Module:Elderfield/Reader articles/Data

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-- Canonical mystery and news-event content. Article and directory views use the same records and table builders.
return {["Old Coin"]={["title"]="Old Coin",["label"]="Old Coin",["kind"]="mystery",["directory"]="Mysteries",["group"]="Town",["image"]="Obj_AncientCoin.png",["directoryLocation"]="[[Dave's House]].",["directoryDetails"]="",["order"]=1,["intro"]="'''Old Coin''' is a mystery found in [[Town]].",["accessHeading"]="Location and access",["access"]="[[Dave's House]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="Take 5 HP damage."},{["roll"]="3–5",["text"]="Restore 10 HP; the first result in this roll range also gives 25g. Always applies 1 random curse and 1 random blessing."},{["roll"]="6+",["text"]="Restore 15 HP; the first result in this roll range also gives 50g."}}},["Candle Altar"]={["title"]="Candle Altar",["label"]="Candle Altar",["kind"]="mystery",["directory"]="Mysteries",["group"]="Sewers",["image"]="Obj_RitualCandles.png",["directoryLocation"]="[[Sewers|Parks & Recreation Office]].",["directoryDetails"]="",["order"]=2,["intro"]="'''Candle Altar''' is a mystery found in [[Sewers]].",["accessHeading"]="Location and access",["access"]="[[Sewers|Parks & Recreation Office]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 0",["text"]="3 random curses."},{["roll"]="1",["text"]="1 mixed draw, 2 random curses, plus a 50% chance of another random curse."},{["roll"]="2–3",["text"]="1 random blessing, 1 mixed draw, 1 random curse, plus a 50% chance of another random curse."},{["roll"]="4–5",["text"]="First result in this roll range: {{Item sprite|Leather Chaps|link=yes|size=24}} +2 plus 3 mixed draws. Later results in this roll range: 3 mixed draws."},{["roll"]="6",["text"]="First result in this roll range: {{Item sprite|Treasure Map 4|link=yes|size=24}}. Later results in this roll range: 2 random blessings."},{["roll"]="7+",["text"]="First result in this roll range: {{Item sprite|Bloody Cleaver|link=yes|size=24}} +3. Later results in this roll range: 3 random blessings."}}},["Haunted ATM"]={["title"]="Haunted ATM",["label"]="Haunted ATM",["kind"]="mystery",["directory"]="Mysteries",["group"]="Mall",["image"]="Obj_ATM.png",["directoryLocation"]="[[Mall|Hallway]].",["directoryDetails"]="",["order"]=3,["intro"]="'''Haunted ATM''' is a mystery found in [[Mall]].",["accessHeading"]="Location and access",["access"]="[[Mall|Hallway]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="1 random curse."},{["roll"]="3–4",["text"]="1 random blessing. The first 3–4 result at this ATM also gives 35g; later 3–4 results give only the blessing."},{["roll"]="5+",["text"]="{{anchor|Outcome_5_plus}}Every 5+ result adds 1 Greed (+Luck) stack. The first 5+ result at this ATM also gives 50g. Later 5+ results also give 25g until the first 3–4 result has been received here; after that, they give Greed without gold."}}},["Ancient Tree (Mystery)"]={["title"]="Ancient Tree (Mystery)",["label"]="Ancient Tree",["kind"]="mystery",["directory"]="Mysteries",["group"]="Mall",["image"]="Obj_MallTree.png",["directoryLocation"]="[[Mall|Hallway]].",["directoryDetails"]="",["order"]=4,["intro"]="'''Ancient Tree''' is a mystery found in [[Mall]].",["accessHeading"]="Location and access",["access"]="[[Mall|Hallway]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="The first result in this roll range permanently reduces Max Defense by 1. Later results in this roll range apply 1 random curse."},{["roll"]="2–3",["text"]="1 random blessing and 1 random curse."},{["roll"]="4–5",["text"]="First result in this roll range: {{Item sprite|Tattered Hood|link=yes|size=24}}. Later results in this roll range: 1 random blessing."},{["roll"]="6",["text"]="First result in this roll range: {{Item sprite|Flask of the Gods (MP)|link=yes|size=24}}. Later results in this roll range: 2 random blessings."},{["roll"]="7+",["text"]="First result in this roll range: {{Item sprite|Ring of the One Point|link=yes|size=24}} +2. Later results in this roll range: 3 random blessings."}}},["Empty Shop Counter"]={["title"]="Empty Shop Counter",["label"]="Empty Shop Counter",["kind"]="mystery",["directory"]="Mysteries",["group"]="Mall",["image"]="Obj_DarkCounter.png",["directoryLocation"]="[[Mall|Sports Planet]].",["directoryDetails"]="",["order"]=5,["intro"]="'''Empty Shop Counter''' is a mystery found in [[Mall]].",["accessHeading"]="Location and access",["access"]="[[Mall|Sports Planet]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="{{anchor|Outcome_up_to_2}}Adds 1 Dread (-Agility) stack and 1 Fear (-Hit Rate) stack, then starts a battle against [[Globule]] and a [[Shopper (Enemy)|Shopper]]. Victory also gives {{Item sprite|Star Necklace +1|link=yes|size=24}} if that necklace has not yet been claimed from this counter. Escaping gives no necklace."},{["roll"]="3–4",["text"]="{{anchor|Outcome_3_to_4}}Before claiming this counter’s {{Item sprite|Star Necklace +1|link=yes|size=24}}: battle [[Globule]] and a [[Shopper (Enemy)|Shopper]]; victory awards the necklace once, while escaping leaves it unclaimed. After claiming the necklace: battle a Shopper, then receive 5g, even if the player successfully escapes."},{["roll"]="5+",["text"]="First result in this roll range: {{Item sprite|Block of Rock|link=yes|size=24}} +1. Later results in this roll range: 1 Stubbornness (+Defense) stack and 1 Skepticism (+Magic Defense) stack."}}},["Arcade Machine (Mystery)"]={["title"]="Arcade Machine (Mystery)",["label"]="Arcade Machine",["kind"]="mystery",["directory"]="Mysteries",["group"]="Mall",["image"]="Obj_ArcadeGame.png",["directoryLocation"]="[[Mall|Empty Store]].",["directoryDetails"]="",["order"]=6,["intro"]="'''Arcade Machine''' is a mystery found in [[Mall]].",["accessHeading"]="Location and access",["access"]="[[Mall|Empty Store]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 0",["text"]="6 random curses."},{["roll"]="1",["text"]="3 random curses."},{["roll"]="2–3",["text"]="1 random blessing and 1 random curse."},{["roll"]="4–5",["text"]="First result in this roll range: {{Item sprite|Used Work Boots|link=yes|size=24}} +1. Later results in this roll range: 2 random blessings."},{["roll"]="6",["text"]="First result in this roll range: {{Item sprite|Sturdy Boots|link=yes|size=24}} +2. Later results in this roll range: 3 random blessings."},{["roll"]="7+",["text"]="First result in this roll range: {{Item sprite|Ancient Effigy|link=yes|size=24}} +2. Later results in this roll range: 3 random blessings."}}},["Fleshy Mass"]={["title"]="Fleshy Mass",["label"]="Fleshy Mass",["kind"]="mystery",["directory"]="Mysteries",["group"]="Mall",["image"]="Obj_FleshyMass.png",["directoryLocation"]="[[Mall|Jon's Smoothies]] ([[Mall|Food Court]]).",["directoryDetails"]="",["order"]=7,["intro"]="'''Fleshy Mass''' is a mystery found in [[Mall]].",["accessHeading"]="Location and access",["access"]="[[Mall|Jon's Smoothies]] ([[Mall|Food Court]]).",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="Take 5 HP damage. The first bite also permanently reduces Max HP by 2. Later bites still deal 5 HP damage but do not reduce Max HP again."},{["roll"]="3–4",["text"]="The first 3–4 result from this fleshy mass gives {{Item sprite|Ornate Dagger|link=yes|size=24}}. After claiming the dagger here, later 3–4 results give 1 random blessing and 1 random curse instead."},{["roll"]="5+",["text"]="The first 5+ result from this fleshy mass gives {{Item sprite|Emerald Ring +2|link=yes|size=24}}. After claiming the ring here, later 5+ results give 5g instead."}}},["Well"]={["title"]="Well",["label"]="Well",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_WellMan.png",["directoryLocation"]="[[Old Woods]], near the [[Old Woods|Abandoned Mill]].",["directoryDetails"]="",["order"]=8,["intro"]="'''Well''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="[[Old Woods]], near the [[Old Woods|Abandoned Mill]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="No additional effect after the roll."},{["roll"]="2",["text"]="4 random curses; the first result in this roll range also permanently reduces Max Defense by 1."},{["roll"]="3–4",["text"]="2 random blessings; the first result in this roll range also permanently reduces Max Agility by 1."},{["roll"]="5+",["text"]="For the first three results of 5+ at this well: {{Item sprite|Large Coin Box|link=yes|size=24}}; the first also gives {{Item sprite|Extra Pouch|link=yes|size=24}}. Later results of 5+: 3 random blessings."}}},["Corpse Tree"]={["title"]="Corpse Tree",["label"]="Corpse Tree",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_CorpseTree.png",["directoryLocation"]="Clearing south of the [[Bus Stop|bus stop]].",["directoryDetails"]="",["order"]=9,["intro"]="'''Corpse Tree''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="Clearing south of the [[Bus Stop|bus stop]].<br><small>Availability depends on which [[Old Woods]] clearings are open today.</small>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ −1",["text"]="No riddle branch runs.<br><small>Only possible at the Very Unlucky tier.</small>"},{["roll"]="0–2",["text"]="{{anchor|Outcome_0_to_2}}The corpse asks: \"A fool wanders into an ancient forest... On a scale of one to nine... how likely are they to leave the woods alive?\"<br>\n* Answer 0: Take 9,999 HP damage.\n* Answer 1–4: 4 random curses, then battle Wild Deer; victory yields 50 EXP.\n* Answer 5–8: Battle Wild Deer; victory yields 50 EXP.\n* Answer 9: No reward or penalty."},{["roll"]="3–4",["text"]="{{anchor|Outcome_3_to_4}}The corpse asks which of three corpses will be resurrected.<br>\n* Choose 1 or 3: 3 random curses. The first result in this roll range also permanently reduces Max Agility by 1.\n* Choose 2: 3 random blessings. The first result in this roll range also permanently reduces Max Agility by 1."},{["roll"]="5+",["text"]="{{anchor|Outcome_5_plus}}The corpse asks: \"Three friends walk into the woods... How many friends survive?\"<br>\n* Any answer other than 0: On the first three results of 5+ at this corpse, receive 1 {{Item sprite|Cleansing Balm|link=yes|size=24}}; afterward, receive 3 {{Item sprite|Bones|link=yes|size=24}}.\n* Answer 0: Always receive 3 {{Item sprite|Bones|link=yes|size=24}}. On the first three results of 5+ at this corpse, also receive 2 {{Item sprite|Cleansing Balm|link=yes|size=24}} and {{Item sprite|Emerald Bone Ring|link=yes|size=24}} +5 if not already claimed.<br>The three early rewards are shared between both answer choices."}}},["Tent (Mystery)"]={["title"]="Tent (Mystery)",["label"]="Tent",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_Tent.png",["directoryLocation"]="[[Campsite|Campsite clearing]].",["directoryDetails"]="",["order"]=10,["intro"]="'''Tent''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="[[Campsite|Campsite clearing]].<br><small>Availability depends on which [[Old Woods]] clearings are open today.</small>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="Battle [[Pretty Flower]]; victory yields 40 EXP and no additional fixed item reward."},{["roll"]="3–4",["text"]="{{anchor|Outcome_3_to_4}}Battle [[Pretty Flower]]. On the first three victories with a roll of 3–4 at this campsite: 2 {{Item sprite|Iron Ore|link=yes|size=24}}. Later victories with a roll of 3–4: 2 {{Item sprite|Scrap Metal|link=yes|size=24}}. Victory yields 40 EXP. Other roll results and escaping do not use these three rewards."