Copper Greaves",
			icon = "1215",
			type = "Armor",
			in_game_name = "Copper Greaves +1",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+6",
			defense = "+4",
			m_attack = "-1",
			m_defense = "+1",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["282"] = {
		id = 282,
		name = "Iron Greaves +2",
		title = "Iron Greaves",
		icon = 1069,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 2,
		armorType = "Sturdy",
		stats = {
			mhp = 9,
			def = 6,
			mat = -2,
			mdf = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Iron Greaves",
			icon = "1069",
			type = "Armor",
			in_game_name = "Iron Greaves +2",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+9",
			defense = "+6",
			m_attack = "-2",
			m_defense = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["283"] = {
		id = 283,
		name = "Verdite Greaves +3",
		title = "Verdite Greaves",
		icon = 6091,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			def = 8,
			mat = -3,
			mdf = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Verdite Greaves",
			icon = "6091",
			type = "Armor",
			in_game_name = "Verdite Greaves +3",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			defense = "+8",
			m_attack = "-3",
			m_defense = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["284"] = {
		id = 284,
		name = "Platinum Greaves +4",
		title = "Platinum Greaves",
		icon = 6090,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 5,
			luk = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Platinum Greaves",
			icon = "6090",
			type = "Armor",
			in_game_name = "Platinum Greaves +4",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+5",
			luck = "+2",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["285"] = {
		id = 285,
		name = "Plague Doctor Boots +4",
		title = "Plague Doctor Boots",
		icon = 6076,
		description = "Sharp and pointed, like a crow's claws.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 4,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			mmp = 5,
			atk = 1,
			def = 2,
			mat = 1,
			mdf = 4,
			agi = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Insight damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Plague Doctor Boots",
			icon = "6076",
			type = "Armor",
			in_game_name = "Plague Doctor Boots +4",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			max_mp = "+5",
			attack = "+1",
			defense = "+2",
			m_attack = "+1",
			m_defense = "+4",
			agility = "+4",
			luck = "+2",
			insight_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["286"] = {
		id = 286,
		name = "Witch Shoes +3",
		title = "Witch Shoes",
		icon = 5919,
		description = "The standard attire of the magically-inclined.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 10,
			mmp = 3,
			atk = -4,
			def = 2,
			mat = 4,
			mdf = 6,
			agi = 4,
			luk = 2,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+6%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods (Mine Path)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Witch Shoes",
			icon = "5919",
			type = "Armor",
			in_game_name = "Witch Shoes +3",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+10",
			max_mp = "+3",
			attack = "-4",
			defense = "+2",
			m_attack = "+4",
			m_defense = "+6",
			agility = "+4",
			luck = "+2",
			recovery_effect = "+6%",
			category = "Armor",
		},
	},
	["287"] = {
		id = 287,
		name = "Bluesteel Greaves +3",
		title = "Bluesteel Greaves",
		icon = 6111,
		description = "Vibrant and sturdy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 5,
			mdf = 2,
			agi = -2,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods (Tall Trees)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Bluesteel Greaves",
			icon = "6111",
			type = "Armor",
			in_game_name = "Bluesteel Greaves +3",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+5",
			m_defense = "+2",
			agility = "-2",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["288"] = {
		id = 288,
		name = "Jester's Boots +3",
		title = "Jester's Boots",
		icon = 5918,
		description = "Light and ornate. Provides excellent magical defense.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Light",
		stats = {
			mhp = 4,
			atk = 2,
			def = 2,
			mdf = 4,
			agi = 4,
		},
		effects = {
			{
				label = "M. Defense bonus",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Bag Boy lv1 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Jester's Boots",
			icon = "5918",
			type = "Armor",
			in_game_name = "Jester's Boots +3",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+4",
			attack = "+2",
			defense = "+2",
			m_defense = "+4",
			agility = "+4",
			m_defense_bonus = "+5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Bag Boy level 1 loot|Bag Boy level 1 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["289"] = {
		id = 289,
		name = "Darkstone Boots +3",
		title = "Darkstone Boots",
		icon = 1609,
		description = "Incredibly heavy, but puts extra weight behind your attacks.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = -10,
			def = 4,
			mdf = -5,
			agi = -25,
		},
		effects = {
			{
				label = "Physical Damage",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Bag Boy lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Darkstone Boots",
			icon = "1609",
			type = "Armor",
			in_game_name = "Darkstone Boots +3",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "-10",
			defense = "+4",
			m_defense = "-5",
			agility = "-25",
			physical_damage = "+10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Bag Boy level 2 loot|Bag Boy level 2 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["290"] = {
		id = 290,
		name = "Moonlight Shoes +3",
		title = "Moonlight Shoes",
		icon = 5917,
		description = "Light footwear for ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Light",
		stats = {
			mmp = 10,
			def = 2,
			mat = 3,
			mdf = 3,
			agi = 10,
			luk = 10,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Moonlight Shoes",
			icon = "5917",
			type = "Armor",
			in_game_name = "Moonlight Shoes +3",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_mp = "+10",
			defense = "+2",
			m_attack = "+3",
			m_defense = "+3",
			agility = "+10",
			luck = "+10",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["291"] = {
		id = 291,
		name = "Gladiator's Sandals +5",
		title = "Gladiator's Sandals",
		icon = 5947,
		description = "Thick, but uncomfortable.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 20,
			def = 8,
			mdf = 7,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Gladiator's Sandals",
			icon = "5947",
			type = "Armor",
			in_game_name = "Gladiator's Sandals +5",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+20",
			defense = "+8",
			m_defense = "+7",
			hit_rate = "-3%",
			category = "Armor",
		},
	},
	["292"] = {
		id = 292,
		name = "Explorer's Boots +5",
		title = "Explorer's Boots",
		icon = 5905,
		description = "For those destined to plumb the depths.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 5,
		armorType = "Pockets",
		stats = {
			mmp = 10,
			atk = 3,
			def = 5,
			mdf = 5,
			agi = 10,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Explorer's Boots",
			icon = "5905",
			type = "Armor",
			in_game_name = "Explorer's Boots +5",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+10",
			attack = "+3",
			defense = "+5",
			m_defense = "+5",
			agility = "+10",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["293"] = {
		id = 293,
		name = "Steel Greaves +6",
		title = "Steel Greaves",
		icon = 5853,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 6,
		armorType = "Sturdy",
		stats = {
			mhp = 17,
			atk = 1,
			def = 9,
			mat = -4,
			mdf = 7,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Steel Greaves",
			icon = "5853",
			type = "Armor",
			in_game_name = "Steel Greaves +6",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+17",
			attack = "+1",
			defense = "+9",
			m_attack = "-4",
			m_defense = "+7",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["294"] = {
		id = 294,
		name = "Blacksteel Greaves +7",
		title = "Blacksteel Greaves",
		icon = 6013,
		description = "Simple, yet effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 7,
		armorType = "Sturdy",
		stats = {
			mhp = 19,
			atk = 2,
			def = 11,
			mat = -5,
			mdf = 8,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Blacksteel Greaves",
			icon = "6013",
			type = "Armor",
			in_game_name = "Blacksteel Greaves +7",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+19",
			attack = "+2",
			defense = "+11",
			m_attack = "-5",
			m_defense = "+8",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["295"] = {
		id = 295,
		name = "Cultist's Boots +7",
		title = "Cultist's Boots",
		icon = 6077,
		description = "Cloth, bone and rare metals, fused together into robes.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 7,
			mmp = 8,
			atk = -5,
			def = 3,
			mat = 3,
			mdf = 9,
			agi = 6,
			luk = 4,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Cultist's Boots",
			icon = "6077",
			type = "Armor",
			in_game_name = "Cultist's Boots +7",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+7",
			max_mp = "+8",
			attack = "-5",
			defense = "+3",
			m_attack = "+3",
			m_defense = "+9",
			agility = "+6",
			luck = "+4",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["296"] = {
		id = 296,
		name = "Archmage's Boots +8",
		title = "Archmage's Boots",
		icon = 5918,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 8,
		armorType = "Light",
		stats = {
			mhp = 9,
			mmp = 10,
			atk = -5,
			def = 4,
			mat = 4,
			mdf = 11,
			agi = 8,
			luk = 5,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Archmage's Boots",
			icon = "5918",
			type = "Armor",
			in_game_name = "Archmage's Boots +8",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+9",
			max_mp = "+10",
			attack = "-5",
			defense = "+4",
			m_attack = "+4",
			m_defense = "+11",
			agility = "+8",
			luck = "+5",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["297"] = {
		id = 297,
		name = "Champion's Greaves +8",
		title = "Champion's Greaves",
		icon = 5907,
		description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 8,
		armorType = "Sturdy",
		stats = {
			mhp = 25,
			atk = 2,
			def = 12,
			mat = -5,
			mdf = 9,
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			},
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Champion's Greaves",
			icon = "5907",
			type = "Armor",
			in_game_name = "Champion's Greaves +8",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+25",
			attack = "+2",
			defense = "+12",
			m_attack = "-5",
			m_defense = "+9",
			luck = "+4",
			equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["298"] = {
		id = 298,
		name = "Shoes of Destruction +7",
		title = "Shoes of Destruction",
		icon = 813,
		description = "A pair of shoes once worn by a powerful occultist.\n5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 20,
			mmp = 10,
			atk = 2,
			def = 10,
			mat = 3,
			mdf = 10,
			agi = 3,
			luk = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pain Altar",
				title = "Pain Altar",
				once = false,
			},
		},
		infobox = {
			title = "Shoes of Destruction",
			icon = "813",
			type = "Armor",
			in_game_name = "Shoes of Destruction +7",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+20",
			max_mp = "+10",
			attack = "+2",
			defense = "+10",
			m_attack = "+3",
			m_defense = "+10",
			agility = "+3",
			luck = "+3",
			equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["299"] = {
		id = 299,
		name = "Shoes of Swiftness +7",
		title = "Shoes of Swiftness",
		icon = 2514,
		description = "Lighter than air, they nearly make you float.\nStart each battle with +1{{Icon|39|alt=Swift Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 7,
		armorType = "Light",
		stats = {
			mhp = 10,
			mmp = 10,
			def = 6,
			mdf = 6,
			agi = 10,
			luk = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Start each battle with +1{{Icon|39|alt=Swift Attack}}",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Hiding Skeleton",
				title = "Hiding Skeleton",
				once = true,
			},
		},
		infobox = {
			title = "Shoes of Swiftness",
			icon = "2514",
			type = "Armor",
			in_game_name = "Shoes of Swiftness +7",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			defense = "+6",
			m_defense = "+6",
			agility = "+10",
			luck = "+6",
			equip_effect = "Start each battle with +1{{Icon|39|alt=Swift Attack}}",
			category = "Armor",
		},
	},
	["300"] = {
		id = 300,
		name = "Rogue's Boots +5",
		title = "Rogue's Boots",
		icon = 5854,
		description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 5,
		armorType = "Pockets",
		stats = {
			mhp = -5,
			atk = 5,
			def = 5,
			mat = 1,
			mdf = 5,
			agi = 15,
			luk = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Rogue's Boots",
			icon = "5854",
			type = "Armor",
			in_game_name = "Rogue's Boots +5",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "-5",
			attack = "+5",
			defense = "+5",
			m_attack = "+1",
			m_defense = "+5",
			agility = "+15",
			luck = "+6",
			equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
			category = "Armor",
		},
	},
	["301"] = {
		id = 301,
		name = "Bone Boots +5",
		title = "Bone Boots",
		icon = 7148,
		description = "A Light, sturdy and versatile piece of equipment.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 7,
			mdf = 7,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Boots",
			icon = "7148",
			type = "Armor",
			in_game_name = "Bone Boots +5",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+7",
			m_defense = "+7",
			category = "Armor",
		},
	},
	["302"] = {
		id = 302,
		name = "Police Shoes +3",
		title = "Police Shoes",
		icon = 908,
		description = "A pair of shoes, infused with the power of the law.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Pockets",
		stats = {
			mhp = 4,
			def = 4,
			mdf = -2,
			agi = 6,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Police Station - Closet",
				title = "Police Station",
			},
		},
		infobox = {
			title = "Police Shoes",
			icon = "908",
			type = "Armor",
			in_game_name = "Police Shoes +3",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+4",
			defense = "+4",
			m_defense = "-2",
			agility = "+6",
			luck = "+3",
			category = "Armor",
		},
	},
	["303"] = {
		id = 303,
		name = "Nomad Shoes +2",
		title = "Nomad Shoes",
		icon = 1229,
		description = "Pale shoes made from strong sinew.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 2,
		armorType = "Pockets",
		stats = {
			mhp = 6,
			mmp = 4,
			atk = 2,
			def = 4,
			mdf = 4,
			agi = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Nomad Shoes",
			icon = "1229",
			type = "Armor",
			in_game_name = "Nomad Shoes +2",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+6",
			max_mp = "+4",
			attack = "+2",
			defense = "+4",
			m_defense = "+4",
			agility = "+4",
			category = "Armor",
		},
	},
	["304"] = {
		id = 304,
		name = "Rockshell Greaves +4",
		title = "Rockshell Greaves",
		icon = 1070,
		description = "Hard as a rock, but surprisingly light.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 15,
			mmp = 6,
			atk = 1,
			def = 6,
			mdf = 6,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Rockshell Greaves",
			icon = "1070",
			type = "Armor",
			in_game_name = "Rockshell Greaves +4",
			equipment_slot = "Feet",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+6",
			attack = "+1",
			defense = "+6",
			m_defense = "+6",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["305"] = {
		id = 305,
		name = "Mysterious Boots +6",
		title = "Mysterious Boots",
		icon = 1227,
		description = "Lightweight boots made from strange materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 6,
		armorType = "Pockets",
		stats = {
			mhp = 10,
			mmp = 10,
			atk = 3,
			def = 8,
			mdf = 8,
			agi = 5,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Mysterious Boots",
			icon = "1227",
			type = "Armor",
			in_game_name = "Mysterious Boots +6",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			attack = "+3",
			defense = "+8",
			m_defense = "+8",
			agility = "+5",
			luck = "+5",
			category = "Armor",
		},
	},
	["306"] = {
		id = 306,
		name = "Stilettos +8",
		title = "Stilettos",
		icon = 938,
		description = "A bit difficult to fight in.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 8,
		armorType = "Light",
		stats = {
			mhp = 15,
			mmp = 15,
			atk = 8,
			def = 8,
			mat = 8,
			mdf = 8,
			agi = -25,
			luk = 8,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Mall Loot",
				once = true,
			},
		},
		infobox = {
			title = "Stilettos",
			icon = "938",
			type = "Armor",
			in_game_name = "Stilettos +8",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+15",
			max_mp = "+15",
			attack = "+8",
			defense = "+8",
			m_attack = "+8",
			m_defense = "+8",
			agility = "-25",
			luck = "+8",
			hit_rate = "-15%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall Basement creature loot|Mall Basement creature loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["307"] = {
		id = 307,
		name = "Vile Shoes +10",
		title = "Vile Shoes",
		icon = 5798,
		description = "The standard garb of powerful ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 10,
		armorType = "Enshrouded",
		stats = {
			mhp = 15,
			mmp = 20,
			atk = -5,
			def = 5,
			mat = 5,
			mdf = 13,
			agi = 15,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Shoes",
			icon = "5798",
			type = "Armor",
			in_game_name = "Vile Shoes +10",
			equipment_slot = "Feet",
			armor_type = "Enshrouded",
			weight = "0",
			max_hp = "+15",
			max_mp = "+20",
			attack = "-5",
			defense = "+5",
			m_attack = "+5",
			m_defense = "+13",
			agility = "+15",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["308"] = {
		id = 308,
		name = "Vile Greaves +10",
		title = "Vile Greaves",
		icon = 5802,
		description = "The ornate armor of a true warrior.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 28,
			atk = 3,
			def = 15,
			mat = -5,
			mdf = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Greaves",
			icon = "5802",
			type = "Armor",
			in_game_name = "Vile Greaves +10",
			equipment_slot = "Feet",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+28",
