Module:Elderfield/Data/Armor
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-- Shared item facts and canonical page names.
return {
["97"] = {
id = 97,
name = "Corvid Mask +10",
title = "Corvid Mask",
icon = 7489,
description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 10,
armorType = "Pockets",
stats = {
mhp = 18,
mmp = 16,
atk = 4,
def = 12,
mat = 2,
mdf = 12,
agi = 22,
luk = 7,
},
effects = {
{
label = "Hit Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Corvid Mask",
icon = "7489",
type = "Armor",
in_game_name = "Corvid Mask +10",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+18",
max_mp = "+16",
attack = "+4",
defense = "+12",
m_attack = "+2",
m_defense = "+12",
agility = "+22",
luck = "+7",
hit_rate = "+2%",
category = "Armor",
},
},
["98"] = {
id = 98,
name = "Crimson Bandana +10",
title = "Crimson Bandana",
icon = 7504,
description = "Its blood-red fibres connect to the bearer's nervous system.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 10,
armorType = "Bloodbound",
stats = {
mhp = 22,
mmp = 15,
def = 8,
mat = 2,
mdf = 13,
agi = 15,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Crimson Bandana",
icon = "7504",
type = "Armor",
in_game_name = "Crimson Bandana +10",
equipment_slot = "Head",
armor_type = "Bloodbound",
weight = "0",
max_hp = "+22",
max_mp = "+15",
defense = "+8",
m_attack = "+2",
m_defense = "+13",
agility = "+15",
category = "Armor",
},
},
["99"] = {
id = 99,
name = "Crusader's Helmet +10",
title = "Crusader's Helmet",
icon = 7426,
description = "Medium armor, infused with the blood of the persecuted.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 10,
armorType = "Hateful",
stats = {
mhp = 22,
mmp = 5,
atk = 5,
def = 14,
mat = -8,
mdf = 9,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Crusader's Helmet",
icon = "7426",
type = "Armor",
in_game_name = "Crusader's Helmet +10",
equipment_slot = "Head",
armor_type = "Hateful",
weight = "0",
max_hp = "+22",
max_mp = "+5",
attack = "+5",
defense = "+14",
m_attack = "-8",
m_defense = "+9",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["100"] = {
id = 100,
name = "Vile Hat +10",
title = "Vile Hat",
icon = 5795,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 10,
armorType = "Enshrouded",
stats = {
mhp = 15,
mmp = 20,
atk = -5,
def = 5,
mat = 5,
mdf = 13,
agi = 15,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Vile Hat",
icon = "5795",
type = "Armor",
in_game_name = "Vile Hat +10",
equipment_slot = "Head",
armor_type = "Enshrouded",
weight = "0",
max_hp = "+15",
max_mp = "+20",
attack = "-5",
defense = "+5",
m_attack = "+5",
m_defense = "+13",
agility = "+15",
recovery_effect = "+10%",
category = "Armor",
},
},
["101"] = {
id = 101,
name = "Vile Helmet +10",
title = "Vile Helmet",
icon = 5799,
description = "The ornate armor of a true warrior.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 10,
armorType = "Hateful",
stats = {
mhp = 28,
atk = 3,
def = 15,
mat = -5,
mdf = 10,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Helmet",
icon = "5799",
type = "Armor",
in_game_name = "Vile Helmet +10",
equipment_slot = "Head",
armor_type = "Hateful",
weight = "0",
max_hp = "+28",
attack = "+3",
defense = "+15",
m_attack = "-5",
m_defense = "+10",
hit_rate = "-1%",
category = "Armor",
},
},
["102"] = {
id = 102,
name = "Feathered Cap +5",
title = "Feathered Cap",
icon = 5821,
description = "A colorful hat worn by nimble adventurers.\n+10% chance to skip normal enemy encounters.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 5,
armorType = "Light",
stats = {
atk = 2,
luk = 8,
},
effects = {
{
label = "Equip effect",
value = "+10% chance to skip normal enemy encounters.",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Art Gallery",
title = "Art gallery",
},
},
infobox = {
title = "Feathered Cap",
icon = "5821",
type = "Armor",
in_game_name = "Feathered Cap +5",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
attack = "+2",
luck = "+8",
equip_effect = "+10% chance to skip normal enemy encounters.",
category = "Armor",
},
},
["103"] = {
id = 103,
name = "Mysterious Hat +6",
title = "Mysterious Hat",
icon = 1118,
description = "A lightweight hat made from strange materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 6,
armorType = "Pockets",
stats = {
mhp = 10,
mmp = 10,
atk = 3,
def = 8,
mdf = 8,
agi = 5,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Mysterious Hat",
icon = "1118",
type = "Armor",
in_game_name = "Mysterious Hat +6",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+10",
max_mp = "+10",
attack = "+3",
defense = "+8",
m_defense = "+8",
agility = "+5",
luck = "+5",
category = "Armor",
},
},
["105"] = {
id = 105,
name = "Old Beanie",
icon = 952,
description = "Light, but warm.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
armorType = "Light",
stats = {
def = 2,
mdf = 1,
},
status = "uncertain",
infobox = {
icon = "952",
type = "Armor",
in_game_name = "Old Beanie",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
defense = "+2",
m_defense = "+1",
category = "Armor",
},
},
["106"] = {
id = 106,
name = "Tattered Hood",
title = "Tattered Hood",
icon = 1102,
description = "Welcome to the cult.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
armorType = "Light",
stats = {
mhp = 2,
def = 1,
mat = 2,
mdf = 2,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Tree Mall f1",
title = "Ancient Tree (Mystery)",
once = false,
},
},
infobox = {
title = "Tattered Hood",
icon = "1102",
type = "Armor",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+2",
defense = "+1",
m_attack = "+2",
m_defense = "+2",
category = "Armor",
},
},
["107"] = {
id = 107,
name = "Detective's Hat",
title = "Detective's Hat",
icon = 985,
description = "Let's investigate!",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
armorType = "Pockets",
stats = {
mhp = 2,
atk = 1,
def = 1,
mdf = 2,
agi = 1,
luk = 1,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Detective's Hat",
icon = "985",
type = "Armor",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+2",
attack = "+1",
defense = "+1",
m_defense = "+2",
agility = "+1",
luck = "+1",
category = "Armor",
},
},
["108"] = {
id = 108,
name = "Eyeglasses",
title = "Eyeglasses",
icon = 936,
description = "The best defense is a good optician.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
armorType = "Light",
stats = {
mhp = 2,
atk = 1,
def = 1,
mat = 1,
mdf = 1,
agi = 4,
luk = 1,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Tier 1",
once = true,
},
{
how = "event",
name = "Mine Armor Roll",
once = true,
},
},
infobox = {
title = "Eyeglasses",
icon = "936",
type = "Armor",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+2",
attack = "+1",
defense = "+1",
m_attack = "+1",
m_defense = "+1",
agility = "+4",
luck = "+1",
category = "Armor",
},
},
["109"] = {
id = 109,
name = "Hood of Darkness +1",
title = "Hood of Darkness",
icon = 1763,
description = "Strengthens your Darkness resistance and magical proficiency.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 1,
armorType = "Light",
stats = {
mhp = 4,
mmp = 3,
atk = -6,
def = 1,
mat = 3,
mdf = 4,
},
effects = {
{
label = "Darkness damage taken",
value = "-5%",
},
{
label = "M. Attack bonus",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mall F1 High Loot",
once = true,
},
},
infobox = {
title = "Hood of Darkness",
icon = "1763",
type = "Armor",
in_game_name = "Hood of Darkness +1",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+4",
max_mp = "+3",
attack = "-6",
defense = "+1",
m_attack = "+3",
m_defense = "+4",
darkness_damage_taken = "-5%",
m_attack_bonus = "+5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall higher-tier loot|Mall higher-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["110"] = {
id = 110,
name = "3-D Glasses +1",
title = "3-D Glasses",
icon = 921,
description = "Makes everything seem real.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 1,
armorType = "Light",
stats = {
mhp = 2,
atk = 3,
def = 1,
mat = 2,
mdf = 1,
luk = -2,
},
effects = {
{
label = "Critical Rate",
value = "+3%",
},
{
label = "Hit Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Ultra Video",
title = "Mall",
},
},
infobox = {
title = "3-D Glasses",
icon = "921",
type = "Armor",
in_game_name = "3-D Glasses +1",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+2",
attack = "+3",
defense = "+1",
m_attack = "+2",
m_defense = "+1",
luck = "-2",
critical_rate = "+3%",
hit_rate = "+2%",
category = "Armor",
},
},
["111"] = {
id = 111,
name = "Pale Mask +1",
title = "Pale Mask",
icon = 2551,
description = "Old and worn... but very sturdy.\nWearing it fills you with bloodlust.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 1,
armorType = "Sturdy",
stats = {
mhp = 2,
atk = 6,
def = 3,
mdf = 3,
agi = 4,
},
effects = {
{
label = "Critical Rate",
value = "+5%",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Watcher Loot",
once = true,
},
},
infobox = {
title = "Pale Mask",
icon = "2551",
type = "Armor",
in_game_name = "Pale Mask +1",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+2",
attack = "+6",
defense = "+3",
m_defense = "+3",
agility = "+4",
critical_rate = "+5%",
hit_rate = "-10%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Neighborhood Watcher loot|Neighborhood Watcher loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["112"] = {
id = 112,
name = "Gas Mask +2",
title = "Gas Mask",
icon = 951,
description = "For the ultimate survivalist.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 2,
armorType = "Pockets",
stats = {
mhp = 4,
atk = 2,
def = 3,
mat = 2,
mdf = 4,
agi = 2,
luk = -2,
},
effects = {
{
label = "Critical Rate",
value = "+5%",
},
{
label = "Hit Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Gas Mask",
icon = "951",
type = "Armor",
in_game_name = "Gas Mask +2",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+4",
attack = "+2",
defense = "+3",
m_attack = "+2",
m_defense = "+4",
agility = "+2",
luck = "-2",
critical_rate = "+5%",
hit_rate = "+2%",
category = "Armor",
},
},
["113"] = {
id = 113,
name = "Crown of the Dead God +3",
title = "Crown of the Dead God",
icon = 2197,
description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 3,
armorType = "Sturdy",
stats = {
atk = 4,
def = 4,
mat = 2,
mdf = 4,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Ancient Totem",
once = false,
},
},
infobox = {
title = "Crown of the Dead God",
icon = "2197",
type = "Armor",
in_game_name = "Crown of the Dead God +3",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
attack = "+4",
defense = "+4",
m_attack = "+2",
m_defense = "+4",
luck = "+3",
category = "Armor",
},
},
["114"] = {
id = 114,
name = "Hard Hat +3",
title = "Hard Hat",
icon = 2480,
description = "Beware of falling objects.\nWhen Equipped: Reduces damage from debris by 25%.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 4,
def = 4,
mdf = 4,
},
effects = {
{
label = "Equip effect",
value = "Reduces damage from falling debris by 50%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Campsite",
title = "Campsite",
},
},
infobox = {
title = "Hard Hat",
icon = "2480",
type = "Armor",
in_game_name = "Hard Hat +3",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+4",
defense = "+4",
m_defense = "+4",
equip_effect = "Reduces damage from falling debris by 50%",
category = "Armor",
},
},
["115"] = {
id = 115,
name = "Crab Hat +1",
title = "Crab Hat",
icon = 968,
description = "The perfect hat for crab enthusiasts.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 1,
armorType = "Light",
stats = {
mhp = 15,
def = 2,
mdf = 2,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Silly Dog Loot",
once = true,
},
},
infobox = {
title = "Crab Hat",
icon = "968",
type = "Armor",
in_game_name = "Crab Hat +1",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+15",
defense = "+2",
m_defense = "+2",
luck = "+3",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Silly Dog loot|Silly Dog loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["116"] = {
id = 116,
name = "Copper Helmet +1",
title = "Copper Helmet",
icon = 1146,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 1,
armorType = "Sturdy",
stats = {
mhp = 6,
def = 4,
mat = -1,
mdf = 1,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Copper Helmet",
icon = "1146",
type = "Armor",
in_game_name = "Copper Helmet +1",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+6",
defense = "+4",
m_attack = "-1",
m_defense = "+1",
hit_rate = "-1%",
category = "Armor",
},
},
["117"] = {
id = 117,
name = "Iron Helmet +2",
title = "Iron Helmet",
icon = 1198,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 2,
armorType = "Sturdy",
stats = {
mhp = 9,
def = 6,
mat = -2,
mdf = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Iron Helmet",
icon = "1198",
type = "Armor",
in_game_name = "Iron Helmet +2",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+9",
defense = "+6",
m_attack = "-2",
m_defense = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["118"] = {
id = 118,
name = "Verdite Helmet +3",
title = "Verdite Helmet",
icon = 6059,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 15,
def = 8,
mat = -3,
mdf = 4,
luk = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Verdite Helmet",
icon = "6059",
type = "Armor",
in_game_name = "Verdite Helmet +3",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
defense = "+8",
m_attack = "-3",
m_defense = "+4",
luck = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["119"] = {
id = 119,
name = "Platinum Helmet +4",
title = "Platinum Helmet",
icon = 6058,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 5,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Platinum Helmet",
icon = "6058",
type = "Armor",
in_game_name = "Platinum Helmet +4",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+5",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["120"] = {
id = 120,
name = "Plague Doctor Mask +4",
title = "Plague Doctor Mask",
icon = 6044,
description = "The beaked mask's black eyes stare blankly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 4,
armorType = "Pockets",
stats = {
mhp = 7,
mmp = 5,
atk = 1,
def = 2,
mat = 1,
mdf = 4,
agi = 2,
luk = 4,
},
effects = {
{
label = "Insanity damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Plague Doctor Mask",
icon = "6044",
type = "Armor",
in_game_name = "Plague Doctor Mask +4",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+7",
max_mp = "+5",
attack = "+1",
defense = "+2",
m_attack = "+1",
m_defense = "+4",
agility = "+2",
luck = "+4",
insanity_damage_taken = "-5%",
category = "Armor",
},
},
["121"] = {
id = 121,
name = "Witch Hat +3",
title = "Witch Hat",
icon = 5887,
description = "The standard attire of the magically-inclined.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 3,
armorType = "Light",
stats = {
mhp = 10,
mmp = 3,
atk = -4,
def = 2,
mat = 4,
mdf = 6,
agi = 4,
luk = 2,
},
effects = {
{
label = "Recovery Effect",
value = "+6%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods - Closet",
title = "The Old Woods",
},
},
infobox = {
title = "Witch Hat",
icon = "5887",
type = "Armor",
in_game_name = "Witch Hat +3",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+10",
max_mp = "+3",
attack = "-4",
defense = "+2",
m_attack = "+4",
m_defense = "+6",
agility = "+4",
luck = "+2",
recovery_effect = "+6%",
category = "Armor",
},
},
["122"] = {
id = 122,
name = "Bluesteel Helmet +3",
title = "Bluesteel Helmet",
icon = 5954,
description = "Vibrant and sturdy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 5,
mdf = 3,
agi = -2,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods - Closet (Cabin 2)",
title = "The Old Woods",
},
},
infobox = {
title = "Bluesteel Helmet",
icon = "5954",
type = "Armor",
in_game_name = "Bluesteel Helmet +3",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+5",
m_defense = "+3",
agility = "-2",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["123"] = {
id = 123,
name = "Mask of the Glutton +2",
title = "Mask of the Glutton",
icon = 5984,
description = "For those born to consume.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 2,
armorType = "Pockets",
stats = {
mhp = 6,
mmp = 6,
def = 4,
mdf = 4,
},
effects = {
{
label = "Recovery Effect",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Mask of the Glutton",
icon = "5984",
type = "Armor",
in_game_name = "Mask of the Glutton +2",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
max_mp = "+6",
defense = "+4",
m_defense = "+4",
recovery_effect = "+15%",
category = "Armor",
},
},
["124"] = {
id = 124,
name = "Mask of the Beast +3",
title = "Mask of the Beast",
icon = 5929,
description = "A mask for those born to destroy. The haunting visage was carved\nin honor of a terrible beast which dwells in the Old Woods.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 3,
armorType = "Sturdy",
stats = {
atk = 5,
def = 3,
mat = 3,
mdf = 3,
agi = 6,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Mask of the Beast",
icon = "5929",
type = "Armor",
in_game_name = "Mask of the Beast +3",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
attack = "+5",
defense = "+3",
m_attack = "+3",
m_defense = "+3",
agility = "+6",
category = "Armor",
},
},
["125"] = {
id = 125,
name = "Crown of Xxarteck +6",
title = "Crown of Xxarteck",
icon = 2202,
description = "Bursting with forbidden power, this crown signifies the end.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 6,
armorType = "Sturdy",
stats = {
mhp = 5,
mmp = 5,
atk = 5,
def = 6,
mat = 4,
mdf = 6,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Boss lv2 Loot",
once = true,
},
},
infobox = {
title = "Crown of Xxarteck",
icon = "2202",
type = "Armor",
in_game_name = "Crown of Xxarteck +6",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+5",
max_mp = "+5",
attack = "+5",
defense = "+6",
m_attack = "+4",
m_defense = "+6",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Farm second-tier boss loot|Farm second-tier boss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["126"] = {
id = 126,
name = "Straw Hat +4",
title = "Straw Hat",
icon = 5818,
description = "Light, comfortable and blessed with divine power.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 4,
armorType = "Light",
stats = {
mhp = 20,
mmp = 10,
atk = 2,
mat = 2,
agi = 8,
luk = 8,
},
effects = {
{
label = "Light damage taken",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Straw Hat",
icon = "5818",
type = "Armor",
in_game_name = "Straw Hat +4",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+20",
max_mp = "+10",
attack = "+2",
m_attack = "+2",
agility = "+8",
luck = "+8",
light_damage_taken = "-10%",
category = "Armor",
},
},
["127"] = {
id = 127,
name = "Gladiator's Helmet +5",
title = "Gladiator's Helmet",
icon = 5948,
description = "Hard to see out of, but highly protective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 20,
def = 8,
mdf = 6,
},
effects = {
{
label = "Hit Rate",
value = "-3%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Gladiator's Helmet",
icon = "5948",
type = "Armor",
in_game_name = "Gladiator's Helmet +5",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+20",
defense = "+8",
m_defense = "+6",
hit_rate = "-3%",
category = "Armor",
},
},
["128"] = {
id = 128,
name = "Explorer's Hat +5",
title = "Explorer's Hat",
icon = 5873,
description = "For those destined to plumb the depths.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 5,
armorType = "Pockets",
stats = {
mmp = 10,
atk = 3,
def = 5,
mdf = 5,
agi = 10,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Explorer's Hat",
icon = "5873",
type = "Armor",
in_game_name = "Explorer's Hat +5",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_mp = "+10",
attack = "+3",
defense = "+5",
m_defense = "+5",
agility = "+10",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["129"] = {
id = 129,
name = "Steel Helmet +6",
title = "Steel Helmet",
icon = 1166,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 6,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 7,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Steel Helmet",
icon = "1166",
type = "Armor",
in_game_name = "Steel Helmet +6",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+7",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["130"] = {
id = 130,
name = "Blacksteel Helmet +7",
title = "Blacksteel Helmet",
icon = 5981,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 19,
atk = 1,
def = 11,
mat = -5,
mdf = 8,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Blacksteel Helmet",
icon = "5981",
type = "Armor",
in_game_name = "Blacksteel Helmet +7",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+19",
attack = "+1",
defense = "+11",
m_attack = "-5",
m_defense = "+8",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["131"] = {
id = 131,
name = "Cultist's Mask +7",
title = "Cultist's Mask",
icon = 6045,
description = "Cloth, bone and rare metals, fused together into robes.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Light",
stats = {
mhp = 7,
mmp = 8,
atk = -5,
def = 3,
mat = 3,
mdf = 9,
agi = 6,
luk = 4,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Cultist's Mask",
icon = "6045",
type = "Armor",
in_game_name = "Cultist's Mask +7",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+7",
max_mp = "+8",
attack = "-5",
defense = "+3",
m_attack = "+3",
m_defense = "+9",
agility = "+6",
luck = "+4",
recovery_effect = "+10%",
category = "Armor",
},
},
["132"] = {
id = 132,
name = "Archmage's Hat +8",
title = "Archmage's Hat",
icon = 5886,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 8,
armorType = "Light",
stats = {
mhp = 9,
mmp = 10,
atk = -5,
def = 4,
mat = 4,
mdf = 11,
agi = 8,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Archmage's Hat",
icon = "5886",
type = "Armor",
in_game_name = "Archmage's Hat +8",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+9",
max_mp = "+10",
attack = "-5",
defense = "+4",
m_attack = "+4",
m_defense = "+11",
agility = "+8",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["133"] = {
id = 133,
name = "Champion's Helmet +8",
title = "Champion's Helmet",
icon = 5875,
description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 8,
armorType = "Sturdy",
stats = {
mhp = 25,
atk = 2,
def = 12,
mat = -5,
mdf = 10,
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
},
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Champion's Helmet",
icon = "5875",
type = "Armor",
in_game_name = "Champion's Helmet +8",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+25",
attack = "+2",
defense = "+12",
m_attack = "-5",
m_defense = "+10",
luck = "+4",
equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
hit_rate = "-1%",
category = "Armor",
},
},
["134"] = {
id = 134,
name = "Crown of Thorns +7",
title = "Crown of Thorns",
icon = 5959,
description = "The pain brings clarity.\n25% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Light",
stats = {
atk = 2,
def = 6,
mat = 2,
mdf = 6,
agi = 8,
},
effects = {
{
label = "Equip effect",
value = "25% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
},
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pain Altar",
title = "Pain Altar",
once = false,
},
},
infobox = {
title = "Crown of Thorns",
icon = "5959",
type = "Armor",
in_game_name = "Crown of Thorns +7",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
attack = "+2",
defense = "+6",
m_attack = "+2",
m_defense = "+6",
agility = "+8",
equip_effect = "25% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
hit_rate = "+5%",
category = "Armor",
},
},
["135"] = {
id = 135,
name = "Helm of the One Point +7",
title = "Helm of the One Point",
icon = 5910,
description = "A thick steel helmet, topped with a sharp spike.\n15% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 16,
atk = 5,
def = 12,
mat = -2,
mdf = 8,
},
effects = {
{
label = "Equip effect",
value = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
},
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pain Altar",
title = "Pain Altar",
once = false,
},
},
infobox = {
title = "Helm of the One Point",
icon = "5910",
type = "Armor",
in_game_name = "Helm of the One Point +7",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+16",
attack = "+5",
defense = "+12",
m_attack = "-2",
m_defense = "+8",
equip_effect = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
hit_rate = "-1%",
category = "Armor",
},
},
["136"] = {
id = 136,
name = "Wind Tiara +7",
title = "Wind Tiara",
icon = 5883,
description = "As light as a cool summer's breeze.\n15% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Light",
stats = {
mhp = 15,
mmp = 10,
def = 10,
mdf = 14,
agi = 5,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "15% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pain Altar",
title = "Pain Altar",
once = false,
},
},
infobox = {
title = "Wind Tiara",
icon = "5883",
type = "Armor",
in_game_name = "Wind Tiara +7",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+15",
max_mp = "+10",
defense = "+10",
m_defense = "+14",
agility = "+5",
luck = "+5",
equip_effect = "15% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
category = "Armor",
},
},
["137"] = {
id = 137,
name = "Bow of Destruction +7",
title = "Bow of Destruction",
icon = 781,
description = "A bow once worn by a powerful occultist.\n5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|41|alt=Defensive Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Light",
stats = {
mhp = 20,
mmp = 10,
atk = 2,
def = 8,
mat = 2,
mdf = 8,
agi = 3,
luk = 3,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|41|alt=Defensive Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pain Altar",
title = "Pain Altar",
once = false,
},
},
infobox = {
title = "Bow of Destruction",
icon = "781",
type = "Armor",
in_game_name = "Bow of Destruction +7",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+20",
max_mp = "+10",
attack = "+2",
defense = "+8",
m_attack = "+2",
m_defense = "+8",
agility = "+3",
luck = "+3",
equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|41|alt=Defensive Attack}} each time you're attacked.",
category = "Armor",
},
},
["138"] = {
id = 138,
name = "Rogue's Hood +5",
title = "Rogue's Hood",
icon = 5823,
description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 5,
armorType = "Pockets",
stats = {
atk = 5,
def = 5,
mat = 2,
mdf = 5,
agi = 15,
luk = 6,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Rogue's Hood",
icon = "5823",
type = "Armor",
in_game_name = "Rogue's Hood +5",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
attack = "+5",
defense = "+5",
m_attack = "+2",
m_defense = "+5",
agility = "+15",
luck = "+6",
equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
category = "Armor",
},
},
["139"] = {
id = 139,
name = "Bone Helmet +5",
title = "Bone Helmet",
icon = 7150,
description = "A Light, sturdy and versatile piece of equipment.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 7,
mdf = 7,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Helmet",
icon = "7150",
type = "Armor",
in_game_name = "Bone Helmet +5",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+7",
m_defense = "+7",
category = "Armor",
},
},
["140"] = {
id = 140,
name = "Helm of the Mind +7",
title = "Helm of the Mind",
icon = 5640,
description = "It focuses your attention to a single point.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = 10,
def = 7,
mdf = 8,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Catacombs 1",
once = false,
},
},
infobox = {
title = "Helm of the Mind",
icon = "5640",
type = "Armor",
in_game_name = "Helm of the Mind +7",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "+10",
defense = "+7",
m_defense = "+8",
hit_rate = "+10%",
category = "Armor",
},
},
["141"] = {
id = 141,
name = "Fire Tiara +7",
title = "Fire Tiara",
icon = 5655,
description = "It channels the heat of your inner rage.\n10% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Light",
stats = {
mhp = 15,
def = 6,