},{["roll"]="5+",["text"]="{{anchor|Outcome_5_plus}}First result of 5+ at this campsite: {{Item sprite|Cursed Emerald Ring|link=yes|size=24}} +3. Next three results of 5+: 2 {{Item sprite|Gold Ore|link=yes|size=24}}. Later results of 5+: 2 {{Item sprite|Scrap Metal|link=yes|size=24}}. This sequence is separate from the rewards for rolls of 3–4."}}},["Fish (Mystery)"]={["title"]="Fish (Mystery)",["label"]="Fish",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_Fish.png",["directoryLocation"]="[[Campsite]].",["directoryDetails"]="",["order"]=11,["intro"]="'''Fish''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="[[Campsite]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 3",["text"]="2 random curses, then battle [[Giant Fish]]; victory yields 100 EXP and no gold or item drops."},{["roll"]="4+",["text"]="{{anchor|Outcome_4_plus}}For the first three results of 4+ at this campsite: 1 {{Item sprite|Crystal Flask|link=yes|size=24}}; the first also gives {{Item sprite|Lost Mariner's Bauble|link=yes|size=24}} +3. Later results of 4+: 3 random blessings."}}},["Tree Man"]={["title"]="Tree Man",["label"]="Tree Man",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_TreesMan.png",["directoryLocation"]="[[Old Woods]], south of the [[Bus Stop|bus stop]].",["directoryDetails"]="",["order"]=12,["intro"]="'''Tree Man''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="[[Old Woods]], south of the [[Bus Stop|bus stop]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="3 random curses."},{["roll"]="2",["text"]="2 random curses."},{["roll"]="3–4",["text"]="2 random blessings."},{["roll"]="5+",["text"]="{{anchor|Outcome_5_plus}}First result of 5+ at this tree: 2 {{Item sprite|Cleansing Balm|link=yes|size=24}} plus 1 {{Item sprite|Lesser Offering of Rain|link=yes|size=24}}. Next two results of 5+: 1 {{Item sprite|Lesser Offering of Rain|link=yes|size=24}}. Later results of 5+: 3 {{Item sprite|Crushed Bones|link=yes|size=24}}."}}},["Blood Trees"]={["title"]="Blood Trees",["label"]="Blood Trees",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_loodTrees.png",["directoryLocation"]="Clearing in the [[Old Woods|Tall Tree Maze]] area.",["directoryDetails"]="",["order"]=13,["intro"]="'''Blood Trees''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="Clearing in the [[Old Woods|Tall Tree Maze]] area.<br>Go left past [[Deep Hole|Deep Hole]], then up and right into the corner.<br><small>Availability depends on which [[Old Woods]] clearings are open today.</small>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 3",["text"]="2 random curses and 2 random blessings."},{["roll"]="4–5",["text"]="{{anchor|Outcome_4_to_5}}1 {{Item sprite|Cleansing Balm|link=yes|size=24}} for the first three balm rewards at these trees, then 1 {{Item sprite|Soda Pop|link=yes|size=24}}. Rolls of 4–5 and repeat rolls of 6+ share those three balm rewards; receiving the unique ring does not use one."},{["roll"]="6+",["text"]="{{anchor|Outcome_6_plus}}First result of 6+: {{Item sprite|Eye of Gatis|link=yes|size=24}} +5. Later results of 6+: 1 {{Item sprite|Cleansing Balm|link=yes|size=24}} until three balm rewards have been received at these trees, counting rolls of 4–5 as well; afterward, 1 {{Item sprite|Soda Pop|link=yes|size=24}}."}}},["Deep Hole"]={["title"]="Deep Hole",["label"]="Deep Hole",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_Hole.png",["directoryLocation"]="[[Old Woods]] ([[Old Woods|Tall Tree Maze]] area).",["directoryDetails"]="",["order"]=14,["intro"]="'''Deep Hole''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="[[Old Woods]] ([[Old Woods|Tall Tree Maze]] area).",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="Battle 3 Fingermen Lv2; victory yields 90 EXP and no gold or item drops."},{["roll"]="3–4",["text"]="2 random blessings."},{["roll"]="5+",["text"]="3 {{Item sprite|Honey|link=yes|size=24}}."}}},["Strange Plant (Mystery)"]={["title"]="Strange Plant (Mystery)",["label"]="Strange Plant",["kind"]="mystery",["directory"]="Mysteries",["group"]="Old_Woods",["image"]="Obj_StrangePlant.png",["directoryLocation"]="[[Old Woods]] ([[Old Woods|Tall Tree Maze]] area).",["directoryDetails"]="",["order"]=15,["intro"]="'''Strange Plant''' is a mystery found in [[Old Woods]].",["accessHeading"]="Location and access",["access"]="[[Old Woods]] ([[Old Woods|Tall Tree Maze]] area).<br>Go up from [[Deep Hole|Deep Hole]], then right.",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="Battle Strange Plant; victory yields 0 EXP, 0g, and no item drops."},{["roll"]="3",["text"]="2 random curses and 2 random blessings."},{["roll"]="4–5",["text"]="First result in this roll range: {{Item sprite|Dreamleaf Seed|link=yes|size=24}} plus 2 random blessings. Later results in this roll range: 4 random blessings."},{["roll"]="6+",["text"]="{{anchor|Outcome_6_plus}}Every 6+ result gives 10 {{Item sprite|Slimeweed|link=yes|size=24}}. The first such result at this plant also gives {{Item sprite|Dreampearl Seed|link=yes|size=24}}; the next such result gives {{Item sprite|Emerald Necklace +2|link=yes|size=24}} instead. After both have been claimed here, later 6+ results give only the Slimeweed. The seed and necklace are separate rewards, not granted together."}}},["Hiding Skeleton"]={["title"]="Hiding Skeleton",["label"]="Hiding Skeleton",["kind"]="mystery",["directory"]="Mysteries",["group"]="Catacombs",["image"]="Obj HidingSkeleton.png",["directoryLocation"]="Found at several locations in [[Catacombs|Catacombs 3F]].",["directoryDetails"]="",["order"]=16,["intro"]="'''Hiding Skeleton''' is a mystery found in [[Catacombs]].",["accessHeading"]="Location and access",["access"]="Found at several locations in [[Catacombs|Catacombs 3F]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="1 {{Item sprite|Wax|link=yes|size=24}}."},{["roll"]="2",["text"]="1 {{Item sprite|Small Coin Pouch|link=yes|size=24}}."},{["roll"]="3–4",["text"]="{{anchor|Outcome_3_to_4}}{{Item sprite|Special Donut|link=yes|size=24}} while fewer than three Donut or Balm rewards have been received from this skeleton; afterward, {{Item sprite|Medium Coin Pouch|link=yes|size=24}}. Rolls of 3–4 and 5–6 share this allowance; the unique shoes do not use one."},{["roll"]="5–6",["text"]="{{anchor|Outcome_5_to_6}}While fewer than three Donut or Balm rewards have been received from this skeleton: {{Item sprite|Shoes of Swiftness|link=yes|size=24}} +7 if no pair has been claimed from any hiding skeleton; otherwise, {{Item sprite|Cleansing Balm|link=yes|size=24}}. Once three Donut or Balm rewards have been received, counting rolls of 3–4 as well: {{Item sprite|Large Coin Box|link=yes|size=24}}. Receiving the unique shoes does not use one of those three rewards."},{["roll"]="7+",["text"]="{{Item sprite|Chestplate of Stone|link=yes|size=24}} +7 if this reward has not been claimed from any hiding skeleton; otherwise no additional reward."}}},["Bone Altar"]={["title"]="Bone Altar",["label"]="Bone Altar",["kind"]="mystery",["directory"]="Mysteries",["group"]="Catacombs",["image"]="Obj_SkeletonAltar.png",["directoryLocation"]="[[Catacombs|Catacombs 3F]]. Break the door immediately after the first bone wall, to the right of the floor entrance.",["directoryDetails"]="",["order"]=17,["intro"]="'''Bone Altar''' is a mystery found in [[Catacombs]].",["accessHeading"]="Location and access",["access"]="[[Catacombs|Catacombs 3F]]. Break the door immediately after the first bone wall, to the right of the floor entrance.\n\n<div class=\"mw-collapsible mw-collapsed mystery-location\" data-expandtext=\"Show location\" data-collapsetext=\"Hide location\">'''Location pictures'''\n<div class=\"mw-collapsible-content\">\n<gallery mode=\"packed\" heights=\"180\">\nFile:Door to Obj SkeleAlter.png|Bone Altar location\n</gallery>\n</div></div>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="No additional effect after the roll."},{["roll"]="2",["text"]="3 random curses."},{["roll"]="3–4",["text"]="1 random curse and 2 random blessings."},{["roll"]="5–6",["text"]="{{anchor|Outcome_5_to_6}}For the first three results of 5–6 at this altar: 1 {{Item sprite|Death Crystal|link=yes|size=24}}; the first also gives {{Item sprite|Extra Pouch|link=yes|size=24}}. Later: 4–6 {{Item sprite|Worm|link=yes|size=24}} (each quantity is equally likely)."},{["roll"]="7+",["text"]="For the first three results of 7+ at this altar: 3 {{Item sprite|Crushed Bones|link=yes|size=24}}. Later: 1–3 {{Item sprite|Hard Bones|link=yes|size=24}} (each quantity is equally likely)."}}},["Pink Tree"]={["title"]="Pink Tree",["label"]="Pink Tree",["kind"]="mystery",["directory"]="Mysteries",["group"]="Catacombs",["image"]="Obj_PinkTree.png",["directoryLocation"]="[[Catacombs|Catacombs 3F]]. Break the door behind the second bone wall.",["directoryDetails"]="",["order"]=18,["intro"]="'''Pink Tree''' is a mystery found in [[Catacombs]].",["accessHeading"]="Location and access",["access"]="[[Catacombs|Catacombs 3F]]. Break the door behind the second bone wall.\n\n<div class=\"mw-collapsible mw-collapsed mystery-location\" data-expandtext=\"Show location\" data-collapsetext=\"Hide location\">'''Location pictures'''\n<div class=\"mw-collapsible-content\">\n<gallery mode=\"packed\" heights=\"180\">\nFile:Door to Obj PinkTree.png|Pink Tree location\n</gallery>\n</div></div>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="No additional effect after the roll."},{["roll"]="2",["text"]="2 random blessings."},{["roll"]="3–4",["text"]="3 random blessings."},{["roll"]="5–6",["text"]="{{anchor|Outcome_5_to_6}}First result of 5–6 at this tree: {{Item sprite|Dreamleaf Seed|link=yes|size=24}}. Second result of 5–6: {{Item sprite|Polished Spyglass|link=yes|size=24}} +5. Third result of 5–6: {{Item sprite|Extra Pouch|link=yes|size=24}}. Later results of 5–6: {{Item sprite|Medium Coin Pouch|link=yes|size=24}}."},{["roll"]="7+",["text"]="{{anchor|Outcome_7_plus}}First result of 7+ at this tree: {{Item sprite|Dreampearl Seed|link=yes|size=24}}. Second result of 7+: {{Item sprite|Symbol of Privilege|link=yes|size=24}} +5. Next three results of 7+: {{Item sprite|Cleansing Balm|link=yes|size=24}}. Later results of 7+: {{Item sprite|Medium Coin Pouch|link=yes|size=24}}. This sequence is separate from the rewards for rolls of 5–6."}}},["Bone Honey (Mystery)"]={["title"]="Bone Honey (Mystery)",["label"]="Bone Honey",["kind"]="mystery",["directory"]="Mysteries",["group"]="Catacombs",["image"]="Obj_BoneHoney.png",["directoryLocation"]="[[Catacombs|Catacombs 3F]], behind the third bone wall.",["directoryDetails"]="",["order"]=19,["intro"]="'''Bone Honey''' is a mystery found in [[Catacombs]].",["accessHeading"]="Location and access",["access"]="[[Catacombs|Catacombs 3F]], behind the third bone wall.\n\n<div class=\"mw-collapsible mw-collapsed mystery-location\" data-expandtext=\"Show location\" data-collapsetext=\"Hide location\">'''Location pictures'''\n<div class=\"mw-collapsible-content\">\n<gallery mode=\"packed\" heights=\"180\">\nFile:Location Obj BoneHoney.png|Bone Honey location\n</gallery>\n</div></div>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="No additional effect after the roll."},{["roll"]="2",["text"]="Battle 5 Skullcrawlers; victory yields 250 EXP and no gold or item drops."},{["roll"]="3–4",["text"]="Take 30 HP damage; gain 1 {{Item sprite|Bone Honey|link=yes|size=24}}."},{["roll"]="5–6",["text"]="Take 30 HP damage; gain 1–3 {{Item sprite|Bone Honey|link=yes|size=24}} (each quantity is equally likely)."