			attack = "+3",
			defense = "+15",
			m_attack = "-5",
			m_defense = "+10",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["309"] = {
		id = 309,
		name = "Corvid Boots +10",
		title = "Corvid Boots",
		icon = 7538,
		description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 10,
		armorType = "Pockets",
		stats = {
			mhp = 18,
			mmp = 16,
			atk = 4,
			def = 12,
			mat = 2,
			mdf = 12,
			agi = 22,
			luk = 7,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Corvid Boots",
			icon = "7538",
			type = "Armor",
			in_game_name = "Corvid Boots +10",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_hp = "+18",
			max_mp = "+16",
			attack = "+4",
			defense = "+12",
			m_attack = "+2",
			m_defense = "+12",
			agility = "+22",
			luck = "+7",
			hit_rate = "+2%",
			category = "Armor",
		},
	},
	["310"] = {
		id = 310,
		name = "Crimson Shoes +10",
		title = "Crimson Shoes",
		icon = 5851,
		description = "Its blood-red fibres connect to the bearer's nervous system.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 10,
		armorType = "Bloodbound",
		stats = {
			mhp = 22,
			mmp = 15,
			def = 8,
			mat = 2,
			mdf = 13,
			agi = 15,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Crimson Shoes",
			icon = "5851",
			type = "Armor",
			in_game_name = "Crimson Shoes +10",
			equipment_slot = "Feet",
			armor_type = "Bloodbound",
			weight = "0",
			max_hp = "+22",
			max_mp = "+15",
			defense = "+8",
			m_attack = "+2",
			m_defense = "+13",
			agility = "+15",
			category = "Armor",
		},
	},
	["311"] = {
		id = 311,
		name = "Crusader's Greaves +10",
		title = "Crusader's Greaves",
		icon = 6090,
		description = "Medium armor, infused with the blood of the persecuted.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 10,
		armorType = "Hateful",
		stats = {
			mhp = 22,
			mmp = 5,
			atk = 5,
			def = 14,
			mat = -8,
			mdf = 9,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Crusader's Greaves",
			icon = "6090",
			type = "Armor",
			in_game_name = "Crusader's Greaves +10",
			equipment_slot = "Feet",
			armor_type = "Hateful",
			weight = "0",
			max_hp = "+22",
			max_mp = "+5",
			attack = "+5",
			defense = "+14",
			m_attack = "-8",
			m_defense = "+9",
			luck = "+4",
			hit_rate = "-1%",
			category = "Armor",
		},
	},
	["318"] = {
		id = 318,
		name = "Esoteric Medallion +1",
		title = "Esoteric Medallion",
		icon = 1812,
		description = "A worn, dirty necklace bearing the strange symbols of the old gods.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			mmp = 2,
			mat = 2,
			mdf = 2,
			luk = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Esoteric Medallion",
			icon = "1812",
			type = "Armor",
			in_game_name = "Esoteric Medallion +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+2",
			m_attack = "+2",
			m_defense = "+2",
			luck = "-2",
			category = "Armor",
		},
	},
	["319"] = {
		id = 319,
		name = "Brutal Medallion +1",
		icon = 1808,
		description = "A worn, dirty necklace bearing a cracked ruby.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			atk = 2,
			def = 2,
			luk = -2,
		},
		status = "uncertain",
		infobox = {
			icon = "1808",
			type = "Armor",
			in_game_name = "Brutal Medallion +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			attack = "+2",
			defense = "+2",
			luck = "-2",
			category = "Armor",
		},
	},
	["320"] = {
		id = 320,
		name = "Star Necklace +1",
		title = "Star Necklace",
		icon = 2381,
		description = "A trinket from a vending machine.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			def = 1,
			mdf = 1,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Shop Counter Mall f1",
				title = "Empty Shop Counter",
				once = false,
			},
		},
		infobox = {
			title = "Star Necklace",
			icon = "2381",
			type = "Armor",
			in_game_name = "Star Necklace +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			defense = "+1",
			m_defense = "+1",
			luck = "+3",
			category = "Armor",
		},
	},
	["321"] = {
		id = 321,
		name = "Blood Gem +5",
		title = "Blood Gem",
		icon = 2566,
		description = "The power of blood, infused into a glowing gem.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 4,
			atk = 4,
			def = -2,
			mdf = -2,
			luk = -2,
		},
		effects = {
			{
				label = "Insight damage taken",
				value = "+10%",
			},
			{
				label = "Light damage taken",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mall F1 Mini-Boss Loot",
				once = true,
			},
		},
		infobox = {
			title = "Blood Gem",
			icon = "2566",
			type = "Armor",
			in_game_name = "Blood Gem +5",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+4",
			attack = "+4",
			defense = "-2",
			m_defense = "-2",
			luck = "-2",
			insight_damage_taken = "+10%",
			light_damage_taken = "+10%",
			critical_rate = "+5%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall miniboss loot|Mall miniboss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["322"] = {
		id = 322,
		name = "Gold Necklace +2",
		title = "Gold Necklace",
		icon = 1817,
		description = "It glimmers with blinding light.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			def = 2,
			mdf = 2,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sam's Apartment",
				title = "Greystone Estates",
			},
		},
		infobox = {
			title = "Gold Necklace",
			icon = "1817",
			type = "Armor",
			in_game_name = "Gold Necklace +2",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			defense = "+2",
			m_defense = "+2",
			luck = "+4",
			category = "Armor",
		},
	},
	["323"] = {
		id = 323,
		name = "Chain of the Dead God +3",
		title = "Chain of the Dead God",
		icon = 1814,
		description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 5,
			atk = 2,
			def = 1,
			mat = 2,
			mdf = 1,
			agi = 4,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Ancient Totem",
				once = false,
			},
		},
		infobox = {
			title = "Chain of the Dead God",
			icon = "1814",
			type = "Armor",
			in_game_name = "Chain of the Dead God +3",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+5",
			attack = "+2",
			defense = "+1",
			m_attack = "+2",
			m_defense = "+1",
			agility = "+4",
			luck = "+4",
			category = "Armor",
		},
	},
	["324"] = {
		id = 324,
		name = "Emerald Necklace +2",
		title = "Emerald Necklace",
		icon = 1811,
		description = "An eerie green glow calls to you...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			atk = 2,
			def = 2,
			mat = 2,
			mdf = 2,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Strange Plant",
				title = "Strange Plant (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Emerald Necklace",
			icon = "1811",
			type = "Armor",
			in_game_name = "Emerald Necklace +2",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			attack = "+2",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+2",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["325"] = {
		id = 325,
		name = "Blade Pendant +1",
		title = "Blade Pendant",
		icon = 6056,
		description = "Sharp to the touch.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			atk = 3,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Clearing",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Blade Pendant",
			icon = "6056",
			type = "Armor",
			in_game_name = "Blade Pendant +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+3",
			luck = "+4",
			category = "Armor",
		},
	},
	["326"] = {
		id = 326,
		name = "Lightning Pendant +1",
		title = "Lightning Pendant",
		icon = 6052,
		description = "Charged with electric power.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			agi = 4,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Woods Clearing 2",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Lightning Pendant",
			icon = "6052",
			type = "Armor",
			in_game_name = "Lightning Pendant +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			agility = "+4",
			luck = "+4",
			category = "Armor",
		},
	},
	["327"] = {
		id = 327,
		name = "Occult Pendant +1",
		title = "Occult Pendant",
		icon = 6057,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			mat = 3,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Woods Clearing 3",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Occult Pendant",
			icon = "6057",
			type = "Armor",
			in_game_name = "Occult Pendant +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			m_attack = "+3",
			luck = "+4",
			category = "Armor",
		},
	},
	["328"] = {
		id = 328,
		name = "Blood Pendant +1",
		title = "Blood Pendant",
		icon = 6049,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			mhp = 8,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Woods Clearing 4",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Blood Pendant",
			icon = "6049",
			type = "Armor",
			in_game_name = "Blood Pendant +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+8",
			luck = "+4",
			category = "Armor",
		},
	},
	["329"] = {
		id = 329,
		name = "Soul Pendant +1",
		title = "Soul Pendant",
		icon = 6053,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			mmp = 8,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Woods Clearing 5",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Soul Pendant",
			icon = "6053",
			type = "Armor",
			in_game_name = "Soul Pendant +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+8",
			luck = "+4",
			category = "Armor",
		},
	},
	["330"] = {
		id = 330,
		name = "Necklace of Power +2",
		title = "Necklace of Power",
		icon = 6121,
		description = "Forged from rare gemstones, it radiates power.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 2,
		armorType = "Tattered",
		stats = {
			atk = 3,
			mat = 3,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Necklace of Power",
			icon = "6121",
			type = "Armor",
			in_game_name = "Necklace of Power +2",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+3",
			m_attack = "+3",
			luck = "+4",
			category = "Armor",
		},
	},
	["331"] = {
		id = 331,
		name = "Necklace of Wit +2",
		title = "Necklace of Wit",
		icon = 6050,
		description = "Forged from rare gemstones, its color changes constantly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 8,
			mmp = 8,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Necklace of Wit",
			icon = "6050",
			type = "Armor",
			in_game_name = "Necklace of Wit +2",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+8",
			max_mp = "+8",
			luck = "+4",
			category = "Armor",
		},
	},
	["332"] = {
		id = 332,
		name = "Necklace of Fortune +2",
		title = "Necklace of Fortune",
		icon = 6115,
		description = "Forged from rare gemstones, the bearer feels energized.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 2,
		armorType = "Tattered",
		stats = {
			def = 1,
			mdf = 1,
			agi = 4,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Necklace of Fortune",
			icon = "6115",
			type = "Armor",
			in_game_name = "Necklace of Fortune +2",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			defense = "+1",
			m_defense = "+1",
			agility = "+4",
			luck = "+4",
			category = "Armor",
		},
	},
	["333"] = {
		id = 333,
		name = "Necklace of the Dark Sea +3",
		title = "Necklace of the Dark Sea",
		icon = 2380,
		description = "The gem shifts like vast waves beneath the moon.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 3,
		armorType = "Tattered",
		stats = {
			mmp = 10,
			mat = 2,
			mdf = 3,
			luk = 4,
		},
		status = "player-facing",
		infobox = {
			title = "Necklace of the Dark Sea",
			icon = "2380",
			type = "Armor",
			in_game_name = "Necklace of the Dark Sea +3",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+10",
			m_attack = "+2",
			m_defense = "+3",
			luck = "+4",
			category = "Armor",
		},
	},
	["334"] = {
		id = 334,
		name = "Cat's Eye Necklace +3",
		title = "Cat's Eye Necklace",
		icon = 1911,
		description = "The eye of Gatis protects you from hostile magic.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 3,
		armorType = "Tattered",
		stats = {
			mmp = 10,
			mdf = 3,
			agi = 5,
			luk = 5,
		},
		effects = {
			{
				label = "Magic Reflection",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Cat's Eye Necklace",
			icon = "1911",
			type = "Armor",
			in_game_name = "Cat's Eye Necklace +3",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+10",
			m_defense = "+3",
			agility = "+5",
			luck = "+5",
			magic_reflection = "+2%",
			category = "Armor",
		},
	},
	["335"] = {
		id = 335,
		name = "Finger Necklace +3",
		title = "Finger Necklace",
		icon = 6030,
		description = "Wiggly and powerful.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 16,
			agi = 3,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Finger Necklace",
			icon = "6030",
			type = "Armor",
			in_game_name = "Finger Necklace +3",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+16",
			agility = "+3",
			hit_rate = "+10%",
			category = "Armor",
		},
	},
	["336"] = {
		id = 336,
		name = "Precision Necklace +5",
		title = "Precision Necklace",
		icon = 6113,
		description = "Keeps the wearer relaxed and accurate.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Tattered",
		stats = {
			agi = 15,
			luk = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Precision Necklace",
			icon = "6113",
			type = "Armor",
			in_game_name = "Precision Necklace +5",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			agility = "+15",
			luck = "+10",
			hit_rate = "+15%",
			category = "Armor",
		},
	},
	["337"] = {
		id = 337,
		name = "Reckless Necklace +5",
		title = "Reckless Necklace",
		icon = 6119,
		description = "Keeps the wearer angry and lethal.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Tattered",
		stats = {
			atk = 5,
			mat = 5,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Reckless Necklace",
			icon = "6119",
			type = "Armor",
			in_game_name = "Reckless Necklace +5",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+5",
			m_attack = "+5",
			hit_rate = "-10%",
			critical_rate = "+5%",
			category = "Armor",
		},
	},
	["338"] = {
		id = 338,
		name = "Basic Necklace +5",
		title = "Basic Necklace",
		icon = 6120,
		description = "Keeps the wearer simple and balanced.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Tattered",
		stats = {
			atk = 5,
			def = 5,
			mat = 5,
			mdf = 5,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "-100%",
			},
			{
				label = "Magic Reflection",
				value = "-100%",
			},
			{
				label = "Counter Attack",
				value = "-100%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Basic Necklace",
			icon = "6120",
			type = "Armor",
			in_game_name = "Basic Necklace +5",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+5",
			defense = "+5",
			m_attack = "+5",
			m_defense = "+5",
			critical_rate = "-100%",
			magic_reflection = "-100%",
			counter_attack = "-100%",
			category = "Armor",
		},
	},
	["339"] = {
		id = 339,
		name = "Amulet of Xxarteck +5",
		title = "Amulet of Xxarteck",
		icon = 6002,
		description = "Seals all \"Mending\" rituals.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Tattered",
		stats = {
			atk = 3,
			mat = 3,
			agi = 10,
			luk = -5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Seals skill",
				value = "Lesser Mending",
			},
			{
				label = "Seals skill",
				value = "Greater Mending",
			},
			{
				label = "Light damage taken",
				value = "-5%",
			},
			{
				label = "Darkness damage taken",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Catacombs 3F",
				title = "Catacombs 3F",
			},
		},
		infobox = {
			title = "Amulet of Xxarteck",
			icon = "6002",
			type = "Armor",
			in_game_name = "Amulet of Xxarteck +5",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+3",
			m_attack = "+3",
			agility = "+10",
			luck = "-5",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			seals_skill = "Greater Mending",
			light_damage_taken = "-5%",
			darkness_damage_taken = "+5%",
			category = "Armor",
		},
	},
	["340"] = {
		id = 340,
		name = "Pendant of the Forgotten +3",
		title = "Pendant of the Forgotten",
		icon = 6565,
		description = "+15% chance for Combat Point abilities to trigger.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 10,
			mmp = 10,
			luk = -10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance for Combat Point abilities to trigger.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Mob lv3 Loot",
				once = false,
			},
		},
		infobox = {
			title = "Pendant of the Forgotten",
			icon = "6565",
			type = "Armor",
			in_game_name = "Pendant of the Forgotten +3",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			luck = "-10",
			equip_effect = "+15% chance for Combat Point abilities to trigger.",
			category = "Armor",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Void Entity and later Farmer loot#Reward progression|Void Entity and later Farmer loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["341"] = {
		id = 341,
		name = "Crude Necklace",
		title = "Crude Necklace",
		icon = 2096,
		description = "A rough necklace made from crude materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		armorType = "Tattered",
		stats = {
			atk = 1,
			def = 1,
			mat = 1,
			mdf = 1,
			agi = 1,
			luk = 1,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Crude Necklace",
			icon = "2096",
			type = "Armor",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+1",
			defense = "+1",
			m_attack = "+1",
			m_defense = "+1",
			agility = "+1",
			luck = "+1",
			category = "Armor",
		},
	},
	["342"] = {
		id = 342,
		name = "Brutal Necklace +1",
		title = "Brutal Necklace",
		icon = 2099,
		description = "A simple necklace made from solid materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 1,
		armorType = "Tattered",
		stats = {
			atk = 2,
			def = 2,
			mat = 2,
			mdf = 2,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Brutal Necklace",
			icon = "2099",
			type = "Armor",
			in_game_name = "Brutal Necklace +1",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+2",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+2",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["343"] = {
		id = 343,
		name = "Soultrap Necklace +10",
		title = "Soultrap Necklace",
		icon = 6574,
		description = "Afflicts you with Soulrot.\nDamaging attacks restore HP by 5%.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 10,