mdf = 6,
},
effects = {
{
label = "Equip effect",
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},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Catacombs 1",
once = false,
},
},
infobox = {
title = "Fire Tiara",
icon = "5655",
type = "Armor",
in_game_name = "Fire Tiara +7",
equipment_slot = "Head",
armor_type = "Light",
weight = "0",
max_hp = "+15",
defense = "+6",
m_defense = "+6",
equip_effect = "10% chance to add +1{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
category = "Armor",
},
},
["142"] = {
id = 142,
name = "Obsidian Helm +7",
title = "Obsidian Helm",
icon = 5635,
description = "Heavier than all life's regrets.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 30,
atk = -8,
def = 12,
mat = -8,
mdf = 12,
agi = -20,
},
effects = {
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Catacombs 2",
once = false,
},
},
infobox = {
title = "Obsidian Helm",
icon = "5635",
type = "Armor",
in_game_name = "Obsidian Helm +7",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+30",
attack = "-8",
defense = "+12",
m_attack = "-8",
m_defense = "+12",
agility = "-20",
hit_rate = "-10%",
category = "Armor",
},
},
["143"] = {
id = 143,
name = "Pumpkin Mask +6",
title = "Pumpkin Mask",
icon = 2959,
description = "Wet and squishy on the inside, but has great defense.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 6,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 8,
mdf = 8,
},
status = "player-facing",
infobox = {
title = "Pumpkin Mask",
icon = "2959",
type = "Armor",
in_game_name = "Pumpkin Mask +6",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+8",
m_defense = "+8",
category = "Armor",
},
},
["144"] = {
id = 144,
name = "Police Hat +3",
title = "Police Hat",
icon = 874,
description = "A hat, infused with the power of the law.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 3,
armorType = "Pockets",
stats = {
mhp = 6,
atk = 1,
def = 5,
mdf = -3,
agi = 2,
luk = 6,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Police Station - Closet",
title = "Police Station",
},
},
infobox = {
title = "Police Hat",
icon = "874",
type = "Armor",
in_game_name = "Police Hat +3",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
attack = "+1",
defense = "+5",
m_defense = "-3",
agility = "+2",
luck = "+6",
category = "Armor",
},
},
["145"] = {
id = 145,
name = "Nomad Hood +2",
title = "Nomad Hood",
icon = 1114,
description = "A pale hood made from strong sinew.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 2,
armorType = "Pockets",
stats = {
mhp = 6,
mmp = 4,
atk = 2,
def = 4,
mdf = 4,
agi = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Nomad Hood",
icon = "1114",
type = "Armor",
in_game_name = "Nomad Hood +2",
equipment_slot = "Head",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
max_mp = "+4",
attack = "+2",
defense = "+4",
m_defense = "+4",
agility = "+4",
category = "Armor",
},
},
["146"] = {
id = 146,
name = "Rockshell Helmet +4",
title = "Rockshell Helmet",
icon = 1150,
description = "Hard as a rock, but surprisingly light.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Head",
equipSlotId = 3,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = 6,
atk = 1,
def = 6,
mdf = 6,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Rockshell Helmet",
icon = "1150",
type = "Armor",
in_game_name = "Rockshell Helmet +4",
equipment_slot = "Head",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "+6",
attack = "+1",
defense = "+6",
m_defense = "+6",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["148"] = {
id = 148,
name = "Tattered Shirt",
title = "Tattered Shirt",
icon = 795,
description = "Better than nothing.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
armorType = "Pockets",
stats = {
mhp = 2,
def = 1,
mdf = 1,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Town",
title = "Town",
},
{
how = "event",
name = "BUG FIXES",
once = false,
},
},
infobox = {
title = "Tattered Shirt",
icon = "795",
type = "Armor",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+2",
defense = "+1",
m_defense = "+1",
category = "Armor",
},
},
["149"] = {
id = 149,
name = "Old Sleeveless Shirt",
title = "Old Sleeveless Shirt",
icon = 2534,
description = "Stylish, but not very defensive.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
armorType = "Light",
stats = {
mhp = 2,
atk = 2,
def = 1,
mat = 1,
mdf = 1,
agi = 1,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
{
how = "event",
name = "Tier 1",
once = true,
},
{
how = "event",
name = "Mine Armor Roll",
once = true,
},
},
infobox = {
title = "Old Sleeveless Shirt",
icon = "2534",
type = "Armor",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+2",
attack = "+2",
defense = "+1",
m_attack = "+1",
m_defense = "+1",
agility = "+1",
category = "Armor",
},
},
["150"] = {
id = 150,
name = "Crab Shirt +1",
title = "Crab Shirt",
icon = 827,
description = "Tough as chitin.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 1,
armorType = "Light",
stats = {
mhp = 10,
mmp = 2,
def = 2,
agi = -2,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Crab Shirt",
icon = "827",
type = "Armor",
in_game_name = "Crab Shirt +1",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+10",
max_mp = "+2",
defense = "+2",
agility = "-2",
category = "Armor",
},
},
["151"] = {
id = 151,
name = "Varsity Jacket +1",
title = "Varsity Jacket",
icon = 825,
description = "For cool, athletic people only.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 1,
armorType = "Pockets",
stats = {
mhp = 3,
def = 3,
mdf = 1,
agi = 2,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sewers F1",
title = "Sewers F1",
},
},
infobox = {
title = "Varsity Jacket",
icon = "825",
type = "Armor",
in_game_name = "Varsity Jacket +1",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+3",
defense = "+3",
m_defense = "+1",
agility = "+2",
category = "Armor",
},
},
["152"] = {
id = 152,
name = "Cloak of Darkness +2",
title = "Cloak of Darkness",
icon = 1746,
description = "Strengthens your Darkness resistance and magical proficiency.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 2,
armorType = "Light",
stats = {
mhp = 4,
mmp = 3,
atk = -4,
def = 1,
mat = 3,
mdf = 4,
},
effects = {
{
label = "Darkness damage taken",
value = "-5%",
},
{
label = "M. Attack bonus",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mall F1 Low Loot",
once = true,
},
},
infobox = {
title = "Cloak of Darkness",
icon = "1746",
type = "Armor",
in_game_name = "Cloak of Darkness +2",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+4",
max_mp = "+3",
attack = "-4",
defense = "+1",
m_attack = "+3",
m_defense = "+4",
darkness_damage_taken = "-5%",
m_attack_bonus = "+5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall lower-tier loot|Mall lower-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["153"] = {
id = 153,
name = "Robe of Curses +3",
title = "Robe of Curses",
icon = 1713,
description = "Strengthens your Curse resistance and magical proficiency.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Light",
stats = {
mhp = 4,
mmp = 6,
atk = -10,
def = 2,
mat = 3,
mdf = 6,
},
effects = {
{
label = "Curse damage taken",
value = "-5%",
},
{
label = "M. Attack bonus",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Watcher Loot",
once = true,
},
},
infobox = {
title = "Robe of Curses",
icon = "1713",
type = "Armor",
in_game_name = "Robe of Curses +3",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+4",
max_mp = "+6",
attack = "-10",
defense = "+2",
m_attack = "+3",
m_defense = "+6",
curse_damage_taken = "-5%",
m_attack_bonus = "+10%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Neighborhood Watcher loot|Neighborhood Watcher loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["154"] = {
id = 154,
name = "Tuxedo Jacket +3",
title = "Tuxedo Jacket",
icon = 2499,
description = "If looks could kill...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Pockets",
stats = {
mhp = 6,
def = 3,
mat = 2,
mdf = 4,
agi = 4,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Tuxedo Jacket",
icon = "2499",
type = "Armor",
in_game_name = "Tuxedo Jacket +3",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
defense = "+3",
m_attack = "+2",
m_defense = "+4",
agility = "+4",
luck = "+5",
category = "Armor",
},
},
["155"] = {
id = 155,
name = "Thick Jacket +3",
title = "Thick Jacket",
icon = 2502,
description = "Light, but dense.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Pockets",
stats = {
mhp = 12,
atk = 3,
def = 4,
mdf = 3,
agi = -2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Thick Jacket",
icon = "2502",
type = "Armor",
in_game_name = "Thick Jacket +3",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+12",
attack = "+3",
defense = "+4",
m_defense = "+3",
agility = "-2",
category = "Armor",
},
},
["156"] = {
id = 156,
name = "Bark Armor",
title = "Bark Armor",
icon = 1103,
description = "Made from the cobbled strippings of old logs.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
armorType = "Light",
stats = {
mhp = 4,
def = 1,
mdf = 1,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bark Armor",
icon = "1103",
type = "Armor",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+4",
defense = "+1",
m_defense = "+1",
category = "Armor",
},
},
["157"] = {
id = 157,
name = "Cockroach Armor +4",
title = "Cockroach Armor",
icon = 1195,
description = "Dark, dense and ribbed, like an insect.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 15,
atk = 5,
def = 5,
mdf = 5,
agi = -4,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sewers F1 (North)",
title = "Sewers F1 (North)",
},
},
infobox = {
title = "Cockroach Armor",
icon = "1195",
type = "Armor",
in_game_name = "Cockroach Armor +4",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
attack = "+5",
defense = "+5",
m_defense = "+5",
agility = "-4",
luck = "+4",
category = "Armor",
},
},
["158"] = {
id = 158,
name = "Chestplate of the Dead God +3",
title = "Chestplate of the Dead God",
icon = 1179,
description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 10,
mmp = 7,
def = 4,
mdf = 3,
luk = 3,
},
effects = {
{
label = "Experience",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm t1 Boss Loot",
once = false,
},
},
infobox = {
title = "Chestplate of the Dead God",
icon = "1179",
type = "Armor",
in_game_name = "Chestplate of the Dead God +3",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
max_mp = "+7",
defense = "+4",
m_defense = "+3",
luck = "+3",
experience = "+5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Farm early boss loot|Farm early boss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["159"] = {
id = 159,
name = "Copper Chestplate +1",
title = "Copper Chestplate",
icon = 1147,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 1,
armorType = "Sturdy",
stats = {
mhp = 6,
def = 4,
mat = -1,
mdf = 1,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Copper Chestplate",
icon = "1147",
type = "Armor",
in_game_name = "Copper Chestplate +1",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+6",
defense = "+4",
m_attack = "-1",
m_defense = "+1",
hit_rate = "-1%",
category = "Armor",
},
},
["160"] = {
id = 160,
name = "Iron Chestplate +2",
title = "Iron Chestplate",
icon = 1199,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 2,
armorType = "Sturdy",
stats = {
mhp = 9,
def = 6,
mat = -2,
mdf = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Iron Chestplate",
icon = "1199",
type = "Armor",
in_game_name = "Iron Chestplate +2",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+9",
defense = "+6",
m_attack = "-2",
m_defense = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["161"] = {
id = 161,
name = "Verdite Chestplate +3",
title = "Verdite Chestplate",
icon = 6075,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 15,
def = 8,
mat = -3,
mdf = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Verdite Chestplate",
icon = "6075",
type = "Armor",
in_game_name = "Verdite Chestplate +3",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
defense = "+8",
m_attack = "-3",
m_defense = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["162"] = {
id = 162,
name = "Platinum Chestplate +4",
title = "Platinum Chestplate",
icon = 6074,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 5,
luk = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Platinum Chestplate",
icon = "6074",
type = "Armor",
in_game_name = "Platinum Chestplate +4",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+5",
luck = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["163"] = {
id = 163,
name = "Plague Doctor Robe +4",
title = "Plague Doctor Robe",
icon = 6060,
description = "The gloomy cloak flutters like a crow's wings.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 4,
armorType = "Pockets",
stats = {
mhp = 6,
mmp = 5,
atk = 1,
def = 2,
mat = 1,
mdf = 4,
agi = 4,
luk = 2,
},
effects = {
{
label = "Darkness damage taken",
value = "-5%",
},
{
label = "Light damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Plague Doctor Robe",
icon = "6060",
type = "Armor",
in_game_name = "Plague Doctor Robe +4",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
max_mp = "+5",
attack = "+1",
defense = "+2",
m_attack = "+1",
m_defense = "+4",
agility = "+4",
luck = "+2",
darkness_damage_taken = "-5%",
light_damage_taken = "-5%",
category = "Armor",
},
},
["164"] = {
id = 164,
name = "Witch Robe +3",
title = "Witch Robe",
icon = 5903,
description = "The standard attire of the magically-inclined.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Light",
stats = {
mhp = 10,
mmp = 5,
atk = -4,
def = 2,
mat = 4,
mdf = 6,
agi = 4,
luk = 2,
},
effects = {
{
label = "Recovery Effect",
value = "+7%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods (South-East)",
title = "The Old Woods",
},
},
infobox = {
title = "Witch Robe",
icon = "5903",
type = "Armor",
in_game_name = "Witch Robe +3",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+10",
max_mp = "+5",
attack = "-4",
defense = "+2",
m_attack = "+4",
m_defense = "+6",
agility = "+4",
luck = "+2",
recovery_effect = "+7%",
category = "Armor",
},
},
["165"] = {
id = 165,
name = "Bluesteel Chestplate +3",
title = "Bluesteel Chestplate",
icon = 6126,
description = "Vibrant and sturdy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 15,
atk = 2,
def = 5,
mdf = 2,
agi = -2,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods (Bus Stop)",
title = "The Old Woods",
},
},
infobox = {
title = "Bluesteel Chestplate",
icon = "6126",
type = "Armor",
in_game_name = "Bluesteel Chestplate +3",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
attack = "+2",
defense = "+5",
m_defense = "+2",
agility = "-2",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["166"] = {
id = 166,
name = "Bloated Chestplate +4",
title = "Bloated Chestplate",
icon = 6014,
description = "Thick and incredibly heavy, but tough to cut through.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 35,
def = 6,
mdf = 6,
agi = -5,
},
effects = {
{
label = "Hit Rate",
value = "-5%",
},
{
label = "Pharmacology",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Bloated Chestplate",
icon = "6014",
type = "Armor",
in_game_name = "Bloated Chestplate +4",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+35",
defense = "+6",
m_defense = "+6",
agility = "-5",
hit_rate = "-5%",
pharmacology = "+15%",
category = "Armor",
},
},
["167"] = {
id = 167,
name = "Gladiator's Chestplate +5",
title = "Gladiator's Chestplate",
icon = 5964,
description = "Highly protective, but uncomfortable.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 20,
def = 8,
mdf = 6,
},
effects = {
{
label = "Hit Rate",
value = "-3%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Gladiator's Chestplate",
icon = "5964",
type = "Armor",
in_game_name = "Gladiator's Chestplate +5",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+20",
defense = "+8",
m_defense = "+6",
hit_rate = "-3%",
category = "Armor",
},
},
["168"] = {
id = 168,
name = "Explorer's Vest +5",
title = "Explorer's Vest",
icon = 5889,
description = "For those destined to plumb the depths.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 5,
armorType = "Pockets",
stats = {
mmp = 10,
atk = 3,
def = 5,
mdf = 5,
agi = 10,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Explorer's Vest",
icon = "5889",
type = "Armor",
in_game_name = "Explorer's Vest +5",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_mp = "+10",
attack = "+3",
defense = "+5",
m_defense = "+5",
agility = "+10",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["169"] = {
id = 169,
name = "Steel Chestplate +6",
title = "Steel Chestplate",
icon = 1167,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 6,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 7,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Steel Chestplate",
icon = "1167",
type = "Armor",
in_game_name = "Steel Chestplate +6",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+7",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["170"] = {
id = 170,
name = "Blacksteel Chestplate +7",
title = "Blacksteel Chestplate",
icon = 5893,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 19,
atk = 2,
def = 11,
mat = -5,
mdf = 8,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Blacksteel Chestplate",
icon = "5893",
type = "Armor",
in_game_name = "Blacksteel Chestplate +7",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+19",
attack = "+2",
defense = "+11",
m_attack = "-5",
m_defense = "+8",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["171"] = {
id = 171,
name = "Cultist's Robe +7",
title = "Cultist's Robe",
icon = 6061,
description = "Cloth, bone and rare metals, fused together into robes.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 7,
armorType = "Light",
stats = {
mhp = 7,
mmp = 8,
atk = -5,
def = 3,
mat = 3,
mdf = 9,
agi = 6,
luk = 4,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Cultist's Robe",
icon = "6061",
type = "Armor",
in_game_name = "Cultist's Robe +7",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+7",
max_mp = "+8",
attack = "-5",
defense = "+3",
m_attack = "+3",
m_defense = "+9",
agility = "+6",
luck = "+4",
recovery_effect = "+10%",
category = "Armor",
},
},
["172"] = {
id = 172,
name = "Archmage's Robe +8",
title = "Archmage's Robe",
icon = 5902,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 8,
armorType = "Light",
stats = {
mhp = 9,
mmp = 10,
atk = -5,
def = 4,
mat = 4,
mdf = 11,
agi = 8,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Archmage's Robe",
icon = "5902",
type = "Armor",
in_game_name = "Archmage's Robe +8",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+9",
max_mp = "+10",
attack = "-5",
defense = "+4",
m_attack = "+4",
m_defense = "+11",
agility = "+8",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["173"] = {
id = 173,
name = "Champion's Chestplate +8",
title = "Champion's Chestplate",
icon = 5962,
description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 8,
armorType = "Sturdy",
stats = {
mhp = 25,
atk = 2,
def = 12,
mat = -5,
mdf = 9,
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
},
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Champion's Chestplate",
icon = "5962",
type = "Armor",
in_game_name = "Champion's Chestplate +8",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+25",
attack = "+2",
defense = "+12",
m_attack = "-5",
m_defense = "+9",
luck = "+4",
equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
hit_rate = "-1%",
category = "Armor",
},
},
["174"] = {
id = 174,
name = "Dress of Destruction +7",
title = "Dress of Destruction",
icon = 797,
description = "A dress once worn by a powerful occultist.\n5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 7,
armorType = "Light",
stats = {
mhp = 20,
mmp = 10,
atk = 2,
def = 8,
mat = 2,
mdf = 8,
agi = 3,
luk = 3,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pain Altar",
title = "Pain Altar",
once = false,
},
},
infobox = {
title = "Dress of Destruction",
icon = "797",
type = "Armor",
in_game_name = "Dress of Destruction +7",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp = "+20",
max_mp = "+10",
attack = "+2",
defense = "+8",
m_attack = "+2",
m_defense = "+8",
agility = "+3",
luck = "+3",
equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
category = "Armor",
},
},
["175"] = {
id = 175,
name = "Chestplate of Stone +7",
title = "Chestplate of Stone",
icon = 5894,
description = "Heavy, but highly defensive.\nStart each battle with +2{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 30,
atk = -4,
def = 10,
mat = -4,
mdf = 10,
agi = -15,
},
effects = {
{
label = "Equip effect",
value = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Hit Rate",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Hiding Skeleton",
title = "Hiding Skeleton",
once = true,
},
},
infobox = {
title = "Chestplate of Stone",
icon = "5894",
type = "Armor",
in_game_name = "Chestplate of Stone +7",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+30",
attack = "-4",
defense = "+10",
m_attack = "-4",
m_defense = "+10",
agility = "-15",
equip_effect = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
hit_rate = "-5%",
category = "Armor",
},
},
["176"] = {
id = 176,
name = "Rogue's Cloak +5",
title = "Rogue's Cloak",
icon = 5870,
description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 5,
armorType = "Pockets",
stats = {
mhp = -5,
atk = 5,
def = 5,
mat = 2,
mdf = 5,
agi = 15,
luk = 6,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Rogue's Cloak",
icon = "5870",
type = "Armor",
in_game_name = "Rogue's Cloak +5",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "-5",
attack = "+5",
defense = "+5",
m_attack = "+2",
m_defense = "+5",
agility = "+15",
luck = "+6",
equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
category = "Armor",
},
},
["177"] = {
id = 177,
name = "Bone Chestplate +5",
title = "Bone Chestplate",
icon = 7149,
description = "A Light, sturdy and versatile piece of equipment.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 7,
mdf = 7,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Chestplate",
icon = "7149",
type = "Armor",
in_game_name = "Bone Chestplate +5",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+7",
m_defense = "+7",
category = "Armor",
},
},
["178"] = {
id = 178,
name = "Gilded Chestplate +7",
title = "Gilded Chestplate",
icon = 5672,
description = "Gleaming with a thick plating of gold.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 15,
def = 7,
mdf = 6,
},
effects = {
{
label = "Experience",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Catacombs 2",
once = false,
},
},
infobox = {
title = "Gilded Chestplate",
icon = "5672",
type = "Armor",
in_game_name = "Gilded Chestplate +7",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
defense = "+7",
m_defense = "+6",
experience = "+15%",
category = "Armor",
},
},
["179"] = {
id = 179,
name = "Angler's Vest +7",
title = "Angler's Vest",
icon = 5837,
description = "A well-worn vest, perfect for a day on the lake.\nWhen equipped: +5% chance to catch extra large fish.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 7,
armorType = "Pockets",
stats = {
def = 4,
mdf = 4,
luk = 8,
},
effects = {
{
label = "Light damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Eldritch Angler Loot",
once = true,
},
},
infobox = {
title = "Angler's Vest",
icon = "5837",
type = "Armor",
in_game_name = "Angler's Vest +7",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
defense = "+4",
m_defense = "+4",
luck = "+8",
light_damage_taken = "-5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Eldritch Angler loot|Eldritch Angler loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["180"] = {
id = 180,
name = "Police Jacket +3",
title = "Police Jacket",
icon = 876,
description = "A jacket, infused with the power of the law.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 3,
armorType = "Pockets",
stats = {
mhp = 8,
atk = 2,
def = 6,
mdf = -2,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Police Station - Closet (2)",
title = "Police Station",
},
},
infobox = {
title = "Police Jacket",
icon = "876",
type = "Armor",
in_game_name = "Police Jacket +3",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+8",
attack = "+2",
defense = "+6",
m_defense = "-2",
luck = "+5",
category = "Armor",
},
},
["181"] = {
id = 181,
name = "Chaos Robe +5",
title = "Chaos Robe",
icon = 1745,
description = "A tattered, shifting robe, worn by the chaos ritualists of old.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 5,
armorType = "Light",
stats = {
mmp = 25,
def = 3,
mat = 4,
mdf = 6,
luk = -10,
},
effects = {
{
label = "Recovery Effect",
value = "-20%",
},
{
label = "Magical Damage",
value = "+10%",
},
{
label = "Critical Rate",
value = "+3%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Harvest Chambers",
title = "Harvest Chambers",
},
},
infobox = {
title = "Chaos Robe",
icon = "1745",
type = "Armor",
in_game_name = "Chaos Robe +5",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_mp = "+25",
defense = "+3",
m_attack = "+4",
m_defense = "+6",
luck = "-10",
recovery_effect = "-20%",
magical_damage = "+10%",
critical_rate = "+3%",
category = "Armor",
},
},
["182"] = {
id = 182,
name = "Mirror Chestplate +8",
title = "Mirror Chestplate",
icon = 5670,
description = "A sturdy chestplate that reflects more than just light.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 8,
armorType = "Sturdy",
stats = {
def = 7,
mdf = 7,
},
effects = {
{
label = "Counter Attack",
value = "+3%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Harvest Chambers",
title = "Harvest Chambers",
},
},
infobox = {
title = "Mirror Chestplate",
icon = "5670",
type = "Armor",
in_game_name = "Mirror Chestplate +8",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
defense = "+7",
m_defense = "+7",
counter_attack = "+3%",
category = "Armor",
},
},
["183"] = {
id = 183,
name = "Illusory Cloak +15",
title = "Illusory Cloak",
icon = 5695,
description = "A shifting cloak which adapts to the will of its bearer.\nWhen equipped: Increases total HP, MP, Defense and M. Defense by 10%.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 15,
armorType = "Light",
effects = {
{
label = "Max HP bonus",
value = "+10%",
},
{
label = "Max MP bonus",
value = "+10%",
},
{
label = "M. Defense bonus",
value = "+10%",
},
{
label = "Defense bonus",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Harvest Chambers",
title = "Harvest Chambers",
},
},
infobox = {
title = "Illusory Cloak",
icon = "5695",
type = "Armor",
in_game_name = "Illusory Cloak +15",
equipment_slot = "Top",
armor_type = "Light",
weight = "0",
max_hp_bonus = "+10%",
max_mp_bonus = "+10%",
m_defense_bonus = "+10%",
defense_bonus = "+10%",
category = "Armor",
},
},
["184"] = {
id = 184,
name = "Nomad Cloak +2",
title = "Nomad Cloak",
icon = 1115,
description = "A pale cloak made from strong sinew.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 2,
armorType = "Pockets",
stats = {
mhp = 6,
mmp = 4,
atk = 2,
def = 4,
mdf = 4,
agi = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Nomad Cloak",
icon = "1115",
type = "Armor",
in_game_name = "Nomad Cloak +2",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
max_mp = "+4",
attack = "+2",
defense = "+4",
m_defense = "+4",
agility = "+4",
category = "Armor",
},
},
["185"] = {
id = 185,
name = "Rockshell Chestplate +4",
title = "Rockshell Chestplate",
icon = 1151,
description = "Hard as a rock, but surprisingly light.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = 6,
atk = 1,
def = 6,
mdf = 6,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Rockshell Chestplate",
icon = "1151",
type = "Armor",
in_game_name = "Rockshell Chestplate +4",
equipment_slot = "Top",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "+6",
attack = "+1",
defense = "+6",
m_defense = "+6",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["186"] = {
id = 186,
name = "Mysterious Tunic +6",
