Rachel
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Rachel is a Town shop patron who possesses a key the player may need.
Locations
Interactions
| Situation | When or requirement | Task or interaction details | Items, rewards and other results |
|---|---|---|---|
| Town — Choice response | After the Gatekeeper directs the player to Rachel during The Gatekeeper, choose to buy her Gate Key 2 with at least 50g. | See the organized dialogue below. | Items received: Gate Key #2 Gold paid: 50 |
Dialogue
Show dialogue by situation
- Town — Initial conversation
When: The Gatekeeper = 2.
- “Hmm, a key huh...?”
- “Maybe I've seen something like that...”
- “What's it to ya?”
- “I mean, this key could open anything!”
- “A gate?”
- “No way!”
- “I LOVE gates!”
- “I'm definitely not letting this go cheap.”
- “Maybe... $50 ought to do it?”
- “Come onnnn... it's not THAT much!”
- “How can you put a price on a gate, anyway..?”
- Player responses: “Alright, I'll pay...”; “No way! That's way too much.”
- Town — Choice response
When: The Gatekeeper = 2; the player chooses “Alright, I'll pay...”.
- “Woo! Thanks!”
- “You're the best.”
- “Here's your fancy gate key.”
- “Heheh, maybe we can do business again if something else turns up!”
- “Pfft, yeah right!”
- “Come back when you've got some money.”
- Town — Choice response
When: The Gatekeeper = 2; the player chooses “No way! That's way too much.”.
- “Suit yourself! I wanted to keep it anyways.”
- Town — Initial conversation
- “Heheh... I love hanging around in here.”
- “Sometimes I find cool stuff on the floor...”