		armorType = "Tattered",
		stats = {
			atk = 8,
			def = -10,
			mat = 8,
			mdf = -10,
			luk = 10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Damaging attacks restore HP by 5%.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Mall Loot",
				once = true,
			},
		},
		infobox = {
			title = "Soultrap Necklace",
			icon = "6574",
			type = "Armor",
			in_game_name = "Soultrap Necklace +10",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			attack = "+8",
			defense = "-10",
			m_attack = "+8",
			m_defense = "-10",
			luck = "+10",
			equip_effect = "Damaging attacks restore HP by 5%.",
			category = "Armor",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Mall Basement creature loot#Reward progression|Mall Basement creature loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["344"] = {
		id = 344,
		name = "Coldheart Pendant +10",
		title = "Coldheart Pendant",
		icon = 6566,
		description = "Guard restores HP by 10%.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 10,
		armorType = "Tattered",
		stats = {
			def = 3,
			mdf = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Guard restores HP by 10%.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Mall Loot",
				once = true,
			},
		},
		infobox = {
			title = "Coldheart Pendant",
			icon = "6566",
			type = "Armor",
			in_game_name = "Coldheart Pendant +10",
			equipment_slot = "Neck",
			armor_type = "Tattered",
			weight = "0",
			defense = "+3",
			m_defense = "+3",
			equip_effect = "Guard restores HP by 10%.",
			category = "Armor",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Mall Basement creature loot#Reward progression|Mall Basement creature loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["345"] = {
		id = 345,
		name = "Pendant of the Woods +5",
		title = "Pendant of the Woods",
		icon = 6048,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Polished",
		stats = {
			mmp = 6,
			atk = 6,
			mat = 6,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Woods Loot",
				once = true,
			},
		},
		infobox = {
			title = "Pendant of the Woods",
			icon = "6048",
			type = "Armor",
			in_game_name = "Pendant of the Woods +5",
			equipment_slot = "Neck",
			armor_type = "Polished",
			weight = "0",
			max_mp = "+6",
			attack = "+6",
			m_attack = "+6",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Deep Woods creature loot|Deep Woods creature loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["346"] = {
		id = 346,
		name = "Pendant of the Lost +5",
		title = "Pendant of the Lost",
		icon = 6116,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Polished",
		stats = {
			mhp = 6,
			def = 6,
			mdf = 6,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Woods Loot",
				once = true,
			},
		},
		infobox = {
			title = "Pendant of the Lost",
			icon = "6116",
			type = "Armor",
			in_game_name = "Pendant of the Lost +5",
			equipment_slot = "Neck",
			armor_type = "Polished",
			weight = "0",
			max_hp = "+6",
			defense = "+6",
			m_defense = "+6",
			category = "Armor",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Deep Woods creature loot#Reward progression|Deep Woods creature loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["347"] = {
		id = 347,
		name = "Pendant of Leaves +5",
		title = "Pendant of Leaves",
		icon = 6054,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 5,
		armorType = "Polished",
		stats = {
			agi = 15,
			luk = 10,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Woods Loot",
				once = true,
			},
		},
		infobox = {
			title = "Pendant of Leaves",
			icon = "6054",
			type = "Armor",
			in_game_name = "Pendant of Leaves +5",
			equipment_slot = "Neck",
			armor_type = "Polished",
			weight = "0",
			agility = "+15",
			luck = "+10",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Deep Woods creature loot|Deep Woods creature loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["348"] = {
		id = 348,
		name = "Quicksilver Pendant +8",
		title = "Quicksilver Pendant",
		icon = 6117,
		description = "Deceptively light, and brightly gleaming.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 8,
		armorType = "Polished",
		stats = {
			mmp = 10,
			agi = 10,
			luk = 8,
		},
		effects = {
			{
				label = "Counter Attack",
				value = "+1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Quicksilver Pendant",
			icon = "6117",
			type = "Armor",
			in_game_name = "Quicksilver Pendant +8",
			equipment_slot = "Neck",
			armor_type = "Polished",
			weight = "0",
			max_mp = "+10",
			agility = "+10",
			luck = "+8",
			counter_attack = "+1%",
			category = "Armor",
		},
	},
	["349"] = {
		id = 349,
		name = "Bloodsliver Pendant +8",
		title = "Bloodsliver Pendant",
		icon = 6050,
		description = "A golden chain, adorned with a thin red pendant.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 8,
		armorType = "Clotting",
		stats = {
			mhp = 12,
			atk = 4,
			mat = 4,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Bloodsliver Pendant",
			icon = "6050",
			type = "Armor",
			in_game_name = "Bloodsliver Pendant +8",
			equipment_slot = "Neck",
			armor_type = "Clotting",
			weight = "0",
			max_hp = "+12",
			attack = "+4",
			m_attack = "+4",
			critical_rate = "+3%",
			category = "Armor",
		},
	},
	["350"] = {
		id = 350,
		name = "Inventor's Pendant +8",
		title = "Inventor's Pendant",
		icon = 7491,
		description = "An ornate necklace with many hidden compartments.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 8,
		armorType = "Pockets",
		stats = {
			mmp = 5,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Inventor's Pendant",
			icon = "7491",
			type = "Armor",
			in_game_name = "Inventor's Pendant +8",
			equipment_slot = "Neck",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+5",
			luck = "+5",
			category = "Armor",
		},
	},
	["355"] = {
		id = 355,
		name = "Lost Ring +5",
		title = "Lost Ring",
		icon = 2336,
		description = "An old, worn-out gold ring. It looks to be the real deal.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Resourceful",
		stats = {
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Music Store",
				title = "Music Store",
			},
			{
				how = "event",
				name = "Old Version Support",
				once = false,
			},
		},
		infobox = {
			title = "Lost Ring",
			icon = "2336",
			type = "Armor",
			in_game_name = "Lost Ring +5",
			equipment_slot = "Ring",
			armor_type = "Resourceful",
			weight = "0",
			agility = "+2",
			luck = "+2",
			category = "Armor, Key items",
		},
	},
	["356"] = {
		id = 356,
		name = "Golden Band +5",
		title = "Golden Band",
		icon = 6103,
		description = "A thin, golden band of light metal.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Resourceful",
		stats = {
			luk = 10,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Golden Band",
			icon = "6103",
			type = "Armor",
			in_game_name = "Golden Band +5",
			equipment_slot = "Ring",
			armor_type = "Resourceful",
			weight = "0",
			luck = "+10",
			category = "Armor",
		},
	},
	["357"] = {
		id = 357,
		name = "Ring of Might +5",
		title = "Ring of Might",
		icon = 6034,
		description = "It hums with a subtle vibration at all times.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 10,
			atk = 8,
			def = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Ring of Might",
			icon = "6034",
			type = "Armor",
			in_game_name = "Ring of Might +5",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+10",
			attack = "+8",
			defense = "+3",
			category = "Armor",
		},
	},
	["358"] = {
		id = 358,
		name = "Ring of Mind +5",
		title = "Ring of Mind",
		icon = 6035,
		description = "It hums with a subtle vibration at all times.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Tattered",
		stats = {
			mmp = 20,
			mat = 6,
			mdf = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Ring of Mind",
			icon = "6035",
			type = "Armor",
			in_game_name = "Ring of Mind +5",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+20",
			m_attack = "+6",
			m_defense = "+3",
			category = "Armor",
		},
	},
	["359"] = {
		id = 359,
		name = "Ring of Fire +5",
		title = "Ring of Fire",
		icon = 7629,
		description = "This ring burns with a persistent heat.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Zealous",
		effects = {
			{
				label = "Critical Rate",
				value = "+1%",
			},
			{
				label = "Magic Reflection",
				value = "+1%",
			},
			{
				label = "Counter Attack",
				value = "+1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Ring of Fire",
			icon = "7629",
			type = "Armor",
			in_game_name = "Ring of Fire +5",
			equipment_slot = "Ring",
			armor_type = "Zealous",
			weight = "0",
			critical_rate = "+1%",
			magic_reflection = "+1%",
			counter_attack = "+1%",
			category = "Armor",
		},
	},
	["361"] = {
		id = 361,
		name = "Crude Bone Ring +1",
		title = "Crude Bone Ring",
		icon = 1652,
		description = "Carved from an old animal bone. At least, I hope it's an animal bone...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 1,
		armorType = "Tattered",
		stats = {
			mhp = 4,
			atk = 1,
			def = 2,
			mat = -1,
			mdf = -1,
			agi = 1,
			luk = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Martin and Amelia's House - Closet",
				title = "Amelia and Martin's House",
			},
		},
		infobox = {
			title = "Crude Bone Ring",
			icon = "1652",
			type = "Armor",
			in_game_name = "Crude Bone Ring +1",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+4",
			attack = "+1",
			defense = "+2",
			m_attack = "-1",
			m_defense = "-1",
			agility = "+1",
			luck = "-2",
			category = "Armor",
		},
	},
	["362"] = {
		id = 362,
		name = "Crude Stone Ring +1",
		icon = 480,
		description = "Carved from a strange stone. It makes you feel more grounded.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 1,
		armorType = "Tattered",
		stats = {
			mhp = 4,
			def = 2,
			mdf = 2,
			agi = -4,
			luk = 4,
		},
		effects = {
			{
				label = "Insanity damage taken",
				value = "-5%",
			},
		},
		status = "uncertain",
		infobox = {
			icon = "480",
			type = "Armor",
			in_game_name = "Crude Stone Ring +1",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+4",
			defense = "+2",
			m_defense = "+2",
			agility = "-4",
			luck = "+4",
			insanity_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["363"] = {
		id = 363,
		name = "Fool's Gold Ring +2",
		title = "Fool's Gold Ring",
		icon = 1792,
		description = "Ignorance is bliss.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			atk = 1,
			def = 2,
			mat = 1,
			mdf = 2,
			agi = 2,
			luk = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Tier 1",
				once = true,
			},
			{
				how = "event",
				name = "Mine Armor Roll",
				once = true,
			},
		},
		infobox = {
			title = "Fool's Gold Ring",
			icon = "1792",
			type = "Armor",
			in_game_name = "Fool's Gold Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			attack = "+1",
			defense = "+2",
			m_attack = "+1",
			m_defense = "+2",
			agility = "+2",
			luck = "-2",
			category = "Armor",
		},
	},
	["364"] = {
		id = 364,
		name = "Lesser Cursed Ring +2",
		title = "Lesser Cursed Ring",
		icon = 1888,
		description = "The ring whispers faintly when you hold it to your ear.\nIt's powers seem to have faded over the centuries...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mmp = 3,
			mat = 2,
			mdf = 2,
			luk = -1,
		},
		effects = {
			{
				label = "Insanity damage taken",
				value = "+20%",
			},
			{
				label = "Curse damage taken",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Town",
				title = "Town",
			},
		},
		infobox = {
			title = "Lesser Cursed Ring",
			icon = "1888",
			type = "Armor",
			in_game_name = "Lesser Cursed Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+3",
			m_attack = "+2",
			m_defense = "+2",
			luck = "-1",
			insanity_damage_taken = "+20%",
			curse_damage_taken = "-20%",
			category = "Armor",
		},
	},
	["365"] = {
		id = 365,
		name = "Emerald Ring +2",
		title = "Emerald Ring",
		icon = 1794,
		description = "An eerie green glow calls to you...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			atk = 1,
			def = 2,
			mat = 1,
			mdf = 2,
			agi = 2,
			luk = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Fleshy Mass Mall f1",
				title = "Fleshy Mass",
				once = false,
			},
		},
		infobox = {
			title = "Emerald Ring",
			icon = "1794",
			type = "Armor",
			in_game_name = "Emerald Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			attack = "+1",
			defense = "+2",
			m_attack = "+1",
			m_defense = "+2",
			agility = "+2",
			luck = "-2",
			category = "Armor",
		},
	},
	["366"] = {
		id = 366,
		name = "Thief's Ring +2",
		title = "Thief's Ring",
		icon = 2336,
		description = "For getting away with it...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = -2,
			mmp = -2,
			def = -2,
			mdf = -2,
			agi = 4,
			luk = 6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mall F1 Mini-Boss Loot",
				once = true,
			},
		},
		infobox = {
			title = "Thief's Ring",
			icon = "2336",
			type = "Armor",
			in_game_name = "Thief's Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-2",
			max_mp = "-2",
			defense = "-2",
			m_defense = "-2",
			agility = "+4",
			luck = "+6",
			hit_rate = "+10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall miniboss loot|Mall miniboss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["367"] = {
		id = 367,
		name = "Ring of the One Point +2",
		title = "Ring of the One Point",
		icon = 1658,
		description = "The surface is mostly smooth, but the tip is sharp enough to break skin.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 3,
			mmp = 1,
			atk = 2,
			def = 1,
			mat = 2,
			mdf = 1,
			agi = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+2%",
			},
			{
				label = "Light damage taken",
				value = "+20%",
			},
			{
				label = "Darkness damage taken",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Tree Mall f1",
				title = "Ancient Tree (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Ring of the One Point",
			icon = "1658",
			type = "Armor",
			in_game_name = "Ring of the One Point +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+3",
			max_mp = "+1",
			attack = "+2",
			defense = "+1",
			m_attack = "+2",
			m_defense = "+1",
			agility = "+2",
			hit_rate = "+2%",
			light_damage_taken = "+20%",
			darkness_damage_taken = "-20%",
			category = "Armor",
		},
	},
	["368"] = {
		id = 368,
		name = "Ring of the Dark Sea +2",
		title = "Ring of the Dark Sea",
		icon = 5030,
		description = "The gem shifts like vast waves beneath the moon.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mmp = 10,
			mat = 2,
			mdf = 3,
			luk = 4,
		},
		status = "player-facing",
		infobox = {
			title = "Ring of the Dark Sea",
			icon = "5030",
			type = "Armor",
			in_game_name = "Ring of the Dark Sea +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+10",
			m_attack = "+2",
			m_defense = "+3",
			luck = "+4",
			category = "Armor",
		},
	},
	["369"] = {
		id = 369,
		name = "Ring of the End +2",
		title = "Ring of the End",
		icon = 1661,
		description = "Where all roads lead...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mmp = -10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Sewer f1 (2)",
				once = false,
			},
		},
		infobox = {
			title = "Ring of the End",
			icon = "1661",
			type = "Armor",
			in_game_name = "Ring of the End +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "-10",
			hit_rate = "+20%",
			category = "Armor",
		},
	},
	["370"] = {
		id = 370,
		name = "Onyx Bone Ring +3",
		title = "Onyx Bone Ring",
		icon = 1656,
		description = "Much heavier than it looks.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 3,
			mmp = 3,
			def = 3,
			mat = 3,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Sewer f1 (2)",
				once = false,
			},
		},
		infobox = {
			title = "Onyx Bone Ring",
			icon = "1656",
			type = "Armor",
			in_game_name = "Onyx Bone Ring +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+3",
			max_mp = "+3",
			defense = "+3",
			m_attack = "+3",
			luck = "+2",
			category = "Armor",
		},
	},
	["371"] = {
		id = 371,
		name = "Ring of the Dead God +3",
		title = "Ring of the Dead God",
		icon = 1798,
		description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			atk = 2,
			def = 2,
			mat = 2,
			mdf = 2,
			agi = 2,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+4%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm t1 Boss Loot",
				once = false,
			},
		},
		infobox = {
			title = "Ring of the Dead God",
			icon = "1798",
			type = "Armor",
			in_game_name = "Ring of the Dead God +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			attack = "+2",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+2",
			agility = "+2",
			luck = "+4",
			hit_rate = "+4%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Farm early boss loot|Farm early boss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["372"] = {
		id = 372,
		name = "Emerald Bone Ring +5",
		title = "Emerald Bone Ring",
		icon = 1654,
		description = "An eerie green glow calls to you...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 4,
			mmp = 4,
			atk = 2,
			def = 4,
			mat = 2,
			mdf = 4,
			agi = 4,
			luk = -4,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Corpse Tree",
				title = "Corpse Tree",
				once = false,
			},
		},
		infobox = {
			title = "Emerald Bone Ring",
			icon = "1654",
			type = "Armor",
			in_game_name = "Emerald Bone Ring +5",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+4",
			max_mp = "+4",
			attack = "+2",
			defense = "+4",
			m_attack = "+2",
			m_defense = "+4",
			agility = "+4",
			luck = "-4",
			category = "Armor",
		},
	},
	["373"] = {
		id = 373,
		name = "Cursed Emerald Ring +3",
		title = "Cursed Emerald Ring",
		icon = 1890,
		description = "An eerie green glow calls to you...\nIt's powers seem to have faded over the centuries.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 6,
			atk = 2,
			def = 2,
			mat = 4,
			mdf = 4,
			agi = 2,
			luk = -6,
		},
		effects = {
			{
				label = "Insanity damage taken",
				value = "+10%",
			},
			{
				label = "Curse damage taken",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Tent",