title = "Mysterious Tunic",
icon = 1119,
description = "A lightweight tunic made from strange materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 6,
armorType = "Pockets",
stats = {
mhp = 10,
mmp = 10,
atk = 3,
def = 8,
mdf = 8,
agi = 5,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Mysterious Tunic",
icon = "1119",
type = "Armor",
in_game_name = "Mysterious Tunic +6",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+10",
max_mp = "+10",
attack = "+3",
defense = "+8",
m_defense = "+8",
agility = "+5",
luck = "+5",
category = "Armor",
},
},
["187"] = {
id = 187,
name = "Vile Robe +10",
title = "Vile Robe",
icon = 5796,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 10,
armorType = "Enshrouded",
stats = {
mhp = 15,
mmp = 20,
atk = -5,
def = 5,
mat = 5,
mdf = 13,
agi = 15,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Robe",
icon = "5796",
type = "Armor",
in_game_name = "Vile Robe +10",
equipment_slot = "Top",
armor_type = "Enshrouded",
weight = "0",
max_hp = "+15",
max_mp = "+20",
attack = "-5",
defense = "+5",
m_attack = "+5",
m_defense = "+13",
agility = "+15",
recovery_effect = "+10%",
category = "Armor",
},
},
["188"] = {
id = 188,
name = "Vile Chestplate +10",
title = "Vile Chestplate",
icon = 5800,
description = "The ornate armor of a true warrior.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 10,
armorType = "Hateful",
stats = {
mhp = 28,
atk = 3,
def = 15,
mat = -5,
mdf = 10,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Chestplate",
icon = "5800",
type = "Armor",
in_game_name = "Vile Chestplate +10",
equipment_slot = "Top",
armor_type = "Hateful",
weight = "0",
max_hp = "+28",
attack = "+3",
defense = "+15",
m_attack = "-5",
m_defense = "+10",
hit_rate = "-1%",
category = "Armor",
},
},
["189"] = {
id = 189,
name = "Corvid Cloak +10",
title = "Corvid Cloak",
icon = 7444,
description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 10,
armorType = "Pockets",
stats = {
mhp = 18,
mmp = 16,
atk = 4,
def = 12,
mat = 2,
mdf = 12,
agi = 22,
luk = 7,
},
effects = {
{
label = "Hit Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Corvid Cloak",
icon = "7444",
type = "Armor",
in_game_name = "Corvid Cloak +10",
equipment_slot = "Top",
armor_type = "Pockets",
weight = "0",
max_hp = "+18",
max_mp = "+16",
attack = "+4",
defense = "+12",
m_attack = "+2",
m_defense = "+12",
agility = "+22",
luck = "+7",
hit_rate = "+2%",
category = "Armor",
},
},
["190"] = {
id = 190,
name = "Crimson Robe +10",
title = "Crimson Robe",
icon = 7520,
description = "Its blood-red fibres connect to the bearer's nervous system.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 10,
armorType = "Bloodbound",
stats = {
mhp = 22,
mmp = 15,
def = 8,
mat = 2,
mdf = 13,
agi = 15,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Crimson Robe",
icon = "7520",
type = "Armor",
in_game_name = "Crimson Robe +10",
equipment_slot = "Top",
armor_type = "Bloodbound",
weight = "0",
max_hp = "+22",
max_mp = "+15",
defense = "+8",
m_attack = "+2",
m_defense = "+13",
agility = "+15",
category = "Armor",
},
},
["191"] = {
id = 191,
name = "Crusader's Chestplate +10",
title = "Crusader's Chestplate",
icon = 7441,
description = "Medium armor, infused with the blood of the persecuted.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Top",
equipSlotId = 4,
level = 10,
armorType = "Hateful",
stats = {
mhp = 22,
mmp = 5,
atk = 5,
def = 14,
mat = -8,
mdf = 9,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Crusader's Chestplate",
icon = "7441",
type = "Armor",
in_game_name = "Crusader's Chestplate +10",
equipment_slot = "Top",
armor_type = "Hateful",
weight = "0",
max_hp = "+22",
max_mp = "+5",
attack = "+5",
defense = "+14",
m_attack = "-8",
m_defense = "+9",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["217"] = {
id = 217,
name = "Worn Underwear",
title = "Worn Underwear",
icon = 907,
description = "I'd feel better about wearing these if they were mine...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
armorType = "Light",
stats = {
mhp = 2,
mdf = 2,
agi = 5,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Man Jackson's House - Closet",
title = "Town",
},
},
infobox = {
title = "Worn Underwear",
icon = "907",
type = "Armor",
equipment_slot = "Bottom",
armor_type = "Light",
weight = "0",
max_hp = "+2",
m_defense = "+2",
agility = "+5",
luck = "+2",
category = "Armor",
},
},
["218"] = {
id = 218,
name = "Old Green Jeans",
title = "Old Green Jeans",
icon = 1001,
description = "A normal pair of hand-me-down pants.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
armorType = "Pockets",
stats = {
mhp = 2,
atk = 1,
def = 2,
mdf = 2,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Old Green Jeans",
icon = "1001",
type = "Armor",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+2",
attack = "+1",
defense = "+2",
m_defense = "+2",
category = "Armor",
},
},
["219"] = {
id = 219,
name = "Yellow Pants +1",
title = "Yellow Pants",
icon = 1033,
description = "Not the best for hiding, but made of thick material.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 1,
armorType = "Pockets",
stats = {
mhp = 4,
atk = 1,
def = 2,
mdf = 2,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Yellow Pants",
icon = "1033",
type = "Armor",
in_game_name = "Yellow Pants +1",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+4",
attack = "+1",
defense = "+2",
m_defense = "+2",
category = "Armor",
},
},
["220"] = {
id = 220,
name = "Leather Chaps +2",
title = "Leather Chaps",
icon = 890,
description = "Protects the \"leg\" parts of your legs especially well.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 2,
armorType = "Pockets",
stats = {
mhp = 2,
mmp = -3,
atk = 2,
def = 4,
mdf = 4,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Candles Sewer f1",
title = "Candle Altar",
once = false,
},
},
infobox = {
title = "Leather Chaps",
icon = "890",
type = "Armor",
in_game_name = "Leather Chaps +2",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+2",
max_mp = "-3",
attack = "+2",
defense = "+4",
m_defense = "+4",
luck = "+3",
category = "Armor",
},
},
["221"] = {
id = 221,
name = "Scrap Pants +3",
title = "Scrap Pants",
icon = 955,
description = "Made from the best parts of some terrible stuff.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Pockets",
stats = {
mhp = 8,
mmp = 2,
def = 4,
mdf = 4,
agi = 8,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Scrap Pants",
icon = "955",
type = "Armor",
in_game_name = "Scrap Pants +3",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+8",
max_mp = "+2",
defense = "+4",
m_defense = "+4",
agility = "+8",
luck = "+4",
category = "Armor",
},
},
["222"] = {
id = 222,
name = "White Shorts +3",
title = "White Shorts",
icon = 1017,
description = "Great protection above the knees.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Light",
stats = {
mhp = 2,
atk = 4,
def = 2,
mat = 2,
mdf = 2,
agi = 8,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Closet",
title = "Town",
},
},
infobox = {
title = "White Shorts",
icon = "1017",
type = "Armor",
in_game_name = "White Shorts +3",
equipment_slot = "Bottom",
armor_type = "Light",
weight = "0",
max_hp = "+2",
attack = "+4",
defense = "+2",
m_attack = "+2",
m_defense = "+2",
agility = "+8",
luck = "+3",
category = "Armor",
},
},
["223"] = {
id = 223,
name = "Void Leggings +3",
title = "Void Leggings",
icon = 4864,
description = "A metallic pair of pants, straight from the void.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 10,
mmp = 4,
atk = 2,
def = 4,
mdf = 5,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Old Woods 1",
once = false,
},
},
infobox = {
title = "Void Leggings",
icon = "4864",
type = "Armor",
in_game_name = "Void Leggings +3",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
max_mp = "+4",
attack = "+2",
defense = "+4",
m_defense = "+5",
luck = "+4",
category = "Armor",
},
},
["224"] = {
id = 224,
name = "Leather Shorts +3",
title = "Leather Shorts",
icon = 4700,
description = "Not very comfortable in warm weather...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Light",
stats = {
mhp = 4,
mmp = -6,
atk = 2,
def = 4,
mat = 2,
mdf = 4,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Silly Dog Loot",
once = true,
},
},
infobox = {
title = "Leather Shorts",
icon = "4700",
type = "Armor",
in_game_name = "Leather Shorts +3",
equipment_slot = "Bottom",
armor_type = "Light",
weight = "0",
max_hp = "+4",
max_mp = "-6",
attack = "+2",
defense = "+4",
m_attack = "+2",
m_defense = "+4",
luck = "+4",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Silly Dog loot|Silly Dog loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["225"] = {
id = 225,
name = "Copper Legguards +1",
title = "Copper Legguards",
icon = 1149,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 1,
armorType = "Sturdy",
stats = {
mhp = 6,
def = 4,
mat = -1,
mdf = 1,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Copper Legguards",
icon = "1149",
type = "Armor",
in_game_name = "Copper Legguards +1",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+6",
defense = "+4",
m_attack = "-1",
m_defense = "+1",
hit_rate = "-1%",
category = "Armor",
},
},
["226"] = {
id = 226,
name = "Iron Legguards +2",
title = "Iron Legguards",
icon = 1067,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 2,
armorType = "Sturdy",
stats = {
mhp = 9,
def = 6,
mat = -2,
mdf = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Iron Legguards",
icon = "1067",
type = "Armor",
in_game_name = "Iron Legguards +2",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+9",
defense = "+6",
m_attack = "-2",
m_defense = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["227"] = {
id = 227,
name = "Verdite Legguards +3",
title = "Verdite Legguards",
icon = 6123,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 15,
def = 8,
mat = -3,
mdf = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Verdite Legguards",
icon = "6123",
type = "Armor",
in_game_name = "Verdite Legguards +3",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
defense = "+8",
m_attack = "-3",
m_defense = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["228"] = {
id = 228,
name = "Platinum Legguards +4",
title = "Platinum Legguards",
icon = 6122,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 5,
luk = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Platinum Legguards",
icon = "6122",
type = "Armor",
in_game_name = "Platinum Legguards +4",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+5",
luck = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["229"] = {
id = 229,
name = "Plague Doctor Legguards +4",
title = "Plague Doctor Legguards",
icon = 6138,
description = "Black like an oil slick.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 4,
armorType = "Pockets",
stats = {
mhp = 7,
mmp = 5,
atk = 1,
def = 3,
mat = 1,
mdf = 4,
agi = 4,
luk = 2,
},
effects = {
{
label = "Curse damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Plague Doctor Legguards",
icon = "6138",
type = "Armor",
in_game_name = "Plague Doctor Legguards +4",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+7",
max_mp = "+5",
attack = "+1",
defense = "+3",
m_attack = "+1",
m_defense = "+4",
agility = "+4",
luck = "+2",
curse_damage_taken = "-5%",
category = "Armor",
},
},
["230"] = {
id = 230,
name = "Witch Leggings +3",
title = "Witch Leggings",
icon = 6139,
description = "The standard attire of the magically-inclined.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Light",
stats = {
mhp = 10,
mmp = 3,
atk = -4,
def = 2,
mat = 4,
mdf = 6,
agi = 4,
luk = 2,
},
effects = {
{
label = "Recovery Effect",
value = "+6%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods - Cabin (3)",
title = "The Old Woods",
},
},
infobox = {
title = "Witch Leggings",
icon = "6139",
type = "Armor",
in_game_name = "Witch Leggings +3",
equipment_slot = "Bottom",
armor_type = "Light",
weight = "0",
max_hp = "+10",
max_mp = "+3",
attack = "-4",
defense = "+2",
m_attack = "+4",
m_defense = "+6",
agility = "+4",
luck = "+2",
recovery_effect = "+6%",
category = "Armor",
},
},
["231"] = {
id = 231,
name = "Bluesteel Legguards +3",
title = "Bluesteel Legguards",
icon = 6140,
description = "Vibrant and sturdy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 10,
atk = 1,
def = 5,
mdf = 2,
agi = -2,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods (Ancient Tree)",
title = "The Old Woods (Ancient Tree)",
},
},
infobox = {
title = "Bluesteel Legguards",
icon = "6140",
type = "Armor",
in_game_name = "Bluesteel Legguards +3",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
attack = "+1",
defense = "+5",
m_defense = "+2",
agility = "-2",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["232"] = {
id = 232,
name = "Comfy Shorts +3",
title = "Comfy Shorts",
icon = 4677,
description = "Easy to wear.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Light",
stats = {
mhp = 6,
mmp = 6,
atk = 2,
def = 3,
mdf = 3,
agi = 5,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Boss lv2 Loot",
once = true,
},
},
infobox = {
title = "Comfy Shorts",
icon = "4677",
type = "Armor",
in_game_name = "Comfy Shorts +3",
equipment_slot = "Bottom",
armor_type = "Light",
weight = "0",
max_hp = "+6",
max_mp = "+6",
attack = "+2",
defense = "+3",
m_defense = "+3",
agility = "+5",
hit_rate = "+5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Farm second-tier boss loot|Farm second-tier boss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["233"] = {
id = 233,
name = "Gladiator's Legguards +5",
title = "Gladiator's Legguards",
icon = 5949,
description = "Highly protective, but uncomfortable.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 5,
armorType = "Tattered",
stats = {
mhp = 20,
def = 8,
mdf = 6,
},
effects = {
{
label = "Hit Rate",
value = "-3%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Gladiator's Legguards",
icon = "5949",
type = "Armor",
in_game_name = "Gladiator's Legguards +5",
equipment_slot = "Bottom",
armor_type = "Tattered",
weight = "0",
max_hp = "+20",
defense = "+8",
m_defense = "+6",
hit_rate = "-3%",
category = "Armor",
},
},
["234"] = {
id = 234,
name = "Explorer's Pants +5",
title = "Explorer's Pants",
icon = 891,
description = "For those destined to plumb the depths.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 5,
armorType = "Pockets",
stats = {
mmp = 10,
atk = 3,
def = 5,
mdf = 5,
agi = 10,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Explorer's Pants",
icon = "891",
type = "Armor",
in_game_name = "Explorer's Pants +5",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_mp = "+10",
attack = "+3",
defense = "+5",
m_defense = "+5",
agility = "+10",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["235"] = {
id = 235,
name = "Steel Legguards +6",
title = "Steel Legguards",
icon = 6191,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 6,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 7,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Steel Legguards",
icon = "6191",
type = "Armor",
in_game_name = "Steel Legguards +6",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+7",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["236"] = {
id = 236,
name = "Blacksteel Legguards +7",
title = "Blacksteel Legguards",
icon = 6207,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 19,
atk = 2,
def = 11,
mat = -5,
mdf = 8,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Blacksteel Legguards",
icon = "6207",
type = "Armor",
in_game_name = "Blacksteel Legguards +7",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+19",
attack = "+2",
defense = "+11",
m_attack = "-5",
m_defense = "+8",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["237"] = {
id = 237,
name = "Cultist's Legguards +7",
title = "Cultist's Legguards",
icon = 6223,
description = "Cloth, bone and rare metals, fused together into robes.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 7,
armorType = "Light",
stats = {
mhp = 7,
mmp = 8,
atk = -5,
def = 3,
mat = 3,
mdf = 9,
agi = 6,
luk = 4,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Cultist's Legguards",
icon = "6223",
type = "Armor",
in_game_name = "Cultist's Legguards +7",
equipment_slot = "Bottom",
armor_type = "Light",
weight = "0",
max_hp = "+7",
max_mp = "+8",
attack = "-5",
defense = "+3",
m_attack = "+3",
m_defense = "+9",
agility = "+6",
luck = "+4",
recovery_effect = "+10%",
category = "Armor",
},
},
["238"] = {
id = 238,
name = "Archmage's Sash +8",
title = "Archmage's Sash",
icon = 5934,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 8,
armorType = "Light",
stats = {
mhp = 9,
mmp = 10,
atk = -5,
def = 4,
mat = 4,
mdf = 11,
agi = 8,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Archmage's Sash",
icon = "5934",
type = "Armor",
in_game_name = "Archmage's Sash +8",
equipment_slot = "Bottom",
armor_type = "Light",
weight = "0",
max_hp = "+9",
max_mp = "+10",
attack = "-5",
defense = "+4",
m_attack = "+4",
m_defense = "+11",
agility = "+8",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["239"] = {
id = 239,
name = "Champion's Loincloth +8",
title = "Champion's Loincloth",
icon = 5891,
description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 8,
armorType = "Sturdy",
stats = {
mhp = 25,
atk = 2,
def = 12,
mat = -5,
mdf = 9,
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
},
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Champion's Loincloth",
icon = "5891",
type = "Armor",
in_game_name = "Champion's Loincloth +8",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+25",
attack = "+2",
defense = "+12",
m_attack = "-5",
m_defense = "+9",
luck = "+4",
equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
hit_rate = "-1%",
category = "Armor",
},
},
["240"] = {
id = 240,
name = "Crystal Legguards +5",
title = "Crystal Legguards",
icon = 4848,
description = "Hard and shiny. Not easy to walk in, but very protective.\nStart each battle with +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = 5,
def = 6,
mdf = 7,
},
effects = {
{
label = "Equip effect",
value = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (3F)",
title = "Catacombs 3F",
},
},
infobox = {
title = "Crystal Legguards",
icon = "4848",
type = "Armor",
in_game_name = "Crystal Legguards +5",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "+5",
defense = "+6",
m_defense = "+7",
equip_effect = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
category = "Armor",
},
},
["241"] = {
id = 241,
name = "Rogue's Chaps +5",
title = "Rogue's Chaps",
icon = 5855,
description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 5,
armorType = "Pockets",
stats = {
mhp = -5,
atk = 5,
def = 5,
mat = 2,
mdf = 5,
agi = 15,
luk = 6,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Rogue's Chaps",
icon = "5855",
type = "Armor",
in_game_name = "Rogue's Chaps +5",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "-5",
attack = "+5",
defense = "+5",
m_attack = "+2",
m_defense = "+5",
agility = "+15",
luck = "+6",
equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
category = "Armor",
},
},
["242"] = {
id = 242,
name = "Bone Legguards +5",
title = "Bone Legguards",
icon = 7151,
description = "A Light, sturdy and versatile piece of equipment.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 7,
mdf = 7,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Legguards",
icon = "7151",
type = "Armor",
in_game_name = "Bone Legguards +5",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+7",
m_defense = "+7",
category = "Armor",
},
},
["243"] = {
id = 243,
name = "Rubber Pants +5",
title = "Rubber Pants",
icon = 954,
description = "A bit tight.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = 15,
atk = 2,
def = 4,
mat = 2,
mdf = 4,
agi = -5,
},
effects = {
{
label = "Insanity damage taken",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Eldritch Angler Loot",
once = true,
},
},
infobox = {
title = "Rubber Pants",
icon = "954",
type = "Armor",
in_game_name = "Rubber Pants +5",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "+15",
attack = "+2",
defense = "+4",
m_attack = "+2",
m_defense = "+4",
agility = "-5",
insanity_damage_taken = "-10%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Eldritch Angler loot|Eldritch Angler loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["244"] = {
id = 244,
name = "Pumpkin Pants +7",
title = "Pumpkin Pants",
icon = 987,
description = "Wet and squishy on the inside, but they have great defense.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 7,
armorType = "Pockets",
stats = {
mhp = 20,
def = 12,
mdf = 12,
agi = -10,
},
status = "player-facing",
infobox = {
title = "Pumpkin Pants",
icon = "987",
type = "Armor",
in_game_name = "Pumpkin Pants +7",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+20",
defense = "+12",
m_defense = "+12",
agility = "-10",
category = "Armor",
},
},
["245"] = {
id = 245,
name = "Police Trousers +3",
title = "Police Trousers",
icon = 988,
description = "Pants infused with the power of the law.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 3,
armorType = "Pockets",
stats = {
mhp = 2,
def = 3,
mdf = -3,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Police Station",
title = "Police Station",
},
},
infobox = {
title = "Police Trousers",
icon = "988",
type = "Armor",
in_game_name = "Police Trousers +3",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+2",
defense = "+3",
m_defense = "-3",
luck = "+3",
category = "Armor",
},
},
["246"] = {
id = 246,
name = "Nomad Legguards +2",
title = "Nomad Legguards",
icon = 1149,
description = "Pale legguards made from strong sinew.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 2,
armorType = "Pockets",
stats = {
mhp = 6,
mmp = 4,
atk = 2,
def = 4,
mdf = 4,
agi = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Nomad Legguards",
icon = "1149",
type = "Armor",
in_game_name = "Nomad Legguards +2",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
max_mp = "+4",
attack = "+2",
defense = "+4",
m_defense = "+4",
agility = "+4",
category = "Armor",
},
},
["247"] = {
id = 247,
name = "Rockshell Legguards +4",
title = "Rockshell Legguards",
icon = 1149,
description = "Hard as a rock, but surprisingly light.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = 6,
atk = 1,
def = 6,
mdf = 6,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Rockshell Legguards",
icon = "1149",
type = "Armor",
in_game_name = "Rockshell Legguards +4",
equipment_slot = "Bottom",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "+6",
attack = "+1",
defense = "+6",
m_defense = "+6",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["248"] = {
id = 248,
name = "Mysterious Legguards +6",
title = "Mysterious Legguards",
icon = 1226,
description = "Lightweight legguards made from strange materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 6,
armorType = "Pockets",
stats = {
mhp = 10,
mmp = 10,
atk = 3,
def = 8,
mdf = 8,
agi = 5,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Mysterious Legguards",
icon = "1226",
type = "Armor",
in_game_name = "Mysterious Legguards +6",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+10",
max_mp = "+10",
attack = "+3",
defense = "+8",
m_defense = "+8",
agility = "+5",
luck = "+5",
category = "Armor",
},
},
["249"] = {
id = 249,
name = "Overalls",
title = "Overalls",
icon = 2496,
description = "Light but tough, and easy to modify.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
armorType = "Pockets",
stats = {
mhp = 15,
mmp = 10,
def = 6,
mdf = 6,
agi = 20,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Deep Mall Loot",
once = true,
},
},
infobox = {
title = "Overalls",
icon = "2496",
type = "Armor",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+15",
max_mp = "+10",
defense = "+6",
m_defense = "+6",
agility = "+20",
luck = "+5",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall Basement creature loot|Mall Basement creature loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["250"] = {
id = 250,
name = "Vile Leggings +10",
title = "Vile Leggings",
icon = 5797,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 10,
armorType = "Enshrouded",
stats = {
mhp = 15,
mmp = 20,
atk = -5,
def = 5,
mat = 5,
mdf = 13,
agi = 15,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Leggings",
icon = "5797",
type = "Armor",
in_game_name = "Vile Leggings +10",
equipment_slot = "Bottom",
armor_type = "Enshrouded",
weight = "0",
max_hp = "+15",
max_mp = "+20",
attack = "-5",
defense = "+5",
m_attack = "+5",
m_defense = "+13",
agility = "+15",
recovery_effect = "+10%",
category = "Armor",
},
},
["251"] = {
id = 251,
name = "Vile Legguards +10",
title = "Vile Legguards",
icon = 5801,
description = "The ornate armor of a true warrior.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 10,
armorType = "Hateful",
stats = {
mhp = 28,
atk = 3,
def = 15,
mat = -5,
mdf = 10,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Legguards",
icon = "5801",
type = "Armor",
in_game_name = "Vile Legguards +10",
equipment_slot = "Bottom",
armor_type = "Hateful",
weight = "0",
max_hp = "+28",
attack = "+3",
defense = "+15",
m_attack = "-5",
m_defense = "+10",
hit_rate = "-1%",
category = "Armor",
},
},
["252"] = {
id = 252,
name = "Corvid Legguards +10",
title = "Corvid Legguards",
icon = 6139,
description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 10,
armorType = "Pockets",
stats = {
mhp = 18,
mmp = 16,
atk = 4,
def = 12,
mat = 2,
mdf = 12,
agi = 22,
luk = 7,
},
effects = {
{
label = "Hit Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Corvid Legguards",
icon = "6139",
type = "Armor",
in_game_name = "Corvid Legguards +10",
equipment_slot = "Bottom",
armor_type = "Pockets",
weight = "0",
max_hp = "+18",
max_mp = "+16",
attack = "+4",
defense = "+12",
m_attack = "+2",
m_defense = "+12",
agility = "+22",
luck = "+7",
hit_rate = "+2%",
category = "Armor",
},
},
["253"] = {
id = 253,
name = "Crimson Sash +10",
title = "Crimson Sash",
icon = 6094,
description = "Its blood-red fibres connect to the bearer's nervous system.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 10,
armorType = "Bloodbound",
stats = {
mhp = 22,
mmp = 15,
def = 8,
mat = 2,
mdf = 13,
agi = 15,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Crimson Sash",
icon = "6094",
type = "Armor",
in_game_name = "Crimson Sash +10",
equipment_slot = "Bottom",
armor_type = "Bloodbound",
weight = "0",
max_hp = "+22",
max_mp = "+15",
defense = "+8",
m_attack = "+2",
m_defense = "+13",
agility = "+15",
category = "Armor",
},
},
["254"] = {
id = 254,
name = "Crusader's Legguards +10",
title = "Crusader's Legguards",
icon = 6191,
description = "Medium armor, infused with the blood of the persecuted.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Bottom",
equipSlotId = 5,
level = 10,
armorType = "Hateful",
stats = {
mhp = 22,
mmp = 5,
atk = 5,
def = 14,
mat = -8,
mdf = 9,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Crusader's Legguards",
icon = "6191",
type = "Armor",
in_game_name = "Crusader's Legguards +10",
equipment_slot = "Bottom",
armor_type = "Hateful",
weight = "0",
max_hp = "+22",
max_mp = "+5",
attack = "+5",
defense = "+14",
m_attack = "-8",
m_defense = "+9",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["273"] = {
id = 273,
name = "Old Socks",
title = "Old Socks",
icon = 971,
description = "Better than nothing, I guess...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
armorType = "Light",
stats = {
mhp = 2,
def = 1,
mdf = 1,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Town",
title = "Town",
},
},
infobox = {
title = "Old Socks",
icon = "971",
type = "Armor",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+2",
defense = "+1",
m_defense = "+1",
category = "Armor",
},
},
["274"] = {
id = 274,
name = "Weathered Sandals",
title = "Weathered Sandals",
icon = 986,
description = "At least we're not barefoot.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
armorType = "Light",
stats = {
mhp = 2,
atk = 1,
def = 2,