},{["roll"]="7+",["text"]="2–4 {{Item sprite|Bone Honey|link=yes|size=24}} (each quantity is equally likely)."}}},["Skeleton Scarecrow"]={["title"]="Skeleton Scarecrow",["label"]="Skeleton Scarecrow",["kind"]="mystery",["directory"]="Mysteries",["group"]="Catacombs",["image"]="Obj_SkeleScarecrow.png",["directoryLocation"]="[[Catacombs|Catacombs 3F]], to the left of [[Bone Honey (Mystery)|Bone Honey]].",["directoryDetails"]="{{Item sprite|Wire Cutters|link=yes|size=24}}; {{Item sprite|Small Hammer|link=yes|size=24}}",["order"]=20,["intro"]="'''Skeleton Scarecrow''' is a mystery found in [[Catacombs]].",["accessHeading"]="Location and access",["access"]="[[Catacombs|Catacombs 3F]], to the left of [[Bone Honey (Mystery)|Bone Honey]]. Use {{Item sprite|Wire Cutters|link=yes|size=24}} and then {{Item sprite|Small Hammer|link=yes|size=24}} on the first door.",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="No additional effect after the roll."},{["roll"]="2",["text"]="3 random curses."},{["roll"]="3–4",["text"]="2–4 {{Item sprite|Gravemoss|link=yes|size=24}} (each quantity is equally likely)."},{["roll"]="5–6",["text"]="For the first three results of 5–6 at this scarecrow: 2 {{Item sprite|Cleansing Balm|link=yes|size=24}}. Later results of 5–6: 1 {{Item sprite|Fancy Fertilizer (Lv1)|link=yes|size=24}}."},{["roll"]="7+",["text"]="{{anchor|Outcome_7_plus}}First result in this roll range: {{Item sprite|Blueprint: Skeletal Scarecrow|link=yes|size=24}}. Later results in this roll range: 1 {{Item sprite|Bone Ingot|link=yes|size=24}} and 1 {{Item sprite|Large Coin Box|link=yes|size=24}}."}}},["Pain Altar"]={["title"]="Pain Altar",["label"]="Pain Altar",["kind"]="mystery",["directory"]="Mysteries",["group"]="Catacombs",["image"]="Obj_SpikeAltar.png",["directoryLocation"]="[[Catacombs|Catacombs 1F]], in the bottom-left corner.",["directoryDetails"]="",["order"]=21,["intro"]="'''Pain Altar''' is a mystery found in [[Catacombs]].",["accessHeading"]="Location and access",["access"]="[[Catacombs|Catacombs 1F]], in the bottom-left corner.\n\n<div class=\"mw-collapsible mw-collapsed mystery-location\" data-expandtext=\"Show location\" data-collapsetext=\"Hide location\">'''Location pictures'''\n<div class=\"mw-collapsible-content\">\n<gallery mode=\"packed\" heights=\"180\">\nFile:Location_Obj_SpikedAltar.png|Pain Altar location\n</gallery>\n</div></div>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 3",["text"]="5 random curses."},{["roll"]="4+",["text"]="{{anchor|Outcome_4_plus}}Choose one unused permanent sacrifice:\n* Max HP -5\n* Max HP -10\n* Defense -2\n* Magic Defense -2\n* Defense -4\n* Magic Defense -4\nEach sacrifice option can only be accepted once. After a valid sacrifice, an unmodified d6 selects from the reward pool below; already-owned altar rewards are skipped cyclically to the next unowned reward:\n* {{Item sprite|Crown of Thorns|link=yes|size=24}} +7\n* {{Item sprite|Helm of the One Point|link=yes|size=24}} +7\n* {{Item sprite|Wind Tiara|link=yes|size=24}} +7\n* {{Item sprite|Bow of Destruction|link=yes|size=24}} +7\n* {{Item sprite|Dress of Destruction|link=yes|size=24}} +7\n* {{Item sprite|Shoes of Destruction|link=yes|size=24}} +7"}}},["Cat Statues"]={["title"]="Cat Statues",["label"]="Cat Statues",["kind"]="mystery",["directory"]="Mysteries",["group"]="Catacombs",["image"]="Obj_CatStatues.png",["directoryLocation"]="Door left of the [[Catacombs|shrine entrance]], below the laundry ghost.",["directoryDetails"]="{{Item sprite|Small Hammer|link=yes|size=24}}",["order"]=22,["intro"]="'''Cat Statues''' is a mystery found in [[Catacombs]].",["accessHeading"]="Location and access",["access"]="Use {{Item sprite|Small Hammer|link=yes|size=24}} behind the first door to the left of the [[Catacombs|shrine entrance]], directly below the laundry ghost.\n\n<div class=\"mw-collapsible mw-collapsed mystery-location\" data-expandtext=\"Show location\" data-collapsetext=\"Hide location\">'''Location pictures'''\n<div class=\"mw-collapsible-content\">\n<gallery mode=\"packed\" heights=\"180\">\nFile:Door_to_Obj_CatStatues.jpg|Cat Statues location\n</gallery>\n</div></div>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 1",["text"]="No additional effect after the roll."},{["roll"]="2",["text"]="2 random curses."},{["roll"]="3–4",["text"]="2 random blessings."},{["roll"]="5–6",["text"]="{{anchor|Outcome_5_to_6}}If not yet claimed at these statues: {{Item sprite|Cat Stuffy|link=yes|size=24}} +5. Otherwise, {{Item sprite|Cleansing Balm|link=yes|size=24}} for the first three balm rewards at these statues; afterward, {{Item sprite|Tiny Coin Pouch|link=yes|size=24}}. Rolls of 5–6 and 7+ share those three balm rewards; the unique statue and stuffy do not use one."},{["roll"]="7+",["text"]="{{anchor|Outcome_7_plus}}If not yet claimed at these statues: {{Item sprite|Lucky Cat Statue|link=yes|size=24}} +5. Otherwise, {{Item sprite|Cat Stuffy|link=yes|size=24}} +5 if it has not been claimed here; after both have been claimed, {{Item sprite|Cleansing Balm|link=yes|size=24}} for the first three balm rewards at these statues; afterward, {{Item sprite|Tiny Coin Pouch|link=yes|size=24}}. Rolls of 5–6 and 7+ share those three balm rewards; the unique statue and stuffy do not use one."}}},["Skeletal Totem"]={["title"]="Skeletal Totem",["label"]="Skeletal Totem",["kind"]="mystery",["directory"]="Mysteries",["group"]="Deep_Woods",["image"]="Mystery_SkeleTotem.png",["directoryLocation"]="East of the [[Bus Stop|bus stop]].",["directoryDetails"]="{{Item sprite|Golden Hatchet|link=yes|size=24}}",["order"]=23,["intro"]="'''Skeletal Totem''' is a mystery found in [[Old Woods|Deep Woods]].",["accessHeading"]="Location and access",["access"]="East of the [[Bus Stop|bus stop]]. Use {{Item sprite|Golden Hatchet|link=yes|size=24}} to clear the Oldwood Branches.",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="3 random curses."},{["roll"]="3–4",["text"]="1 random blessing and 2 random curses."},{["roll"]="5–6",["text"]="{{Item sprite|Vile Relic|link=yes|size=24}} until five relics have been received at this mystery, counting both rolls of 5–6 and 7+; later 2 random blessings and 1 random curse."},{["roll"]="7+",["text"]="{{Item sprite|Vile Relic|link=yes|size=24}} until five relics have been received at this mystery, counting both rolls of 5–6 and 7+; later 3 random blessings."}}},["Limb Rock"]={["title"]="Limb Rock",["label"]="Limb Rock",["kind"]="mystery",["directory"]="Mysteries",["group"]="Deep_Woods",["image"]="Obj_LimbRock.png",["directoryLocation"]="South of the [[Bus Stop|bus stop]].",["directoryDetails"]="First investigation: defeat [[Mr. Wiggles]].",["order"]=24,["intro"]="'''Limb Rock''' is a mystery found in [[Old Woods|Deep Woods]].",["accessHeading"]="Location and access",["access"]="South of the [[Bus Stop|bus stop]].<br><small>The first investigation requires defeating [[Mr. Wiggles]] (300 EXP). Later investigations skip this battle.</small>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="3 random curses."},{["roll"]="3–4",["text"]="1 random blessing and 2 random curses."},{["roll"]="5–6",["text"]="{{anchor|Outcome_5_to_6}}If fewer than five relics have been received at this mystery, counting rolls of 5–6 and 7+: {{Item sprite|Vile Relic|link=yes|size=24}}. The first such result of 5–6 also gives {{Item sprite|Ring of Leaves|link=yes|size=24}} +5. Once five relics have been received: 2 random blessings and 1 random curse."},{["roll"]="7+",["text"]="{{anchor|Outcome_7_plus}}First result of 7+ at this mystery: {{Item sprite|Ring of the Lost|link=yes|size=24}} +5, with no relic. Later results of 7+: {{Item sprite|Vile Relic|link=yes|size=24}} until five relics have been received here, counting rolls of 5–6 as well; after five relics, 3 random blessings. The unique ring does not use one of those five relic rewards."}}},["Pale Tree"]={["title"]="Pale Tree",["label"]="Pale Tree",["kind"]="mystery",["directory"]="Mysteries",["group"]="Deep_Woods",["image"]="Obj_WhiteTree.png",["directoryLocation"]="Northeast of the [[Bus Stop|bus stop]], past a log.",["directoryDetails"]="{{Item sprite|Golden Hatchet|link=yes|size=24}}",["order"]=25,["intro"]="'''Pale Tree''' is a mystery found in [[Old Woods|Deep Woods]].",["accessHeading"]="Location and access",["access"]="Northeast of the [[Bus Stop|bus stop]], past a log that requires {{Item sprite|Golden Hatchet|link=yes|size=24}}.<br><small>When the relevant stage of Helping Grandma is active, investigating Pale Tree also gives {{Item sprite|Palewood Branch|link=yes|size=24}} once, regardless of the roll.</small>",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="3 random curses."},{["roll"]="3–4",["text"]="1 random blessing and 2 random curses."},{["roll"]="5–6",["text"]="{{Item sprite|Vile Relic|link=yes|size=24}} until five relics have been received at this mystery, counting both rolls of 5–6 and 7+; later 2 random blessings and 1 random curse."},{["roll"]="7+",["text"]="{{Item sprite|Vile Relic|link=yes|size=24}} until five relics have been received at this mystery, counting both rolls of 5–6 and 7+; later 3 random blessings."}}},["Shadowy Figure"]={["title"]="Shadowy Figure",["label"]="Shadowy Figure",["kind"]="mystery",["directory"]="Mysteries",["group"]="Deep_Woods",["image"]="Obj_ShackGhost.png",["directoryLocation"]="Inside a building in the [[Old Woods|abandoned village]].",["directoryDetails"]="",["order"]=26,["intro"]="'''Shadowy Figure''' is a mystery found in [[Old Woods|Deep Woods]].",["accessHeading"]="Location and access",["access"]="Inside a building in the [[Old Woods|abandoned village]].",["categories"]={"[[Category:Game mechanics]]","[[Category:Mysteries]]"},["sections"]={},["outcomes"]={{["roll"]="≤ 2",["text"]="3 random curses."},{["roll"]="3–4",["text"]="1 random blessing and 2 random curses."},{["roll"]="5–6",["text"]="{{Item sprite|Vile Relic|link=yes|size=24}} until five relics have been received at this mystery, counting both rolls of 5–6 and 7+; later 2 random blessings and 1 random curse."},{["roll"]="7+",["text"]="{{Item sprite|Vile Relic|link=yes|size=24}} until five relics have been received at this mystery, counting both rolls of 5–6 and 7+; later 3 random blessings."}}},["Buried Treasure Rumor"]={["title"]="Buried Treasure Rumor",["label"]="Buried Treasure Rumor",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_X.png",["order"]=27,["intro"]="'''Buried Treasure Rumor''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Dig at the location described by today's broadcast."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today, strange reports have been coming once again about buried treasure. Nobody knows exactly where this information comes from, but rumors have been buzzing around. As the story goes, someone hears from a ‘friend of a friend’ that digging in a certain place may lead to a surprise.”</p><p>“If you trace the rumors back, however, the origin can never be found. Despite the mysterious origins of these tales of treasure, some do claim to have found wonderful things at the locations mentioned.”</p><p>'''The selected tip is one of:'''</p><ul><li>“In a secret room, where a red light glows.”</li><li>“In a shabby closet, locked and forgotten.”</li><li>“In a dark, abandoned place, where a person should stand.”</li><li>“In a smelly place, where time is told.”</li></ul><p>“So, what about you? Will you seek out this strange location?”