				title = "Tent (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Cursed Emerald Ring",
			icon = "1890",
			type = "Armor",
			in_game_name = "Cursed Emerald Ring +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+6",
			attack = "+2",
			defense = "+2",
			m_attack = "+4",
			m_defense = "+4",
			agility = "+2",
			luck = "-6",
			insanity_damage_taken = "+10%",
			curse_damage_taken = "-10%",
			category = "Armor",
		},
	},
	["374"] = {
		id = 374,
		name = "Opal Ring +2",
		title = "Opal Ring",
		icon = 1795,
		description = "A fragile ring with strange powers.\nOn death: No gold is lost. Ring breaks.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			def = 2,
			mdf = 2,
			agi = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
			{
				how = "found",
				name = "The Old Woods (Statue)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Opal Ring",
			icon = "1795",
			type = "Armor",
			in_game_name = "Opal Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			defense = "+2",
			m_defense = "+2",
			agility = "+2",
			category = "Armor",
		},
	},
	["375"] = {
		id = 375,
		name = "Ring of Immortality +2",
		title = "Ring of Immortality",
		icon = 1660,
		description = "An ancient ring, infused with the will of Kaal.\nIn Battle: Next death is prevented. Ring breaks.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 3,
			atk = 3,
			def = -3,
			mat = 3,
			mdf = -3,
			agi = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
			{
				how = "found",
				name = "Greystone Estates - Laundry Room",
				title = "Greystone Estates",
			},
			{
				how = "found",
				name = "The Old Woods (Tall Trees Maze)",
				title = "The Old Woods",
			},
			{
				how = "more",
				count = 1,
			},
		},
		infobox = {
			title = "Ring of Immortality",
			icon = "1660",
			type = "Armor",
			in_game_name = "Ring of Immortality +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+3",
			attack = "+3",
			defense = "-3",
			m_attack = "+3",
			m_defense = "-3",
			agility = "+3",
			category = "Armor",
		},
	},
	["376"] = {
		id = 376,
		name = "Blade Ring +2",
		title = "Blade Ring",
		icon = 6097,
		description = "Sharp to the touch.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			atk = 4,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Pale Clearing",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Blade Ring",
			icon = "6097",
			type = "Armor",
			in_game_name = "Blade Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			attack = "+4",
			luck = "+4",
			category = "Armor",
		},
	},
	["377"] = {
		id = 377,
		name = "Lightning Ring +2",
		title = "Lightning Ring",
		icon = 6036,
		description = "Charged with electric power.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			agi = 8,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Woods Clearing 7",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Lightning Ring",
			icon = "6036",
			type = "Armor",
			in_game_name = "Lightning Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			agility = "+8",
			luck = "+4",
			category = "Armor",
		},
	},
	["378"] = {
		id = 378,
		name = "Occult Ring +2",
		title = "Occult Ring",
		icon = 6041,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mat = 4,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Woods Clearing 8",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Occult Ring",
			icon = "6041",
			type = "Armor",
			in_game_name = "Occult Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			m_attack = "+4",
			luck = "+4",
			category = "Armor",
		},
	},
	["379"] = {
		id = 379,
		name = "Blood Ring +2",
		title = "Blood Ring",
		icon = 6021,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 12,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Old Woods Clearing 9",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Blood Ring",
			icon = "6021",
			type = "Armor",
			in_game_name = "Blood Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+12",
			luck = "+4",
			category = "Armor",
		},
	},
	["380"] = {
		id = 380,
		name = "Soul Ring +2",
		title = "Soul Ring",
		icon = 6037,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mmp = 8,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Red Clearing",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Soul Ring",
			icon = "6037",
			type = "Armor",
			in_game_name = "Soul Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+8",
			luck = "+4",
			category = "Armor",
		},
	},
	["381"] = {
		id = 381,
		name = "Heathen's Ring +2",
		title = "Heathen's Ring",
		icon = 480,
		description = "A ring for blasphemers.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			mat = 3,
			agi = 3,
			luk = -6,
		},
		effects = {
			{
				label = "Curse damage taken",
				value = "+20%",
			},
			{
				label = "Light damage taken",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Mall f1",
				once = false,
			},
		},
		infobox = {
			title = "Heathen's Ring",
			icon = "480",
			type = "Armor",
			in_game_name = "Heathen's Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			m_attack = "+3",
			agility = "+3",
			luck = "-6",
			curse_damage_taken = "+20%",
			light_damage_taken = "-20%",
			category = "Armor",
		},
	},
	["382"] = {
		id = 382,
		name = "Ring of Nature +4",
		title = "Ring of Nature",
		icon = 6032,
		description = "The thick, knotted band protects against opposing magic.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 4,
		armorType = "Tattered",
		stats = {
			mdf = 5,
		},
		effects = {
			{
				label = "Magic Reflection",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Ring of Nature",
			icon = "6032",
			type = "Armor",
			in_game_name = "Ring of Nature +4",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			m_defense = "+5",
			magic_reflection = "+2%",
			category = "Armor",
		},
	},
	["383"] = {
		id = 383,
		name = "Ring of Stone +4",
		title = "Ring of Stone",
		icon = 6023,
		description = "The rough, heavy band protects against opposing blows.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 4,
		armorType = "Tattered",
		stats = {
			def = 5,
		},
		effects = {
			{
				label = "Counter Attack",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Ring of Stone",
			icon = "6023",
			type = "Armor",
			in_game_name = "Ring of Stone +4",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			defense = "+5",
			counter_attack = "+2%",
			category = "Armor",
		},
	},
	["384"] = {
		id = 384,
		name = "Ring of Magic +4",
		title = "Ring of Magic",
		icon = 6105,
		description = "The light, shining band empowers magic rituals.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 4,
		armorType = "Tattered",
		stats = {
			mat = 5,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "-15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Ring of Magic",
			icon = "6105",
			type = "Armor",
			in_game_name = "Ring of Magic +4",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			m_attack = "+5",
			mp_cost_rate = "-15%",
			category = "Armor",
		},
	},
	["385"] = {
		id = 385,
		name = "Ring of Steel +4",
		title = "Ring of Steel",
		icon = 6016,
		description = "The smooth, reflective band empowers physical attacks.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 4,
		armorType = "Tattered",
		stats = {
			atk = 5,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Ring of Steel",
			icon = "6016",
			type = "Armor",
			in_game_name = "Ring of Steel +4",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			attack = "+5",
			hit_rate = "+10%",
			category = "Armor",
		},
	},
	["386"] = {
		id = 386,
		name = "Ring of Vanity +4",
		title = "Ring of Vanity",
		icon = 6104,
		description = "The simple, elegant band emboldens the wearer.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 4,
		armorType = "Tattered",
		stats = {
			mhp = 15,
			mmp = 15,
			agi = 8,
			luk = 8,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Ring of Vanity",
			icon = "6104",
			type = "Armor",
			in_game_name = "Ring of Vanity +4",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+15",
			max_mp = "+15",
			agility = "+8",
			luck = "+8",
			category = "Armor",
		},
	},
	["387"] = {
		id = 387,
		name = "Ring of The Left Path +5",
		title = "Ring of The Left Path",
		icon = 1657,
		description = "Seals all Rituals. 1/2 of the \"Path\" set.\nSet Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 15,
			mmp = -15,
			atk = 5,
			def = 2,
			mat = -5,
			mdf = -2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			},
			{
				label = "Seals skill type",
				value = "Ritual",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Catacombs 1F",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Ring of The Left Path",
			icon = "1657",
			type = "Armor",
			in_game_name = "Ring of The Left Path +5",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+15",
			max_mp = "-15",
			attack = "+5",
			defense = "+2",
			m_attack = "-5",
			m_defense = "-2",
			equip_effect = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			seals_skill_type = "Ritual",
			category = "Armor",
		},
	},
	["388"] = {
		id = 388,
		name = "Ring of The Right Path +5",
		title = "Ring of The Right Path",
		icon = 1893,
		description = "Seals all Skills. 1/2 of the \"Path\" set.\nSet Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = -15,
			mmp = 15,
			atk = -5,
			def = -2,
			mat = 5,
			mdf = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			},
			{
				label = "Seals skill type",
				value = "Skill",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Ring of The Right Path",
			icon = "1893",
			type = "Armor",
			in_game_name = "Ring of The Right Path +5",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-15",
			max_mp = "+15",
			attack = "-5",
			defense = "-2",
			m_attack = "+5",
			m_defense = "+2",
			equip_effect = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
			seals_skill_type = "Skill",
			category = "Armor",
		},
	},
	["389"] = {
		id = 389,
		name = "Ring of the New God +8",
		title = "Ring of the New God",
		icon = 1799,
		description = "It glimmers with the blossoming power of a now-feared God.\nStarts the battle with +1{{Icon|39|alt=Swift Attack}}, +1{{Icon|40|alt=Lethal Attack}} and +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 8,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			atk = 2,
			def = 2,
			mat = 2,
			mdf = 2,
			agi = 2,
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Starts the battle with +1{{Icon|39|alt=Swift Attack}}, +1{{Icon|40|alt=Lethal Attack}} and +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Hit Rate",
				value = "+4%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Catacombs High Loot",
				once = false,
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Ring of the New God",
			icon = "1799",
			type = "Armor",
			in_game_name = "Ring of the New God +8",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			attack = "+2",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+2",
			agility = "+2",
			luck = "+4",
			equip_effect = "Starts the battle with +1{{Icon|39|alt=Swift Attack}}, +1{{Icon|40|alt=Lethal Attack}} and +1{{Icon|41|alt=Defensive Attack}}",
			hit_rate = "+4%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Catacombs higher-tier loot|Catacombs higher-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["390"] = {
		id = 390,
		name = "Polished Stone Ring +3",
		icon = 6025,
		description = "Carved from a strange stone. It makes you feel more grounded.\nStarts the battle with +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 15,
			mmp = -15,
			atk = -3,
			def = 5,
			mat = -3,
			mdf = 5,
			agi = -10,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Starts the battle with +1{{Icon|41|alt=Defensive Attack}}",
			},
		},
		status = "uncertain",
		infobox = {
			icon = "6025",
			type = "Armor",
			in_game_name = "Polished Stone Ring +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+15",
			max_mp = "-15",
			attack = "-3",
			defense = "+5",
			m_attack = "-3",
			m_defense = "+5",
			agility = "-10",
			luck = "+5",
			equip_effect = "Starts the battle with +1{{Icon|41|alt=Defensive Attack}}",
			category = "Armor",
		},
	},
	["391"] = {
		id = 391,
		name = "Ring of Rage +3",
		title = "Ring of Rage",
		icon = 6034,
		description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = -10,
			atk = 2,
			mat = 2,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+2%",
			},
			{
				label = "Hit Rate",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Ring of Rage",
			icon = "6034",
			type = "Armor",
			in_game_name = "Ring of Rage +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-10",
			attack = "+2",
			m_attack = "+2",
			critical_rate = "+2%",
			hit_rate = "-5%",
			category = "Armor",
		},
	},
	["392"] = {
		id = 392,
		name = "Ring of Peace +3",
		title = "Ring of Peace",
		icon = 6018,
		description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 10,
			mmp = 10,
			def = 2,
			mdf = 2,
			luk = 5,
		},
		effects = {
			{
				label = "Evasion Rate",
				value = "+2%",
			},
			{
				label = "Critical Rate",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Ring of Peace",
			icon = "6018",
			type = "Armor",
			in_game_name = "Ring of Peace +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			defense = "+2",
			m_defense = "+2",
			luck = "+5",
			evasion_rate = "+2%",
			critical_rate = "-5%",
			category = "Armor",
		},
	},
	["393"] = {
		id = 393,
		name = "Ring of the Hero +3",
		title = "Ring of the Hero",
		icon = 6551,
		description = "It looks to be made of gold, but feels much heavier.\n{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more HP.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 20,
			mdf = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more HP.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Mob lv3 Loot",
				once = false,
			},
		},
		infobox = {
			title = "Ring of the Hero",
			icon = "6551",
			type = "Armor",
			in_game_name = "Ring of the Hero +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+20",
			m_defense = "+3",
			equip_effect = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more HP.",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Void Entity and later Farmer loot|Void Entity and later Farmer loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["394"] = {
		id = 394,
		name = "Ring of the Traitor +3",
		title = "Ring of the Traitor",
		icon = 6552,
		description = "It looks to be made from a dark, shifting stone.\n{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more MP.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mmp = 20,
			def = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more MP.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Mob lv3 Loot",
				once = false,
			},
		},
		infobox = {
			title = "Ring of the Traitor",
			icon = "6552",
			type = "Armor",
			in_game_name = "Ring of the Traitor +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+20",
			defense = "+3",
			equip_effect = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more MP.",
			category = "Armor",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Void Entity and later Farmer loot#Reward progression|Void Entity and later Farmer loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["395"] = {
		id = 395,
		name = "Orange Ring +3",
		icon = 6334,
		description = "As orange as the flesh of a pumpkin.\n{{Icon|39|alt=Swift Attack}} Combat Point triggers have a 10% chance to also add Guard.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 5,
			mmp = 5,
			agi = 5,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "{{Icon|39|alt=Swift Attack}} Combat Point triggers have a 10% chance to also add Guard.",
			},
		},
		status = "uncertain",
		infobox = {
			icon = "6334",
			type = "Armor",
			in_game_name = "Orange Ring +3",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+5",
			max_mp = "+5",
			agility = "+5",
			luck = "+5",
			equip_effect = "{{Icon|39|alt=Swift Attack}} Combat Point triggers have a 10% chance to also add Guard.",
			category = "Armor",
		},
	},
	["396"] = {
		id = 396,
		name = "Crude Ring +1",
		title = "Crude Ring",
		icon = 6098,
		description = "A rough ring made from crude materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 1,
		armorType = "Tattered",
		stats = {
			def = 1,
			mdf = 1,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Crude Ring",
			icon = "6098",
			type = "Armor",
			in_game_name = "Crude Ring +1",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			defense = "+1",
			m_defense = "+1",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["397"] = {
		id = 397,
		name = "Brutal Ring +2",
		title = "Brutal Ring",
		icon = 6104,
		description = "A simple ring made from solid materials.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 2,
		armorType = "Tattered",
		stats = {
			atk = 1,
			def = 2,
			mat = 1,
			mdf = 2,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Brutal Ring",
			icon = "6104",
			type = "Armor",
			in_game_name = "Brutal Ring +2",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			attack = "+1",
			defense = "+2",
			m_attack = "+1",
			m_defense = "+2",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["398"] = {
		id = 398,
		name = "Ring of Plenty +8",
		title = "Ring of Plenty",
		icon = 6020,
		description = "When equipped: +5% for 2x mined and foraged resources",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 8,
		armorType = "Tattered",
		stats = {
			luk = 10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+5% for 2x mined and foraged resources",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Art Gallery",
				title = "Art gallery",
			},
		},
		infobox = {
			title = "Ring of Plenty",
			icon = "6020",
			type = "Armor",
			in_game_name = "Ring of Plenty +8",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			luck = "+10",
			equip_effect = "+5% for 2x mined and foraged resources",
			category = "Armor",
		},
	},
	["399"] = {
		id = 399,
		name = "Slayer's Ring +8",
		title = "Slayer's Ring",
		icon = 1801,
		description = "When equipped: 10% chance to add +1 to each combat loot roll.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 8,
		armorType = "Tattered",
		stats = {
			luk = 10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "10% chance to add +1 to each combat loot roll.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Art Gallery",