mdf = 2,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Weathered Sandals",
icon = "986",
type = "Armor",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+2",
attack = "+1",
defense = "+2",
m_defense = "+2",
category = "Armor",
},
},
["275"] = {
id = 275,
name = "Used Work Boots +1",
title = "Used Work Boots",
icon = 1117,
description = "Falling apart, but made of tough stuff.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 1,
armorType = "Pockets",
stats = {
mhp = 4,
atk = 2,
def = 2,
mdf = 2,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
{
how = "event",
name = "Arcade Mall f1",
title = "Arcade Machine (Mystery)",
once = false,
},
},
infobox = {
title = "Used Work Boots",
icon = "1117",
type = "Armor",
in_game_name = "Used Work Boots +1",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_hp = "+4",
attack = "+2",
defense = "+2",
m_defense = "+2",
category = "Armor",
},
},
["276"] = {
id = 276,
name = "Sturdy Boots +2",
title = "Sturdy Boots",
icon = 2512,
description = "Thick and solid.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 2,
armorType = "Sturdy",
stats = {
mhp = 6,
atk = 3,
def = 3,
mdf = 2,
agi = -2,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Arcade Mall f1",
title = "Arcade Machine (Mystery)",
once = false,
},
},
infobox = {
title = "Sturdy Boots",
icon = "2512",
type = "Armor",
in_game_name = "Sturdy Boots +2",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+6",
attack = "+3",
defense = "+3",
m_defense = "+2",
agility = "-2",
category = "Armor",
},
},
["277"] = {
id = 277,
name = "Red Sneakers +2",
title = "Red Sneakers",
icon = 930,
description = "Stylish, and protective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 2,
armorType = "Light",
stats = {
mhp = 5,
mmp = 5,
atk = 2,
def = 2,
mat = 2,
mdf = 2,
agi = 5,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Red Sneakers",
icon = "930",
type = "Armor",
in_game_name = "Red Sneakers +2",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+5",
max_mp = "+5",
attack = "+2",
defense = "+2",
m_attack = "+2",
m_defense = "+2",
agility = "+5",
luck = "+4",
category = "Armor",
},
},
["278"] = {
id = 278,
name = "Flthy Shoes +1",
title = "Flthy Shoes",
icon = 1612,
description = "Old, dirty, and... not bad, actually.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 1,
armorType = "Light",
stats = {
mhp = 5,
mmp = 5,
atk = 2,
def = 1,
mdf = 2,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Abandoned Building",
title = "Town North East - Abandoned Building",
},
},
infobox = {
title = "Flthy Shoes",
icon = "1612",
type = "Armor",
in_game_name = "Flthy Shoes +1",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+5",
max_mp = "+5",
attack = "+2",
defense = "+1",
m_defense = "+2",
luck = "+5",
category = "Armor",
},
},
["279"] = {
id = 279,
name = "Greaves of the Dead God +3",
title = "Greaves of the Dead God",
icon = 1181,
description = "Large and old, they glimmer with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 6,
mmp = 4,
def = 4,
mdf = 4,
luk = 4,
},
effects = {
{
label = "Experience",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm t1 Boss Loot",
once = false,
},
},
infobox = {
title = "Greaves of the Dead God",
icon = "1181",
type = "Armor",
in_game_name = "Greaves of the Dead God +3",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+6",
max_mp = "+4",
defense = "+4",
m_defense = "+4",
luck = "+4",
experience = "+5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Farm early boss loot|Farm early boss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["280"] = {
id = 280,
name = "Wayfarer's Shoes +1",
title = "Wayfarer's Shoes",
icon = 4660,
description = "Flexible as a leaf.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 1,
armorType = "Light",
stats = {
mhp = 2,
atk = 1,
def = 2,
mdf = 4,
agi = 8,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Old Woods Low Loot",
once = true,
},
},
infobox = {
title = "Wayfarer's Shoes",
icon = "4660",
type = "Armor",
in_game_name = "Wayfarer's Shoes +1",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+2",
attack = "+1",
defense = "+2",
m_defense = "+4",
agility = "+8",
luck = "+3",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Old Woods lower-tier loot|Old Woods lower-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["281"] = {
id = 281,
name = "Copper Greaves +1",
title = "Copper Greaves",
icon = 1215,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 1,
armorType = "Sturdy",
stats = {
mhp = 6,
def = 4,
mat = -1,
mdf = 1,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Copper Greaves",
icon = "1215",
type = "Armor",
in_game_name = "Copper Greaves +1",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+6",
defense = "+4",
m_attack = "-1",
m_defense = "+1",
hit_rate = "-1%",
category = "Armor",
},
},
["282"] = {
id = 282,
name = "Iron Greaves +2",
title = "Iron Greaves",
icon = 1069,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 2,
armorType = "Sturdy",
stats = {
mhp = 9,
def = 6,
mat = -2,
mdf = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Iron Greaves",
icon = "1069",
type = "Armor",
in_game_name = "Iron Greaves +2",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+9",
defense = "+6",
m_attack = "-2",
m_defense = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["283"] = {
id = 283,
name = "Verdite Greaves +3",
title = "Verdite Greaves",
icon = 6091,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 15,
def = 8,
mat = -3,
mdf = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Verdite Greaves",
icon = "6091",
type = "Armor",
in_game_name = "Verdite Greaves +3",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
defense = "+8",
m_attack = "-3",
m_defense = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["284"] = {
id = 284,
name = "Platinum Greaves +4",
title = "Platinum Greaves",
icon = 6090,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 5,
luk = 2,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Platinum Greaves",
icon = "6090",
type = "Armor",
in_game_name = "Platinum Greaves +4",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+5",
luck = "+2",
hit_rate = "-1%",
category = "Armor",
},
},
["285"] = {
id = 285,
name = "Plague Doctor Boots +4",
title = "Plague Doctor Boots",
icon = 6076,
description = "Sharp and pointed, like a crow's claws.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 4,
armorType = "Pockets",
stats = {
mhp = 6,
mmp = 5,
atk = 1,
def = 2,
mat = 1,
mdf = 4,
agi = 4,
luk = 2,
},
effects = {
{
label = "Insight damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Plague Doctor Boots",
icon = "6076",
type = "Armor",
in_game_name = "Plague Doctor Boots +4",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
max_mp = "+5",
attack = "+1",
defense = "+2",
m_attack = "+1",
m_defense = "+4",
agility = "+4",
luck = "+2",
insight_damage_taken = "-5%",
category = "Armor",
},
},
["286"] = {
id = 286,
name = "Witch Shoes +3",
title = "Witch Shoes",
icon = 5919,
description = "The standard attire of the magically-inclined.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Light",
stats = {
mhp = 10,
mmp = 3,
atk = -4,
def = 2,
mat = 4,
mdf = 6,
agi = 4,
luk = 2,
},
effects = {
{
label = "Recovery Effect",
value = "+6%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods (Mine Path)",
title = "The Old Woods",
},
},
infobox = {
title = "Witch Shoes",
icon = "5919",
type = "Armor",
in_game_name = "Witch Shoes +3",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+10",
max_mp = "+3",
attack = "-4",
defense = "+2",
m_attack = "+4",
m_defense = "+6",
agility = "+4",
luck = "+2",
recovery_effect = "+6%",
category = "Armor",
},
},
["287"] = {
id = 287,
name = "Bluesteel Greaves +3",
title = "Bluesteel Greaves",
icon = 6111,
description = "Vibrant and sturdy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 5,
mdf = 2,
agi = -2,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods (Tall Trees)",
title = "The Old Woods",
},
},
infobox = {
title = "Bluesteel Greaves",
icon = "6111",
type = "Armor",
in_game_name = "Bluesteel Greaves +3",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+5",
m_defense = "+2",
agility = "-2",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["288"] = {
id = 288,
name = "Jester's Boots +3",
title = "Jester's Boots",
icon = 5918,
description = "Light and ornate. Provides excellent magical defense.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Light",
stats = {
mhp = 4,
atk = 2,
def = 2,
mdf = 4,
agi = 4,
},
effects = {
{
label = "M. Defense bonus",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Bag Boy lv1 Loot",
once = true,
},
},
infobox = {
title = "Jester's Boots",
icon = "5918",
type = "Armor",
in_game_name = "Jester's Boots +3",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+4",
attack = "+2",
defense = "+2",
m_defense = "+4",
agility = "+4",
m_defense_bonus = "+5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Bag Boy level 1 loot|Bag Boy level 1 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["289"] = {
id = 289,
name = "Darkstone Boots +3",
title = "Darkstone Boots",
icon = 1609,
description = "Incredibly heavy, but puts extra weight behind your attacks.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = -10,
def = 4,
mdf = -5,
agi = -25,
},
effects = {
{
label = "Physical Damage",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Bag Boy lv2 Loot",
once = true,
},
},
infobox = {
title = "Darkstone Boots",
icon = "1609",
type = "Armor",
in_game_name = "Darkstone Boots +3",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "-10",
defense = "+4",
m_defense = "-5",
agility = "-25",
physical_damage = "+10%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Bag Boy level 2 loot|Bag Boy level 2 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["290"] = {
id = 290,
name = "Moonlight Shoes +3",
title = "Moonlight Shoes",
icon = 5917,
description = "Light footwear for ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Light",
stats = {
mmp = 10,
def = 2,
mat = 3,
mdf = 3,
agi = 10,
luk = 10,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Moonlight Shoes",
icon = "5917",
type = "Armor",
in_game_name = "Moonlight Shoes +3",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_mp = "+10",
defense = "+2",
m_attack = "+3",
m_defense = "+3",
agility = "+10",
luck = "+10",
recovery_effect = "+10%",
category = "Armor",
},
},
["291"] = {
id = 291,
name = "Gladiator's Sandals +5",
title = "Gladiator's Sandals",
icon = 5947,
description = "Thick, but uncomfortable.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 20,
def = 8,
mdf = 7,
},
effects = {
{
label = "Hit Rate",
value = "-3%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Gladiator's Sandals",
icon = "5947",
type = "Armor",
in_game_name = "Gladiator's Sandals +5",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+20",
defense = "+8",
m_defense = "+7",
hit_rate = "-3%",
category = "Armor",
},
},
["292"] = {
id = 292,
name = "Explorer's Boots +5",
title = "Explorer's Boots",
icon = 5905,
description = "For those destined to plumb the depths.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 5,
armorType = "Pockets",
stats = {
mmp = 10,
atk = 3,
def = 5,
mdf = 5,
agi = 10,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Explorer's Boots",
icon = "5905",
type = "Armor",
in_game_name = "Explorer's Boots +5",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_mp = "+10",
attack = "+3",
defense = "+5",
m_defense = "+5",
agility = "+10",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["293"] = {
id = 293,
name = "Steel Greaves +6",
title = "Steel Greaves",
icon = 5853,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 6,
armorType = "Sturdy",
stats = {
mhp = 17,
atk = 1,
def = 9,
mat = -4,
mdf = 7,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Steel Greaves",
icon = "5853",
type = "Armor",
in_game_name = "Steel Greaves +6",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+17",
attack = "+1",
defense = "+9",
m_attack = "-4",
m_defense = "+7",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["294"] = {
id = 294,
name = "Blacksteel Greaves +7",
title = "Blacksteel Greaves",
icon = 6013,
description = "Simple, yet effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 7,
armorType = "Sturdy",
stats = {
mhp = 19,
atk = 2,
def = 11,
mat = -5,
mdf = 8,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Blacksteel Greaves",
icon = "6013",
type = "Armor",
in_game_name = "Blacksteel Greaves +7",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+19",
attack = "+2",
defense = "+11",
m_attack = "-5",
m_defense = "+8",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["295"] = {
id = 295,
name = "Cultist's Boots +7",
title = "Cultist's Boots",
icon = 6077,
description = "Cloth, bone and rare metals, fused together into robes.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 7,
armorType = "Light",
stats = {
mhp = 7,
mmp = 8,
atk = -5,
def = 3,
mat = 3,
mdf = 9,
agi = 6,
luk = 4,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Cultist's Boots",
icon = "6077",
type = "Armor",
in_game_name = "Cultist's Boots +7",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+7",
max_mp = "+8",
attack = "-5",
defense = "+3",
m_attack = "+3",
m_defense = "+9",
agility = "+6",
luck = "+4",
recovery_effect = "+10%",
category = "Armor",
},
},
["296"] = {
id = 296,
name = "Archmage's Boots +8",
title = "Archmage's Boots",
icon = 5918,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 8,
armorType = "Light",
stats = {
mhp = 9,
mmp = 10,
atk = -5,
def = 4,
mat = 4,
mdf = 11,
agi = 8,
luk = 5,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Archmage's Boots",
icon = "5918",
type = "Armor",
in_game_name = "Archmage's Boots +8",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+9",
max_mp = "+10",
attack = "-5",
defense = "+4",
m_attack = "+4",
m_defense = "+11",
agility = "+8",
luck = "+5",
recovery_effect = "+10%",
category = "Armor",
},
},
["297"] = {
id = 297,
name = "Champion's Greaves +8",
title = "Champion's Greaves",
icon = 5907,
description = "The ornate armor of a true warrior.\n5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 8,
armorType = "Sturdy",
stats = {
mhp = 25,
atk = 2,
def = 12,
mat = -5,
mdf = 9,
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
},
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Champion's Greaves",
icon = "5907",
type = "Armor",
in_game_name = "Champion's Greaves +8",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+25",
attack = "+2",
defense = "+12",
m_attack = "-5",
m_defense = "+9",
luck = "+4",
equip_effect = "5% chance to add +1{{Icon|41|alt=Defensive Attack}} each time you're attacked.",
hit_rate = "-1%",
category = "Armor",
},
},
["298"] = {
id = 298,
name = "Shoes of Destruction +7",
title = "Shoes of Destruction",
icon = 813,
description = "A pair of shoes once worn by a powerful occultist.\n5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 7,
armorType = "Light",
stats = {
mhp = 20,
mmp = 10,
atk = 2,
def = 10,
mat = 3,
mdf = 10,
agi = 3,
luk = 3,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pain Altar",
title = "Pain Altar",
once = false,
},
},
infobox = {
title = "Shoes of Destruction",
icon = "813",
type = "Armor",
in_game_name = "Shoes of Destruction +7",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+20",
max_mp = "+10",
attack = "+2",
defense = "+10",
m_attack = "+3",
m_defense = "+10",
agility = "+3",
luck = "+3",
equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}}, {{Icon|40|alt=Lethal Attack}} and {{Icon|40|alt=Lethal Attack}} each time you're attacked.",
category = "Armor",
},
},
["299"] = {
id = 299,
name = "Shoes of Swiftness +7",
title = "Shoes of Swiftness",
icon = 2514,
description = "Lighter than air, they nearly make you float.\nStart each battle with +1{{Icon|39|alt=Swift Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 7,
armorType = "Light",
stats = {
mhp = 10,
mmp = 10,
def = 6,
mdf = 6,
agi = 10,
luk = 6,
},
effects = {
{
label = "Equip effect",
value = "Start each battle with +1{{Icon|39|alt=Swift Attack}}",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Hiding Skeleton",
title = "Hiding Skeleton",
once = true,
},
},
infobox = {
title = "Shoes of Swiftness",
icon = "2514",
type = "Armor",
in_game_name = "Shoes of Swiftness +7",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+10",
max_mp = "+10",
defense = "+6",
m_defense = "+6",
agility = "+10",
luck = "+6",
equip_effect = "Start each battle with +1{{Icon|39|alt=Swift Attack}}",
category = "Armor",
},
},
["300"] = {
id = 300,
name = "Rogue's Boots +5",
title = "Rogue's Boots",
icon = 5854,
description = "Lightweight and flexible.\n5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 5,
armorType = "Pockets",
stats = {
mhp = -5,
atk = 5,
def = 5,
mat = 1,
mdf = 5,
agi = 15,
luk = 6,
},
effects = {
{
label = "Equip effect",
value = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Rogue's Boots",
icon = "5854",
type = "Armor",
in_game_name = "Rogue's Boots +5",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_hp = "-5",
attack = "+5",
defense = "+5",
m_attack = "+1",
m_defense = "+5",
agility = "+15",
luck = "+6",
equip_effect = "5% chance to add +1{{Icon|39|alt=Swift Attack}} each time you're attacked.",
category = "Armor",
},
},
["301"] = {
id = 301,
name = "Bone Boots +5",
title = "Bone Boots",
icon = 7148,
description = "A Light, sturdy and versatile piece of equipment.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 7,
mdf = 7,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Boots",
icon = "7148",
type = "Armor",
in_game_name = "Bone Boots +5",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+7",
m_defense = "+7",
category = "Armor",
},
},
["302"] = {
id = 302,
name = "Police Shoes +3",
title = "Police Shoes",
icon = 908,
description = "A pair of shoes, infused with the power of the law.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 3,
armorType = "Pockets",
stats = {
mhp = 4,
def = 4,
mdf = -2,
agi = 6,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Police Station - Closet",
title = "Police Station",
},
},
infobox = {
title = "Police Shoes",
icon = "908",
type = "Armor",
in_game_name = "Police Shoes +3",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_hp = "+4",
defense = "+4",
m_defense = "-2",
agility = "+6",
luck = "+3",
category = "Armor",
},
},
["303"] = {
id = 303,
name = "Nomad Shoes +2",
title = "Nomad Shoes",
icon = 1229,
description = "Pale shoes made from strong sinew.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 2,
armorType = "Pockets",
stats = {
mhp = 6,
mmp = 4,
atk = 2,
def = 4,
mdf = 4,
agi = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Nomad Shoes",
icon = "1229",
type = "Armor",
in_game_name = "Nomad Shoes +2",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_hp = "+6",
max_mp = "+4",
attack = "+2",
defense = "+4",
m_defense = "+4",
agility = "+4",
category = "Armor",
},
},
["304"] = {
id = 304,
name = "Rockshell Greaves +4",
title = "Rockshell Greaves",
icon = 1070,
description = "Hard as a rock, but surprisingly light.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 4,
armorType = "Sturdy",
stats = {
mhp = 15,
mmp = 6,
atk = 1,
def = 6,
mdf = 6,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Rockshell Greaves",
icon = "1070",
type = "Armor",
in_game_name = "Rockshell Greaves +4",
equipment_slot = "Feet",
armor_type = "Sturdy",
weight = "0",
max_hp = "+15",
max_mp = "+6",
attack = "+1",
defense = "+6",
m_defense = "+6",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["305"] = {
id = 305,
name = "Mysterious Boots +6",
title = "Mysterious Boots",
icon = 1227,
description = "Lightweight boots made from strange materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 6,
armorType = "Pockets",
stats = {
mhp = 10,
mmp = 10,
atk = 3,
def = 8,
mdf = 8,
agi = 5,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Mysterious Boots",
icon = "1227",
type = "Armor",
in_game_name = "Mysterious Boots +6",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_hp = "+10",
max_mp = "+10",
attack = "+3",
defense = "+8",
m_defense = "+8",
agility = "+5",
luck = "+5",
category = "Armor",
},
},
["306"] = {
id = 306,
name = "Stilettos +8",
title = "Stilettos",
icon = 938,
description = "A bit difficult to fight in.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 8,
armorType = "Light",
stats = {
mhp = 15,
mmp = 15,
atk = 8,
def = 8,
mat = 8,
mdf = 8,
agi = -25,
luk = 8,
},
effects = {
{
label = "Hit Rate",
value = "-15%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Deep Mall Loot",
once = true,
},
},
infobox = {
title = "Stilettos",
icon = "938",
type = "Armor",
in_game_name = "Stilettos +8",
equipment_slot = "Feet",
armor_type = "Light",
weight = "0",
max_hp = "+15",
max_mp = "+15",
attack = "+8",
defense = "+8",
m_attack = "+8",
m_defense = "+8",
agility = "-25",
luck = "+8",
hit_rate = "-15%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall Basement creature loot|Mall Basement creature loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["307"] = {
id = 307,
name = "Vile Shoes +10",
title = "Vile Shoes",
icon = 5798,
description = "The standard garb of powerful ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 10,
armorType = "Enshrouded",
stats = {
mhp = 15,
mmp = 20,
atk = -5,
def = 5,
mat = 5,
mdf = 13,
agi = 15,
},
effects = {
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Shoes",
icon = "5798",
type = "Armor",
in_game_name = "Vile Shoes +10",
equipment_slot = "Feet",
armor_type = "Enshrouded",
weight = "0",
max_hp = "+15",
max_mp = "+20",
attack = "-5",
defense = "+5",
m_attack = "+5",
m_defense = "+13",
agility = "+15",
recovery_effect = "+10%",
category = "Armor",
},
},
["308"] = {
id = 308,
name = "Vile Greaves +10",
title = "Vile Greaves",
icon = 5802,
description = "The ornate armor of a true warrior.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 10,
armorType = "Hateful",
stats = {
mhp = 28,
atk = 3,
def = 15,
mat = -5,
mdf = 10,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Greaves",
icon = "5802",
type = "Armor",
in_game_name = "Vile Greaves +10",
equipment_slot = "Feet",
armor_type = "Hateful",
weight = "0",
max_hp = "+28",
attack = "+3",
defense = "+15",
m_attack = "-5",
m_defense = "+10",
hit_rate = "-1%",
category = "Armor",
},
},
["309"] = {
id = 309,
name = "Corvid Boots +10",
title = "Corvid Boots",
icon = 7538,
description = "A utilitarian piece of armor, offering ease of movement and\ncountless hidden pockets.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 10,
armorType = "Pockets",
stats = {
mhp = 18,
mmp = 16,
atk = 4,
def = 12,
mat = 2,
mdf = 12,
agi = 22,
luk = 7,
},
effects = {
{
label = "Hit Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Corvid Boots",
icon = "7538",
type = "Armor",
in_game_name = "Corvid Boots +10",
equipment_slot = "Feet",
armor_type = "Pockets",
weight = "0",
max_hp = "+18",
max_mp = "+16",
attack = "+4",
defense = "+12",
m_attack = "+2",
m_defense = "+12",
agility = "+22",
luck = "+7",
hit_rate = "+2%",
category = "Armor",
},
},
["310"] = {
id = 310,
name = "Crimson Shoes +10",
title = "Crimson Shoes",
icon = 5851,
description = "Its blood-red fibres connect to the bearer's nervous system.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 10,
armorType = "Bloodbound",
stats = {
mhp = 22,
mmp = 15,
def = 8,
mat = 2,
mdf = 13,
agi = 15,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Crimson Shoes",
icon = "5851",
type = "Armor",
in_game_name = "Crimson Shoes +10",
equipment_slot = "Feet",
armor_type = "Bloodbound",
weight = "0",
max_hp = "+22",
max_mp = "+15",
defense = "+8",
m_attack = "+2",
m_defense = "+13",
agility = "+15",
category = "Armor",
},
},
["311"] = {
id = 311,
name = "Crusader's Greaves +10",
title = "Crusader's Greaves",
icon = 6090,
description = "Medium armor, infused with the blood of the persecuted.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Feet",
equipSlotId = 6,
level = 10,
armorType = "Hateful",
stats = {
mhp = 22,
mmp = 5,
atk = 5,
def = 14,
mat = -8,
mdf = 9,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "-1%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Crusader's Greaves",
icon = "6090",
type = "Armor",
in_game_name = "Crusader's Greaves +10",
equipment_slot = "Feet",
armor_type = "Hateful",
weight = "0",
max_hp = "+22",
max_mp = "+5",
attack = "+5",
defense = "+14",
m_attack = "-8",
m_defense = "+9",
luck = "+4",
hit_rate = "-1%",
category = "Armor",
},
},
["318"] = {
id = 318,
name = "Esoteric Medallion +1",
title = "Esoteric Medallion",
icon = 1812,
description = "A worn, dirty necklace bearing the strange symbols of the old gods.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
mmp = 2,
mat = 2,
mdf = 2,
luk = -2,
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Esoteric Medallion",
icon = "1812",
type = "Armor",
in_game_name = "Esoteric Medallion +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_mp = "+2",
m_attack = "+2",
m_defense = "+2",
luck = "-2",
category = "Armor",
},
},
["319"] = {
id = 319,
name = "Brutal Medallion +1",
icon = 1808,
description = "A worn, dirty necklace bearing a cracked ruby.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
mhp = 2,
atk = 2,
def = 2,
luk = -2,
},
status = "uncertain",
infobox = {
icon = "1808",
type = "Armor",
in_game_name = "Brutal Medallion +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
attack = "+2",
defense = "+2",
luck = "-2",
category = "Armor",
},
},
["320"] = {
id = 320,
name = "Star Necklace +1",
title = "Star Necklace",
icon = 2381,
description = "A trinket from a vending machine.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
def = 1,
mdf = 1,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Shop Counter Mall f1",
title = "Empty Shop Counter",
once = false,
},
},
infobox = {
title = "Star Necklace",
icon = "2381",
type = "Armor",
in_game_name = "Star Necklace +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
defense = "+1",
m_defense = "+1",
luck = "+3",
category = "Armor",
},
},
["321"] = {
id = 321,
name = "Blood Gem +5",
title = "Blood Gem",
icon = 2566,
description = "The power of blood, infused into a glowing gem.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
armorType = "Tattered",
stats = {
mhp = 4,
atk = 4,
def = -2,
mdf = -2,
luk = -2,
},
effects = {
{
label = "Insight damage taken",
value = "+10%",
},
{
label = "Light damage taken",
value = "+10%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mall F1 Mini-Boss Loot",
once = true,
},
},
infobox = {
title = "Blood Gem",
icon = "2566",
type = "Armor",
in_game_name = "Blood Gem +5",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+4",
attack = "+4",
defense = "-2",
m_defense = "-2",
luck = "-2",
insight_damage_taken = "+10%",
light_damage_taken = "+10%",
critical_rate = "+5%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall miniboss loot|Mall miniboss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["322"] = {
id = 322,
name = "Gold Necklace +2",
title = "Gold Necklace",
icon = 1817,
description = "It glimmers with blinding light.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 2,
armorType = "Tattered",
stats = {
mhp = 2,
mmp = 2,
def = 2,
mdf = 2,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sam's Apartment",
title = "Greystone Estates",
},
},
infobox = {
title = "Gold Necklace",
icon = "1817",
type = "Armor",
in_game_name = "Gold Necklace +2",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+2",
defense = "+2",
m_defense = "+2",
luck = "+4",
category = "Armor",
},
},
["323"] = {
id = 323,
name = "Chain of the Dead God +3",
title = "Chain of the Dead God",
icon = 1814,
description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 3,
armorType = "Tattered",
stats = {
mhp = 5,
atk = 2,
def = 1,
mat = 2,
mdf = 1,
agi = 4,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Ancient Totem",