</p></div>"}},["rewardRows"]={{["outcome"]="Red-lit room",["text"]="The red-lit room contains {{Item sprite|Spoiled Rations|link=yes|size=24}} ×3, {{Item sprite|String|link=yes|size=24}} ×3 and {{Item sprite|Baked Fish Fillet|link=yes|size=24}} ×2."},{["outcome"]="Locked closet",["text"]="The closet contains {{Item sprite|Skull|link=yes|size=24}}, {{Item sprite|Coal|link=yes|size=24}} ×10, {{Item sprite|Iron Bar|link=yes|size=24}} and {{Item sprite|Bones|link=yes|size=24}} ×10."},{["outcome"]="Empty store",["text"]="The empty store contains {{Item sprite|Mystery Sandwich|link=yes|size=24}}, {{Item sprite|Ghost Flounder Soup|link=yes|size=24}} ×5 and {{Item sprite|Small Coin Pouch|link=yes|size=24}}."},{["outcome"]="Sewer cache",["text"]="The sewer cache contains {{Item sprite|Wax|link=yes|size=24}} ×3, {{Item sprite|Cornbread|link=yes|size=24}} and {{Item sprite|Mana Muffin|link=yes|size=24}}."}},["directoryActions"]={"the hidden red-lit room below the [[Amelia and Martin's House|Fancy House]].","the left-hand closet in [[Town|Old Man Jackson's House]].","behind the counter in the [[Mall|mall]]'s empty store.","beneath the clock in the [[Sewers|sewer]] room occupied by [[Manager John]]."},["accessFields"]={{["label"]="Location",["text"]="One of four clue locations in the [[Town]], [[Mall]] or [[Sewers]]."},{["label"]="Availability",["text"]="The active clue is stated in the broadcast. Bring a {{Item sprite|Shovel|link=yes|size=24}}."},{["label"]="Requirements",["text"]="{{Item sprite|Shovel|link=yes|size=24}}"}}},["Strange Phone Call"]={["title"]="Strange Phone Call",["label"]="Strange Phone Call",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_Phone.png",["order"]=28,["intro"]="'''Strange Phone Call''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Call the number shown in the broadcast, then follow its message:\n* '''154-3380''' — stand behind the strange old [[Sewers|sewer]] house; an enemy ambushes the player.\n* '''348-7652''' — inspect the television beside the cashier in [[Mall|Ultra Video]]; receive two random basic potions.\n* '''893-0006''' — inspect the large crate on the first floor of the [[Mall|mall]] mine; receive one equipment roll and one general item roll.\n* '''284-7893''' — inspect the old washing machine in the [[Town Apartment]] laundry room; fight a [[Special Cat]] and receive {{Item sprite|Cleansing Balm|link=yes|size=24}} ×2."},{["heading"]="Notes",["text"]="Only the number selected for that day can advance the event."},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Strange phone calls... we all get them, but how strange can they really get? Marketers, wrong numbers, prank calls... there are many ways to end up talking to a stranger on the phone. But... what about calling a stranger?”</p><p>“We have received reports of a strange phone number, which will connect you to an unusual voice. The number changes randomly over time, yet you will always get the same person on the other end. Depending on what number you dial, you may get a new message from this mysterious caller.”</p><p>'''The selected number is one of:''' 154-3380, 348-7652, 893-0006 or 284-7893.</p><p>“As usual, calling this number must be done at your own risk. Of course, finding a working phone can be a bit of a hassle these days. Elderfield is known for its terrible reception. I'm sure there is one hidden around, somewhere...”</p></div>"}},["rewardRows"]={},["accessFields"]={{["label"]="Location",["text"]="Use the telephone hidden in the closet of [[Amelia and Martin's House]], directly north of the player's [[Home]]."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Neighborhood Watcher (News Event)"]={["title"]="Neighborhood Watcher (News Event)",["label"]="Neighborhood Watcher",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_Watch.png",["order"]=29,["intro"]="'''Neighborhood Watcher''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Keep travelling through eligible outdoor areas until the encounter begins, then win the battle."},{["heading"]="Outcomes and rewards",["text"]="The reward roll is:"},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's story is about the local \"Neighborhood Watch\". Recently, the group of vigilant citizens put out an ad for volunteer recruitment. While many responses were helpful, one in particular has been a bit more... concerning.”</p><p>“We've received reports of a new member of the Watch, one that is especially vigilant. Residents are advised to keep away from this new member. If you feel someone watching you, it might be best to run away.”</p></div>"}},["rewardRows"]={{["outcome"]="1–3",["text"]="{{Item sprite|Slime Pizza|link=yes|size=24}} ×2."},{["outcome"]="4",["text"]="{{Item sprite|Voidberry Seed|link=yes|size=24}} ×1–3, {{Item sprite|Cursed Die|link=yes|size=24}} and {{Item sprite|Slime Pizza|link=yes|size=24}} ×2."},{["outcome"]="5",["text"]="first-time {{Item sprite|Robe of Curses +3|link=yes|size=24}}, plus {{Item sprite|Voidberry Seed|link=yes|size=24}} ×1–5, {{Item sprite|Lucky Die|link=yes|size=24}}, {{Item sprite|Large Coin Box|link=yes|size=24}} and {{Item sprite|Slime Pizza|link=yes|size=24}} ×2."},{["outcome"]="6",["text"]="first-time {{Item sprite|Pale Mask +1|link=yes|size=24}}, plus {{Item sprite|Voidberry Seed|link=yes|size=24}} ×2–6, {{Item sprite|Special Burger|link=yes|size=24}} ×2 and {{Item sprite|Large Coin Box|link=yes|size=24}} ×2."}},["accessFields"]={{["label"]="Location",["text"]="The [[The Neighborhood Watcher|Neighborhood Watcher]] can intercept the player on outdoor routes around the [[Town]], [[Lakefront]], [[Mall]], [[Farm / Ranch|Farm Path]], [[Greystone Estates]], [[School|School Path]] and [[Old Woods|Old Woods entrance]]."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Silly Dog (News Event)"]={["title"]="Silly Dog (News Event)",["label"]="Silly Dog",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_Dog.png",["order"]=30,["intro"]="'''Silly Dog''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Place one {{Item sprite|Bones|link=yes|size=24}} on the slide. Select “Silly Dog” three times, then “Come out and play.” This summons the [[Silly Dog]] for battle."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's story is another local urban legend feature. Whispers have been spreading around schoolyards and playgrounds about the \"Silly Dog\". As the rumors say, if you go to the Elderfield park between the hours of 8pm and midnight, and perform a certain ritual, you'll meet the \"Silly Dog\".”</p><p>“And what's this mysterious ritual? Well, it's quite simple, and we'll tell you how to do it! You simply walk up to the slide, place a single bone down, and then say a chant:”</p><p>“Repeat the words \"Silly Dog\" out loud 3 times, then say \"Come out and play\". The rumor claims that \"Silly Dog\" will emerge from the woods to play. So, how about you?”</p><p>“Will you be heading to the local park to place a bone and say the chant tonight?”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="The event ends when Silly Dog is defeated; it has no separate fixed news-event reward table."}},["accessFields"]={{["label"]="Location",["text"]="The slide in the [[Playground]]."},{["label"]="Availability",["text"]="Between 8:00 PM and midnight."},{["label"]="Requirements",["text"]="{{Item sprite|Bones|link=yes|size=24}} ×1"}}},["The Staring Woman (News Event)"]={["title"]="The Staring Woman (News Event)",["label"]="The Staring Woman",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_GhostWoman.png",["order"]=31,["intro"]="'''The Staring Woman''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Answer the [[The Staring Woman|Staring Woman]]'s question. The answers and witnesses are:\n* Dogs in a suitcase — '''11'''; ask the woman near the [[Playground|playground]].\n* Rocks before becoming sick — '''37'''; ask the man south of the [[Carpenter]].\n* Lost souls beneath the abandoned apartment — '''17'''; ask the woman in [[Trisha's House]].\n* Eyes in her pocket — '''6'''; ask the man in the [[Elderfield Saloon]]."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“We've been getting reports today of some anomalous weather conditions. A thick fog has rolled into town, and visibility has been reduced significantly. We'd like to remind residents that fog can be dangerous, so please move slowly and carefully if you're planning to go outside..”</p><p>“This of course is due to the presence of the \"Staring Lady\". On particularly foggy days such as this, a woman with an unkempt appearance and no eyelids is said to roam the streets. If she catches up to you, she will ask you an unusual question.”</p><p>“If you answer incorrectly, tragedy is said to befall you. So, be careful today if you plan to go out in the fog.”</p></div>"}},["rewardRows"]={{["outcome"]="Correct answer",["text"]="A correct answer gives {{Item sprite|Eyeball|link=yes|size=24}} ×2 on rolls 1–2, {{Item sprite|Eyeball|link=yes|size=24}} ×4 on rolls 3–4, or {{Item sprite|Staring Orb|link=yes|size=24}} on rolls 5–6."},{["outcome"]="Wrong answer",["text"]="A wrong answer inflicts incurable Sickness Lv2 and Weakness Lv2 for two days."}},["accessFields"]={{["label"]="Location",["text"]="A random outdoor encounter around [[Town]]. Four temporary witnesses provide the possible answers."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Blood Trail"]={["title"]="Blood Trail",["label"]="Blood Trail",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_BloodTrail.png",["order"]=32,["intro"]="'''Blood Trail''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Follow every bloodstain to the moving bloody bag, then open it to fight a [[Bag Boy]]."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's story is another local urban legend feature. We've been hearing strange rumors lately about large, messy blood trails appearing all over town. In hushed whispers, residents claim that these long, gory trails seem to have appeared out of nowhere, and lead anyone willing to follow them toward a strange destination.”</p><p>“What awaits the follower at the end of one of these trails is anyone's guess, as few are brave enough to find out for themselves. So, what about you? Would you follow a mysterious blood trail?”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="The Bag Boy tier follows story progress. Its first-time high-roll equipment includes {{Item sprite|Jester's Boots +3|link=yes|size=24}}, {{Item sprite|Dagger of Hope +5|link=yes|size=24}}, {{Item sprite|Darkstone Boots +3|link=yes|size=24}} or {{Item sprite|Sword of Hope +5|link=yes|size=24}}. Recurring loot can include {{Item sprite|Mystery Meat|link=yes|size=24}}, {{Item sprite|Bloody Skin|link=yes|size=24}}, monster parts, coin and other normal Bag Boy rewards."}},["accessFields"]={{["label"]="Location",["text"]="One trail is selected: [[Trisha's House]], the [[Mall|mall]]'s empty store, the [[Sewers]], or the beginner [[Mines|mine]]."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Big Cat (News Event)"]={["title"]="Big Cat (News Event)",["label"]="Big Cat",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_cat.png",["order"]=33,["intro"]="'''Big Cat''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Find and interact with the giant cat."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's story is a local wildlife feature. While Elderfield is known to be home to many cats, both stray and residential, there are reports coming in lately about one particularly large cat. Residents have been reporting a \"very, very big cat\", seen roaming the streets of Elderfield.”