				title = "Art gallery",
			},
		},
		infobox = {
			title = "Slayer's Ring",
			icon = "1801",
			type = "Armor",
			in_game_name = "Slayer's Ring +8",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			luck = "+10",
			equip_effect = "10% chance to add +1 to each combat loot roll.",
			category = "Armor",
		},
	},
	["400"] = {
		id = 400,
		name = "Voidborn Ring +10",
		title = "Voidborn Ring",
		icon = 6266,
		description = "Dark Shield adds +2{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 10,
		armorType = "Tattered",
		stats = {
			def = 3,
			mdf = 3,
			agi = 10,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Deep Mall 1",
				once = false,
			},
		},
		infobox = {
			title = "Voidborn Ring",
			icon = "6266",
			type = "Armor",
			in_game_name = "Voidborn Ring +10",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			defense = "+3",
			m_defense = "+3",
			agility = "+10",
			category = "Armor",
		},
	},
	["401"] = {
		id = 401,
		name = "Lightborn Ring +10",
		title = "Lightborn Ring",
		icon = 6550,
		description = "Basic Attacks restore MP by 10.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 10,
		armorType = "Tattered",
		stats = {
			def = 3,
			mdf = 3,
			luk = 10,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Deep Mall 1",
				once = false,
			},
		},
		infobox = {
			title = "Lightborn Ring",
			icon = "6550",
			type = "Armor",
			in_game_name = "Lightborn Ring +10",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			defense = "+3",
			m_defense = "+3",
			luck = "+10",
			category = "Armor",
		},
	},
	["402"] = {
		id = 402,
		name = "Roughknot Ring +5",
		title = "Roughknot Ring",
		icon = 6580,
		description = "The abrasive band is painful and irritating.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = -20,
			atk = 15,
			def = -5,
			mdf = -5,
			agi = 15,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Deep Mall 1",
				once = false,
			},
		},
		infobox = {
			title = "Roughknot Ring",
			icon = "6580",
			type = "Armor",
			in_game_name = "Roughknot Ring +5",
			equipment_slot = "Ring",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-20",
			attack = "+15",
			defense = "-5",
			m_defense = "-5",
			agility = "+15",
			category = "Armor",
		},
	},
	["403"] = {
		id = 403,
		name = "Ring of the Woods +5",
		title = "Ring of the Woods",
		icon = 6017,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Polished",
		stats = {
			mmp = 5,
			atk = 3,
			mat = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Deep Woods Loot",
				once = true,
			},
		},
		infobox = {
			title = "Ring of the Woods",
			icon = "6017",
			type = "Armor",
			in_game_name = "Ring of the Woods +5",
			equipment_slot = "Ring",
			armor_type = "Polished",
			weight = "0",
			max_mp = "+5",
			attack = "+3",
			m_attack = "+3",
			category = "Armor",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Deep Woods creature loot#Reward progression|Deep Woods creature loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["404"] = {
		id = 404,
		name = "Ring of the Lost +5",
		title = "Ring of the Lost",
		icon = 6022,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Polished",
		stats = {
			mhp = 5,
			def = 3,
			mdf = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "LimbRock",
				title = "Limb Rock",
				once = false,
			},
		},
		infobox = {
			title = "Ring of the Lost",
			icon = "6022",
			type = "Armor",
			in_game_name = "Ring of the Lost +5",
			equipment_slot = "Ring",
			armor_type = "Polished",
			weight = "0",
			max_hp = "+5",
			defense = "+3",
			m_defense = "+3",
			category = "Armor",
		},
	},
	["405"] = {
		id = 405,
		name = "Ring of Leaves +5",
		title = "Ring of Leaves",
		icon = 6038,
		description = "A moody, swirling stone glows ominously.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Polished",
		stats = {
			agi = 8,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "LimbRock",
				title = "Limb Rock",
				once = false,
			},
		},
		infobox = {
			title = "Ring of Leaves",
			icon = "6038",
			type = "Armor",
			in_game_name = "Ring of Leaves +5",
			equipment_slot = "Ring",
			armor_type = "Polished",
			weight = "0",
			agility = "+8",
			luck = "+5",
			category = "Armor",
		},
	},
	["406"] = {
		id = 406,
		name = "Ring of the Dead +5",
		title = "Ring of the Dead",
		icon = 7469,
		description = "A dark band, adorned with a miniature skull.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 5,
		armorType = "Zealous",
		stats = {
			mhp = -15,
			atk = 5,
			mat = 5,
			agi = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Ring of the Dead",
			icon = "7469",
			type = "Armor",
			in_game_name = "Ring of the Dead +5",
			equipment_slot = "Ring",
			armor_type = "Zealous",
			weight = "0",
			max_hp = "-15",
			attack = "+5",
			m_attack = "+5",
			agility = "+5",
			category = "Armor",
		},
	},
	["408"] = {
		id = 408,
		name = "Bone Coin of Death",
		icon = 1957,
		description = "A coin with a skull carved from bone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		armorType = "Tattered",
		stats = {
			mmp = 5,
			def = -2,
			mat = 3,
			mdf = -2,
		},
		status = "uncertain",
		infobox = {
			icon = "1957",
			type = "Armor",
			in_game_name = "Bone Coin of Death",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+5",
			defense = "-2",
			m_attack = "+3",
			m_defense = "-2",
			category = "Armor",
		},
	},
	["409"] = {
		id = 409,
		name = "Fool's Gold Coin of Death",
		title = "Fool's Gold Coin of Death",
		icon = 1860,
		description = "You feel luckier when holding this, but perhaps you are misguided...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		armorType = "Tattered",
		stats = {
			def = -1,
			mdf = -1,
			agi = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Tier 1",
				once = true,
			},
			{
				how = "event",
				name = "Mine Armor Roll",
				once = true,
			},
		},
		infobox = {
			title = "Fool's Gold Coin of Death",
			icon = "1860",
			type = "Armor",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			defense = "-1",
			m_defense = "-1",
			agility = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["410"] = {
		id = 410,
		name = "Rusty Spyglass",
		title = "Rusty Spyglass",
		icon = 2016,
		description = "Allows you to see further, and much less clearly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		armorType = "Tattered",
		stats = {
			atk = 2,
			def = -4,
			mat = 2,
			mdf = -4,
			luk = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Lakefront",
				title = "Lakefront",
			},
		},
		infobox = {
			title = "Rusty Spyglass",
			icon = "2016",
			type = "Armor",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			attack = "+2",
			defense = "-4",
			m_attack = "+2",
			m_defense = "-4",
			luck = "+2",
			hit_rate = "+10%",
			category = "Armor",
		},
	},
	["411"] = {
		id = 411,
		name = "Block of Rock +1",
		title = "Block of Rock",
		icon = 541,
		description = "Hard and heavy.\n+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 1,
		armorType = "Tattered",
		stats = {
			mhp = 8,
			def = 2,
			mdf = 2,
			agi = -4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Shop Counter Mall f1",
				title = "Empty Shop Counter",
				once = false,
			},
		},
		infobox = {
			title = "Block of Rock",
			icon = "541",
			type = "Armor",
			in_game_name = "Block of Rock +1",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+8",
			defense = "+2",
			m_defense = "+2",
			agility = "-4",
			equip_effect = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			category = "Armor",
		},
	},
	["412"] = {
		id = 412,
		name = "Lucky Horseshoe +1",
		title = "Lucky Horseshoe",
		icon = 1492,
		description = "I hope all the luck hasn't spilled out...",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 1,
		armorType = "Tattered",
		stats = {
			mhp = -2,
			def = -2,
			mdf = -2,
			luk = 10,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Sewer f1",
				once = false,
			},
		},
		infobox = {
			title = "Lucky Horseshoe",
			icon = "1492",
			type = "Armor",
			in_game_name = "Lucky Horseshoe +1",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-2",
			defense = "-2",
			m_defense = "-2",
			luck = "+10",
			category = "Armor",
		},
	},
	["413"] = {
		id = 413,
		name = "Ancient Coin of Order",
		title = "Ancient Coin of Order",
		icon = 1955,
		description = "A coin with a cross carved from pale stone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		armorType = "Tattered",
		stats = {
			mmp = 4,
			atk = -1,
			def = 2,
			mat = -2,
			mdf = 3,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Mall Parking Lot",
				title = "Mall",
			},
		},
		infobox = {
			title = "Ancient Coin of Order",
			icon = "1955",
			type = "Armor",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+4",
			attack = "-1",
			defense = "+2",
			m_attack = "-2",
			m_defense = "+3",
			luck = "+2",
			category = "Armor",
		},
	},
	["414"] = {
		id = 414,
		name = "Ancient Effigy +2",
		title = "Ancient Effigy",
		icon = 1450,
		description = "The carved face of an ancient god stares back at you silently...\n+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 4,
			def = 3,
			mdf = 3,
			agi = -6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Arcade Mall f1",
				title = "Arcade Machine (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Ancient Effigy",
			icon = "1450",
			type = "Armor",
			in_game_name = "Ancient Effigy +2",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+4",
			defense = "+3",
			m_defense = "+3",
			agility = "-6",
			equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			category = "Armor",
		},
	},
	["415"] = {
		id = 415,
		name = "Skull of the Dead God +3",
		title = "Skull of the Dead God",
		icon = 1432,
		description = "It glimmers with the lingering power of a once-feared Old God.\n+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 4,
			atk = 2,
			def = 1,
			mat = 2,
			mdf = 1,
			luk = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Ancient Totem",
				once = false,
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Skull of the Dead God",
			icon = "1432",
			type = "Armor",
			in_game_name = "Skull of the Dead God +3",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+4",
			attack = "+2",
			defense = "+1",
			m_attack = "+2",
			m_defense = "+1",
			luck = "+6",
			equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			category = "Armor",
		},
	},
	["416"] = {
		id = 416,
		name = "Eye of Gatis +5",
		title = "Eye of Gatis",
		icon = 2601,
		description = "It is said to be a former eye of the moon god, Gatis.\nWhen Equipped: M. Attack increased by 10%",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			mmp = 8,
			mdf = 4,
			agi = 4,
			luk = 6,
		},
		effects = {
			{
				label = "Darkness damage taken",
				value = "-20%",
			},
			{
				label = "M. Attack bonus",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods (Mill Junction)",
				title = "The Old Woods",
			},
			{
				how = "event",
				name = "Blood Trees",
				title = "Blood Trees",
				once = false,
			},
		},
		infobox = {
			title = "Eye of Gatis",
			icon = "2601",
			type = "Armor",
			in_game_name = "Eye of Gatis +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+8",
			m_defense = "+4",
			agility = "+4",
			luck = "+6",
			darkness_damage_taken = "-20%",
			m_attack_bonus = "+10%",
			category = "Armor",
		},
	},
	["417"] = {
		id = 417,
		name = "Eye of Delvek +3",
		title = "Eye of Delvek",
		icon = 2236,
		description = "Its glowing pupil pulsates mysteriously.\nWhen Equipped: Applies a random blessing at the start of each battle.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 3,
		armorType = "Tattered",
		stats = {
			def = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Applies a random blessing at the start of each battle.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Old Woods (South-East)",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Eye of Delvek",
			icon = "2236",
			type = "Armor",
			in_game_name = "Eye of Delvek +3",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			defense = "+2",
			equip_effect = "Applies a random blessing at the start of each battle.",
			category = "Armor",
		},
	},
	["418"] = {
		id = 418,
		name = "Hand of Nezroth +2",
		title = "Hand of Nezroth",
		icon = 1491,
		description = "The fingers twitch, occasionally.\nIncreases HP by 10%. Decreases MP by 10%.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 2,
		armorType = "Tattered",
		stats = {
			def = 2,
			mdf = 2,
		},
		effects = {
			{
				label = "Max HP bonus",
				value = "+10%",
			},
			{
				label = "Max MP bonus",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Flesh pile Loot",
				once = true,
			},
		},
		infobox = {
			title = "Hand of Nezroth",
			icon = "1491",
			type = "Armor",
			in_game_name = "Hand of Nezroth +2",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			defense = "+2",
			m_defense = "+2",
			max_hp_bonus = "+10%",
			max_mp_bonus = "-10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Flesh Pile of Nezroth loot|Flesh Pile of Nezroth loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["419"] = {
		id = 419,
		name = "Razor Tooth +5",
		title = "Razor Tooth (Armor)",
		icon = 5979,
		description = "A blade-sharp tooth, imbued with raw aggression.\n+15% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Physical Damage",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv2",
				once = true,
			},
		},
		infobox = {
			title = "Razor Tooth (Armor)",
			icon = "5979",
			type = "Armor",
			in_game_name = "Razor Tooth +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			luck = "+4",
			equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			physical_damage = "+10%",
			category = "Armor",
		},
	},
	["420"] = {
		id = 420,
		name = "Spellbook +3",
		title = "Spellbook",
		icon = 5973,
		description = "A living tome which whispers magical secrets to its owner.\n+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 3,
		armorType = "Tattered",
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			},
			{
				label = "Magical Damage",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv2",
				once = true,
			},
		},
		infobox = {
			title = "Spellbook",
			icon = "5973",
			type = "Armor",
			in_game_name = "Spellbook +3",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			equip_effect = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			magical_damage = "+10%",
			category = "Armor",
		},
	},
	["421"] = {
		id = 421,
		name = "Lucky Card +1",
		title = "Lucky Card",
		icon = 6007,
		description = "A simple trinket for those who need a little boost.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 1,
		armorType = "Tattered",
		stats = {
			luk = 7,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Lucky Card",
			icon = "6007",
			type = "Armor",
			in_game_name = "Lucky Card +1",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			luck = "+7",
			category = "Armor",
		},
	},
	["422"] = {
		id = 422,
		name = "Pearl of of Kaal +1",
		title = "Pearl of of Kaal",
		icon = 5926,
		description = "A gleaming pearl, carved into the shape of a skull.\n+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 1,
		armorType = "Tattered",
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Max HP bonus",
				value = "-15%",
			},
			{
				label = "Recovery Effect",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Pearl of of Kaal",
			icon = "5926",
			type = "Armor",
			in_game_name = "Pearl of of Kaal +1",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			max_hp_bonus = "-15%",
			recovery_effect = "+15%",
			category = "Armor",
		},
	},
	["423"] = {
		id = 423,
		name = "Earring of the Dark Sea +2",
		title = "Earring of the Dark Sea",
		icon = 6073,
		description = "The gem shifts like vast waves beneath the moon.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 2,
		armorType = "Tattered",
		stats = {
			mmp = 10,
			mat = 3,
			mdf = 2,
			luk = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Earring of the Dark Sea",
			icon = "6073",
			type = "Armor",
			in_game_name = "Earring of the Dark Sea +2",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+10",
			m_attack = "+3",
			m_defense = "+2",
			luck = "+2",
			category = "Armor",
		},
	},
	["424"] = {
		id = 424,
		name = "Magnifying Glass +3",
		title = "Magnifying Glass",
		icon = 5813,
		description = "An ornate, ancient looking device.\n+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 3,
		armorType = "Tattered",
		stats = {
			atk = 2,
			mat = 2,
			agi = 5,
			luk = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Magnifying Glass",
			icon = "5813",
			type = "Armor",
			in_game_name = "Magnifying Glass +3",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			attack = "+2",
			m_attack = "+2",
			agility = "+5",
			luck = "+2",
			equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			hit_rate = "+10%",
			category = "Armor",
		},
	},
	["425"] = {
		id = 425,
		name = "Earring of Slime +3",
		title = "Earring of Slime",
		icon = 6070,
		description = "The solid crystal shifts as if it were dripping.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 3,
		armorType = "Tattered",
		stats = {
			def = 1,
			mdf = 1,
		},
		effects = {
			{
				label = "Curse damage taken",
				value = "-5%",
			},
			{
				label = "Insanity damage taken",
				value = "-5%",
			},
			{
				label = "Recovery Effect",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Earring of Slime",
			icon = "6070",
			type = "Armor",
			in_game_name = "Earring of Slime +3",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			defense = "+1",
			m_defense = "+1",
			curse_damage_taken = "-5%",
			insanity_damage_taken = "-5%",
			recovery_effect = "+10%",
			category = "Armor",
		},
	},
	["426"] = {
		id = 426,
		name = "Earring of Wealth +3",
		title = "Earring of Wealth",
		icon = 6071,
		description = "The gleaming crystal fills you with a sense of greed.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 3,
		armorType = "Tattered",
		stats = {
			luk = 5,
		},
		effects = {
			{
				label = "Insight damage taken",
				value = "-5%",
			},