once = false,
},
},
infobox = {
title = "Chain of the Dead God",
icon = "1814",
type = "Armor",
in_game_name = "Chain of the Dead God +3",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+5",
attack = "+2",
defense = "+1",
m_attack = "+2",
m_defense = "+1",
agility = "+4",
luck = "+4",
category = "Armor",
},
},
["324"] = {
id = 324,
name = "Emerald Necklace +2",
title = "Emerald Necklace",
icon = 1811,
description = "An eerie green glow calls to you...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 2,
armorType = "Tattered",
stats = {
mhp = 2,
mmp = 2,
atk = 2,
def = 2,
mat = 2,
mdf = 2,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Strange Plant",
title = "Strange Plant (Mystery)",
once = false,
},
},
infobox = {
title = "Emerald Necklace",
icon = "1811",
type = "Armor",
in_game_name = "Emerald Necklace +2",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+2",
attack = "+2",
defense = "+2",
m_attack = "+2",
m_defense = "+2",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["325"] = {
id = 325,
name = "Blade Pendant +1",
title = "Blade Pendant",
icon = 6056,
description = "Sharp to the touch.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
atk = 3,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Clearing",
title = "The Old Woods",
},
},
infobox = {
title = "Blade Pendant",
icon = "6056",
type = "Armor",
in_game_name = "Blade Pendant +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+3",
luck = "+4",
category = "Armor",
},
},
["326"] = {
id = 326,
name = "Lightning Pendant +1",
title = "Lightning Pendant",
icon = 6052,
description = "Charged with electric power.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
agi = 4,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Woods Clearing 2",
title = "The Old Woods",
},
},
infobox = {
title = "Lightning Pendant",
icon = "6052",
type = "Armor",
in_game_name = "Lightning Pendant +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
agility = "+4",
luck = "+4",
category = "Armor",
},
},
["327"] = {
id = 327,
name = "Occult Pendant +1",
title = "Occult Pendant",
icon = 6057,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
mat = 3,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Woods Clearing 3",
title = "The Old Woods",
},
},
infobox = {
title = "Occult Pendant",
icon = "6057",
type = "Armor",
in_game_name = "Occult Pendant +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
m_attack = "+3",
luck = "+4",
category = "Armor",
},
},
["328"] = {
id = 328,
name = "Blood Pendant +1",
title = "Blood Pendant",
icon = 6049,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
mhp = 8,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Woods Clearing 4",
title = "The Old Woods",
},
},
infobox = {
title = "Blood Pendant",
icon = "6049",
type = "Armor",
in_game_name = "Blood Pendant +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+8",
luck = "+4",
category = "Armor",
},
},
["329"] = {
id = 329,
name = "Soul Pendant +1",
title = "Soul Pendant",
icon = 6053,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
mmp = 8,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Woods Clearing 5",
title = "The Old Woods",
},
},
infobox = {
title = "Soul Pendant",
icon = "6053",
type = "Armor",
in_game_name = "Soul Pendant +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_mp = "+8",
luck = "+4",
category = "Armor",
},
},
["330"] = {
id = 330,
name = "Necklace of Power +2",
title = "Necklace of Power",
icon = 6121,
description = "Forged from rare gemstones, it radiates power.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 2,
armorType = "Tattered",
stats = {
atk = 3,
mat = 3,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Necklace of Power",
icon = "6121",
type = "Armor",
in_game_name = "Necklace of Power +2",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+3",
m_attack = "+3",
luck = "+4",
category = "Armor",
},
},
["331"] = {
id = 331,
name = "Necklace of Wit +2",
title = "Necklace of Wit",
icon = 6050,
description = "Forged from rare gemstones, its color changes constantly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 2,
armorType = "Tattered",
stats = {
mhp = 8,
mmp = 8,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Necklace of Wit",
icon = "6050",
type = "Armor",
in_game_name = "Necklace of Wit +2",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+8",
max_mp = "+8",
luck = "+4",
category = "Armor",
},
},
["332"] = {
id = 332,
name = "Necklace of Fortune +2",
title = "Necklace of Fortune",
icon = 6115,
description = "Forged from rare gemstones, the bearer feels energized.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 2,
armorType = "Tattered",
stats = {
def = 1,
mdf = 1,
agi = 4,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Necklace of Fortune",
icon = "6115",
type = "Armor",
in_game_name = "Necklace of Fortune +2",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
defense = "+1",
m_defense = "+1",
agility = "+4",
luck = "+4",
category = "Armor",
},
},
["333"] = {
id = 333,
name = "Necklace of the Dark Sea +3",
title = "Necklace of the Dark Sea",
icon = 2380,
description = "The gem shifts like vast waves beneath the moon.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 3,
armorType = "Tattered",
stats = {
mmp = 10,
mat = 2,
mdf = 3,
luk = 4,
},
status = "player-facing",
infobox = {
title = "Necklace of the Dark Sea",
icon = "2380",
type = "Armor",
in_game_name = "Necklace of the Dark Sea +3",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_mp = "+10",
m_attack = "+2",
m_defense = "+3",
luck = "+4",
category = "Armor",
},
},
["334"] = {
id = 334,
name = "Cat's Eye Necklace +3",
title = "Cat's Eye Necklace",
icon = 1911,
description = "The eye of Gatis protects you from hostile magic.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 3,
armorType = "Tattered",
stats = {
mmp = 10,
mdf = 3,
agi = 5,
luk = 5,
},
effects = {
{
label = "Magic Reflection",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Cat's Eye Necklace",
icon = "1911",
type = "Armor",
in_game_name = "Cat's Eye Necklace +3",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_mp = "+10",
m_defense = "+3",
agility = "+5",
luck = "+5",
magic_reflection = "+2%",
category = "Armor",
},
},
["335"] = {
id = 335,
name = "Finger Necklace +3",
title = "Finger Necklace",
icon = 6030,
description = "Wiggly and powerful.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 3,
armorType = "Tattered",
stats = {
mhp = 16,
agi = 3,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Finger Necklace",
icon = "6030",
type = "Armor",
in_game_name = "Finger Necklace +3",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+16",
agility = "+3",
hit_rate = "+10%",
category = "Armor",
},
},
["336"] = {
id = 336,
name = "Precision Necklace +5",
title = "Precision Necklace",
icon = 6113,
description = "Keeps the wearer relaxed and accurate.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
armorType = "Tattered",
stats = {
agi = 15,
luk = 10,
},
effects = {
{
label = "Hit Rate",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Precision Necklace",
icon = "6113",
type = "Armor",
in_game_name = "Precision Necklace +5",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
agility = "+15",
luck = "+10",
hit_rate = "+15%",
category = "Armor",
},
},
["337"] = {
id = 337,
name = "Reckless Necklace +5",
title = "Reckless Necklace",
icon = 6119,
description = "Keeps the wearer angry and lethal.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
armorType = "Tattered",
stats = {
atk = 5,
mat = 5,
},
effects = {
{
label = "Hit Rate",
value = "-10%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Reckless Necklace",
icon = "6119",
type = "Armor",
in_game_name = "Reckless Necklace +5",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+5",
m_attack = "+5",
hit_rate = "-10%",
critical_rate = "+5%",
category = "Armor",
},
},
["338"] = {
id = 338,
name = "Basic Necklace +5",
title = "Basic Necklace",
icon = 6120,
description = "Keeps the wearer simple and balanced.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
armorType = "Tattered",
stats = {
atk = 5,
def = 5,
mat = 5,
mdf = 5,
},
effects = {
{
label = "Critical Rate",
value = "-100%",
},
{
label = "Magic Reflection",
value = "-100%",
},
{
label = "Counter Attack",
value = "-100%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Basic Necklace",
icon = "6120",
type = "Armor",
in_game_name = "Basic Necklace +5",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+5",
defense = "+5",
m_attack = "+5",
m_defense = "+5",
critical_rate = "-100%",
magic_reflection = "-100%",
counter_attack = "-100%",
category = "Armor",
},
},
["339"] = {
id = 339,
name = "Amulet of Xxarteck +5",
title = "Amulet of Xxarteck",
icon = 6002,
description = "Seals all \"Mending\" rituals.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
armorType = "Tattered",
stats = {
atk = 3,
mat = 3,
agi = 10,
luk = -5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Seals skill",
value = "Lesser Mending",
},
{
label = "Seals skill",
value = "Greater Mending",
},
{
label = "Light damage taken",
value = "-5%",
},
{
label = "Darkness damage taken",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Catacombs 3F",
title = "Catacombs 3F",
},
},
infobox = {
title = "Amulet of Xxarteck",
icon = "6002",
type = "Armor",
in_game_name = "Amulet of Xxarteck +5",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+3",
m_attack = "+3",
agility = "+10",
luck = "-5",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
seals_skill = "Greater Mending",
light_damage_taken = "-5%",
darkness_damage_taken = "+5%",
category = "Armor",
},
},
["340"] = {
id = 340,
name = "Pendant of the Forgotten +3",
title = "Pendant of the Forgotten",
icon = 6565,
description = "+15% chance for Combat Point abilities to trigger.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 3,
armorType = "Tattered",
stats = {
mhp = 10,
mmp = 10,
luk = -10,
},
effects = {
{
label = "Equip effect",
value = "+15% chance for Combat Point abilities to trigger.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Mob lv3 Loot",
once = false,
},
},
infobox = {
title = "Pendant of the Forgotten",
icon = "6565",
type = "Armor",
in_game_name = "Pendant of the Forgotten +3",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
max_hp = "+10",
max_mp = "+10",
luck = "-10",
equip_effect = "+15% chance for Combat Point abilities to trigger.",
category = "Armor",
},
droppedBy = {
["caption"] = "Battle loot tables",
["columns"] = {
{
["label"] = "Reward table",
},
{
["label"] = "Information",
},
},
["rows"] = {
{
"[[Void Entity and later Farmer loot#Reward progression|Void Entity and later Farmer loot]]",
"See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
},
},
["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["341"] = {
id = 341,
name = "Crude Necklace",
title = "Crude Necklace",
icon = 2096,
description = "A rough necklace made from crude materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
armorType = "Tattered",
stats = {
atk = 1,
def = 1,
mat = 1,
mdf = 1,
agi = 1,
luk = 1,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Crude Necklace",
icon = "2096",
type = "Armor",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+1",
defense = "+1",
m_attack = "+1",
m_defense = "+1",
agility = "+1",
luck = "+1",
category = "Armor",
},
},
["342"] = {
id = 342,
name = "Brutal Necklace +1",
title = "Brutal Necklace",
icon = 2099,
description = "A simple necklace made from solid materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 1,
armorType = "Tattered",
stats = {
atk = 2,
def = 2,
mat = 2,
mdf = 2,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Brutal Necklace",
icon = "2099",
type = "Armor",
in_game_name = "Brutal Necklace +1",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+2",
defense = "+2",
m_attack = "+2",
m_defense = "+2",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["343"] = {
id = 343,
name = "Soultrap Necklace +10",
title = "Soultrap Necklace",
icon = 6574,
description = "Afflicts you with Soulrot.\nDamaging attacks restore HP by 5%.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 10,
armorType = "Tattered",
stats = {
atk = 8,
def = -10,
mat = 8,
mdf = -10,
luk = 10,
},
effects = {
{
label = "Equip effect",
value = "Damaging attacks restore HP by 5%.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Deep Mall Loot",
once = true,
},
},
infobox = {
title = "Soultrap Necklace",
icon = "6574",
type = "Armor",
in_game_name = "Soultrap Necklace +10",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
attack = "+8",
defense = "-10",
m_attack = "+8",
m_defense = "-10",
luck = "+10",
equip_effect = "Damaging attacks restore HP by 5%.",
category = "Armor",
},
droppedBy = {
["caption"] = "Battle loot tables",
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{
["label"] = "Reward table",
},
{
["label"] = "Information",
},
},
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{
"[[Mall Basement creature loot#Reward progression|Mall Basement creature loot]]",
"See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
},
},
["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["344"] = {
id = 344,
name = "Coldheart Pendant +10",
title = "Coldheart Pendant",
icon = 6566,
description = "Guard restores HP by 10%.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
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equipSlotId = 7,
level = 10,
armorType = "Tattered",
stats = {
def = 3,
mdf = 3,
},
effects = {
{
label = "Equip effect",
value = "Guard restores HP by 10%.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Deep Mall Loot",
once = true,
},
},
infobox = {
title = "Coldheart Pendant",
icon = "6566",
type = "Armor",
in_game_name = "Coldheart Pendant +10",
equipment_slot = "Neck",
armor_type = "Tattered",
weight = "0",
defense = "+3",
m_defense = "+3",
equip_effect = "Guard restores HP by 10%.",
category = "Armor",
},
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{
["label"] = "Reward table",
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{
["label"] = "Information",
},
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{
"[[Mall Basement creature loot#Reward progression|Mall Basement creature loot]]",
"See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
},
},
["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
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id = 345,
name = "Pendant of the Woods +5",
title = "Pendant of the Woods",
icon = 6048,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
armorType = "Polished",
stats = {
mmp = 6,
atk = 6,
mat = 6,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Deep Woods Loot",
once = true,
},
},
infobox = {
title = "Pendant of the Woods",
icon = "6048",
type = "Armor",
in_game_name = "Pendant of the Woods +5",
equipment_slot = "Neck",
armor_type = "Polished",
weight = "0",
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attack = "+6",
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{
"[[Deep Woods creature loot|Deep Woods creature loot]]",
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},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["346"] = {
id = 346,
name = "Pendant of the Lost +5",
title = "Pendant of the Lost",
icon = 6116,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
armorType = "Polished",
stats = {
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def = 6,
mdf = 6,
},
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routes = {
{
how = "event",
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once = true,
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},
infobox = {
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type = "Armor",
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equipment_slot = "Neck",
armor_type = "Polished",
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defense = "+6",
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category = "Armor",
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{
"[[Deep Woods creature loot#Reward progression|Deep Woods creature loot]]",
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},
},
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},
},
["347"] = {
id = 347,
name = "Pendant of Leaves +5",
title = "Pendant of Leaves",
icon = 6054,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
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},
type = "armor",
equipSlot = "Neck",
equipSlotId = 7,
level = 5,
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stats = {
agi = 15,
luk = 10,
},
status = "player-facing",
routes = {
{
how = "event",
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once = true,
},
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infobox = {
title = "Pendant of Leaves",
icon = "6054",
type = "Armor",
in_game_name = "Pendant of Leaves +5",
equipment_slot = "Neck",
armor_type = "Polished",
weight = "0",
agility = "+15",
luck = "+10",
category = "Armor",
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caption = "Battle loot tables",
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{
label = "Reward table",
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{
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},
rows = {
{
"[[Deep Woods creature loot|Deep Woods creature loot]]",
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},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["348"] = {
id = 348,
name = "Quicksilver Pendant +8",
title = "Quicksilver Pendant",
icon = 6117,
description = "Deceptively light, and brightly gleaming.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
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level = 8,
armorType = "Polished",
stats = {
mmp = 10,
agi = 10,
luk = 8,
},
effects = {
{
label = "Counter Attack",
value = "+1%",
},
},
status = "player-facing",
routes = {
{
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title = "Jeweller’s Desk",
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{
how = "event",
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once = false,
},
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infobox = {
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type = "Armor",
in_game_name = "Quicksilver Pendant +8",
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armor_type = "Polished",
weight = "0",
max_mp = "+10",
agility = "+10",
luck = "+8",
counter_attack = "+1%",
category = "Armor",
},
},
["349"] = {
id = 349,
name = "Bloodsliver Pendant +8",
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price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Neck",
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level = 8,
armorType = "Clotting",
stats = {
mhp = 12,
atk = 4,
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{
label = "Critical Rate",
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{
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category = "Armor",
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},
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description = "An ornate necklace with many hidden compartments.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
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type = "armor",
equipSlot = "Neck",
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armorType = "Pockets",
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luk = 5,
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status = "player-facing",
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{
how = "craft",
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},
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max_mp = "+5",
luck = "+5",
category = "Armor",
},
},
["355"] = {
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sell = 0,
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equipSlot = "Ring",
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stats = {
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luk = 2,
},
status = "player-facing",
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{
how = "found",
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{
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},
infobox = {
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type = "Armor",
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equipment_slot = "Ring",
armor_type = "Resourceful",
weight = "0",
agility = "+2",
luck = "+2",
category = "Armor, Key items",
},
},
["356"] = {
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price = 0,
sell = 0,
weight = 0,
categories = {
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type = "armor",
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level = 5,
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stats = {
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status = "player-facing",
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{
how = "craft",
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},
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equipment_slot = "Ring",
armor_type = "Resourceful",
weight = "0",
luck = "+10",
category = "Armor",
},
},
["357"] = {
id = 357,
name = "Ring of Might +5",
title = "Ring of Might",
icon = 6034,
description = "It hums with a subtle vibration at all times.",
price = 0,
sell = 0,
weight = 0,
categories = {
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},
type = "armor",
equipSlot = "Ring",
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level = 5,
armorType = "Tattered",
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atk = 8,
def = 3,
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status = "player-facing",
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{
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{
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infobox = {
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equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+10",
attack = "+8",
defense = "+3",
category = "Armor",
},
},
["358"] = {
id = 358,
name = "Ring of Mind +5",
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icon = 6035,
description = "It hums with a subtle vibration at all times.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
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},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Tattered",
stats = {
mmp = 20,
mat = 6,
mdf = 3,
},
status = "player-facing",
routes = {
{
how = "craft",
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{
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},
},
infobox = {
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icon = "6035",
type = "Armor",
in_game_name = "Ring of Mind +5",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_mp = "+20",
m_attack = "+6",
m_defense = "+3",
category = "Armor",
},
},
["359"] = {
id = 359,
name = "Ring of Fire +5",
title = "Ring of Fire",
icon = 7629,
description = "This ring burns with a persistent heat.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
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},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Zealous",
effects = {
{
label = "Critical Rate",
value = "+1%",
},
{
label = "Magic Reflection",
value = "+1%",
},
{
label = "Counter Attack",
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},
},
status = "player-facing",
routes = {
{
how = "craft",
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{
how = "event",
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},
},
infobox = {
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icon = "7629",
type = "Armor",
in_game_name = "Ring of Fire +5",
equipment_slot = "Ring",
armor_type = "Zealous",
weight = "0",
critical_rate = "+1%",
magic_reflection = "+1%",
counter_attack = "+1%",
category = "Armor",
},
},
["361"] = {
id = 361,
name = "Crude Bone Ring +1",
title = "Crude Bone Ring",
icon = 1652,
description = "Carved from an old animal bone. At least, I hope it's an animal bone...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 1,
armorType = "Tattered",
stats = {
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atk = 1,
def = 2,
mat = -1,
mdf = -1,
agi = 1,
luk = -2,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Martin and Amelia's House - Closet",
title = "Amelia and Martin's House",
},
},
infobox = {
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icon = "1652",
type = "Armor",
in_game_name = "Crude Bone Ring +1",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+4",
attack = "+1",
defense = "+2",
m_attack = "-1",
m_defense = "-1",
agility = "+1",
luck = "-2",
category = "Armor",
},
},
["362"] = {
id = 362,
name = "Crude Stone Ring +1",
icon = 480,
description = "Carved from a strange stone. It makes you feel more grounded.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 1,
armorType = "Tattered",
stats = {
mhp = 4,
def = 2,
mdf = 2,
agi = -4,
luk = 4,
},
effects = {
{
label = "Insanity damage taken",
value = "-5%",
},
},
status = "uncertain",
infobox = {
icon = "480",
type = "Armor",
in_game_name = "Crude Stone Ring +1",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
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defense = "+2",
m_defense = "+2",
agility = "-4",
luck = "+4",
insanity_damage_taken = "-5%",
category = "Armor",
},
},
["363"] = {
id = 363,
name = "Fool's Gold Ring +2",
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icon = 1792,
description = "Ignorance is bliss.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
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mmp = 2,
atk = 1,
def = 2,
mat = 1,
mdf = 2,
agi = 2,
luk = -2,
},
status = "player-facing",
routes = {
{
how = "event",
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{
how = "event",
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},
},
infobox = {
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max_mp = "+2",
attack = "+1",
defense = "+2",
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m_defense = "+2",
agility = "+2",
luck = "-2",
category = "Armor",
},
},
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id = 364,
name = "Lesser Cursed Ring +2",
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icon = 1888,
description = "The ring whispers faintly when you hold it to your ear.\nIt's powers seem to have faded over the centuries...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
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},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
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mat = 2,
mdf = 2,
luk = -1,
},
effects = {
{
label = "Insanity damage taken",
value = "+20%",
},
{
label = "Curse damage taken",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "found",
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title = "Town",
},
},
infobox = {
title = "Lesser Cursed Ring",
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in_game_name = "Lesser Cursed Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_mp = "+3",
m_attack = "+2",
m_defense = "+2",
luck = "-1",
insanity_damage_taken = "+20%",
curse_damage_taken = "-20%",
category = "Armor",
},
},
["365"] = {
id = 365,
name = "Emerald Ring +2",
title = "Emerald Ring",
icon = 1794,
description = "An eerie green glow calls to you...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
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mmp = 2,
atk = 1,
def = 2,
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mdf = 2,
agi = 2,
luk = -2,
},
status = "player-facing",
routes = {
{
how = "event",
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once = false,
},
},
infobox = {
title = "Emerald Ring",
icon = "1794",
type = "Armor",
in_game_name = "Emerald Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+2",
attack = "+1",
defense = "+2",
m_attack = "+1",
m_defense = "+2",
agility = "+2",
luck = "-2",
category = "Armor",
},
},
["366"] = {
id = 366,