</p><p>“Its eyes are said to glow a vibrant yellow, and it purrs in a low, entrancing tone. It is said that those who encounter this unusual cat will be met with good fortune. So, if you encounter this feline friend, it seems that everything should be fine.”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="The cat grants one two-day blessing: '''Cat's Luck''' (+10% Luck), '''Cat's Ingenuity''' (+25% healing), or '''Cat's Mystery''' (+5% evasion). Bathing does not remove these blessings."}},["accessFields"]={{["label"]="Location",["text"]="One of five places: near the [[Police Station]], below [[Workshop|Molly's Workshop]] on the [[Farm / Ranch|Farm Path]], beside the [[Library]], the upper-left side of [[Greystone Estates]], or the upper-right Greystone [[Sewers|sewer]] near the [[God Shrines|Shrine]]."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Mysterious Food Cart"]={["title"]="Mysterious Food Cart",["label"]="Mysterious Food Cart",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_FoodCart.png",["order"]=34,["intro"]="'''Mysterious Food Cart''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Recover the {{Item sprite|Golden Spoon|link=yes|size=24}} and return it to unlock the day's shop."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“It would seem that Elderfield has a special visitor today! Sightings have been reported of a mysterious food cart rolling around town. This food cart is quite hard to miss due to its large red and white umbrella”</p><p>“The man running the food cart is always bathed in the deep shadow of the colorful umbrella. Who knows what this mysterious vendor could be selling...? So, if you're feeling hungry, go take a look around town!”</p><p>“This colorful cart should be easy to spot, wherever it stops next.”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="The randomized stock is drawn from {{Item sprite|Monkey Brains|link=yes|size=24}}, {{Item sprite|Gemberries|link=yes|size=24}}, {{Item sprite|Jar of Blood|link=yes|size=24}}, {{Item sprite|Goldberries|link=yes|size=24}}, {{Item sprite|Strange Fruit|link=yes|size=24}}, {{Item sprite|Swiftroot|link=yes|size=24}}, {{Item sprite|Void Sashimi|link=yes|size=24}} and {{Item sprite|Flesh Coral|link=yes|size=24}}."}},["accessFields"]={{["label"]="Location",["text"]="The cart waits in front of the [[Carpenter]] in [[Town]]. Its missing {{Item sprite|Golden Spoon|link=yes|size=24}} appears in one of ten places: beside the [[Library]]; beside [[Alice's House|Alice's house]]; either cliff in the southern [[Town Outskirts]]; west of [[Greystone Estates]]; two [[Sewers|sewer]] locations near the [[Church]] and Greystone route; [[Sewers|Jeremiah's sewer house]]; [[Trisha's House]]; the [[Catacombs|Catacombs entrance]]; or the [[Catacombs|Catacombs mine route]]."},{["label"]="Availability",["text"]="When this broadcast is active"},{["label"]="Requirements",["text"]="Recover {{Item sprite|Golden Spoon|link=yes|size=24}}"}}},["Unusual Insects"]={["title"]="Unusual Insects",["label"]="Unusual Insects",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_Bugs.png",["order"]=35,["intro"]="'''Unusual Insects''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Equip a {{Item sprite|Bug Catching Net|link=yes|size=24}} and interact with an insect. A low roll starts a [[Corpsefly]] battle; other rolls catch an insect, while one outcome allows the insect to sting before escaping."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Reports have been coming in about a swarm of unusual insects, buzzing around the town. According to eye-witnesses, these bugs are very unusual. While there are plenty of standard critters swarming around, some of these bugs are quite... \"odd\".”</p><p>“Avid bug-catchers may want to exercise caution if they plan to chase down any of these curious critters. So, what about you? Will you be grabbing your bug-catching net and hunting some suspicious swarms?”</p></div>"}},["rewardRows"]={{["outcome"]="Catchable insects",["text"]="Catchable results include {{Item sprite|Ladybug|link=yes|size=24}}, {{Item sprite|Green Caterpillar|link=yes|size=24}}, {{Item sprite|Nightcrawler|link=yes|size=24}}, {{Item sprite|Dustfly|link=yes|size=24}}, {{Item sprite|Shadewing Moth|link=yes|size=24}}, {{Item sprite|Bloodwing Moth|link=yes|size=24}}, {{Item sprite|Pale Empress Moth|link=yes|size=24}}, {{Item sprite|Dragonfly|link=yes|size=24}}, {{Item sprite|Firefly|link=yes|size=24}} and {{Item sprite|Gem Beetle|link=yes|size=24}}."},{["outcome"]="Item quality",["text"]="The exact quality of quality-bearing insects follows the normal bug-quality roll."}},["accessFields"]={{["label"]="Location",["text"]="News-event insects appear across the [[Town]] and nearby outdoor routes."},{["label"]="Availability",["text"]="When this broadcast is active"},{["label"]="Requirements",["text"]="{{Item sprite|Bug Catching Net|link=yes|size=24}}"}}},["Coat Man (News Event)"]={["title"]="Coat Man (News Event)",["label"]="Coat Man",["kind"]="news",["directory"]="News Events",["group"]="Town and surrounding routes",["image"]="TV_CoatMan.png",["order"]=36,["intro"]="'''Coat Man''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Allow the [[Coat Man]] to catch up and accept the gift inside his coat."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today, we're bringing you yet another urban legend feature! Residents may have heard tales of a strange man that roams the streets on rainy days. If the rumors are to be believed, this strange man staggers about lazily, glancing around as if looking for someone.”</p><p>“If you happen to be the one he's looking for, he'll follow you until he catches up.. And, what does this strange man do when he catches up to you...? Who knows!”</p><p>“The stories usually end there.”</p></div>"}},["rewardRows"]={{["outcome"]="Roll 1–2",["text"]="Rolls 1–2 inflict three random curses."},{["outcome"]="Roll 3–4",["text"]="Rolls 3–4 give {{Item sprite|Large Coin Box|link=yes|size=24}};"},{["outcome"]="Roll 5",["text"]="roll 5 gives {{Item sprite|Living Soul|link=yes|size=24}};"},{["outcome"]="Roll 6",["text"]="roll 6 gives {{Item sprite|Recall Potion|link=yes|size=24}}."}},["accessFields"]={{["label"]="Location",["text"]="A random encounter on rainy outdoor routes around [[Town]]."},{["label"]="Availability",["text"]="Rainy outdoor routes"}}},["Lakefront Cultists"]={["title"]="Lakefront Cultists",["label"]="Lakefront Cultists",["kind"]="news",["directory"]="News Events",["group"]="Lakefront",["image"]="TV_Fish.png",["order"]=37,["intro"]="'''Lakefront Cultists''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Tell the questioning Odd Man, “I wish to become one with the lake,” then inspect the suspicious pile near the shore. Defeat the [[Fish-Man]] that emerges."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“There have been strange reports lately of civillians behaving oddly at the Elderfield Lakefront. According to eye witnesses, some townsfolk have been congregating by the water at night, and chanting in an unknown language. The townsfolk seen at these gatherings are said to look sickly and strange.”</p><p>“Their eyes bulging wider than normal, and their speech, strained and wet. While so-far harmless, residents are advised to stay away from the lakefront today, as many of these odd civillians have been seen wandering toward it once again. Could it be a new trend? An elaborate prank? Or just the esoteric demands of an Old God?”</p><p>“Who knows!”</p></div>"}},["rewardRows"]={{["outcome"]="Package",["text"]="The cultist's package contains {{Item sprite|Pumpkin Muffin|link=yes|size=24}} ×2, {{Item sprite|Baked Fish Fillet|link=yes|size=24}} ×2, {{Item sprite|Ghost Flounder Soup|link=yes|size=24}} ×2, {{Item sprite|Medium Coin Pouch|link=yes|size=24}} and {{Item sprite|Tiny Coin Pouch|link=yes|size=24}}."},{["outcome"]="Later-progress extra",["text"]="An {{Item sprite|Extra Pouch|link=yes|size=24}} can also be awarded once under the later-progress version of the encounter."}},["accessFields"]={{["label"]="Location",["text"]="The far-left shore of the [[Lakefront]]."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Lakefront Ghost"]={["title"]="Lakefront Ghost",["label"]="Lakefront Ghost",["kind"]="news",["directory"]="News Events",["group"]="Lakefront",["image"]="TV_Ghost.png",["order"]=38,["intro"]="'''Lakefront Ghost''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Search the active encounter. The bones contain four random items. The Ghost Watcher gives {{Item sprite|Medium Coin Pouch|link=yes|size=24}}. The Ghost Woman asks where she is; every answer gives a different reward."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Some of you may have heard whispers of a mysterious apparition down at the Elderfield Lakefront. The ghostly figure has been said to appear above the water, let out a chilling cry, and vanish into thin air. There are rumors that she has, on occasion, even spoken to a bystander or two, however these claims are unconfirmed.”</p><p>“Her beauty is said to be such that those who see her become obsessed, and continue to seek her out for the rest of their days. For this reason, residents are advised to stay away from the Elderfield Lakefront today, as we have been receiving more sighting reports than usual.”</p></div>"}},["rewardRows"]={{["outcome"]="You just fell asleep",["text"]="“You just fell asleep” gives {{Item sprite|Lesser Holy Water|link=yes|size=24}} and {{Item sprite|Salt|link=yes|size=24}} ×3."},{["outcome"]="You died",["text"]="“You died” gives {{Item sprite|Aged Rum|link=yes|size=24}} and {{Item sprite|Bones|link=yes|size=24}} ×3."},{["outcome"]="I'm not too sure",["text"]="“I'm not too sure” gives {{Item sprite|Cursed Die|link=yes|size=24}} and {{Item sprite|Wax|link=yes|size=24}} ×3."},{["outcome"]="Does it matter?",["text"]="“Does it matter?” gives {{Item sprite|Medium Coin Pouch|link=yes|size=24}}."}},["accessFields"]={{["label"]="Location",["text"]="One of three encounters at the [[Lakefront]]: old bones, the Ghost Watcher, or the Ghost Woman by the dock."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Laundry Day (News Event)"]={["title"]="Laundry Day (News Event)",["label"]="Laundry Day",["kind"]="news",["directory"]="News Events",["group"]="Greystone Estates",["image"]="TV_washer.png",["order"]=39,["intro"]="'''Laundry Day''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Inspect the rattling washing machine in the dark corner and defeat the [[Laundry Man]]."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's report is about a strange rumor coming from residents of Greystone Estates. Residents claim that something odd has been happening down in the laundry room. These reports claim that sometimes, on laundry day, they will head down to the basement as usual to do their washing.”</p><p>“All seems normal at first, but... a strange rattling sound can be heard coming from the furthest washing machine in the darkest corner of the room. As they listen closer, they realize that mixed in with the sound of rattling, is a heavy, strained voice. The voice wheezes and gurgles louder and louder as time goes on, causing residents to flee the basement in terror.”</p><p>“For this reason, we advise all residents of Greystone Estates to skip laundry today, as we have been getting more reports than usual.”</p></div>"}},["rewardRows"]={{["outcome"]="Battle tier",["text"]="The battle tier follows story progress."