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
			{
				label = "Experience",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Earring of Wealth",
			icon = "6071",
			type = "Armor",
			in_game_name = "Earring of Wealth +3",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			luck = "+5",
			insight_damage_taken = "-5%",
			darkness_damage_taken = "-5%",
			experience = "+10%",
			category = "Armor",
		},
	},
	["427"] = {
		id = 427,
		name = "Earring of Torture +3",
		title = "Earring of Torture",
		icon = 6065,
		description = "The blood-red crystal glows with anger.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = -20,
			atk = 3,
			mat = 3,
			agi = 5,
		},
		effects = {
			{
				label = "Light damage taken",
				value = "-5%",
			},
			{
				label = "Critical Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
		},
		infobox = {
			title = "Earring of Torture",
			icon = "6065",
			type = "Armor",
			in_game_name = "Earring of Torture +3",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-20",
			attack = "+3",
			m_attack = "+3",
			agility = "+5",
			light_damage_taken = "-5%",
			critical_rate = "+2%",
			category = "Armor",
		},
	},
	["428"] = {
		id = 428,
		name = "Lucky Cat Statue +5",
		title = "Lucky Cat Statue",
		icon = 6009,
		description = "When equipped: Increases total Luck by 15%",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			def = 2,
			mdf = 2,
		},
		effects = {
			{
				label = "Luck bonus",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Cat Statues",
				title = "Cat Statues",
				once = false,
			},
		},
		infobox = {
			title = "Lucky Cat Statue",
			icon = "6009",
			type = "Armor",
			in_game_name = "Lucky Cat Statue +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			defense = "+2",
			m_defense = "+2",
			luck_bonus = "+15%",
			category = "Armor",
		},
	},
	["429"] = {
		id = 429,
		name = "Polished Spyglass +5",
		title = "Polished Spyglass",
		icon = 5814,
		description = "When equipped: Increases total Agility by 20%",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			atk = 2,
			mat = 2,
		},
		effects = {
			{
				label = "Agility bonus",
				value = "+20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pink Tree",
				title = "Pink Tree",
				once = false,
			},
		},
		infobox = {
			title = "Polished Spyglass",
			icon = "5814",
			type = "Armor",
			in_game_name = "Polished Spyglass +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			attack = "+2",
			m_attack = "+2",
			agility_bonus = "+20%",
			category = "Armor",
		},
	},
	["430"] = {
		id = 430,
		name = "Symbol of Privilege +5",
		title = "Symbol of Privilege",
		icon = 2454,
		description = "Solves all sorts of problems.\nStart each battle with +2{{Icon|39|alt=Swift Attack}}, +2{{Icon|40|alt=Lethal Attack}} and +2{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		effects = {
			{
				label = "Equip effect",
				value = "Start each battle with +2{{Icon|39|alt=Swift Attack}}, +2{{Icon|40|alt=Lethal Attack}} and +2{{Icon|41|alt=Defensive Attack}}",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Pink Tree",
				title = "Pink Tree",
				once = false,
			},
		},
		infobox = {
			title = "Symbol of Privilege",
			icon = "2454",
			type = "Armor",
			in_game_name = "Symbol of Privilege +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			equip_effect = "Start each battle with +2{{Icon|39|alt=Swift Attack}}, +2{{Icon|40|alt=Lethal Attack}} and +2{{Icon|41|alt=Defensive Attack}}",
			category = "Armor",
		},
	},
	["431"] = {
		id = 431,
		name = "Eldritch Paintbrush +5",
		title = "Eldritch Paintbrush",
		icon = 4399,
		description = "Start each battle with +2{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			mmp = 20,
			agi = 10,
			luk = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Start each battle with +2{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Experience",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Fancy House",
				title = "Town",
			},
		},
		infobox = {
			title = "Eldritch Paintbrush",
			icon = "4399",
			type = "Armor",
			in_game_name = "Eldritch Paintbrush +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+20",
			agility = "+10",
			luck = "+6",
			equip_effect = "Start each battle with +2{{Icon|40|alt=Lethal Attack}}",
			experience = "+10%",
			category = "Armor",
		},
	},
	["432"] = {
		id = 432,
		name = "Miniature Pumpkin +4",
		title = "Miniature Pumpkin",
		icon = 7216,
		description = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 4,
		armorType = "Tattered",
		stats = {
			mhp = 10,
			mmp = 5,
			def = 2,
			mdf = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
			},
		},
		status = "player-facing",
		infobox = {
			title = "Miniature Pumpkin",
			icon = "7216",
			type = "Armor",
			in_game_name = "Miniature Pumpkin +4",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+10",
			max_mp = "+5",
			defense = "+2",
			m_defense = "+2",
			equip_effect = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
			category = "Armor",
		},
	},
	["433"] = {
		id = 433,
		name = "Giant Pumpkin +7",
		title = "Giant Pumpkin",
		icon = 364,
		description = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 7,
		armorType = "Tattered",
		stats = {
			mhp = 20,
			mmp = 15,
			def = 4,
			mdf = 4,
			agi = -10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
			},
		},
		status = "player-facing",
		infobox = {
			title = "Giant Pumpkin",
			icon = "364",
			type = "Armor",
			in_game_name = "Giant Pumpkin +7",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+20",
			max_mp = "+15",
			defense = "+4",
			m_defense = "+4",
			agility = "-10",
			equip_effect = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
			category = "Armor",
		},
	},
	["434"] = {
		id = 434,
		name = "Chalice of Mana +5",
		title = "Chalice of Mana",
		icon = 1557,
		description = "The gem shifts like vast waves beneath the moon.\n+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			mmp = 15,
		},
		effects = {
			{
				label = "Recovery Effect",
				value = "-10%",
			},
			{
				label = "MP Cost Rate",
				value = "-15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Harvest Chambers",
				title = "Harvest Chambers",
			},
		},
		infobox = {
			title = "Chalice of Mana",
			icon = "1557",
			type = "Armor",
			in_game_name = "Chalice of Mana +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+15",
			recovery_effect = "-10%",
			mp_cost_rate = "-15%",
			category = "Armor",
		},
	},
	["435"] = {
		id = 435,
		name = "Demon Tooth +5",
		title = "Demon Tooth",
		icon = 5057,
		description = "A sharp tooth, filled with rage.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = -15,
			atk = 2,
			luk = -5,
		},
		effects = {
			{
				label = "Physical Damage",
				value = "+5%",
			},
			{
				label = "Critical Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Harvest Chambers",
				title = "Harvest Chambers",
			},
		},
		infobox = {
			title = "Demon Tooth",
			icon = "5057",
			type = "Armor",
			in_game_name = "Demon Tooth +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-15",
			attack = "+2",
			luck = "-5",
			physical_damage = "+5%",
			critical_rate = "+2%",
			category = "Armor",
		},
	},
	["436"] = {
		id = 436,
		name = "Bone Coin of Life +1",
		title = "Bone Coin of Life",
		icon = 1954,
		description = "A coin with a human head carved from bone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 1,
		armorType = "Tattered",
		stats = {
			mhp = 10,
			mmp = 5,
			def = 2,
			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Coin of Life",
			icon = "1954",
			type = "Armor",
			in_game_name = "Bone Coin of Life +1",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+10",
			max_mp = "+5",
			defense = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
	["437"] = {
		id = 437,
		name = "Bone Coin of Chaos +1",
		title = "Bone Coin of Chaos",
		icon = 1956,
		description = "A coin with a strange design carved from bone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 1,
		armorType = "Tattered",
		stats = {
			atk = 2,
			def = -2,
			mat = 2,
			mdf = -2,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Coin of Chaos",
			icon = "1956",
			type = "Armor",
			in_game_name = "Bone Coin of Chaos +1",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			attack = "+2",
			defense = "-2",
			m_attack = "+2",
			m_defense = "-2",
			critical_rate = "+2%",
			category = "Armor",
		},
	},
	["438"] = {
		id = 438,
		name = "Cube of One +7",
		title = "Cube of One",
		icon = 5078,
		description = "A single small, glimmering cube.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 7,
		armorType = "Tattered",
		stats = {
			mhp = 1,
			mmp = 1,
			atk = 1,
			def = 1,
			mat = 1,
			mdf = 1,
			agi = 1,
			luk = 1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+1%",
			},
			{
				label = "Evasion Rate",
				value = "+1%",
			},
			{
				label = "Critical Rate",
				value = "+1%",
			},
			{
				label = "Magic Reflection",
				value = "+1%",
			},
			{
				label = "Counter Attack",
				value = "+1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Elderfield High - Lobby",
				title = "School",
			},
		},
		infobox = {
			title = "Cube of One",
			icon = "5078",
			type = "Armor",
			in_game_name = "Cube of One +7",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+1",
			max_mp = "+1",
			attack = "+1",
			defense = "+1",
			m_attack = "+1",
			m_defense = "+1",
			agility = "+1",
			luck = "+1",
			hit_rate = "+1%",
			evasion_rate = "+1%",
			critical_rate = "+1%",
			magic_reflection = "+1%",
			counter_attack = "+1%",
			category = "Armor",
		},
	},
	["439"] = {
		id = 439,
		name = "Earring of Duality +5",
		title = "Earring of Duality",
		icon = 6137,
		description = "An earring made from a dual-colored, shifting stone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 10,
			mmp = 10,
			atk = 2,
			def = 2,
			mat = 2,
			mdf = 2,
		},
		effects = {
			{
				label = "Light damage taken",
				value = "-5%",
			},
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Elderfield High - Lobby",
				title = "School",
			},
		},
		infobox = {
			title = "Earring of Duality",
			icon = "6137",
			type = "Armor",
			in_game_name = "Earring of Duality +5",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			attack = "+2",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+2",
			light_damage_taken = "-5%",
			darkness_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["440"] = {
		id = 440,
		name = "Crystal Skull +10",
		title = "Crystal Skull",
		icon = 5927,
		description = "When equipped:\nIncreases total Defense and M. Defense by 10%",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 10,
		armorType = "Tattered",
		effects = {
			{
				label = "Defense bonus",
				value = "+10%",
			},
			{
				label = "M. Defense bonus",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Elderfield High - Lobby",
				title = "School",
			},
		},
		infobox = {
			title = "Crystal Skull",
			icon = "5927",
			type = "Armor",
			in_game_name = "Crystal Skull +10",
			equipment_slot = "Trinket",
			armor_type = "Tattered",
			weight = "0",
			defense_bonus = "+10%",
			m_defense_bonus = "+10%",
			category = "Armor",
		},
	},
	["441"] = {
		id = 441,
		name = "Merchant's Pack +8",
		title = "Merchant's Pack",
		icon = 5831,
		description = "A large backpack with countless compartments. It's sure to\ncontain something for every occasion.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 8,
		armorType = "Resourceful",
		stats = {
			mhp = 10,
			mmp = 10,
			luk = 10,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "The Deep Woods",
				title = "The Deep Woods",
			},
		},
		infobox = {
			title = "Merchant's Pack",
			icon = "5831",
			type = "Armor",
			in_game_name = "Merchant's Pack +8",
			equipment_slot = "Trinket",
			armor_type = "Resourceful",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			luck = "+10",
			category = "Armor",
		},
	},
	["442"] = {
		id = 442,
		name = "Bone Earring of Blood +4",
		title = "Bone Earring of Blood",
		icon = 6066,
		description = "A bone earring with a blood-red gemstone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 4,
		armorType = "Clotting",
		stats = {
			def = 2,
			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Deep Woods 2",
				once = false,
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Bone Earring of Blood",
			icon = "6066",
			type = "Armor",
			in_game_name = "Bone Earring of Blood +4",
			equipment_slot = "Trinket",
			armor_type = "Clotting",
			weight = "0",
			defense = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
	["443"] = {
		id = 443,
		name = "Earring of Steel +4",
		title = "Earring of Steel",
		icon = 6134,
		description = "An earring made from polished steel.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 4,
		armorType = "Sturdy",
		stats = {
			atk = -3,
			def = 2,
			mat = -3,
			mdf = 2,
			agi = -3,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "God Shrine Deep Woods 1",
				once = false,
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Earring of Steel",
			icon = "6134",
			type = "Armor",
			in_game_name = "Earring of Steel +4",
			equipment_slot = "Trinket",
			armor_type = "Sturdy",
			weight = "0",
			attack = "-3",
			defense = "+2",
			m_attack = "-3",
			m_defense = "+2",
			agility = "-3",
			category = "Armor",
		},
	},
	["444"] = {
		id = 444,
		name = "Inventor's Gear +8",
		title = "Inventor's Gear",
		icon = 7622,
		description = "A machinist's best friend.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 8,
		armorType = "Polished",
		stats = {
			mmp = 5,
			def = 3,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Inventor's Gear",
			icon = "7622",
			type = "Armor",
			in_game_name = "Inventor's Gear +8",
			equipment_slot = "Trinket",
			armor_type = "Polished",
			weight = "0",
			max_mp = "+5",
			defense = "+3",
			luck = "+5",
			category = "Armor",
		},
	},
	["445"] = {
		id = 445,
		name = "Chalice of Blood +8",
		title = "Chalice of Blood",
		icon = 1555,
		description = "An ornate goblet, red as a blood moon.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 8,
		armorType = "Zealous",
		stats = {
			mhp = 16,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Jeweller’s Desk",
				title = "Jeweller’s Desk",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Chalice of Blood",
			icon = "1555",
			type = "Armor",
			in_game_name = "Chalice of Blood +8",
			equipment_slot = "Trinket",
			armor_type = "Zealous",
			weight = "0",
			max_hp = "+16",
			category = "Armor",
		},
	},
	["446"] = {
		id = 446,
		name = "Strange Doll +5",
		title = "Strange Doll",
		icon = 1448,
		description = "It supposedly whispers secrets to its owner.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Hateful",
		stats = {
			def = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Old Version Support",
				once = false,
			},
			{
				how = "mail",
				name = "Akira's Document",
			},
		},
		infobox = {
			title = "Strange Doll",
			icon = "1448",
			type = "Armor",
			in_game_name = "Strange Doll +5",
			equipment_slot = "Trinket",
			armor_type = "Hateful",
			weight = "0",
			defense = "+4",
			category = "Armor, Key items",
		},
	},
	["456"] = {
		id = 456,
		name = "Stone Shield +2",
		title = "Stone Shield",
		icon = 1636,
		description = "Defense, at any cost.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 2,
		armorType = "Sturdy",
		stats = {
			mhp = 5,
			mmp = -2,
			atk = -2,
			def = 4,
			mat = -2,
			mdf = 4,
			agi = -4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			},
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
			{
				label = "Curse damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Apartment F2",
				title = "Town Apartment",
			},
		},
		infobox = {
			title = "Stone Shield",
			icon = "1636",
			type = "Armor",
			in_game_name = "Stone Shield +2",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+5",
			max_mp = "-2",
			attack = "-2",
			defense = "+4",
			m_attack = "-2",
			m_defense = "+4",
			agility = "-4",
			equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			darkness_damage_taken = "-5%",
			curse_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["457"] = {
		id = 457,
		name = "Lamp of Light +5",
		title = "Lamp of Light",
		icon = 1768,
		description = "Strengthens your Insanity resistance and magical proficiency.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			mmp = 4,
			def = 1,
			mat = 2,
			mdf = 3,
			agi = 2,
			luk = 4,
		},
		effects = {
			{
				label = "Insanity damage taken",
				value = "-5%",
			},
			{
				label = "M. Attack bonus",
				value = "+10%",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mall F1 High Loot",
				once = true,
			},
		},
		infobox = {
			title = "Lamp of Light",
			icon = "1768",
			type = "Armor",
			in_game_name = "Lamp of Light +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+4",
			defense = "+1",
			m_attack = "+2",
			m_defense = "+3",
			agility = "+2",
			luck = "+4",
			insanity_damage_taken = "-5%",
			m_attack_bonus = "+10%",
			hit_rate = "+10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall higher-tier loot|Mall higher-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["458"] = {
		id = 458,
		name = "Seeker's Orb",
		title = "Seeker's Orb",
		icon = 1531,
		description = "Helps the lost to find their way.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		armorType = "Tattered",
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Town",
				title = "Town",
			},
		},
		infobox = {
			title = "Seeker's Orb",
			icon = "1531",
			type = "Armor",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			hit_rate = "+10%",
			category = "Armor",
		},
	},
	["459"] = {
		id = 459,
		name = "Wanderer's Orb",
		title = "Wanderer's Orb",
		icon = 1532,
		description = "Helps the predictable to become surprising.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		armorType = "Tattered",
		stats = {
			atk = 2,
			mat = 2,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Town",
				title = "Town",
			},
		},
		infobox = {
			title = "Wanderer's Orb",
			icon = "1532",
			type = "Armor",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			attack = "+2",
			m_attack = "+2",