name = "Thief's Ring +2",
title = "Thief's Ring",
icon = 2336,
description = "For getting away with it...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
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mmp = -2,
def = -2,
mdf = -2,
agi = 4,
luk = 6,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mall F1 Mini-Boss Loot",
once = true,
},
},
infobox = {
title = "Thief's Ring",
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type = "Armor",
in_game_name = "Thief's Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "-2",
max_mp = "-2",
defense = "-2",
m_defense = "-2",
agility = "+4",
luck = "+6",
hit_rate = "+10%",
category = "Armor",
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droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall miniboss loot|Mall miniboss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["367"] = {
id = 367,
name = "Ring of the One Point +2",
title = "Ring of the One Point",
icon = 1658,
description = "The surface is mostly smooth, but the tip is sharp enough to break skin.",
price = 0,
sell = 0,
weight = 0,
categories = {
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},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mhp = 3,
mmp = 1,
atk = 2,
def = 1,
mat = 2,
mdf = 1,
agi = 2,
},
effects = {
{
label = "Hit Rate",
value = "+2%",
},
{
label = "Light damage taken",
value = "+20%",
},
{
label = "Darkness damage taken",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Tree Mall f1",
title = "Ancient Tree (Mystery)",
once = false,
},
},
infobox = {
title = "Ring of the One Point",
icon = "1658",
type = "Armor",
in_game_name = "Ring of the One Point +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+3",
max_mp = "+1",
attack = "+2",
defense = "+1",
m_attack = "+2",
m_defense = "+1",
agility = "+2",
hit_rate = "+2%",
light_damage_taken = "+20%",
darkness_damage_taken = "-20%",
category = "Armor",
},
},
["368"] = {
id = 368,
name = "Ring of the Dark Sea +2",
title = "Ring of the Dark Sea",
icon = 5030,
description = "The gem shifts like vast waves beneath the moon.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mmp = 10,
mat = 2,
mdf = 3,
luk = 4,
},
status = "player-facing",
infobox = {
title = "Ring of the Dark Sea",
icon = "5030",
type = "Armor",
in_game_name = "Ring of the Dark Sea +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_mp = "+10",
m_attack = "+2",
m_defense = "+3",
luck = "+4",
category = "Armor",
},
},
["369"] = {
id = 369,
name = "Ring of the End +2",
title = "Ring of the End",
icon = 1661,
description = "Where all roads lead...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mmp = -10,
},
effects = {
{
label = "Hit Rate",
value = "+20%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Sewer f1 (2)",
once = false,
},
},
infobox = {
title = "Ring of the End",
icon = "1661",
type = "Armor",
in_game_name = "Ring of the End +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_mp = "-10",
hit_rate = "+20%",
category = "Armor",
},
},
["370"] = {
id = 370,
name = "Onyx Bone Ring +3",
title = "Onyx Bone Ring",
icon = 1656,
description = "Much heavier than it looks.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = 3,
mmp = 3,
def = 3,
mat = 3,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Sewer f1 (2)",
once = false,
},
},
infobox = {
title = "Onyx Bone Ring",
icon = "1656",
type = "Armor",
in_game_name = "Onyx Bone Ring +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+3",
max_mp = "+3",
defense = "+3",
m_attack = "+3",
luck = "+2",
category = "Armor",
},
},
["371"] = {
id = 371,
name = "Ring of the Dead God +3",
title = "Ring of the Dead God",
icon = 1798,
description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = 2,
mmp = 2,
atk = 2,
def = 2,
mat = 2,
mdf = 2,
agi = 2,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "+4%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm t1 Boss Loot",
once = false,
},
},
infobox = {
title = "Ring of the Dead God",
icon = "1798",
type = "Armor",
in_game_name = "Ring of the Dead God +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+2",
attack = "+2",
defense = "+2",
m_attack = "+2",
m_defense = "+2",
agility = "+2",
luck = "+4",
hit_rate = "+4%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Farm early boss loot|Farm early boss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["372"] = {
id = 372,
name = "Emerald Bone Ring +5",
title = "Emerald Bone Ring",
icon = 1654,
description = "An eerie green glow calls to you...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Tattered",
stats = {
mhp = 4,
mmp = 4,
atk = 2,
def = 4,
mat = 2,
mdf = 4,
agi = 4,
luk = -4,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Corpse Tree",
title = "Corpse Tree",
once = false,
},
},
infobox = {
title = "Emerald Bone Ring",
icon = "1654",
type = "Armor",
in_game_name = "Emerald Bone Ring +5",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+4",
max_mp = "+4",
attack = "+2",
defense = "+4",
m_attack = "+2",
m_defense = "+4",
agility = "+4",
luck = "-4",
category = "Armor",
},
},
["373"] = {
id = 373,
name = "Cursed Emerald Ring +3",
title = "Cursed Emerald Ring",
icon = 1890,
description = "An eerie green glow calls to you...\nIt's powers seem to have faded over the centuries.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = 2,
mmp = 6,
atk = 2,
def = 2,
mat = 4,
mdf = 4,
agi = 2,
luk = -6,
},
effects = {
{
label = "Insanity damage taken",
value = "+10%",
},
{
label = "Curse damage taken",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Tent",
title = "Tent (Mystery)",
once = false,
},
},
infobox = {
title = "Cursed Emerald Ring",
icon = "1890",
type = "Armor",
in_game_name = "Cursed Emerald Ring +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+6",
attack = "+2",
defense = "+2",
m_attack = "+4",
m_defense = "+4",
agility = "+2",
luck = "-6",
insanity_damage_taken = "+10%",
curse_damage_taken = "-10%",
category = "Armor",
},
},
["374"] = {
id = 374,
name = "Opal Ring +2",
title = "Opal Ring",
icon = 1795,
description = "A fragile ring with strange powers.\nOn death: No gold is lost. Ring breaks.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mhp = 2,
mmp = 2,
def = 2,
mdf = 2,
agi = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
{
how = "found",
name = "The Old Woods (Statue)",
title = "The Old Woods",
},
},
infobox = {
title = "Opal Ring",
icon = "1795",
type = "Armor",
in_game_name = "Opal Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+2",
defense = "+2",
m_defense = "+2",
agility = "+2",
category = "Armor",
},
},
["375"] = {
id = 375,
name = "Ring of Immortality +2",
title = "Ring of Immortality",
icon = 1660,
description = "An ancient ring, infused with the will of Kaal.\nIn Battle: Next death is prevented. Ring breaks.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mhp = 3,
atk = 3,
def = -3,
mat = 3,
mdf = -3,
agi = 3,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
{
how = "found",
name = "Greystone Estates - Laundry Room",
title = "Greystone Estates",
},
{
how = "found",
name = "The Old Woods (Tall Trees Maze)",
title = "The Old Woods",
},
{
how = "more",
count = 1,
},
},
infobox = {
title = "Ring of Immortality",
icon = "1660",
type = "Armor",
in_game_name = "Ring of Immortality +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+3",
attack = "+3",
defense = "-3",
m_attack = "+3",
m_defense = "-3",
agility = "+3",
category = "Armor",
},
},
["376"] = {
id = 376,
name = "Blade Ring +2",
title = "Blade Ring",
icon = 6097,
description = "Sharp to the touch.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
atk = 4,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Pale Clearing",
title = "The Old Woods",
},
},
infobox = {
title = "Blade Ring",
icon = "6097",
type = "Armor",
in_game_name = "Blade Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
attack = "+4",
luck = "+4",
category = "Armor",
},
},
["377"] = {
id = 377,
name = "Lightning Ring +2",
title = "Lightning Ring",
icon = 6036,
description = "Charged with electric power.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
agi = 8,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Woods Clearing 7",
title = "The Old Woods",
},
},
infobox = {
title = "Lightning Ring",
icon = "6036",
type = "Armor",
in_game_name = "Lightning Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
agility = "+8",
luck = "+4",
category = "Armor",
},
},
["378"] = {
id = 378,
name = "Occult Ring +2",
title = "Occult Ring",
icon = 6041,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mat = 4,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Woods Clearing 8",
title = "The Old Woods",
},
},
infobox = {
title = "Occult Ring",
icon = "6041",
type = "Armor",
in_game_name = "Occult Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
m_attack = "+4",
luck = "+4",
category = "Armor",
},
},
["379"] = {
id = 379,
name = "Blood Ring +2",
title = "Blood Ring",
icon = 6021,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mhp = 12,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Old Woods Clearing 9",
title = "The Old Woods",
},
},
infobox = {
title = "Blood Ring",
icon = "6021",
type = "Armor",
in_game_name = "Blood Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+12",
luck = "+4",
category = "Armor",
},
},
["380"] = {
id = 380,
name = "Soul Ring +2",
title = "Soul Ring",
icon = 6037,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mmp = 8,
luk = 4,
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Red Clearing",
title = "The Old Woods",
},
},
infobox = {
title = "Soul Ring",
icon = "6037",
type = "Armor",
in_game_name = "Soul Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_mp = "+8",
luck = "+4",
category = "Armor",
},
},
["381"] = {
id = 381,
name = "Heathen's Ring +2",
title = "Heathen's Ring",
icon = 480,
description = "A ring for blasphemers.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
mat = 3,
agi = 3,
luk = -6,
},
effects = {
{
label = "Curse damage taken",
value = "+20%",
},
{
label = "Light damage taken",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Mall f1",
once = false,
},
},
infobox = {
title = "Heathen's Ring",
icon = "480",
type = "Armor",
in_game_name = "Heathen's Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
m_attack = "+3",
agility = "+3",
luck = "-6",
curse_damage_taken = "+20%",
light_damage_taken = "-20%",
category = "Armor",
},
},
["382"] = {
id = 382,
name = "Ring of Nature +4",
title = "Ring of Nature",
icon = 6032,
description = "The thick, knotted band protects against opposing magic.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 4,
armorType = "Tattered",
stats = {
mdf = 5,
},
effects = {
{
label = "Magic Reflection",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Ring of Nature",
icon = "6032",
type = "Armor",
in_game_name = "Ring of Nature +4",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
m_defense = "+5",
magic_reflection = "+2%",
category = "Armor",
},
},
["383"] = {
id = 383,
name = "Ring of Stone +4",
title = "Ring of Stone",
icon = 6023,
description = "The rough, heavy band protects against opposing blows.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 4,
armorType = "Tattered",
stats = {
def = 5,
},
effects = {
{
label = "Counter Attack",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Ring of Stone",
icon = "6023",
type = "Armor",
in_game_name = "Ring of Stone +4",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
defense = "+5",
counter_attack = "+2%",
category = "Armor",
},
},
["384"] = {
id = 384,
name = "Ring of Magic +4",
title = "Ring of Magic",
icon = 6105,
description = "The light, shining band empowers magic rituals.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 4,
armorType = "Tattered",
stats = {
mat = 5,
},
effects = {
{
label = "MP Cost Rate",
value = "-15%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Ring of Magic",
icon = "6105",
type = "Armor",
in_game_name = "Ring of Magic +4",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
m_attack = "+5",
mp_cost_rate = "-15%",
category = "Armor",
},
},
["385"] = {
id = 385,
name = "Ring of Steel +4",
title = "Ring of Steel",
icon = 6016,
description = "The smooth, reflective band empowers physical attacks.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 4,
armorType = "Tattered",
stats = {
atk = 5,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Ring of Steel",
icon = "6016",
type = "Armor",
in_game_name = "Ring of Steel +4",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
attack = "+5",
hit_rate = "+10%",
category = "Armor",
},
},
["386"] = {
id = 386,
name = "Ring of Vanity +4",
title = "Ring of Vanity",
icon = 6104,
description = "The simple, elegant band emboldens the wearer.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 4,
armorType = "Tattered",
stats = {
mhp = 15,
mmp = 15,
agi = 8,
luk = 8,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Ring of Vanity",
icon = "6104",
type = "Armor",
in_game_name = "Ring of Vanity +4",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+15",
max_mp = "+15",
agility = "+8",
luck = "+8",
category = "Armor",
},
},
["387"] = {
id = 387,
name = "Ring of The Left Path +5",
title = "Ring of The Left Path",
icon = 1657,
description = "Seals all Rituals. 1/2 of the \"Path\" set.\nSet Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Tattered",
stats = {
mhp = 15,
mmp = -15,
atk = 5,
def = 2,
mat = -5,
mdf = -2,
},
effects = {
{
label = "Equip effect",
value = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
},
{
label = "Seals skill type",
value = "Ritual",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Catacombs 1F",
title = "Catacombs",
},
},
infobox = {
title = "Ring of The Left Path",
icon = "1657",
type = "Armor",
in_game_name = "Ring of The Left Path +5",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+15",
max_mp = "-15",
attack = "+5",
defense = "+2",
m_attack = "-5",
m_defense = "-2",
equip_effect = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
seals_skill_type = "Ritual",
category = "Armor",
},
},
["388"] = {
id = 388,
name = "Ring of The Right Path +5",
title = "Ring of The Right Path",
icon = 1893,
description = "Seals all Skills. 1/2 of the \"Path\" set.\nSet Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Tattered",
stats = {
mhp = -15,
mmp = 15,
atk = -5,
def = -2,
mat = 5,
mdf = 2,
},
effects = {
{
label = "Equip effect",
value = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
},
{
label = "Seals skill type",
value = "Skill",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Ring of The Right Path",
icon = "1893",
type = "Armor",
in_game_name = "Ring of The Right Path +5",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "-15",
max_mp = "+15",
attack = "-5",
defense = "-2",
m_attack = "+5",
m_defense = "+2",
equip_effect = "Set Bonus: Add +2{{Icon|40|alt=Lethal Attack}} each time you're attacked.",
seals_skill_type = "Skill",
category = "Armor",
},
},
["389"] = {
id = 389,
name = "Ring of the New God +8",
title = "Ring of the New God",
icon = 1799,
description = "It glimmers with the blossoming power of a now-feared God.\nStarts the battle with +1{{Icon|39|alt=Swift Attack}}, +1{{Icon|40|alt=Lethal Attack}} and +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 8,
armorType = "Tattered",
stats = {
mhp = 2,
mmp = 2,
atk = 2,
def = 2,
mat = 2,
mdf = 2,
agi = 2,
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "Starts the battle with +1{{Icon|39|alt=Swift Attack}}, +1{{Icon|40|alt=Lethal Attack}} and +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Hit Rate",
value = "+4%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Catacombs High Loot",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Ring of the New God",
icon = "1799",
type = "Armor",
in_game_name = "Ring of the New God +8",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+2",
attack = "+2",
defense = "+2",
m_attack = "+2",
m_defense = "+2",
agility = "+2",
luck = "+4",
equip_effect = "Starts the battle with +1{{Icon|39|alt=Swift Attack}}, +1{{Icon|40|alt=Lethal Attack}} and +1{{Icon|41|alt=Defensive Attack}}",
hit_rate = "+4%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Catacombs higher-tier loot|Catacombs higher-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["390"] = {
id = 390,
name = "Polished Stone Ring +3",
icon = 6025,
description = "Carved from a strange stone. It makes you feel more grounded.\nStarts the battle with +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = 15,
mmp = -15,
atk = -3,
def = 5,
mat = -3,
mdf = 5,
agi = -10,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "Starts the battle with +1{{Icon|41|alt=Defensive Attack}}",
},
},
status = "uncertain",
infobox = {
icon = "6025",
type = "Armor",
in_game_name = "Polished Stone Ring +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+15",
max_mp = "-15",
attack = "-3",
defense = "+5",
m_attack = "-3",
m_defense = "+5",
agility = "-10",
luck = "+5",
equip_effect = "Starts the battle with +1{{Icon|41|alt=Defensive Attack}}",
category = "Armor",
},
},
["391"] = {
id = 391,
name = "Ring of Rage +3",
title = "Ring of Rage",
icon = 6034,
description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = -10,
atk = 2,
mat = 2,
},
effects = {
{
label = "Critical Rate",
value = "+2%",
},
{
label = "Hit Rate",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Ring of Rage",
icon = "6034",
type = "Armor",
in_game_name = "Ring of Rage +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "-10",
attack = "+2",
m_attack = "+2",
critical_rate = "+2%",
hit_rate = "-5%",
category = "Armor",
},
},
["392"] = {
id = 392,
name = "Ring of Peace +3",
title = "Ring of Peace",
icon = 6018,
description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = 10,
mmp = 10,
def = 2,
mdf = 2,
luk = 5,
},
effects = {
{
label = "Evasion Rate",
value = "+2%",
},
{
label = "Critical Rate",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Ring of Peace",
icon = "6018",
type = "Armor",
in_game_name = "Ring of Peace +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+10",
max_mp = "+10",
defense = "+2",
m_defense = "+2",
luck = "+5",
evasion_rate = "+2%",
critical_rate = "-5%",
category = "Armor",
},
},
["393"] = {
id = 393,
name = "Ring of the Hero +3",
title = "Ring of the Hero",
icon = 6551,
description = "It looks to be made of gold, but feels much heavier.\n{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more HP.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = 20,
mdf = 3,
},
effects = {
{
label = "Equip effect",
value = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more HP.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Mob lv3 Loot",
once = false,
},
},
infobox = {
title = "Ring of the Hero",
icon = "6551",
type = "Armor",
in_game_name = "Ring of the Hero +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+20",
m_defense = "+3",
equip_effect = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more HP.",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Void Entity and later Farmer loot|Void Entity and later Farmer loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["394"] = {
id = 394,
name = "Ring of the Traitor +3",
title = "Ring of the Traitor",
icon = 6552,
description = "It looks to be made from a dark, shifting stone.\n{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more MP.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mmp = 20,
def = 3,
},
effects = {
{
label = "Equip effect",
value = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more MP.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Mob lv3 Loot",
once = false,
},
},
infobox = {
title = "Ring of the Traitor",
icon = "6552",
type = "Armor",
in_game_name = "Ring of the Traitor +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_mp = "+20",
defense = "+3",
equip_effect = "{{Icon|41|alt=Defensive Attack}} Combat Point triggers heal 50% more MP.",
category = "Armor",
},
droppedBy = {
["caption"] = "Battle loot tables",
["columns"] = {
{
["label"] = "Reward table",
},
{
["label"] = "Information",
},
},
["rows"] = {
{
"[[Void Entity and later Farmer loot#Reward progression|Void Entity and later Farmer loot]]",
"See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
},
},
["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["395"] = {
id = 395,
name = "Orange Ring +3",
icon = 6334,
description = "As orange as the flesh of a pumpkin.\n{{Icon|39|alt=Swift Attack}} Combat Point triggers have a 10% chance to also add Guard.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 3,
armorType = "Tattered",
stats = {
mhp = 5,
mmp = 5,
agi = 5,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "{{Icon|39|alt=Swift Attack}} Combat Point triggers have a 10% chance to also add Guard.",
},
},
status = "uncertain",
infobox = {
icon = "6334",
type = "Armor",
in_game_name = "Orange Ring +3",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "+5",
max_mp = "+5",
agility = "+5",
luck = "+5",
equip_effect = "{{Icon|39|alt=Swift Attack}} Combat Point triggers have a 10% chance to also add Guard.",
category = "Armor",
},
},
["396"] = {
id = 396,
name = "Crude Ring +1",
title = "Crude Ring",
icon = 6098,
description = "A rough ring made from crude materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 1,
armorType = "Tattered",
stats = {
def = 1,
mdf = 1,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Crude Ring",
icon = "6098",
type = "Armor",
in_game_name = "Crude Ring +1",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
defense = "+1",
m_defense = "+1",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["397"] = {
id = 397,
name = "Brutal Ring +2",
title = "Brutal Ring",
icon = 6104,
description = "A simple ring made from solid materials.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 2,
armorType = "Tattered",
stats = {
atk = 1,
def = 2,
mat = 1,
mdf = 2,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Brutal Ring",
icon = "6104",
type = "Armor",
in_game_name = "Brutal Ring +2",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
attack = "+1",
defense = "+2",
m_attack = "+1",
m_defense = "+2",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["398"] = {
id = 398,
name = "Ring of Plenty +8",
title = "Ring of Plenty",
icon = 6020,
description = "When equipped: +5% for 2x mined and foraged resources",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 8,
armorType = "Tattered",
stats = {
luk = 10,
},
effects = {
{
label = "Equip effect",
value = "+5% for 2x mined and foraged resources",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Art Gallery",
title = "Art gallery",
},
},
infobox = {
title = "Ring of Plenty",
icon = "6020",
type = "Armor",
in_game_name = "Ring of Plenty +8",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
luck = "+10",
equip_effect = "+5% for 2x mined and foraged resources",
category = "Armor",
},
},
["399"] = {
id = 399,
name = "Slayer's Ring +8",
title = "Slayer's Ring",
icon = 1801,
description = "When equipped: 10% chance to add +1 to each combat loot roll.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 8,
armorType = "Tattered",
stats = {
luk = 10,
},
effects = {
{
label = "Equip effect",
value = "10% chance to add +1 to each combat loot roll.",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Art Gallery",
title = "Art gallery",
},
},
infobox = {
title = "Slayer's Ring",
icon = "1801",
type = "Armor",
in_game_name = "Slayer's Ring +8",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
luck = "+10",
equip_effect = "10% chance to add +1 to each combat loot roll.",
category = "Armor",
},
},
["400"] = {
id = 400,
name = "Voidborn Ring +10",
title = "Voidborn Ring",
icon = 6266,
description = "Dark Shield adds +2{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 10,
armorType = "Tattered",
stats = {
def = 3,
mdf = 3,
agi = 10,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Mall 1",
once = false,
},
},
infobox = {
title = "Voidborn Ring",
icon = "6266",
type = "Armor",
in_game_name = "Voidborn Ring +10",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
defense = "+3",
m_defense = "+3",
agility = "+10",
category = "Armor",
},
},
["401"] = {
id = 401,
name = "Lightborn Ring +10",
title = "Lightborn Ring",
icon = 6550,
description = "Basic Attacks restore MP by 10.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 10,
armorType = "Tattered",
stats = {
def = 3,
mdf = 3,
luk = 10,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Mall 1",
once = false,
},
},
infobox = {
title = "Lightborn Ring",
icon = "6550",
type = "Armor",
in_game_name = "Lightborn Ring +10",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
defense = "+3",
m_defense = "+3",
luck = "+10",
category = "Armor",
},
},
["402"] = {
id = 402,
name = "Roughknot Ring +5",
title = "Roughknot Ring",
icon = 6580,
description = "The abrasive band is painful and irritating.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Tattered",
stats = {
mhp = -20,
atk = 15,
def = -5,
mdf = -5,
agi = 15,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Mall 1",
once = false,
},
},
infobox = {
title = "Roughknot Ring",
icon = "6580",
type = "Armor",
in_game_name = "Roughknot Ring +5",
equipment_slot = "Ring",
armor_type = "Tattered",
weight = "0",
max_hp = "-20",
attack = "+15",
defense = "-5",
m_defense = "-5",
agility = "+15",
category = "Armor",
},
},
["403"] = {
id = 403,
name = "Ring of the Woods +5",
title = "Ring of the Woods",
icon = 6017,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Polished",
stats = {
mmp = 5,
atk = 3,
mat = 3,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Deep Woods Loot",
once = true,
},
},
infobox = {
title = "Ring of the Woods",
icon = "6017",
type = "Armor",
in_game_name = "Ring of the Woods +5",
equipment_slot = "Ring",
armor_type = "Polished",
weight = "0",
max_mp = "+5",
attack = "+3",
m_attack = "+3",
category = "Armor",
},
droppedBy = {
["caption"] = "Battle loot tables",
["columns"] = {
{
["label"] = "Reward table",
},
{
["label"] = "Information",
},
},
["rows"] = {
{
"[[Deep Woods creature loot#Reward progression|Deep Woods creature loot]]",
"See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
},
},
["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["404"] = {
id = 404,
name = "Ring of the Lost +5",
title = "Ring of the Lost",
icon = 6022,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Polished",
stats = {
mhp = 5,
def = 3,
mdf = 3,
},
status = "player-facing",
routes = {
{
how = "event",
name = "LimbRock",
title = "Limb Rock",
once = false,
},
},
infobox = {
title = "Ring of the Lost",
icon = "6022",
type = "Armor",
in_game_name = "Ring of the Lost +5",
equipment_slot = "Ring",
armor_type = "Polished",
weight = "0",
max_hp = "+5",
defense = "+3",
m_defense = "+3",
category = "Armor",
},
},
["405"] = {
id = 405,
name = "Ring of Leaves +5",
title = "Ring of Leaves",
icon = 6038,
description = "A moody, swirling stone glows ominously.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Polished",
stats = {
agi = 8,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "event",
name = "LimbRock",
title = "Limb Rock",
once = false,
},
},
infobox = {
title = "Ring of Leaves",
icon = "6038",
type = "Armor",
in_game_name = "Ring of Leaves +5",
equipment_slot = "Ring",
armor_type = "Polished",
weight = "0",
agility = "+8",
luck = "+5",
category = "Armor",
},
},
["406"] = {
id = 406,
name = "Ring of the Dead +5",
title = "Ring of the Dead",
icon = 7469,
description = "A dark band, adorned with a miniature skull.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Ring",
equipSlotId = 8,
level = 5,
armorType = "Zealous",
stats = {
mhp = -15,
atk = 5,
mat = 5,
agi = 5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Ring of the Dead",
icon = "7469",
type = "Armor",
in_game_name = "Ring of the Dead +5",
equipment_slot = "Ring",
armor_type = "Zealous",
weight = "0",
max_hp = "-15",
attack = "+5",
m_attack = "+5",
agility = "+5",
category = "Armor",
},
},