},{["outcome"]="First-time equipment",["text"]="First-time high rolls can award {{Item sprite|Golden Stake +5|link=yes|size=24}}, {{Item sprite|Golden Lamp +5|link=yes|size=24}}, {{Item sprite|Golden Skull +5|link=yes|size=24}} or {{Item sprite|Golden Knight +5|link=yes|size=24}}."},{["outcome"]="Repeat rewards",["text"]="Recurring rewards include {{Item sprite|Mystery Meat|link=yes|size=24}}, {{Item sprite|Bloody Skin|link=yes|size=24}}, a random monster part and coin."}},["accessFields"]={{["label"]="Location",["text"]="The basement laundry room in [[Greystone Estates]]."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Giant Eggs"]={["title"]="Giant Eggs",["label"]="Giant Eggs",["kind"]="news",["directory"]="News Events",["group"]="Greystone Estates",["image"]="TV_egg.png",["order"]=40,["intro"]="'''Giant Eggs''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Find the egg, then bring it to the [[Bird Woman]] on the rooftop. The rooftop must be accessible."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's story is about a strange report from Greystone Estates. While the giant, looming apartment complex is no stranger to odd occurrences, this report is still quite unusual. Residents have been calling in, claiming that they have been finding giant eggs hidden in strange places.”</p><p>“Every so often, residents will find a great, white egg just sitting in some odd place. In the corner of stairwells, laying on the floor of the laundry room, even in the apartments themselves. It seems that an egg could appear pretty much anywhere, really.”</p><p>“What's even stranger are the reports of loud, bird-like noises coming from high above the rooftop. Large black feathers occasionally fall to the ground around the giant stone slab on the rooftop, but their source has never been seen. So, what about you?”</p><p>“Do you plan to search for some strange, giant eggs over at Greystone Estates?”</p></div>"}},["rewardRows"]={{["outcome"]="Every delivery",["text"]="Every delivery gives {{Item sprite|Mystery Meat|link=yes|size=24}} ×15."},{["outcome"]="Unique rewards",["text"]="Earlier progress can also award one unclaimed item from {{Item sprite|Gnawed Bone Club +3|link=yes|size=24}}, {{Item sprite|Mask of the Beast +3|link=yes|size=24}} or {{Item sprite|Lucky Card +1|link=yes|size=24}}; later progress uses {{Item sprite|Mask of the Glutton +2|link=yes|size=24}}, {{Item sprite|Pearl of of Kaal +1|link=yes|size=24}} or {{Item sprite|Jester's Staff +5|link=yes|size=24}}."},{["outcome"]="After unique rewards",["text"]="Once the applicable unique rewards are exhausted, the meat remains the repeatable reward."}},["accessFields"]={{["label"]="Location",["text"]="A single {{Item sprite|Giant Egg|link=yes|size=24}} appears in one of ten places in or around [[Greystone Estates]]: the stairwells, laundry room, apartments or exterior. The recipient waits on the rooftop."},{["label"]="Availability",["text"]="When this broadcast is active"},{["label"]="Requirements",["text"]="Rooftop access"}}},["Maggot Man (News Event)"]={["title"]="Maggot Man (News Event)",["label"]="Maggot Man",["kind"]="news",["directory"]="News Events",["group"]="Sewers",["image"]="TV_maggot.png",["order"]=41,["intro"]="'''Maggot Man''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Speak with the [[Maggot Man]] and offer between one and nine {{Item sprite|Mystery Meat|link=yes|size=24}}."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's story is a local urban legend feature! Long-time residents of Elderfield will no doubt have heard of this strange character. He's big and tall, hangs out in the sewers, and is covered in insect larvae.”</p><p>“Yes of course, I'm talking about none other than the Maggot Man! This fun character has been a legendary lurker since anyone can remember. I'm sure many of you heard rumors of the Maggot Man when you were in school.”</p><p>“Or, maybe your parents told you that he'd come for you if you didn't finish eating your meat. In any case, this wriggly fellow has a place in all of our hearts and imaginations, in some form or another. So, what about you?”</p><p>“Will you go looking for the fabled \"Maggot Man\"? As the rumor says, he's probably lurking around down in the sewers, right beneath our feet...”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="Receive the same number of {{Item sprite|Maggot|link=yes|size=24}}. The trade can be completed once during that broadcast day."}},["accessFields"]={{["label"]="Location",["text"]="The western [[Sewers]], near the old house and the route toward the western gate."},{["label"]="Availability",["text"]="When this broadcast is active"},{["label"]="Requirements",["text"]="{{Item sprite|Mystery Meat|link=yes|size=24}} ×1–9"}}},["Pointing Fingers"]={["title"]="Pointing Fingers",["label"]="Pointing Fingers",["kind"]="news",["directory"]="News Events",["group"]="Old Woods and Catacombs",["image"]="TV_Fingers.png",["order"]=42,["intro"]="'''Pointing Fingers''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Follow the fingers to the final clearing and touch the hand."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“We've been receiving reports today of an unusual growth popping up all over town. Sprouting up from the ground like flowers have been countless tiny, wiggling fingers. The locations of these fingers seem random at first, but some say that they form a clear path.”</p><p>“They could be pointing toward something, leading those willing to follow their trail. However, whether this is true or not is unknown, and their destination is unknown. For this reason, caution is advised if you plan to follow the trail of fingers.”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="On rolls 5–6, Nezroth judges the player worthy and gives {{Item sprite|Beating Heart|link=yes|size=24}}. On rolls 1–4, the cultists merge into a [[News Events|Formless Mass of Cultists]] and attack."}},["accessFields"]={{["label"]="Location",["text"]="The finger trail begins around [[Town]] and continues into the [[Old Woods]], ending at a giant stone hand."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Stairs to the Void"]={["title"]="Stairs to the Void",["label"]="Stairs to the Void",["kind"]="news",["directory"]="News Events",["group"]="Old Woods and Catacombs",["image"]="TV_Stairs.png",["order"]=43,["intro"]="'''Stairs to the Void''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Climb the stairs, continue through the darkness and offer the item requested by the Disembodied Voice. The possible requests are {{Item sprite|Raw Hay|link=yes|size=24}}, {{Item sprite|Corpse-Ear Mushroom|link=yes|size=24}}, {{Item sprite|Mana Candy|link=yes|size=24}}, {{Item sprite|Godscale|link=yes|size=24}}, {{Item sprite|Stealth Musk|link=yes|size=24}}, {{Item sprite|Void Crystal Bar|link=yes|size=24}} or {{Item sprite|Spectral Rain|link=yes|size=24}}."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's story is about an unusual occurrence in The Old Woods. Frequent visitors to The Old Woods may have noticed an old set of stairs, which seemingly leads nowhere. While this is generally the case, once in a while these stairs actually do lead somewhere when climbed.”</p><p>“Today, we've received numerous reports of the stairs once again leading to an unusual destination. These reports, however, have not stated where exactly the stairs lead. For this reason, we advise residents to exercise caution, and climb these stairs at their own risk.”</p></div>"}},["rewardRows"]={{["outcome"]="Every accepted offering",["text"]="Every accepted offering gives {{Item sprite|Voidberry Seed|link=yes|size=24}} ×1–3."},{["outcome"]="Roll 3–4",["text"]="Rolls 3–4 also give {{Item sprite|Soulfruit Seed|link=yes|size=24}} and {{Item sprite|Greater Holy Water|link=yes|size=24}};"},{["outcome"]="Roll 5–6",["text"]="rolls 5–6 instead give {{Item sprite|Void Sphere|link=yes|size=24}}."}},["accessFields"]={{["label"]="Location",["text"]="The otherwise-useless stairs on the western side of the first main [[Old Woods]] area."},{["label"]="Availability",["text"]="When this broadcast is active"},{["label"]="Requirements",["text"]="Requested offering; see guide"}}},["Fishing Contest (News Event)"]={["title"]="Fishing Contest (News Event)",["label"]="Fishing Contest",["kind"]="news",["directory"]="News Events",["group"]="Old Woods and Catacombs",["image"]="TV_FishingContest.png",["order"]=44,["intro"]="'''Fishing Contest''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="See [[Fishing Contest|the full Fishing Contest guide]] for additional event details.\n\nCatch fish at the Campsite. Contest-day {{Item sprite|Lugworm|link=yes|size=24}} from Tier 2 bait packs can hook exclusive, high-value fish. Speak to Herb when ready for judging; the player's score is ranked against three competitors."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Get your rods ready, anglers. Today's the biweekly Fishing Contest! Every other Sunday, fishing enthusiasts gather at the Elderfield Campsite, deep in the Old Woods, to test their angling skills. More than just an excuse to spend some time out in the sun, winners of the contest can also win some very special prizes.”</p><p>“So, will you be heading down to the Campsite to test your luck on the water?”</p></div>"}},["rewardRows"]={{["outcome"]="1st",["text"]="{{Item sprite|Large Coin Box|link=yes|size=24}} ×2, {{Item sprite|Perfect Opal|link=yes|size=24}}, {{Item sprite|Greater Deep Crystal|link=yes|size=24}}, plus first-time {{Item sprite|Fishing Trophy|link=yes|size=24}} and {{Item sprite|Mounted Fish|link=yes|size=24}}."},{["outcome"]="2nd",["text"]="{{Item sprite|Mounted Fish|link=yes|size=24}}, {{Item sprite|Large Coin Box|link=yes|size=24}}, {{Item sprite|Deep Crystal|link=yes|size=24}}, plus first-time {{Item sprite|Cleansing Balm|link=yes|size=24}} ×2."},{["outcome"]="3rd",["text"]="{{Item sprite|Medium Coin Pouch|link=yes|size=24}}, {{Item sprite|Rain Gem|link=yes|size=24}}, plus first-time {{Item sprite|Extra Pouch|link=yes|size=24}}."},{["outcome"]="4th",["text"]="{{Item sprite|Medium Coin Pouch|link=yes|size=24}}."}},["accessFields"]={{["label"]="Location",["text"]="The [[Campsite]] in the [[Old Woods]]."},{["label"]="Availability",["text"]="The 7th and 21st, after the [[Ancient Tree]] has been defeated. Judging is at 6:00 PM, or earlier when requested from Herb."},{["label"]="Requirements",["text"]="Defeat [[Ancient Tree]]"}}},["Lake Lights"]={["title"]="Lake Lights",["label"]="Lake Lights",["kind"]="news",["directory"]="News Events",["group"]="Old Woods and Catacombs",["image"]="TV_DockGlow.png",["order"]=45,["intro"]="'''Lake Lights''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Approach the lights and defeat the [[Strange Light|Strange Lights]] and [[Eldritch Angler]]."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Spooky green lights, floating above the water. Sounds too unusual to be true, doesn't it? Well, reports have been pouring in today about just that - eerie green orbs, floating around.”</p><p>“According to witnesses, strange lights have been spotted at the Elderfield Campsite. After nightfall, small, dancing lights appear above the water, luring bystanders toward them. Nobody knows where these lights come from, or what exactly they are luring viewers toward...”</p><p>“For this reason, residents are advised to stay away from the Elderfield Campsite after nightfall tonight.”