			hit_rate = "-5%",
			category = "Armor",
		},
	},
	["460"] = {
		id = 460,
		name = "Brass Compass",
		title = "Brass Compass",
		icon = 4681,
		description = "Points to where you need to be.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		armorType = "Tattered",
		stats = {
			agi = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Mall F1",
				title = "Mall F1",
			},
		},
		infobox = {
			title = "Brass Compass",
			icon = "4681",
			type = "Armor",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			agility = "+5",
			category = "Armor",
		},
	},
	["461"] = {
		id = 461,
		name = "Rusty Shackle +2",
		title = "Rusty Shackle",
		icon = 2160,
		description = "Lighter than a shield.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 2,
		armorType = "Tattered",
		stats = {
			mhp = 2,
			mmp = 2,
			def = 2,
			mdf = 2,
		},
		effects = {
			{
				label = "Insight damage taken",
				value = "-2%",
			},
			{
				label = "Curse damage taken",
				value = "-2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sewers F1",
				title = "Sewers F1",
			},
		},
		infobox = {
			title = "Rusty Shackle",
			icon = "2160",
			type = "Armor",
			in_game_name = "Rusty Shackle +2",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			defense = "+2",
			m_defense = "+2",
			insight_damage_taken = "-2%",
			curse_damage_taken = "-2%",
			category = "Armor",
		},
	},
	["462"] = {
		id = 462,
		name = "Magic Jack o' Lantern +4",
		title = "Magic Jack o' Lantern",
		icon = 2544,
		description = "Glowing with strange energy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 4,
		armorType = "Tattered",
		stats = {
			mmp = 12,
			def = 2,
			mat = 2,
			mdf = 4,
			agi = 4,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Great Pumpkin Loot",
				once = true,
			},
		},
		infobox = {
			title = "Magic Jack o' Lantern",
			icon = "2544",
			type = "Armor",
			in_game_name = "Magic Jack o' Lantern +4",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+12",
			defense = "+2",
			m_attack = "+2",
			m_defense = "+4",
			agility = "+4",
			luck = "+5",
			category = "Armor",
		},
	},
	["463"] = {
		id = 463,
		name = "Odd Skull +1",
		title = "Odd Skull",
		icon = 2545,
		description = "Is this a toy, or the real thing...?",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 1,
		armorType = "Tattered",
		stats = {
			mmp = 8,
			atk = -2,
			mat = -2,
			agi = 2,
			luk = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Basement",
				title = "Basement",
			},
		},
		infobox = {
			title = "Odd Skull",
			icon = "2545",
			type = "Armor",
			in_game_name = "Odd Skull +1",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+8",
			attack = "-2",
			m_attack = "-2",
			agility = "+2",
			luck = "+3",
			category = "Armor",
		},
	},
	["464"] = {
		id = 464,
		name = "Shield of the Dead God +3",
		title = "Shield of the Dead God",
		icon = 1643,
		description = "It glimmers with the lingering power of a once-feared Old God.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 3,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 3,
			mdf = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			},
			{
				label = "Light damage taken",
				value = "-5%",
			},
			{
				label = "Insight damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Ancient Totem",
				once = false,
			},
		},
		infobox = {
			title = "Shield of the Dead God",
			icon = "1643",
			type = "Armor",
			in_game_name = "Shield of the Dead God +3",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+3",
			m_defense = "+3",
			equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			light_damage_taken = "-5%",
			insight_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["465"] = {
		id = 465,
		name = "Lost Mariner's Bauble +3",
		title = "Lost Mariner's Bauble",
		icon = 2176,
		description = "The gleaming pearl is said to lead sailors to shore during harsh storms.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 3,
		armorType = "Tattered",
		stats = {
			mhp = 5,
			mmp = 5,
			luk = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			},
			{
				label = "Recovery Effect",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Fish",
				title = "Fish (Mystery)",
				once = false,
			},
		},
		infobox = {
			title = "Lost Mariner's Bauble",
			icon = "2176",
			type = "Armor",
			in_game_name = "Lost Mariner's Bauble +3",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+5",
			max_mp = "+5",
			luck = "+2",
			equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			recovery_effect = "+15%",
			category = "Armor",
		},
	},
	["466"] = {
		id = 466,
		name = "Deceiver's Orb +5",
		title = "Deceiver's Orb",
		icon = 1530,
		description = "When equipped: Applies Fear to all enemies\nat the start of combat.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 4,
			agi = 4,
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Applies Fear to all enemies at the start of combat.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv2",
				once = true,
			},
		},
		infobox = {
			title = "Deceiver's Orb",
			icon = "1530",
			type = "Armor",
			in_game_name = "Deceiver's Orb +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+4",
			agility = "+4",
			luck = "+4",
			equip_effect = "Applies Fear to all enemies at the start of combat.",
			category = "Armor",
		},
	},
	["467"] = {
		id = 467,
		name = "Jeweled Chalice +5",
		title = "Jeweled Chalice",
		icon = 5969,
		description = "When equipped: Applies Skepticism and Stubbornness\nblessings at the start of combat.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			atk = 2,
			def = -2,
			mat = 2,
			mdf = -2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Applies Skepticism and Stubbornness blessings at the start of combat.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv2",
				once = true,
			},
		},
		infobox = {
			title = "Jeweled Chalice",
			icon = "5969",
			type = "Armor",
			in_game_name = "Jeweled Chalice +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			attack = "+2",
			defense = "-2",
			m_attack = "+2",
			m_defense = "-2",
			equip_effect = "Applies Skepticism and Stubbornness blessings at the start of combat.",
			category = "Armor",
		},
	},
	["468"] = {
		id = 468,
		name = "Golden Tooth +5",
		title = "Golden Tooth",
		icon = 5987,
		description = "All that remains of some creature's dinner.\nIncreases experience gain.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = 10,
			mdf = 2,
			luk = 6,
		},
		effects = {
			{
				label = "Experience",
				value = "+10%",
			},
		},
		status = "unreachable",
		routes = {
			{
				how = "event",
				name = "Old Woods boss Loot",
				once = false,
			},
		},
		infobox = {
			title = "Golden Tooth",
			icon = "5987",
			type = "Armor",
			in_game_name = "Golden Tooth +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "+10",
			m_defense = "+2",
			luck = "+6",
			experience = "+10%",
			category = "Armor",
		},
		availability = "No normal acquisition method is confirmed. It is not awarded by the active [[Giant Fish]] battle reward table; do not rely on that encounter to obtain it.",
	},
	["469"] = {
		id = 469,
		name = "Golden Stake +5",
		title = "Golden Stake",
		icon = 5975,
		description = "An enchanted stake, capable of harming even the undead.\n+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			luk = 4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			},
			{
				label = "Attack bonus",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Laundry lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Golden Stake",
			icon = "5975",
			type = "Armor",
			in_game_name = "Golden Stake +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			luck = "+4",
			equip_effect = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			attack_bonus = "+10%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Laundry Man level 2 loot|Laundry Man level 2 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["470"] = {
		id = 470,
		name = "Golden Lamp +5",
		title = "Golden Lamp",
		icon = 5945,
		description = "An enchanted lamp, said to contain a cursed entity.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			luk = 4,
		},
		effects = {
			{
				label = "M. Attack bonus",
				value = "+8%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Laundry lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Golden Lamp",
			icon = "5945",
			type = "Armor",
			in_game_name = "Golden Lamp +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			luck = "+4",
			m_attack_bonus = "+8%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Laundry Man level 2 loot|Laundry Man level 2 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["471"] = {
		id = 471,
		name = "Golden Skull +5",
		title = "Golden Skull",
		icon = 5944,
		description = "An enchanted skull, said to be cast from a fallen warrior.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			luk = 4,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+4%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Laundry lv3 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Golden Skull",
			icon = "5944",
			type = "Armor",
			in_game_name = "Golden Skull +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			luck = "+4",
			critical_rate = "+4%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Laundry Man level 3 loot|Laundry Man level 3 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["472"] = {
		id = 472,
		name = "Golden Knight +5",
		title = "Golden Knight",
		icon = 5990,
		description = "An enchanted chess piece, said to have been owned by a\nlegendary thief.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			luk = 4,
		},
		effects = {
			{
				label = "Evasion Rate",
				value = "+4%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Laundry lv3 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Golden Knight",
			icon = "5990",
			type = "Armor",
			in_game_name = "Golden Knight +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			luck = "+4",
			evasion_rate = "+4%",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Laundry Man level 3 loot|Laundry Man level 3 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["473"] = {
		id = 473,
		name = "Bone Shield +8",
		title = "Bone Shield",
		icon = 1638,
		description = "Surprisingly dense.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 8,
		armorType = "Sturdy",
		stats = {
			atk = -4,
			def = 3,
			mat = -4,
			mdf = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			},
			{
				label = "Curse damage taken",
				value = "-5%",
			},
			{
				label = "Insight damage taken",
				value = "-5%",
			},
			{
				label = "Insanity damage taken",
				value = "-5%",
			},
			{
				label = "Light damage taken",
				value = "-5%",
			},
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Bone Shield",
			icon = "1638",
			type = "Armor",
			in_game_name = "Bone Shield +8",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			attack = "-4",
			defense = "+3",
			m_attack = "-4",
			m_defense = "+3",
			equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			curse_damage_taken = "-5%",
			insight_damage_taken = "-5%",
			insanity_damage_taken = "-5%",
			light_damage_taken = "-5%",
			darkness_damage_taken = "-5%",
			category = "Armor",
		},
	},
	["474"] = {
		id = 474,
		name = "Star Map of Valtris +5",
		title = "Star Map of Valtris",
		icon = 5825,
		description = "Leverages the hidden secrets of the night sky.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			mmp = 10,
			mat = 5,
			luk = 5,
		},
		effects = {
			{
				label = "Darkness damage taken",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Star Map of Valtris",
			icon = "5825",
			type = "Armor",
			in_game_name = "Star Map of Valtris +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+10",
			m_attack = "+5",
			luck = "+5",
			darkness_damage_taken = "-10%",
			category = "Armor",
		},
	},
	["475"] = {
		id = 475,
		name = "Tower Shield +5",
		title = "Tower Shield",
		icon = 1639,
		description = "+25% chance to guard a 2nd attack\n+50% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Sturdy",
		stats = {
			atk = -8,
			def = 5,
			mat = -8,
			mdf = 5,
			agi = -15,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance to guard a 2nd attack +50% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Tower Shield",
			icon = "1639",
			type = "Armor",
			in_game_name = "Tower Shield +5",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			attack = "-8",
			defense = "+5",
			m_attack = "-8",
			m_defense = "+5",
			agility = "-15",
			equip_effect = "+25% chance to guard a 2nd attack +50% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			category = "Armor",
		},
	},
	["476"] = {
		id = 476,
		name = "Painted Buckler +5",
		title = "Painted Buckler",
		icon = 5828,
		description = "+10% chance to guard a 2nd attack\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Sturdy",
		stats = {
			def = 3,
			mdf = 3,
			agi = 5,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+10% chance to guard a 2nd attack +25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Painted Buckler",
			icon = "5828",
			type = "Armor",
			in_game_name = "Painted Buckler +5",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			defense = "+3",
			m_defense = "+3",
			agility = "+5",
			luck = "+5",
			equip_effect = "+10% chance to guard a 2nd attack +25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			category = "Armor",
		},
	},
	["477"] = {
		id = 477,
		name = "Platinum Star +5",
		title = "Platinum Star",
		icon = 5986,
		description = "When equipped: Applies Brutalism and Zealotry\nblessings at the start of combat.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Zealous",
		stats = {
			atk = -3,
			def = 3,
			mat = -3,
			mdf = 3,
			luk = 8,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Applies Brutalism and Zealotry blessings at the start of combat.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Catacombs Low Loot",
				once = false,
			},
		},
		infobox = {
			title = "Platinum Star",
			icon = "5986",
			type = "Armor",
			in_game_name = "Platinum Star +5",
			equipment_slot = "Offhand",
			armor_type = "Zealous",
			weight = "0",
			attack = "-3",
			defense = "+3",
			m_attack = "-3",
			m_defense = "+3",
			luck = "+8",
			equip_effect = "Applies Brutalism and Zealotry blessings at the start of combat.",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Catacombs lower-tier loot|Catacombs lower-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["478"] = {
		id = 478,
		name = "Ancient Tablet +2",
		title = "Ancient Tablet",
		icon = 5938,
		description = "A heavy slab of stone, infused with ancient power.\n+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 2,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			atk = -15,
			def = 5,
			agi = -5,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Catacombs Low Loot",
				once = false,
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Ancient Tablet",
			icon = "5938",
			type = "Armor",
			in_game_name = "Ancient Tablet +2",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			attack = "-15",
			defense = "+5",
			agility = "-5",
			luck = "+5",
			equip_effect = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Catacombs lower-tier loot|Catacombs lower-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["479"] = {
		id = 479,
		name = "Cat Stuffy +5",
		title = "Cat Stuffy",
		icon = 4643,
		description = "Soft and cute, it whispers dark secrets in your ear sometimes.\n15% chance to add +1{{Icon|40|alt=Lethal Attack}} when attacked.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			mmp = 10,
			atk = 2,
			def = -2,
			mat = 2,
			mdf = -2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} when attacked.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Cat Statues",
				title = "Cat Statues",
				once = false,
			},
		},
		infobox = {
			title = "Cat Stuffy",
			icon = "4643",
			type = "Armor",
			in_game_name = "Cat Stuffy +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_mp = "+10",
			attack = "+2",
			defense = "-2",
			m_attack = "+2",
			m_defense = "-2",
			equip_effect = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} when attacked.",
			category = "Armor",
		},
	},
	["480"] = {
		id = 480,
		name = "Shield of Life +5",
		title = "Shield of Life",
		icon = 1642,
		description = "Pulsing, as if blood flows through its veins.\nAdds +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mhp = 20,
			mmp = 20,
			agi = -5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Adds +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Shield of Life",
			icon = "1642",
			type = "Armor",
			in_game_name = "Shield of Life +5",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+20",
			max_mp = "+20",
			agility = "-5",
			equip_effect = "Adds +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
			category = "Armor",
		},
	},
	["481"] = {
		id = 481,
		name = "Shield of Spite +5",
		title = "Shield of Spite",
		icon = 5794,
		description = "+15% chance to guard a 2nd attack\nAdds +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Zealous",
		stats = {
			atk = 3,
			mat = 3,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance to guard a 2nd attack Adds +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Mob lv3 Loot",
				once = false,
			},
		},
		infobox = {
			title = "Shield of Spite",
			icon = "5794",
			type = "Armor",
			in_game_name = "Shield of Spite +5",
			equipment_slot = "Offhand",
			armor_type = "Zealous",
			weight = "0",
			attack = "+3",
			m_attack = "+3",
			equip_effect = "+15% chance to guard a 2nd attack Adds +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
			category = "Armor",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Void Entity and later Farmer loot|Void Entity and later Farmer loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["482"] = {
		id = 482,
		name = "Cursed Crucifix +5",
		title = "Cursed Crucifix",
		icon = 1496,
		description = "Basic Attacks have +50% chance to add +1{{Icon|40|alt=Lethal Attack}} and\n+100% chance to add -1{{Icon|41|alt=Defensive Attack}}.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Tattered",
		stats = {
			mhp = -10,
			atk = 4,
			def = -4,
			mat = 4,