["408"] = {
id = 408,
name = "Bone Coin of Death",
icon = 1957,
description = "A coin with a skull carved from bone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
armorType = "Tattered",
stats = {
mmp = 5,
def = -2,
mat = 3,
mdf = -2,
},
status = "uncertain",
infobox = {
icon = "1957",
type = "Armor",
in_game_name = "Bone Coin of Death",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_mp = "+5",
defense = "-2",
m_attack = "+3",
m_defense = "-2",
category = "Armor",
},
},
["409"] = {
id = 409,
name = "Fool's Gold Coin of Death",
title = "Fool's Gold Coin of Death",
icon = 1860,
description = "You feel luckier when holding this, but perhaps you are misguided...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
armorType = "Tattered",
stats = {
def = -1,
mdf = -1,
agi = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Tier 1",
once = true,
},
{
how = "event",
name = "Mine Armor Roll",
once = true,
},
},
infobox = {
title = "Fool's Gold Coin of Death",
icon = "1860",
type = "Armor",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
defense = "-1",
m_defense = "-1",
agility = "+2",
luck = "+2",
category = "Armor",
},
},
["410"] = {
id = 410,
name = "Rusty Spyglass",
title = "Rusty Spyglass",
icon = 2016,
description = "Allows you to see further, and much less clearly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
armorType = "Tattered",
stats = {
atk = 2,
def = -4,
mat = 2,
mdf = -4,
luk = 2,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Lakefront",
title = "Lakefront",
},
},
infobox = {
title = "Rusty Spyglass",
icon = "2016",
type = "Armor",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
attack = "+2",
defense = "-4",
m_attack = "+2",
m_defense = "-4",
luck = "+2",
hit_rate = "+10%",
category = "Armor",
},
},
["411"] = {
id = 411,
name = "Block of Rock +1",
title = "Block of Rock",
icon = 541,
description = "Hard and heavy.\n+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 1,
armorType = "Tattered",
stats = {
mhp = 8,
def = 2,
mdf = 2,
agi = -4,
},
effects = {
{
label = "Equip effect",
value = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Shop Counter Mall f1",
title = "Empty Shop Counter",
once = false,
},
},
infobox = {
title = "Block of Rock",
icon = "541",
type = "Armor",
in_game_name = "Block of Rock +1",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+8",
defense = "+2",
m_defense = "+2",
agility = "-4",
equip_effect = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
category = "Armor",
},
},
["412"] = {
id = 412,
name = "Lucky Horseshoe +1",
title = "Lucky Horseshoe",
icon = 1492,
description = "I hope all the luck hasn't spilled out...",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 1,
armorType = "Tattered",
stats = {
mhp = -2,
def = -2,
mdf = -2,
luk = 10,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Sewer f1",
once = false,
},
},
infobox = {
title = "Lucky Horseshoe",
icon = "1492",
type = "Armor",
in_game_name = "Lucky Horseshoe +1",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "-2",
defense = "-2",
m_defense = "-2",
luck = "+10",
category = "Armor",
},
},
["413"] = {
id = 413,
name = "Ancient Coin of Order",
title = "Ancient Coin of Order",
icon = 1955,
description = "A coin with a cross carved from pale stone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
armorType = "Tattered",
stats = {
mmp = 4,
atk = -1,
def = 2,
mat = -2,
mdf = 3,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Mall Parking Lot",
title = "Mall",
},
},
infobox = {
title = "Ancient Coin of Order",
icon = "1955",
type = "Armor",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_mp = "+4",
attack = "-1",
defense = "+2",
m_attack = "-2",
m_defense = "+3",
luck = "+2",
category = "Armor",
},
},
["414"] = {
id = 414,
name = "Ancient Effigy +2",
title = "Ancient Effigy",
icon = 1450,
description = "The carved face of an ancient god stares back at you silently...\n+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 2,
armorType = "Tattered",
stats = {
mhp = 4,
def = 3,
mdf = 3,
agi = -6,
},
effects = {
{
label = "Equip effect",
value = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Arcade Mall f1",
title = "Arcade Machine (Mystery)",
once = false,
},
},
infobox = {
title = "Ancient Effigy",
icon = "1450",
type = "Armor",
in_game_name = "Ancient Effigy +2",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+4",
defense = "+3",
m_defense = "+3",
agility = "-6",
equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
category = "Armor",
},
},
["415"] = {
id = 415,
name = "Skull of the Dead God +3",
title = "Skull of the Dead God",
icon = 1432,
description = "It glimmers with the lingering power of a once-feared Old God.\n+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 3,
armorType = "Tattered",
stats = {
mhp = 4,
atk = 2,
def = 1,
mat = 2,
mdf = 1,
luk = 6,
},
effects = {
{
label = "Equip effect",
value = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Ancient Totem",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Skull of the Dead God",
icon = "1432",
type = "Armor",
in_game_name = "Skull of the Dead God +3",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+4",
attack = "+2",
defense = "+1",
m_attack = "+2",
m_defense = "+1",
luck = "+6",
equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
category = "Armor",
},
},
["416"] = {
id = 416,
name = "Eye of Gatis +5",
title = "Eye of Gatis",
icon = 2601,
description = "It is said to be a former eye of the moon god, Gatis.\nWhen Equipped: M. Attack increased by 10%",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
mmp = 8,
mdf = 4,
agi = 4,
luk = 6,
},
effects = {
{
label = "Darkness damage taken",
value = "-20%",
},
{
label = "M. Attack bonus",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods (Mill Junction)",
title = "The Old Woods",
},
{
how = "event",
name = "Blood Trees",
title = "Blood Trees",
once = false,
},
},
infobox = {
title = "Eye of Gatis",
icon = "2601",
type = "Armor",
in_game_name = "Eye of Gatis +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_mp = "+8",
m_defense = "+4",
agility = "+4",
luck = "+6",
darkness_damage_taken = "-20%",
m_attack_bonus = "+10%",
category = "Armor",
},
},
["417"] = {
id = 417,
name = "Eye of Delvek +3",
title = "Eye of Delvek",
icon = 2236,
description = "Its glowing pupil pulsates mysteriously.\nWhen Equipped: Applies a random blessing at the start of each battle.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 3,
armorType = "Tattered",
stats = {
def = 2,
},
effects = {
{
label = "Equip effect",
value = "Applies a random blessing at the start of each battle.",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Old Woods (South-East)",
title = "The Old Woods",
},
},
infobox = {
title = "Eye of Delvek",
icon = "2236",
type = "Armor",
in_game_name = "Eye of Delvek +3",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
defense = "+2",
equip_effect = "Applies a random blessing at the start of each battle.",
category = "Armor",
},
},
["418"] = {
id = 418,
name = "Hand of Nezroth +2",
title = "Hand of Nezroth",
icon = 1491,
description = "The fingers twitch, occasionally.\nIncreases HP by 10%. Decreases MP by 10%.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 2,
armorType = "Tattered",
stats = {
def = 2,
mdf = 2,
},
effects = {
{
label = "Max HP bonus",
value = "+10%",
},
{
label = "Max MP bonus",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Flesh pile Loot",
once = true,
},
},
infobox = {
title = "Hand of Nezroth",
icon = "1491",
type = "Armor",
in_game_name = "Hand of Nezroth +2",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
defense = "+2",
m_defense = "+2",
max_hp_bonus = "+10%",
max_mp_bonus = "-10%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Flesh Pile of Nezroth loot|Flesh Pile of Nezroth loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["419"] = {
id = 419,
name = "Razor Tooth +5",
title = "Razor Tooth (Armor)",
icon = 5979,
description = "A blade-sharp tooth, imbued with raw aggression.\n+15% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "+15% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Physical Damage",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv2",
once = true,
},
},
infobox = {
title = "Razor Tooth (Armor)",
icon = "5979",
type = "Armor",
in_game_name = "Razor Tooth +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
luck = "+4",
equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
physical_damage = "+10%",
category = "Armor",
},
},
["420"] = {
id = 420,
name = "Spellbook +3",
title = "Spellbook",
icon = 5973,
description = "A living tome which whispers magical secrets to its owner.\n+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 3,
armorType = "Tattered",
effects = {
{
label = "Equip effect",
value = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
},
{
label = "Magical Damage",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv2",
once = true,
},
},
infobox = {
title = "Spellbook",
icon = "5973",
type = "Armor",
in_game_name = "Spellbook +3",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
equip_effect = "+15% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
magical_damage = "+10%",
category = "Armor",
},
},
["421"] = {
id = 421,
name = "Lucky Card +1",
title = "Lucky Card",
icon = 6007,
description = "A simple trinket for those who need a little boost.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 1,
armorType = "Tattered",
stats = {
luk = 7,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Lucky Card",
icon = "6007",
type = "Armor",
in_game_name = "Lucky Card +1",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
luck = "+7",
category = "Armor",
},
},
["422"] = {
id = 422,
name = "Pearl of of Kaal +1",
title = "Pearl of of Kaal",
icon = 5926,
description = "A gleaming pearl, carved into the shape of a skull.\n+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 1,
armorType = "Tattered",
effects = {
{
label = "Equip effect",
value = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Max HP bonus",
value = "-15%",
},
{
label = "Recovery Effect",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Pearl of of Kaal",
icon = "5926",
type = "Armor",
in_game_name = "Pearl of of Kaal +1",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
max_hp_bonus = "-15%",
recovery_effect = "+15%",
category = "Armor",
},
},
["423"] = {
id = 423,
name = "Earring of the Dark Sea +2",
title = "Earring of the Dark Sea",
icon = 6073,
description = "The gem shifts like vast waves beneath the moon.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 2,
armorType = "Tattered",
stats = {
mmp = 10,
mat = 3,
mdf = 2,
luk = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Earring of the Dark Sea",
icon = "6073",
type = "Armor",
in_game_name = "Earring of the Dark Sea +2",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_mp = "+10",
m_attack = "+3",
m_defense = "+2",
luck = "+2",
category = "Armor",
},
},
["424"] = {
id = 424,
name = "Magnifying Glass +3",
title = "Magnifying Glass",
icon = 5813,
description = "An ornate, ancient looking device.\n+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 3,
armorType = "Tattered",
stats = {
atk = 2,
mat = 2,
agi = 5,
luk = 2,
},
effects = {
{
label = "Equip effect",
value = "+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Magnifying Glass",
icon = "5813",
type = "Armor",
in_game_name = "Magnifying Glass +3",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
attack = "+2",
m_attack = "+2",
agility = "+5",
luck = "+2",
equip_effect = "+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
hit_rate = "+10%",
category = "Armor",
},
},
["425"] = {
id = 425,
name = "Earring of Slime +3",
title = "Earring of Slime",
icon = 6070,
description = "The solid crystal shifts as if it were dripping.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 3,
armorType = "Tattered",
stats = {
def = 1,
mdf = 1,
},
effects = {
{
label = "Curse damage taken",
value = "-5%",
},
{
label = "Insanity damage taken",
value = "-5%",
},
{
label = "Recovery Effect",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Earring of Slime",
icon = "6070",
type = "Armor",
in_game_name = "Earring of Slime +3",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
defense = "+1",
m_defense = "+1",
curse_damage_taken = "-5%",
insanity_damage_taken = "-5%",
recovery_effect = "+10%",
category = "Armor",
},
},
["426"] = {
id = 426,
name = "Earring of Wealth +3",
title = "Earring of Wealth",
icon = 6071,
description = "The gleaming crystal fills you with a sense of greed.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 3,
armorType = "Tattered",
stats = {
luk = 5,
},
effects = {
{
label = "Insight damage taken",
value = "-5%",
},
{
label = "Darkness damage taken",
value = "-5%",
},
{
label = "Experience",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Earring of Wealth",
icon = "6071",
type = "Armor",
in_game_name = "Earring of Wealth +3",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
luck = "+5",
insight_damage_taken = "-5%",
darkness_damage_taken = "-5%",
experience = "+10%",
category = "Armor",
},
},
["427"] = {
id = 427,
name = "Earring of Torture +3",
title = "Earring of Torture",
icon = 6065,
description = "The blood-red crystal glows with anger.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 3,
armorType = "Tattered",
stats = {
mhp = -20,
atk = 3,
mat = 3,
agi = 5,
},
effects = {
{
label = "Light damage taken",
value = "-5%",
},
{
label = "Critical Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
},
infobox = {
title = "Earring of Torture",
icon = "6065",
type = "Armor",
in_game_name = "Earring of Torture +3",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "-20",
attack = "+3",
m_attack = "+3",
agility = "+5",
light_damage_taken = "-5%",
critical_rate = "+2%",
category = "Armor",
},
},
["428"] = {
id = 428,
name = "Lucky Cat Statue +5",
title = "Lucky Cat Statue",
icon = 6009,
description = "When equipped: Increases total Luck by 15%",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
def = 2,
mdf = 2,
},
effects = {
{
label = "Luck bonus",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Cat Statues",
title = "Cat Statues",
once = false,
},
},
infobox = {
title = "Lucky Cat Statue",
icon = "6009",
type = "Armor",
in_game_name = "Lucky Cat Statue +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
defense = "+2",
m_defense = "+2",
luck_bonus = "+15%",
category = "Armor",
},
},
["429"] = {
id = 429,
name = "Polished Spyglass +5",
title = "Polished Spyglass",
icon = 5814,
description = "When equipped: Increases total Agility by 20%",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
atk = 2,
mat = 2,
},
effects = {
{
label = "Agility bonus",
value = "+20%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pink Tree",
title = "Pink Tree",
once = false,
},
},
infobox = {
title = "Polished Spyglass",
icon = "5814",
type = "Armor",
in_game_name = "Polished Spyglass +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
attack = "+2",
m_attack = "+2",
agility_bonus = "+20%",
category = "Armor",
},
},
["430"] = {
id = 430,
name = "Symbol of Privilege +5",
title = "Symbol of Privilege",
icon = 2454,
description = "Solves all sorts of problems.\nStart each battle with +2{{Icon|39|alt=Swift Attack}}, +2{{Icon|40|alt=Lethal Attack}} and +2{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
effects = {
{
label = "Equip effect",
value = "Start each battle with +2{{Icon|39|alt=Swift Attack}}, +2{{Icon|40|alt=Lethal Attack}} and +2{{Icon|41|alt=Defensive Attack}}",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Pink Tree",
title = "Pink Tree",
once = false,
},
},
infobox = {
title = "Symbol of Privilege",
icon = "2454",
type = "Armor",
in_game_name = "Symbol of Privilege +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
equip_effect = "Start each battle with +2{{Icon|39|alt=Swift Attack}}, +2{{Icon|40|alt=Lethal Attack}} and +2{{Icon|41|alt=Defensive Attack}}",
category = "Armor",
},
},
["431"] = {
id = 431,
name = "Eldritch Paintbrush +5",
title = "Eldritch Paintbrush",
icon = 4399,
description = "Start each battle with +2{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
mmp = 20,
agi = 10,
luk = 6,
},
effects = {
{
label = "Equip effect",
value = "Start each battle with +2{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Experience",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Fancy House",
title = "Town",
},
},
infobox = {
title = "Eldritch Paintbrush",
icon = "4399",
type = "Armor",
in_game_name = "Eldritch Paintbrush +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_mp = "+20",
agility = "+10",
luck = "+6",
equip_effect = "Start each battle with +2{{Icon|40|alt=Lethal Attack}}",
experience = "+10%",
category = "Armor",
},
},
["432"] = {
id = 432,
name = "Miniature Pumpkin +4",
title = "Miniature Pumpkin",
icon = 7216,
description = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 4,
armorType = "Tattered",
stats = {
mhp = 10,
mmp = 5,
def = 2,
mdf = 2,
},
effects = {
{
label = "Equip effect",
value = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
},
},
status = "player-facing",
infobox = {
title = "Miniature Pumpkin",
icon = "7216",
type = "Armor",
in_game_name = "Miniature Pumpkin +4",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+10",
max_mp = "+5",
defense = "+2",
m_defense = "+2",
equip_effect = "Start each battle with +1{{Icon|41|alt=Defensive Attack}}",
category = "Armor",
},
},
["433"] = {
id = 433,
name = "Giant Pumpkin +7",
title = "Giant Pumpkin",
icon = 364,
description = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 7,
armorType = "Tattered",
stats = {
mhp = 20,
mmp = 15,
def = 4,
mdf = 4,
agi = -10,
},
effects = {
{
label = "Equip effect",
value = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
},
},
status = "player-facing",
infobox = {
title = "Giant Pumpkin",
icon = "364",
type = "Armor",
in_game_name = "Giant Pumpkin +7",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+20",
max_mp = "+15",
defense = "+4",
m_defense = "+4",
agility = "-10",
equip_effect = "Start each battle with +2{{Icon|41|alt=Defensive Attack}}",
category = "Armor",
},
},
["434"] = {
id = 434,
name = "Chalice of Mana +5",
title = "Chalice of Mana",
icon = 1557,
description = "The gem shifts like vast waves beneath the moon.\n+15% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
mmp = 15,
},
effects = {
{
label = "Recovery Effect",
value = "-10%",
},
{
label = "MP Cost Rate",
value = "-15%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Harvest Chambers",
title = "Harvest Chambers",
},
},
infobox = {
title = "Chalice of Mana",
icon = "1557",
type = "Armor",
in_game_name = "Chalice of Mana +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_mp = "+15",
recovery_effect = "-10%",
mp_cost_rate = "-15%",
category = "Armor",
},
},
["435"] = {
id = 435,
name = "Demon Tooth +5",
title = "Demon Tooth",
icon = 5057,
description = "A sharp tooth, filled with rage.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
mhp = -15,
atk = 2,
luk = -5,
},
effects = {
{
label = "Physical Damage",
value = "+5%",
},
{
label = "Critical Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Harvest Chambers",
title = "Harvest Chambers",
},
},
infobox = {
title = "Demon Tooth",
icon = "5057",
type = "Armor",
in_game_name = "Demon Tooth +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "-15",
attack = "+2",
luck = "-5",
physical_damage = "+5%",
critical_rate = "+2%",
category = "Armor",
},
},
["436"] = {
id = 436,
name = "Bone Coin of Life +1",
title = "Bone Coin of Life",
icon = 1954,
description = "A coin with a human head carved from bone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 1,
armorType = "Tattered",
stats = {
mhp = 10,
mmp = 5,
def = 2,
mdf = 2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Coin of Life",
icon = "1954",
type = "Armor",
in_game_name = "Bone Coin of Life +1",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+10",
max_mp = "+5",
defense = "+2",
m_defense = "+2",
category = "Armor",
},
},
["437"] = {
id = 437,
name = "Bone Coin of Chaos +1",
title = "Bone Coin of Chaos",
icon = 1956,
description = "A coin with a strange design carved from bone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 1,
armorType = "Tattered",
stats = {
atk = 2,
def = -2,
mat = 2,
mdf = -2,
},
effects = {
{
label = "Critical Rate",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Coin of Chaos",
icon = "1956",
type = "Armor",
in_game_name = "Bone Coin of Chaos +1",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
attack = "+2",
defense = "-2",
m_attack = "+2",
m_defense = "-2",
critical_rate = "+2%",
category = "Armor",
},
},
["438"] = {
id = 438,
name = "Cube of One +7",
title = "Cube of One",
icon = 5078,
description = "A single small, glimmering cube.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 7,
armorType = "Tattered",
stats = {
mhp = 1,
mmp = 1,
atk = 1,
def = 1,
mat = 1,
mdf = 1,
agi = 1,
luk = 1,
},
effects = {
{
label = "Hit Rate",
value = "+1%",
},
{
label = "Evasion Rate",
value = "+1%",
},
{
label = "Critical Rate",
value = "+1%",
},
{
label = "Magic Reflection",
value = "+1%",
},
{
label = "Counter Attack",
value = "+1%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Elderfield High - Lobby",
title = "School",
},
},
infobox = {
title = "Cube of One",
icon = "5078",
type = "Armor",
in_game_name = "Cube of One +7",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+1",
max_mp = "+1",
attack = "+1",
defense = "+1",
m_attack = "+1",
m_defense = "+1",
agility = "+1",
luck = "+1",
hit_rate = "+1%",
evasion_rate = "+1%",
critical_rate = "+1%",
magic_reflection = "+1%",
counter_attack = "+1%",
category = "Armor",
},
},
["439"] = {
id = 439,
name = "Earring of Duality +5",
title = "Earring of Duality",
icon = 6137,
description = "An earring made from a dual-colored, shifting stone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Tattered",
stats = {
mhp = 10,
mmp = 10,
atk = 2,
def = 2,
mat = 2,
mdf = 2,
},
effects = {
{
label = "Light damage taken",
value = "-5%",
},
{
label = "Darkness damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Elderfield High - Lobby",
title = "School",
},
},
infobox = {
title = "Earring of Duality",
icon = "6137",
type = "Armor",
in_game_name = "Earring of Duality +5",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
max_hp = "+10",
max_mp = "+10",
attack = "+2",
defense = "+2",
m_attack = "+2",
m_defense = "+2",
light_damage_taken = "-5%",
darkness_damage_taken = "-5%",
category = "Armor",
},
},
["440"] = {
id = 440,
name = "Crystal Skull +10",
title = "Crystal Skull",
icon = 5927,
description = "When equipped:\nIncreases total Defense and M. Defense by 10%",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 10,
armorType = "Tattered",
effects = {
{
label = "Defense bonus",
value = "+10%",
},
{
label = "M. Defense bonus",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Elderfield High - Lobby",
title = "School",
},
},
infobox = {
title = "Crystal Skull",
icon = "5927",
type = "Armor",
in_game_name = "Crystal Skull +10",
equipment_slot = "Trinket",
armor_type = "Tattered",
weight = "0",
defense_bonus = "+10%",
m_defense_bonus = "+10%",
category = "Armor",
},
},
["441"] = {
id = 441,
name = "Merchant's Pack +8",
title = "Merchant's Pack",
icon = 5831,
description = "A large backpack with countless compartments. It's sure to\ncontain something for every occasion.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 8,
armorType = "Resourceful",
stats = {
mhp = 10,
mmp = 10,
luk = 10,
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Deep Woods",
title = "The Deep Woods",
},
},
infobox = {
title = "Merchant's Pack",
icon = "5831",
type = "Armor",
in_game_name = "Merchant's Pack +8",
equipment_slot = "Trinket",
armor_type = "Resourceful",
weight = "0",
max_hp = "+10",
max_mp = "+10",
luck = "+10",
category = "Armor",
},
},
["442"] = {
id = 442,
name = "Bone Earring of Blood +4",
title = "Bone Earring of Blood",
icon = 6066,
description = "A bone earring with a blood-red gemstone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 4,
armorType = "Clotting",
stats = {
def = 2,
mdf = 2,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Woods 2",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Bone Earring of Blood",
icon = "6066",
type = "Armor",
in_game_name = "Bone Earring of Blood +4",
equipment_slot = "Trinket",
armor_type = "Clotting",
weight = "0",
defense = "+2",
m_defense = "+2",
category = "Armor",
},
},
["443"] = {
id = 443,
name = "Earring of Steel +4",
title = "Earring of Steel",
icon = 6134,
description = "An earring made from polished steel.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 4,
armorType = "Sturdy",
stats = {
atk = -3,
def = 2,
mat = -3,
mdf = 2,
agi = -3,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
{
how = "event",
name = "God Shrine Deep Woods 1",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Earring of Steel",
icon = "6134",
type = "Armor",
in_game_name = "Earring of Steel +4",
equipment_slot = "Trinket",
armor_type = "Sturdy",
weight = "0",
attack = "-3",
defense = "+2",
m_attack = "-3",
m_defense = "+2",
agility = "-3",
category = "Armor",
},
},
["444"] = {
id = 444,
name = "Inventor's Gear +8",
title = "Inventor's Gear",
icon = 7622,
description = "A machinist's best friend.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 8,
armorType = "Polished",
stats = {
mmp = 5,
def = 3,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Inventor's Gear",
icon = "7622",
type = "Armor",
in_game_name = "Inventor's Gear +8",
equipment_slot = "Trinket",
armor_type = "Polished",
weight = "0",
max_mp = "+5",
defense = "+3",
luck = "+5",
category = "Armor",
},
},
["445"] = {
id = 445,
name = "Chalice of Blood +8",
title = "Chalice of Blood",
icon = 1555,
description = "An ornate goblet, red as a blood moon.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 8,
armorType = "Zealous",
stats = {
mhp = 16,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Jeweller’s Desk",
title = "Jeweller’s Desk",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Chalice of Blood",
icon = "1555",
type = "Armor",
in_game_name = "Chalice of Blood +8",
equipment_slot = "Trinket",
armor_type = "Zealous",
weight = "0",
max_hp = "+16",
category = "Armor",
},
},
["446"] = {
id = 446,
name = "Strange Doll +5",
title = "Strange Doll",
icon = 1448,
description = "It supposedly whispers secrets to its owner.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Trinket",
equipSlotId = 10,
level = 5,
armorType = "Hateful",
stats = {
def = 4,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Old Version Support",
once = false,
},
{
how = "mail",
name = "Akira's Document",
},
},
infobox = {
title = "Strange Doll",
icon = "1448",
type = "Armor",
in_game_name = "Strange Doll +5",
equipment_slot = "Trinket",
armor_type = "Hateful",
weight = "0",
defense = "+4",
category = "Armor, Key items",
},
},
["456"] = {
id = 456,
name = "Stone Shield +2",
title = "Stone Shield",
icon = 1636,
description = "Defense, at any cost.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 2,
armorType = "Sturdy",
stats = {
mhp = 5,
mmp = -2,
atk = -2,
def = 4,
mat = -2,
mdf = 4,
agi = -4,
},
effects = {
{
label = "Equip effect",
value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
},
{
label = "Darkness damage taken",
value = "-5%",
},
{
label = "Curse damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Apartment F2",
title = "Town Apartment",
},
},
infobox = {
title = "Stone Shield",
icon = "1636",
type = "Armor",
in_game_name = "Stone Shield +2",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
max_hp = "+5",
max_mp = "-2",
attack = "-2",
defense = "+4",
m_attack = "-2",
m_defense = "+4",
agility = "-4",
equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
darkness_damage_taken = "-5%",
curse_damage_taken = "-5%",
category = "Armor",