</p></div>"}},["rewardRows"]={{["outcome"]="Roll 1–2",["text"]="Rolls 1–2 give a random small crystal."},{["outcome"]="Roll 3–4",["text"]="Rolls 3–4 give first-time {{Item sprite|Rubber Pants +5|link=yes|size=24}}; later repeats give a random small crystal and basic potion."},{["outcome"]="Roll 5–6",["text"]="Rolls 5–6 give first-time {{Item sprite|Angler's Vest +7|link=yes|size=24}}; later repeats give one large crystal, one small crystal and a basic potion."}},["accessFields"]={{["label"]="Location",["text"]="The dock at the [[Campsite]]."},{["label"]="Availability",["text"]="After 9:00 PM. If already at the Campsite when night falls, leave and re-enter."}}},["Skeleton Dinner"]={["title"]="Skeleton Dinner",["label"]="Skeleton Dinner",["kind"]="news",["directory"]="News Events",["group"]="Old Woods and Catacombs",["image"]="TV_SkeleDinner.png",["order"]=46,["intro"]="'''Skeleton Dinner''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Speak to the dinner guests. Each skeleton has different dialogue; several hand over food once."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“We've received word of an important gathering happening down in the Catacombs. According to our sources, many skeletal residents have been seen shambling deep into the Catacombs. They claim to be heading toward a \"dinner\" of some sort, but won't say what the occasion is.”</p><p>“It's unclear who exactly is invited to this gathering, but I'll bet the food is to die for! So, what about you? Have you been invited to this strange get-together, deep in the Catacombs?”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="Possible gifts include {{Item sprite|Mystery Meat|link=yes|size=24}}, {{Item sprite|Vegetable Soup|link=yes|size=24}}, {{Item sprite|Secret Sauce|link=yes|size=24}}, {{Item sprite|Spoiled Rations|link=yes|size=24}}, {{Item sprite|Ghost Flounder Soup|link=yes|size=24}}, {{Item sprite|Light Salad|link=yes|size=24}}, {{Item sprite|Void Plum Pie|link=yes|size=24}}, {{Item sprite|Pumpkin Muffin|link=yes|size=24}}, {{Item sprite|Special Burger|link=yes|size=24}}, {{Item sprite|Chocolate Cake|link=yes|size=24}}, {{Item sprite|Healthy Platter|link=yes|size=24}}, {{Item sprite|Potion of Everything|link=yes|size=24}} and {{Item sprite|Odd Sandwich|link=yes|size=24}}. Not every skeleton gives an item."}},["accessFields"]={{["label"]="Location",["text"]="The first floor of the [[Catacombs]]."},{["label"]="Availability",["text"]="When this broadcast is active"}}},["Extreme Heat Warning"]={["title"]="Extreme Heat Warning",["label"]="Extreme Heat Warning",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_Sun.png",["order"]=47,["intro"]="'''Extreme Heat Warning''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Limit time in direct sunlight or keep healing available. Search outdoor routes for Gemflowers."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today, we're issuing an extreme heat warning to all residents of Elderfield. With the warm weather of the Season of the Harvest intensifying, our wonderful sun has become more generous than usual. Sweltering beams of sunlight are baking our little town, and residents are advised to stay indoors to keep cool.”</p><p>“Those who venture outdoors, however, may witness an unusual phenomena. Beautiful Gemflowers are said to bloom on hot days like these, which are as beautiful as they are valuable. Resident who plan to venture outside today are advised to keep excursions short to minimize health risks.”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="Harvesting a Gemflower gives {{Item sprite|Assorted Gems|link=yes|size=24}}. Remaining outdoors periodically damages the player; interiors are safe."}},["accessFields"]={{["label"]="Location",["text"]="Outdoor areas around the [[Town]], [[Lakefront]], [[Mall]], [[Farm / Ranch|Farm Path]], [[Farm / Ranch|Ranch]] and nearby routes."},{["label"]="Availability",["text"]="[[Season of the Harvest]] broadcast"}}},["Corn Maze (News Event)"]={["title"]="Corn Maze (News Event)",["label"]="Corn Maze",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_CornMaze.png",["order"]=48,["intro"]="'''Corn Maze''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Explore the maze, fight or avoid [[Cornstalker|Cornstalkers]], and open the scattered treasure crates."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“The Season of the Harvest is here, and with it comes a much beloved tradition! The ever-elusive Farmer Leeroy has once again opened up is famous \"corn maze\" to visitors. Sprawling out across his large field, the corn maze is sure to confound even the most seasoned navigators.”</p><p>“More than just an unusual attraction, the maze is also said to be filled with prizes for those brave enough to venture in. As always, multiple passages to the maze have opened up to the west of town, and will remain open until midnight.”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="Possible treasure includes {{Item sprite|Cornbread|link=yes|size=24}}, {{Item sprite|Wax|link=yes|size=24}}, {{Item sprite|Large Coin Box|link=yes|size=24}}, {{Item sprite|Raw Hay|link=yes|size=24}}, {{Item sprite|Spiritwood|link=yes|size=24}}, {{Item sprite|Farmer's Potion|link=yes|size=24}}, {{Item sprite|Voidbloom|link=yes|size=24}}, {{Item sprite|Harvest Stew|link=yes|size=24}}, {{Item sprite|Cornmeal|link=yes|size=24}}, {{Item sprite|Funneltop|link=yes|size=24}} and {{Item sprite|Fancy Fertilizer (Lv3)|link=yes|size=24}}."}},["accessFields"]={{["label"]="Location",["text"]="Entrances open west of [[Town]], including the [[Farm / Ranch|Farm Path]], and lead to Farmer Leeroy's maze."},{["label"]="Availability",["text"]="During the Season of the Harvest broadcast; the maze closes at midnight."},{["label"]="Requirements",["text"]="Open seasonal entrance"}}},["Pumpkin Pests"]={["title"]="Pumpkin Pests",["label"]="Pumpkin Pests",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_Pumpkins.png",["order"]=49,["intro"]="'''Pumpkin Pests''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Bring an axe and smash each pumpkin. Rolls 1–5 awaken a [[Mutant Pumpkin]] that must be defeated; roll 6 opens immediately."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“\"Pumpkins\" are a seasonal staple here in Elderfield. But, as you already know, there is more to these ghoulish gourds than meets the eye. Some sit still, others wander off, and some are less predictable than that...”</p><p>“While a true pumpkin hasn't existed in Elderfield for longer than anyone knows, various imposters have moved in to take their place in our meals and culture. It should be no surprise then, that some convincingly orange, vine-y imposters have been popping up around town lately. These odd growths may at first appear to be real pumpkins, but rest assured, they are not.”</p><p>“Anyone who finds one of these persistent pumpkin pests are advised to smash them into little pieces. That is, if you can approach one unscathed! You can tell which ones need a good bashing by their pulsating nature.”</p><p>“So, what about you? Will you take part in some festive seasonal pumpkin-bashing today?”</p></div>"}},["rewardRows"]={{["outcome"]="Reward roll",["text"]="The reward roll can give {{Item sprite|Mystery Meat|link=yes|size=24}} ×3, {{Item sprite|Coal|link=yes|size=24}} ×8, {{Item sprite|Secret Sauce|link=yes|size=24}}, {{Item sprite|Tooth Dust|link=yes|size=24}} or {{Item sprite|Flask of Blood|link=yes|size=24}}."},{["outcome"]="Top result",["text"]="The top result gives a progression-appropriate first-time equipment reward—{{Item sprite|Miniature Pumpkin +4|link=yes|size=24}}, {{Item sprite|Giant Pumpkin +7|link=yes|size=24}}, {{Item sprite|Pumpkin Mask +6|link=yes|size=24}} or {{Item sprite|Pumpkin Pants +7|link=yes|size=24}}—with a fallback reward such as {{Item sprite|Perfect Opal|link=yes|size=24}}, {{Item sprite|Beating Heart|link=yes|size=24}} or {{Item sprite|Cleansing Balm|link=yes|size=24}}."}},["accessFields"]={{["label"]="Location",["text"]="Pulsating pumpkin growths appear on outdoor [[Town]] routes."},{["label"]="Availability",["text"]="[[Season of the Witch]] broadcast"},{["label"]="Requirements",["text"]="An axe"}}},["Snack Offering"]={["title"]="Snack Offering",["label"]="Snack Offering",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_PumpkinOffering.png",["order"]=50,["intro"]="'''Snack Offering''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Place one dessert on the gold plate. The [[Pumpkin Cat]] appears and chooses one of three reward tiers."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“When the leaves turn orange and the wind cools, strange things begin to happen. With strange happenings come strange customs, and before you know it, nobody can remember what came first. Today's story is just one such case!”</p><p>“Up high, at the top of Greystone Estates, a strange display is set up on the old stone slab. Jack o' Lanterns and candles glow, surrounding an old gold plate. Residents from all around Elderfield make their way to this altar when it appears, and make their contribution.”</p><p>“Sweet desserts of all kinds are offered onto the tray - but who knows for what purpose! But... over time, this old tradition has faded, and the purpose of the whole affair has largely been forgotten. So, what about you?”</p><p>“Will you place a dessert on the altar at Greystone Estates?”</p></div>"}},["rewardRows"]={{["outcome"]="Low tier",["text"]="The low tier gives {{Item sprite|Assorted Gems|link=yes|size=24}} ×3 and {{Item sprite|Recall Potion|link=yes|size=24}}."},{["outcome"]="Middle tier",["text"]="The middle tier can award {{Item sprite|Ritual Tome: Pumpkin Blast|link=yes|size=24}} and the first unclaimed {{Item sprite|Pumpkin-Carver +3|link=yes|size=24}}, with {{Item sprite|Assorted Gems|link=yes|size=24}} ×5 and/or {{Item sprite|Recall Potion|link=yes|size=24}} as repeat rewards."},{["outcome"]="High tier",["text"]="The high tier advances to {{Item sprite|Pumpkin-Smasher +5|link=yes|size=24}} after the tome and Pumpkin-Carver, with the same gem and potion fallbacks."}},["accessFields"]={{["label"]="Location",["text"]="The illuminated altar on the rooftop of [[Greystone Estates]]."},{["label"]="Availability",["text"]="[[Season of the Witch]] broadcast"},{["label"]="Requirements",["text"]="One dessert; rooftop access"}}},["Mutated Snowman (News Event)"]={["title"]="Mutated Snowman (News Event)",["label"]="Mutated Snowman",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_Snowman.png",["order"]=51,["intro"]="'''Mutated Snowman''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Starting near [[Home]], check in order: the [[General Store (Shop)|Local Store]]; the west side of the [[Playground]]; [[Town|Old Man Jackson's House]]; below [[Alice's House|Alice and Josh's duplex]] in western [[Town]]; the [[Catacombs|Catacombs entrance]]; the [[Library]]; the [[Town|Potions Trailer]]; the road toward the [[Old Woods]]; between [[Town|Art and Claudine's houses]]; and the west side of [[Greystone Estates]]. The final interaction begins the [[Mutated Snowman]] battle."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today's weather is especially harsh and cold, so residents are being advised to stay indoors. ...Unless you're a snowman, that is! Reports have been flooding the station today about an odd snowman, spotted in various locations around town.”