			mdf = -4,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Basic Attacks have +50% chance to add +1{{Icon|40|alt=Lethal Attack}} and +100% chance to add -1{{Icon|41|alt=Defensive Attack}}.",
			},
			{
				label = "Magic Reflection",
				value = "+1%",
			},
			{
				label = "Counter Attack",
				value = "+1%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Apartment",
				title = "Greystone Estates",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Cursed Crucifix",
			icon = "1496",
			type = "Armor",
			in_game_name = "Cursed Crucifix +5",
			equipment_slot = "Offhand",
			armor_type = "Tattered",
			weight = "0",
			max_hp = "-10",
			attack = "+4",
			defense = "-4",
			m_attack = "+4",
			m_defense = "-4",
			equip_effect = "Basic Attacks have +50% chance to add +1{{Icon|40|alt=Lethal Attack}} and +100% chance to add -1{{Icon|41|alt=Defensive Attack}}.",
			magic_reflection = "+1%",
			counter_attack = "+1%",
			category = "Armor",
		},
	},
	["483"] = {
		id = 483,
		name = "Steel-Knuckled Glove +5",
		title = "Steel-Knuckled Glove",
		icon = 5608,
		description = "Adds +2{{Icon|40|alt=Lethal Attack}} when Guarding.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Zealous",
		stats = {
			atk = 4,
			def = 4,
			mat = -5,
			mdf = -4,
			agi = 6,
		},
		effects = {
			{
				label = "Counter Attack",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Catacombs 3F",
				title = "Catacombs 3F",
			},
		},
		infobox = {
			title = "Steel-Knuckled Glove",
			icon = "5608",
			type = "Armor",
			in_game_name = "Steel-Knuckled Glove +5",
			equipment_slot = "Offhand",
			armor_type = "Zealous",
			weight = "0",
			attack = "+4",
			defense = "+4",
			m_attack = "-5",
			m_defense = "-4",
			agility = "+6",
			counter_attack = "+2%",
			category = "Armor",
		},
	},
	["484"] = {
		id = 484,
		name = "Ritualist's Shield +5",
		title = "Ritualist's Shield",
		icon = 5782,
		description = "+15% chance to guard a 2nd attack",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Sturdy",
		stats = {
			mdf = 5,
			agi = -5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+15% chance to guard a 2nd attack",
			},
			{
				label = "Magic Reflection",
				value = "+2%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Give Reward",
				once = false,
			},
		},
		infobox = {
			title = "Ritualist's Shield",
			icon = "5782",
			type = "Armor",
			in_game_name = "Ritualist's Shield +5",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			m_defense = "+5",
			agility = "-5",
			equip_effect = "+15% chance to guard a 2nd attack",
			magic_reflection = "+2%",
			category = "Armor",
		},
	},
	["485"] = {
		id = 485,
		name = "Basketball +15",
		title = "Basketball (Armor)",
		icon = 4225,
		description = "Now that's what I call sports.\n+15% chance for Basic Attacks to hit twice.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
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		name = "Vile Lamp +8",
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				label = "Recovery Effect",
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			category = "Armor",
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		description = "Even tattered old rags can be surprisingly effective.",
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		description = "Even tattered old rags can be surprisingly effective.",
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		infobox = {
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		id = 594,
		name = "Bandit's Boots +1",
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		description = "Even tattered old rags can be surprisingly effective.",
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		infobox = {
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			armor_type = "Pockets",
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			max_mp = "+2",
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			m_defense = "+2",
			agility = "+4",
			category = "Armor",
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		id = 595,
		name = "Scholar's Hat +1",
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		description = "The tattered garments of a lowly novice.",
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		type = "armor",
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		armorType = "Light",
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		infobox = {
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			icon = "7419",
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		name = "Scholar's Cloak +1",
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		infobox = {
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		name = "Scholar's Leggings +1",
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		icon = 7421,
		description = "The tattered garments of a lowly novice.",
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		weight = 0,
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		infobox = {
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			in_game_name = "Scholar's Leggings +1",
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			category = "Armor",
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		name = "Scholar's Shoes +1",
		title = "Scholar's Shoes",
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		description = "The tattered garments of a lowly novice.",
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		sell = 0,
		weight = 0,
		categories = {
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		infobox = {
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			type = "Armor",
			in_game_name = "Scholar's Shoes +1",
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			armor_type = "Light",
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			category = "Armor",
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		name = "Trinket Sack +5",
		title = "Trinket Sack",
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		description = "Jingling with the heft of who-knows-what.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
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			"all",
		},
		type = "armor",
		equipSlot = "Trinket",
		equipSlotId = 10,
		level = 5,
		armorType = "Resourceful",
		stats = {
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		},
		status = "player-facing",
		routes = {
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		},
		infobox = {
			title = "Trinket Sack",
			icon = "5832",
			type = "Armor",
			in_game_name = "Trinket Sack +5",
			equipment_slot = "Trinket",
			armor_type = "Resourceful",
			weight = "0",
			luck = "+5",
			category = "Armor",
		},
	},
	["621"] = {
		id = 621,
		name = "Soul Lamp +5",
		icon = 1769,
		description = "A strange lamp that siphons the bearer's soul, and replaces\nit with something more useful.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
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			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 5,
		armorType = "Locus",
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			atk = -2,
			def = -2,
			mat = -2,
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			agi = -2,
			luk = -2,
		},
		status = "uncertain",
		infobox = {
			icon = "1769",
			type = "Armor",
			in_game_name = "Soul Lamp +5",
			equipment_slot = "Offhand",
			armor_type = "Locus",
			weight = "0",
			max_hp = "-2",
			max_mp = "-2",
			attack = "-2",
			defense = "-2",
			m_attack = "-2",
			m_defense = "-2",
			agility = "-2",
			luck = "-2",
			category = "Armor",
		},
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		name = "Bone Ring of Blood +4",
		title = "Bone Ring of Blood",
		icon = 1653,
		description = "A bone ring with a blood-red gemstone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
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			"all",
		},
		type = "armor",
		equipSlot = "Ring",
		equipSlotId = 8,
		level = 4,
		armorType = "Clotting",
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			mdf = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Bone Ring of Blood",
			icon = "1653",
			type = "Armor",
			in_game_name = "Bone Ring of Blood +4",
			equipment_slot = "Ring",
			armor_type = "Clotting",
			weight = "0",
			defense = "+2",
			m_defense = "+2",
			category = "Armor",
		},
	},
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		id = 623,
		name = "Crimson Hood +3",
		title = "Crimson Hood",
		icon = 7422,
		description = "A standard cloth garment, stained red with the blood of the slain.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Pockets",
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			atk = 3,
			def = 5,
			mat = 2,
			mdf = 3,
			agi = 5,
			luk = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
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		},
		infobox = {
			title = "Crimson Hood",
			icon = "7422",
			type = "Armor",
			in_game_name = "Crimson Hood +3",
			equipment_slot = "Head",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+3",
			attack = "+3",
			defense = "+5",
			m_attack = "+2",
			m_defense = "+3",
			agility = "+5",
			luck = "+4",
			category = "Armor",
		},
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		id = 624,
		name = "Crimson Cloak +3",
		title = "Crimson Cloak",
		icon = 7438,
		description = "A standard cloth garment, stained red with the blood of the slain.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Pockets",
		stats = {
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			atk = 3,
			def = 5,
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			agi = 5,
			luk = 4,
		},
		status = "player-facing",
		routes = {
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				how = "loot",
				name = "Woods 1 Enhanced Loot",
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		},
		infobox = {
			title = "Crimson Cloak",
			icon = "7438",
			type = "Armor",
			in_game_name = "Crimson Cloak +3",
			equipment_slot = "Top",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+3",
			attack = "+3",
			defense = "+5",
			m_attack = "+2",
			m_defense = "+3",
			agility = "+5",
			luck = "+4",
			category = "Armor",
		},
	},
	["625"] = {
		id = 625,
		name = "Crimson Chaps +3",
		title = "Crimson Chaps",
		icon = 7578,
		description = "A standard cloth garment, stained red with the blood of the slain.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Pockets",
		stats = {
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			atk = 3,
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			mat = 2,
			mdf = 3,
			agi = 5,
			luk = 4,
		},
		status = "player-facing",
		routes = {
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				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Crimson Chaps",
			icon = "7578",
			type = "Armor",
			in_game_name = "Crimson Chaps +3",
			equipment_slot = "Bottom",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+3",
			attack = "+3",
			defense = "+5",
			m_attack = "+2",
			m_defense = "+3",
			agility = "+5",
			luck = "+4",
			category = "Armor",
		},
	},
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		id = 626,
		name = "Crimson Boots +3",
		title = "Crimson Boots",
		icon = 7594,
		description = "A standard cloth garment, stained red with the blood of the slain.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Pockets",
		stats = {
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			atk = 3,
			def = 5,
			mat = 2,
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			agi = 5,
			luk = 4,
		},
		status = "player-facing",
		routes = {
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				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Crimson Boots",
			icon = "7594",
			type = "Armor",
			in_game_name = "Crimson Boots +3",
			equipment_slot = "Feet",
			armor_type = "Pockets",
			weight = "0",
			max_mp = "+3",
			attack = "+3",
			defense = "+5",
			m_attack = "+2",
			m_defense = "+3",
			agility = "+5",
			luck = "+4",
			category = "Armor",
		},
	},
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		id = 627,
		name = "Xanthic Hat +3",
		title = "Xanthic Hat",
		icon = 7423,
		description = "The distinct yellow-tinted rags of an experienced yet\nunknown ritualist.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Head",
		equipSlotId = 3,
		level = 3,
		armorType = "Light",
		stats = {
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			mmp = 10,
			atk = -6,
			def = 1,
			mat = 5,
			mdf = 5,
			agi = 2,
		},
		status = "player-facing",
		routes = {
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				name = "Woods 1 Enhanced Loot",
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		},
		infobox = {
			title = "Xanthic Hat",
			icon = "7423",
			type = "Armor",
			in_game_name = "Xanthic Hat +3",
			equipment_slot = "Head",
			armor_type = "Light",
			weight = "0",
			max_hp = "+8",
			max_mp = "+10",
			attack = "-6",
			defense = "+1",
			m_attack = "+5",
			m_defense = "+5",
			agility = "+2",
			category = "Armor",
		},
	},
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		id = 628,
		name = "Xanthic Cloak +3",
		title = "Xanthic Cloak",
		icon = 7439,
		description = "The distinct yellow-tinted rags of an experienced yet\nunknown ritualist.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 3,
		armorType = "Light",
		stats = {
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			mmp = 10,
			atk = -6,
			def = 1,
			mat = 5,
			mdf = 5,
			agi = 2,
		},
		status = "player-facing",
		routes = {
			{
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				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Xanthic Cloak",
			icon = "7439",
			type = "Armor",
			in_game_name = "Xanthic Cloak +3",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+8",
			max_mp = "+10",
			attack = "-6",
			defense = "+1",
			m_attack = "+5",
			m_defense = "+5",
			agility = "+2",
			category = "Armor",
		},
	},
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		id = 629,
		name = "Xanthic Leggings +3",
		title = "Xanthic Leggings",
		icon = 7579,
		description = "The distinct yellow-tinted rags of an experienced yet\nunknown ritualist.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Bottom",
		equipSlotId = 5,
		level = 3,
		armorType = "Light",
		stats = {
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			mmp = 10,
			atk = -6,
			def = 1,
			mat = 5,
			mdf = 5,
			agi = 2,
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Xanthic Leggings",
			icon = "7579",
			type = "Armor",
			in_game_name = "Xanthic Leggings +3",
			equipment_slot = "Bottom",
			armor_type = "Light",
			weight = "0",
			max_hp = "+8",
			max_mp = "+10",
			attack = "-6",
			defense = "+1",
			m_attack = "+5",
			m_defense = "+5",
			agility = "+2",
			category = "Armor",
		},
	},
	["630"] = {
		id = 630,
		name = "Xanthic Shoes +3",
		title = "Xanthic Shoes",
		icon = 7595,
		description = "The distinct yellow-tinted rags of an experienced yet\nunknown ritualist.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Feet",
		equipSlotId = 6,
		level = 3,
		armorType = "Light",
		stats = {
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			mmp = 10,
			atk = -6,
			def = 1,
			mat = 5,
			mdf = 5,
			agi = 2,
		},
		status = "player-facing",
		routes = {
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				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Xanthic Shoes",
			icon = "7595",
			type = "Armor",
			in_game_name = "Xanthic Shoes +3",
			equipment_slot = "Feet",
			armor_type = "Light",
			weight = "0",
			max_hp = "+8",
			max_mp = "+10",
			attack = "-6",
			defense = "+1",
			m_attack = "+5",
			m_defense = "+5",
			agility = "+2",
			category = "Armor",
		},
	},
	["631"] = {
		id = 631,
		name = "Bone Necklace of Blood +4",
		title = "Bone Necklace of Blood",
		icon = 1673,
		description = "A bone chain with a blood-red gemstone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Neck",
		equipSlotId = 7,
		level = 4,
		armorType = "Clotting",
		stats = {
			def = 4,
			mdf = 4,
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Bone Necklace of Blood",
			icon = "1673",
			type = "Armor",
			in_game_name = "Bone Necklace of Blood +4",
			equipment_slot = "Neck",
			armor_type = "Clotting",
			weight = "0",
			defense = "+4",
			m_defense = "+4",
			category = "Armor",
		},
	},
	["632"] = {
		id = 632,
		name = "Royal Shield +4",
		title = "Royal Shield",
		icon = 1640,
		description = "A tarnished, golden shield, painted red with the pattern of some\nlong-dead kingdom.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Offhand",
		equipSlotId = 2,
		level = 4,
		armorType = "Sturdy",
		stats = {
			mhp = 10,
			def = 3,
			mdf = 3,
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Royal Shield",
			icon = "1640",
			type = "Armor",
			in_game_name = "Royal Shield +4",
			equipment_slot = "Offhand",
			armor_type = "Sturdy",
			weight = "0",
			max_hp = "+10",
			defense = "+3",
			m_defense = "+3",
			category = "Armor",
		},
	},
	["633"] = {
		id = 633,
		name = "Blood Moon Robe +5",
		title = "Blood Moon Robe",
		icon = 7486,
		description = "A finely made robe, once belonging to a cultist of some\nstrange and esoteric sect.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"armor",
			"all",
		},
		type = "armor",
		equipSlot = "Top",
		equipSlotId = 4,
		level = 5,
		armorType = "Light",
		stats = {
			mhp = 10,
			mmp = 5,
			atk = 2,
			def = 4,
			mat = 2,
			mdf = 4,
			agi = 2,
			luk = 5,
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Blood Moon Robe",
			icon = "7486",
			type = "Armor",
			in_game_name = "Blood Moon Robe +5",
			equipment_slot = "Top",
			armor_type = "Light",
			weight = "0",
			max_hp = "+10",
			max_mp = "+5",
			attack = "+2",
			defense = "+4",
			m_attack = "+2",
			m_defense = "+4",
			agility = "+2",
			luck = "+5",
			category = "Armor",
		},
	},
	["658"] = {
		id = 658,
		name = "Thief's Hood +6",
		title = "Thief's Hood",
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		infobox = {
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		infobox = {
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		name = "Bloodiron Coif +6",
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				label = "Hit Rate",
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}