},
},
["457"] = {
id = 457,
name = "Lamp of Light +5",
title = "Lamp of Light",
icon = 1768,
description = "Strengthens your Insanity resistance and magical proficiency.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
mmp = 4,
def = 1,
mat = 2,
mdf = 3,
agi = 2,
luk = 4,
},
effects = {
{
label = "Insanity damage taken",
value = "-5%",
},
{
label = "M. Attack bonus",
value = "+10%",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mall F1 High Loot",
once = true,
},
},
infobox = {
title = "Lamp of Light",
icon = "1768",
type = "Armor",
in_game_name = "Lamp of Light +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_mp = "+4",
defense = "+1",
m_attack = "+2",
m_defense = "+3",
agility = "+2",
luck = "+4",
insanity_damage_taken = "-5%",
m_attack_bonus = "+10%",
hit_rate = "+10%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall higher-tier loot|Mall higher-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["458"] = {
id = 458,
name = "Seeker's Orb",
title = "Seeker's Orb",
icon = 1531,
description = "Helps the lost to find their way.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
armorType = "Tattered",
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Town",
title = "Town",
},
},
infobox = {
title = "Seeker's Orb",
icon = "1531",
type = "Armor",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
hit_rate = "+10%",
category = "Armor",
},
},
["459"] = {
id = 459,
name = "Wanderer's Orb",
title = "Wanderer's Orb",
icon = 1532,
description = "Helps the predictable to become surprising.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
armorType = "Tattered",
stats = {
atk = 2,
mat = 2,
},
effects = {
{
label = "Hit Rate",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Town",
title = "Town",
},
},
infobox = {
title = "Wanderer's Orb",
icon = "1532",
type = "Armor",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
attack = "+2",
m_attack = "+2",
hit_rate = "-5%",
category = "Armor",
},
},
["460"] = {
id = 460,
name = "Brass Compass",
title = "Brass Compass",
icon = 4681,
description = "Points to where you need to be.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
armorType = "Tattered",
stats = {
agi = 5,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Mall F1",
title = "Mall F1",
},
},
infobox = {
title = "Brass Compass",
icon = "4681",
type = "Armor",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
agility = "+5",
category = "Armor",
},
},
["461"] = {
id = 461,
name = "Rusty Shackle +2",
title = "Rusty Shackle",
icon = 2160,
description = "Lighter than a shield.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 2,
armorType = "Tattered",
stats = {
mhp = 2,
mmp = 2,
def = 2,
mdf = 2,
},
effects = {
{
label = "Insight damage taken",
value = "-2%",
},
{
label = "Curse damage taken",
value = "-2%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sewers F1",
title = "Sewers F1",
},
},
infobox = {
title = "Rusty Shackle",
icon = "2160",
type = "Armor",
in_game_name = "Rusty Shackle +2",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_hp = "+2",
max_mp = "+2",
defense = "+2",
m_defense = "+2",
insight_damage_taken = "-2%",
curse_damage_taken = "-2%",
category = "Armor",
},
},
["462"] = {
id = 462,
name = "Magic Jack o' Lantern +4",
title = "Magic Jack o' Lantern",
icon = 2544,
description = "Glowing with strange energy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 4,
armorType = "Tattered",
stats = {
mmp = 12,
def = 2,
mat = 2,
mdf = 4,
agi = 4,
luk = 5,
},
status = "player-facing",
routes = {
{
how = "event",
name = "Great Pumpkin Loot",
once = true,
},
},
infobox = {
title = "Magic Jack o' Lantern",
icon = "2544",
type = "Armor",
in_game_name = "Magic Jack o' Lantern +4",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_mp = "+12",
defense = "+2",
m_attack = "+2",
m_defense = "+4",
agility = "+4",
luck = "+5",
category = "Armor",
},
},
["463"] = {
id = 463,
name = "Odd Skull +1",
title = "Odd Skull",
icon = 2545,
description = "Is this a toy, or the real thing...?",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 1,
armorType = "Tattered",
stats = {
mmp = 8,
atk = -2,
mat = -2,
agi = 2,
luk = 3,
},
status = "player-facing",
routes = {
{
how = "found",
name = "Basement",
title = "Basement",
},
},
infobox = {
title = "Odd Skull",
icon = "2545",
type = "Armor",
in_game_name = "Odd Skull +1",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_mp = "+8",
attack = "-2",
m_attack = "-2",
agility = "+2",
luck = "+3",
category = "Armor",
},
},
["464"] = {
id = 464,
name = "Shield of the Dead God +3",
title = "Shield of the Dead God",
icon = 1643,
description = "It glimmers with the lingering power of a once-feared Old God.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 3,
armorType = "Sturdy",
stats = {
mhp = 10,
def = 3,
mdf = 3,
},
effects = {
{
label = "Equip effect",
value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
},
{
label = "Light damage taken",
value = "-5%",
},
{
label = "Insight damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Ancient Totem",
once = false,
},
},
infobox = {
title = "Shield of the Dead God",
icon = "1643",
type = "Armor",
in_game_name = "Shield of the Dead God +3",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
defense = "+3",
m_defense = "+3",
equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
light_damage_taken = "-5%",
insight_damage_taken = "-5%",
category = "Armor",
},
},
["465"] = {
id = 465,
name = "Lost Mariner's Bauble +3",
title = "Lost Mariner's Bauble",
icon = 2176,
description = "The gleaming pearl is said to lead sailors to shore during harsh storms.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 3,
armorType = "Tattered",
stats = {
mhp = 5,
mmp = 5,
luk = 2,
},
effects = {
{
label = "Equip effect",
value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
},
{
label = "Recovery Effect",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Fish",
title = "Fish (Mystery)",
once = false,
},
},
infobox = {
title = "Lost Mariner's Bauble",
icon = "2176",
type = "Armor",
in_game_name = "Lost Mariner's Bauble +3",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_hp = "+5",
max_mp = "+5",
luck = "+2",
equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
recovery_effect = "+15%",
category = "Armor",
},
},
["466"] = {
id = 466,
name = "Deceiver's Orb +5",
title = "Deceiver's Orb",
icon = 1530,
description = "When equipped: Applies Fear to all enemies\nat the start of combat.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
mhp = 4,
agi = 4,
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "Applies Fear to all enemies at the start of combat.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv2",
once = true,
},
},
infobox = {
title = "Deceiver's Orb",
icon = "1530",
type = "Armor",
in_game_name = "Deceiver's Orb +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_hp = "+4",
agility = "+4",
luck = "+4",
equip_effect = "Applies Fear to all enemies at the start of combat.",
category = "Armor",
},
},
["467"] = {
id = 467,
name = "Jeweled Chalice +5",
title = "Jeweled Chalice",
icon = 5969,
description = "When equipped: Applies Skepticism and Stubbornness\nblessings at the start of combat.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
atk = 2,
def = -2,
mat = 2,
mdf = -2,
},
effects = {
{
label = "Equip effect",
value = "Applies Skepticism and Stubbornness blessings at the start of combat.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv2",
once = true,
},
},
infobox = {
title = "Jeweled Chalice",
icon = "5969",
type = "Armor",
in_game_name = "Jeweled Chalice +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
attack = "+2",
defense = "-2",
m_attack = "+2",
m_defense = "-2",
equip_effect = "Applies Skepticism and Stubbornness blessings at the start of combat.",
category = "Armor",
},
},
["468"] = {
id = 468,
name = "Golden Tooth +5",
title = "Golden Tooth",
icon = 5987,
description = "All that remains of some creature's dinner.\nIncreases experience gain.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
mhp = 10,
mdf = 2,
luk = 6,
},
effects = {
{
label = "Experience",
value = "+10%",
},
},
status = "unreachable",
routes = {
{
how = "event",
name = "Old Woods boss Loot",
once = false,
},
},
infobox = {
title = "Golden Tooth",
icon = "5987",
type = "Armor",
in_game_name = "Golden Tooth +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_hp = "+10",
m_defense = "+2",
luck = "+6",
experience = "+10%",
category = "Armor",
},
availability = "No normal acquisition method is confirmed. It is not awarded by the active [[Giant Fish]] battle reward table; do not rely on that encounter to obtain it.",
},
["469"] = {
id = 469,
name = "Golden Stake +5",
title = "Golden Stake",
icon = 5975,
description = "An enchanted stake, capable of harming even the undead.\n+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
luk = 4,
},
effects = {
{
label = "Equip effect",
value = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
},
{
label = "Attack bonus",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Laundry lv2 Loot",
once = true,
},
},
infobox = {
title = "Golden Stake",
icon = "5975",
type = "Armor",
in_game_name = "Golden Stake +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
luck = "+4",
equip_effect = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
attack_bonus = "+10%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Laundry Man level 2 loot|Laundry Man level 2 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["470"] = {
id = 470,
name = "Golden Lamp +5",
title = "Golden Lamp",
icon = 5945,
description = "An enchanted lamp, said to contain a cursed entity.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
luk = 4,
},
effects = {
{
label = "M. Attack bonus",
value = "+8%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Laundry lv2 Loot",
once = true,
},
},
infobox = {
title = "Golden Lamp",
icon = "5945",
type = "Armor",
in_game_name = "Golden Lamp +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
luck = "+4",
m_attack_bonus = "+8%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Laundry Man level 2 loot|Laundry Man level 2 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["471"] = {
id = 471,
name = "Golden Skull +5",
title = "Golden Skull",
icon = 5944,
description = "An enchanted skull, said to be cast from a fallen warrior.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
luk = 4,
},
effects = {
{
label = "Critical Rate",
value = "+4%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Laundry lv3 Loot",
once = true,
},
},
infobox = {
title = "Golden Skull",
icon = "5944",
type = "Armor",
in_game_name = "Golden Skull +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
luck = "+4",
critical_rate = "+4%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Laundry Man level 3 loot|Laundry Man level 3 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["472"] = {
id = 472,
name = "Golden Knight +5",
title = "Golden Knight",
icon = 5990,
description = "An enchanted chess piece, said to have been owned by a\nlegendary thief.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
luk = 4,
},
effects = {
{
label = "Evasion Rate",
value = "+4%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Laundry lv3 Loot",
once = true,
},
},
infobox = {
title = "Golden Knight",
icon = "5990",
type = "Armor",
in_game_name = "Golden Knight +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
luck = "+4",
evasion_rate = "+4%",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Laundry Man level 3 loot|Laundry Man level 3 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["473"] = {
id = 473,
name = "Bone Shield +8",
title = "Bone Shield",
icon = 1638,
description = "Surprisingly dense.\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Sturdy",
stats = {
atk = -4,
def = 3,
mat = -4,
mdf = 3,
},
effects = {
{
label = "Equip effect",
value = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
},
{
label = "Curse damage taken",
value = "-5%",
},
{
label = "Insight damage taken",
value = "-5%",
},
{
label = "Insanity damage taken",
value = "-5%",
},
{
label = "Light damage taken",
value = "-5%",
},
{
label = "Darkness damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Bone Shield",
icon = "1638",
type = "Armor",
in_game_name = "Bone Shield +8",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
attack = "-4",
defense = "+3",
m_attack = "-4",
m_defense = "+3",
equip_effect = "+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
curse_damage_taken = "-5%",
insight_damage_taken = "-5%",
insanity_damage_taken = "-5%",
light_damage_taken = "-5%",
darkness_damage_taken = "-5%",
category = "Armor",
},
},
["474"] = {
id = 474,
name = "Star Map of Valtris +5",
title = "Star Map of Valtris",
icon = 5825,
description = "Leverages the hidden secrets of the night sky.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
mmp = 10,
mat = 5,
luk = 5,
},
effects = {
{
label = "Darkness damage taken",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Star Map of Valtris",
icon = "5825",
type = "Armor",
in_game_name = "Star Map of Valtris +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_mp = "+10",
m_attack = "+5",
luck = "+5",
darkness_damage_taken = "-10%",
category = "Armor",
},
},
["475"] = {
id = 475,
name = "Tower Shield +5",
title = "Tower Shield",
icon = 1639,
description = "+25% chance to guard a 2nd attack\n+50% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Sturdy",
stats = {
atk = -8,
def = 5,
mat = -8,
mdf = 5,
agi = -15,
},
effects = {
{
label = "Equip effect",
value = "+25% chance to guard a 2nd attack +50% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Tower Shield",
icon = "1639",
type = "Armor",
in_game_name = "Tower Shield +5",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
attack = "-8",
defense = "+5",
m_attack = "-8",
m_defense = "+5",
agility = "-15",
equip_effect = "+25% chance to guard a 2nd attack +50% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
category = "Armor",
},
},
["476"] = {
id = 476,
name = "Painted Buckler +5",
title = "Painted Buckler",
icon = 5828,
description = "+10% chance to guard a 2nd attack\n+25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Sturdy",
stats = {
def = 3,
mdf = 3,
agi = 5,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "+10% chance to guard a 2nd attack +25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Painted Buckler",
icon = "5828",
type = "Armor",
in_game_name = "Painted Buckler +5",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
defense = "+3",
m_defense = "+3",
agility = "+5",
luck = "+5",
equip_effect = "+10% chance to guard a 2nd attack +25% chance to add +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
category = "Armor",
},
},
["477"] = {
id = 477,
name = "Platinum Star +5",
title = "Platinum Star",
icon = 5986,
description = "When equipped: Applies Brutalism and Zealotry\nblessings at the start of combat.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Zealous",
stats = {
atk = -3,
def = 3,
mat = -3,
mdf = 3,
luk = 8,
},
effects = {
{
label = "Equip effect",
value = "Applies Brutalism and Zealotry blessings at the start of combat.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Catacombs Low Loot",
once = false,
},
},
infobox = {
title = "Platinum Star",
icon = "5986",
type = "Armor",
in_game_name = "Platinum Star +5",
equipment_slot = "Offhand",
armor_type = "Zealous",
weight = "0",
attack = "-3",
defense = "+3",
m_attack = "-3",
m_defense = "+3",
luck = "+8",
equip_effect = "Applies Brutalism and Zealotry blessings at the start of combat.",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Catacombs lower-tier loot|Catacombs lower-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["478"] = {
id = 478,
name = "Ancient Tablet +2",
title = "Ancient Tablet",
icon = 5938,
description = "A heavy slab of stone, infused with ancient power.\n+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 2,
armorType = "Sturdy",
stats = {
mhp = 10,
atk = -15,
def = 5,
agi = -5,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Catacombs Low Loot",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Ancient Tablet",
icon = "5938",
type = "Armor",
in_game_name = "Ancient Tablet +2",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
max_hp = "+10",
attack = "-15",
defense = "+5",
agility = "-5",
luck = "+5",
equip_effect = "+25% chance to add +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Catacombs lower-tier loot|Catacombs lower-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["479"] = {
id = 479,
name = "Cat Stuffy +5",
title = "Cat Stuffy",
icon = 4643,
description = "Soft and cute, it whispers dark secrets in your ear sometimes.\n15% chance to add +1{{Icon|40|alt=Lethal Attack}} when attacked.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
mmp = 10,
atk = 2,
def = -2,
mat = 2,
mdf = -2,
},
effects = {
{
label = "Equip effect",
value = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} when attacked.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Cat Statues",
title = "Cat Statues",
once = false,
},
},
infobox = {
title = "Cat Stuffy",
icon = "4643",
type = "Armor",
in_game_name = "Cat Stuffy +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_mp = "+10",
attack = "+2",
defense = "-2",
m_attack = "+2",
m_defense = "-2",
equip_effect = "15% chance to add +1{{Icon|40|alt=Lethal Attack}} when attacked.",
category = "Armor",
},
},
["480"] = {
id = 480,
name = "Shield of Life +5",
title = "Shield of Life",
icon = 1642,
description = "Pulsing, as if blood flows through its veins.\nAdds +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Sturdy",
stats = {
mhp = 20,
mmp = 20,
agi = -5,
},
effects = {
{
label = "Equip effect",
value = "Adds +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Shield of Life",
icon = "1642",
type = "Armor",
in_game_name = "Shield of Life +5",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
max_hp = "+20",
max_mp = "+20",
agility = "-5",
equip_effect = "Adds +1{{Icon|41|alt=Defensive Attack}} when Guarding.",
category = "Armor",
},
},
["481"] = {
id = 481,
name = "Shield of Spite +5",
title = "Shield of Spite",
icon = 5794,
description = "+15% chance to guard a 2nd attack\nAdds +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Zealous",
stats = {
atk = 3,
mat = 3,
},
effects = {
{
label = "Equip effect",
value = "+15% chance to guard a 2nd attack Adds +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Mob lv3 Loot",
once = false,
},
},
infobox = {
title = "Shield of Spite",
icon = "5794",
type = "Armor",
in_game_name = "Shield of Spite +5",
equipment_slot = "Offhand",
armor_type = "Zealous",
weight = "0",
attack = "+3",
m_attack = "+3",
equip_effect = "+15% chance to guard a 2nd attack Adds +1{{Icon|40|alt=Lethal Attack}} when Guarding.",
category = "Armor",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Void Entity and later Farmer loot|Void Entity and later Farmer loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["482"] = {
id = 482,
name = "Cursed Crucifix +5",
title = "Cursed Crucifix",
icon = 1496,
description = "Basic Attacks have +50% chance to add +1{{Icon|40|alt=Lethal Attack}} and\n+100% chance to add -1{{Icon|41|alt=Defensive Attack}}.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Tattered",
stats = {
mhp = -10,
atk = 4,
def = -4,
mat = 4,
mdf = -4,
},
effects = {
{
label = "Equip effect",
value = "Basic Attacks have +50% chance to add +1{{Icon|40|alt=Lethal Attack}} and +100% chance to add -1{{Icon|41|alt=Defensive Attack}}.",
},
{
label = "Magic Reflection",
value = "+1%",
},
{
label = "Counter Attack",
value = "+1%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Apartment",
title = "Greystone Estates",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Cursed Crucifix",
icon = "1496",
type = "Armor",
in_game_name = "Cursed Crucifix +5",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
max_hp = "-10",
attack = "+4",
defense = "-4",
m_attack = "+4",
m_defense = "-4",
equip_effect = "Basic Attacks have +50% chance to add +1{{Icon|40|alt=Lethal Attack}} and +100% chance to add -1{{Icon|41|alt=Defensive Attack}}.",
magic_reflection = "+1%",
counter_attack = "+1%",
category = "Armor",
},
},
["483"] = {
id = 483,
name = "Steel-Knuckled Glove +5",
title = "Steel-Knuckled Glove",
icon = 5608,
description = "Adds +2{{Icon|40|alt=Lethal Attack}} when Guarding.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Zealous",
stats = {
atk = 4,
def = 4,
mat = -5,
mdf = -4,
agi = 6,
},
effects = {
{
label = "Counter Attack",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Catacombs 3F",
title = "Catacombs 3F",
},
},
infobox = {
title = "Steel-Knuckled Glove",
icon = "5608",
type = "Armor",
in_game_name = "Steel-Knuckled Glove +5",
equipment_slot = "Offhand",
armor_type = "Zealous",
weight = "0",
attack = "+4",
defense = "+4",
m_attack = "-5",
m_defense = "-4",
agility = "+6",
counter_attack = "+2%",
category = "Armor",
},
},
["484"] = {
id = 484,
name = "Ritualist's Shield +5",
title = "Ritualist's Shield",
icon = 5782,
description = "+15% chance to guard a 2nd attack",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Sturdy",
stats = {
mdf = 5,
agi = -5,
},
effects = {
{
label = "Equip effect",
value = "+15% chance to guard a 2nd attack",
},
{
label = "Magic Reflection",
value = "+2%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Give Reward",
once = false,
},
},
infobox = {
title = "Ritualist's Shield",
icon = "5782",
type = "Armor",
in_game_name = "Ritualist's Shield +5",
equipment_slot = "Offhand",
armor_type = "Sturdy",
weight = "0",
m_defense = "+5",
agility = "-5",
equip_effect = "+15% chance to guard a 2nd attack",
magic_reflection = "+2%",
category = "Armor",
},
},
["485"] = {
id = 485,
name = "Basketball +15",
title = "Basketball (Armor)",
icon = 4225,
description = "Now that's what I call sports.\n+15% chance for Basic Attacks to hit twice.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 15,
armorType = "Tattered",
effects = {
{
label = "Equip effect",
value = "+15% chance for Basic Attacks to hit twice.",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Mall BF",
title = "Mall",
},
},
infobox = {
title = "Basketball (Armor)",
icon = "4225",
type = "Armor",
in_game_name = "Basketball +15",
equipment_slot = "Offhand",
armor_type = "Tattered",
weight = "0",
equip_effect = "+15% chance for Basic Attacks to hit twice.",
category = "Armor",
},
},
["486"] = {
id = 486,
name = "Vile Lamp +8",
title = "Vile Lamp",
icon = 1770,
description = "Leads the bearer to places ever stranger.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Locus",
stats = {
mmp = -20,
mat = 5,
agi = 10,
luk = -5,
},
status = "player-facing",
routes = {
{
how = "found",
name = "The Deep Woods",
title = "The Deep Woods",
},
},
infobox = {
title = "Vile Lamp",
icon = "1770",
type = "Armor",
in_game_name = "Vile Lamp +8",
equipment_slot = "Offhand",
armor_type = "Locus",
weight = "0",
max_mp = "-20",
m_attack = "+5",
agility = "+10",
luck = "-5",
category = "Armor",
},
},
["487"] = {
id = 487,
name = "Royal Bulwark +8",
title = "Royal Bulwark",
icon = 7452,
description = "A towering shield of exquisite craftsmanship.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Polished",
stats = {
mhp = 25,
atk = 2,
def = 5,
mdf = 2,
agi = -5,
luk = 8,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Cata 1",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Royal Bulwark",
icon = "7452",
type = "Armor",
in_game_name = "Royal Bulwark +8",
equipment_slot = "Offhand",
armor_type = "Polished",
weight = "0",
max_hp = "+25",
attack = "+2",
defense = "+5",
m_defense = "+2",
agility = "-5",
luck = "+8",
category = "Armor",
},
},
["488"] = {
id = 488,
name = "Book of Darkness +8",
title = "Book of Darkness",
icon = 7565,
description = "A menacing tome which hums with dark power.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Zealous",
effects = {
{
label = "Magical Damage",
value = "+10%",
},
{
label = "Darkness damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "SkeleWell",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Book of Darkness",
icon = "7565",
type = "Armor",
in_game_name = "Book of Darkness +8",
equipment_slot = "Offhand",
armor_type = "Zealous",
weight = "0",
magical_damage = "+10%",
darkness_damage_taken = "-5%",
category = "Armor",
},
},
["489"] = {
id = 489,
name = "Liquimetal Shield +8",
title = "Liquimetal Shield",
icon = 7453,
description = "A shifting metal shield which never keeps the same shape for long.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Polished",
stats = {
mdf = 5,
agi = -5,
},
effects = {
{
label = "Magic Reflection",
value = "+3%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Cata 2",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Liquimetal Shield",
icon = "7453",
type = "Armor",
in_game_name = "Liquimetal Shield +8",
equipment_slot = "Offhand",
armor_type = "Polished",
weight = "0",
m_defense = "+5",
agility = "-5",
magic_reflection = "+3%",
category = "Armor",
},
},
["490"] = {
id = 490,
name = "Hidden Kunai +8",
title = "Hidden Kunai",
icon = 7389,
description = "This deadly blade is easily concealed.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Zealous",
stats = {
mmp = -10,
atk = 5,
agi = 5,
},
effects = {
{
label = "Counter Attack",
value = "+3%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "SkeleHole",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Hidden Kunai",
icon = "7389",
type = "Armor",
in_game_name = "Hidden Kunai +8",
equipment_slot = "Offhand",
armor_type = "Zealous",
weight = "0",
max_mp = "-10",
attack = "+5",
agility = "+5",
counter_attack = "+3%",
category = "Armor",
},
},
["491"] = {
id = 491,
name = "Cursed Cookbook +8",
title = "Cursed Cookbook",
icon = 7365,
description = "A book filled with recipes unfit for mortals.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Resourceful",
effects = {
{
label = "Recovery Effect",
value = "+25%",
},
{
label = "Curse damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "SkeleBell",
once = false,
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Cursed Cookbook",
icon = "7365",
type = "Armor",
in_game_name = "Cursed Cookbook +8",
equipment_slot = "Offhand",
armor_type = "Resourceful",
weight = "0",
recovery_effect = "+25%",
curse_damage_taken = "-5%",
category = "Armor",
},
},
["492"] = {
id = 492,
name = "Shopping List +8",
title = "Shopping List",
icon = 7589,
description = "A little bit of everything ought to do.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 8,
armorType = "Zealous",
status = "player-facing",
routes = {
{
how = "event",
name = "SkeleList",
once = false,
},
},
infobox = {
title = "Shopping List",
icon = "7589",
type = "Armor",
in_game_name = "Shopping List +8",
equipment_slot = "Offhand",
armor_type = "Zealous",
weight = "0",
category = "Armor",
},
},
["493"] = {
id = 493,
name = "Tome of Fire +5",
title = "Tome of Fire",
icon = 7404,
description = "An ancient tome filled with burning rage.",
price = 0,
sell = 0,
weight = 0,
categories = {
"armor",
"all",
},
type = "armor",
equipSlot = "Offhand",
equipSlotId = 2,
level = 5,
armorType = "Locus",
stats = {
mmp = 25,
atk = 5,
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categories = {
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infobox = {
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title = "Bloodiron Coif",
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description = "The crude iron links of this rare armor are said to be soaked in\nthe blood of non-believers.",
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weight = 0,
categories = {
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type = "armor",
equipSlot = "Head",
equipSlotId = 3,
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armorType = "Sturdy",
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},
}