</p><p>“This snowman is said to come and go, appearing all over the place, and has an unusual demeanor. When approached, it is said to mumble something and flee, as if it were alive. So, what about you?”</p><p>“Will you brave this frigid weather to track a living snowman?”</p></div>"}},["rewardRows"]={{["outcome"]="Battle tier",["text"]="The enemy tier follows story progress."},{["outcome"]="First-time weapon",["text"]="A high reward roll can grant the corresponding first-time weapon: {{Item sprite|Icicle Spear +4|link=yes|size=24}}, {{Item sprite|Icicle Sword +5|link=yes|size=24}} or {{Item sprite|Icicle Greatword +7|link=yes|size=24}}."},{["outcome"]="Repeat rewards",["text"]="Repeat rewards combine {{Item sprite|Medium Coin Pouch|link=yes|size=24}} with random potions and, at the highest tier, random crystals."}},["accessFields"]={{["label"]="Location",["text"]="A ten-step chase through [[Town]] and [[Greystone Estates]]."},{["label"]="Availability",["text"]="[[Season of Death]] broadcast"}}},["Gift Demon"]={["title"]="Gift Demon",["label"]="Gift Demon",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_GiftDemon.png",["order"]=52,["intro"]="'''Gift Demon''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="Give at least one relationship character a loved gift that day. The event allows the relationship cast to receive a gift even if their normal gift limit was already reached."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Residents may have heard a familiar jingling of bells, and a sinister laugh in the air today. As is often the case during this snowy season, the Gift Demon has been spotted once again. With his jolly red suit and pointy, horned mask, the Gift Demon is a festive sight to behold.”</p><p>“Lugging around his great big bag of tricks and gifts, he somehow manages to visit each and every person during his rounds. As his name implies, this demon will judge the gift-giving abilities of each person he visits. If you've given a friend or loved one something they truly love that day, he will reward you with something special.”</p><p>“But... fail to make those close to you truly happy, and he will make you regret it. So strong is the demon's influence that all residents are sure to be open to receiving a gift today, even if you've already given them several. So, get out there and give some gifts to those you care about!”</p><p>“Hopefully you know them well enough to make them happy, so you can avoid the consequences...”</p></div>"}},["rewardRows"]={{["outcome"]="Generous: roll 1–2",["text"]="If judged generous: rolls 1–2 give {{Item sprite|Coal|link=yes|size=24}} ×15;"},{["outcome"]="Generous: roll 3–4",["text"]="rolls 3–4 give {{Item sprite|Perfect Opal|link=yes|size=24}} ×2;"},{["outcome"]="Generous: roll 5",["text"]="roll 5 gives {{Item sprite|Cleansing Balm|link=yes|size=24}} ×2;"},{["outcome"]="Generous: roll 6",["text"]="roll 6 gives {{Item sprite|Extra Pouch|link=yes|size=24}}."},{["outcome"]="Selfish judgment",["text"]="A selfish judgment inflicts three random incurable curses for two days."}},["accessFields"]={{["label"]="Location",["text"]="The judgment occurs automatically before the day ends."},{["label"]="Availability",["text"]="[[Season of Death]] broadcast"},{["label"]="Requirements",["text"]="A loved gift"}}},["All Hallows' Eve (News Event)"]={["title"]="All Hallows' Eve (News Event)",["label"]="All Hallows' Eve",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_HallowsEve.png",["order"]=53,["intro"]="'''All Hallows' Eve''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="See [[All Hallows' Eve|the full All Hallows' Eve guide]] for additional event details.\n\nThe day before, choose {{Item sprite|Pumpkin Costume|link=yes|size=24}}, {{Item sprite|Devil Costume|link=yes|size=24}} or {{Item sprite|Skeleton Costume|link=yes|size=24}} from the Mayor. Equip the costume and knock on doors. Rolls 1–3 produce tricks—enemy attacks and/or a curse—while rolls 4–6 give candy."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Hang up your decorations and put on your costume, viewer. Today is All Hallows' Eve! On this spooky occasion, strangers will occupy all homes in Elderfield, waiting by the door patiently to hand out candy to any who knock.”</p><p>“That is... if you're lucky enough not to receive a trick instead! Of course, you will also need to wear a suitably spooky costume if you want to take part in the fun. So, get out there and have some frightening fun!”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="Treats are drawn from {{Item sprite|Sweet Lollipop|link=yes|size=24}}, {{Item sprite|Sour Lollipop|link=yes|size=24}}, {{Item sprite|Soda Pop|link=yes|size=24}}, {{Item sprite|Mana Candy|link=yes|size=24}}, {{Item sprite|Bubble Gum|link=yes|size=24}}, {{Item sprite|Exploding Candy|link=yes|size=24}}, {{Item sprite|Spicy Candy|link=yes|size=24}} and {{Item sprite|Chocolate Bar|link=yes|size=24}}. Trick encounters can include [[Toothache]], [[Candycorn]] and [[Lollipop]]."}},["accessFields"]={{["label"]="Location",["text"]="Homes throughout [[Town]]."},{["label"]="Availability",["text"]="Day 27 of the Season of the Witch."},{["label"]="Requirements",["text"]="A spooky costume"}}},["Egg Festival (News Event)"]={["title"]="Egg Festival (News Event)",["label"]="Egg Festival",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_EggFest.png",["order"]=54,["intro"]="'''Egg Festival''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="See [[\"Egg\" Festival|the full Egg Festival guide]] for additional event details.\n\nBring an axe, speak to the Mayor to enter, then smash as many Imposter Eggs as possible. Egg types include {{Item sprite|Ghost Egg|link=yes|size=24}}, {{Item sprite|Mystery Egg|link=yes|size=24}}, {{Item sprite|Slime Egg|link=yes|size=24}}, {{Item sprite|Golden Egg|link=yes|size=24}}, {{Item sprite|Meat Egg|link=yes|size=24}} and {{Item sprite|Obsidian Egg|link=yes|size=24}}. The player's total is ranked against three competitors at judging."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Get out your smashing axe, folks! Today is the \"Egg\" Festival! Heralding the end of the Season of Rebirth, our old eggy friends have lumbered into town once more.”</p><p>“Grab a sturdy bashing implement and head over to the park, where the Mayor will begin the contest. Who knows... if you're lucky, you could even win a special prize! So, get out there and hunt some \"eggs\"!”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="First place gives {{Item sprite|Blueprint: Floral Scarecrow|link=yes|size=24}} once and {{Item sprite|Cleansing Balm|link=yes|size=24}} ×3. Lower placements receive recognition but no separate item prize."}},["accessFields"]={{["label"]="Location",["text"]="Begin with the Mayor at the [[Playground]]; eggs appear across outdoor [[Town]] areas."},{["label"]="Availability",["text"]="Day 27 of the Season of Rebirth, from 9:00 AM until 6:00 PM."},{["label"]="Requirements",["text"]="An axe"}}},["Harvest Festival (News Event)"]={["title"]="Harvest Festival (News Event)",["label"]="Harvest Festival",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_HarvestFest.png",["order"]=55,["intro"]="'''Harvest Festival''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="See [[Harvest Festival|the full Harvest Festival guide]] for additional event details.\n\nOffer one crop. Reward tier is based on its sell value."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“It's that time of year again! The Harvest Festival has begun. The giant, imposing Greater Harvest Effigy is waiting in the local park, ready to bestow gifts upon the worthy.”</p><p>“As always, residents can offer their finest crop of the year to to the Effigy, in hopes of a special reward. All residents are encouraged to offer something. We wouldn't want to anger the Greater Harvest Effigy. So what about you?”</p><p>“Will you offer something to the Greater Harvest Effigy?”</p></div>"},{["heading"]="Festival artwork",["text"]="<gallery mode=\"nolines\" widths=\"220\" heights=\"160\">\nFile:HarvestMidnight copy.png|Harvest Festival artwork\n</gallery>"}},["rewardRows"]={{["outcome"]="Below 200",["text"]="Below 200: {{Item sprite|Fancy Fertilizer (Lv3)|link=yes|size=24}} ×5."},{["outcome"]="200–399",["text"]="At least 200: add {{Item sprite|Devilberry Seed|link=yes|size=24}} ×10."},{["outcome"]="400–599",["text"]="At least 400: instead receive {{Item sprite|Cleansing Balm|link=yes|size=24}} ×2 and fertilizer."},{["outcome"]="600–799",["text"]="At least 600: {{Item sprite|Soulfruit Seed|link=yes|size=24}}, {{Item sprite|Cleansing Balm|link=yes|size=24}} ×3 and fertilizer."},{["outcome"]="800 or more",["text"]="At least 800: the same top-tier bundle plus first-time {{Item sprite|Blueprint: Wicker Scarecrow|link=yes|size=24}}."},{["outcome"]="No offering",["text"]="No offering gives no reward."}},["accessFields"]={{["label"]="Location",["text"]="The Greater Harvest Effigy in the [[Playground]]."},{["label"]="Availability",["text"]="Day 27 of the Season of the Harvest; the reward arrives at midnight."},{["label"]="Requirements",["text"]="One crop"}}},["Carnival of Souls (News Event)"]={["title"]="Carnival of Souls (News Event)",["label"]="Carnival of Souls",["kind"]="news",["directory"]="News Events",["group"]="Seasonal news events",["image"]="TV_Carnival.png",["order"]=56,["intro"]="'''Carnival of Souls''' is reported through the television in the player's [[Home]].",["accessHeading"]="Location and availability",["categories"]={"[[Category:Events]]","[[Category:Game mechanics]]","[[Category:News events]]"},["sections"]={{["heading"]="How to complete",["text"]="See [[Carnival of Souls|the full Carnival of Souls guide]] for additional event details.\n\nEarn carnival points: finish the maze in under one minute for 50 points; survive the ghost chase for one minute for 100 points; or fish with an {{Item sprite|Old Fishing Rod|link=yes|size=24}} and {{Item sprite|Jig Lure|link=yes|size=24}}. {{Item sprite|Small Ghostfish|link=yes|size=24}} is worth 8 points, {{Item sprite|Big Ghostfish|link=yes|size=24}} 14, and {{Item sprite|Fat Ghostfish|link=yes|size=24}} 25."},{["heading"]="Outcomes and rewards",["text"]=""},{["heading"]="Broadcast dialogue",["text"]="<div class=\"news-broadcast-dialogue\"><p>“Today is a special day for the living and the dead alike! As is the case at this time every year, the Carnival of Souls has begun. Just outside the local park, various game tents and vendor stands have been set up, and local ghosts have flooded into the area.”</p><p>“All residents of Elderfield - ghostly or not - are invited to try their hand at various games, and spend their points on special rewards. So, head on down to the Carnival of Souls, and see if you have what it takes to win some prizes!”</p></div>"}},["rewardRows"]={{["outcome"]="Outcome",["text"]="Exchange points for {{Item sprite|Blueprint: Ghostly Scarecrow|link=yes|size=24}} (1,000), {{Item sprite|Ghostly Couch|link=yes|size=24}} (500), {{Item sprite|Ghostly Rug|link=yes|size=24}} (500), {{Item sprite|Ghostly Table|link=yes|size=24}} (350), {{Item sprite|Ghostly End Table|link=yes|size=24}} (350), {{Item sprite|Ghostly Chair|link=yes|size=24}} (250) or {{Item sprite|Ghostly Lamp|link=yes|size=24}} (250)."}},["accessFields"]={{["label"]="Location",["text"]="The carnival grounds outside the [[Playground]]."},{["label"]="Availability",["text"]="Day 27 of the Season of Death."},{["label"]="Requirements",["text"]="Points; fishing gear for the fishing game"}}}}